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eclipse9001

Eclipse's csgo config file

Jun 28th, 2017
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  1. // ECLIPSE CONFIG (27/6/2017)
  2. // When you type "//" the game ignores whatever is written after
  3. con_enable "1" //Enables Console
  4.  
  5. echo Config Loaded! (1/2) //This confirms that the config has been loaded
  6.  
  7. // Crosshair - Single Yellow Dot Instead of Crosshair (2017-05-04)
  8. // Made with Crashz Crosshair Generator
  9. cl_crosshair_drawoutline "1"
  10. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  11. cl_crosshair_dynamic_splitalpha_innermod "1"
  12. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  13. cl_crosshair_dynamic_splitdist "7"
  14. cl_crosshair_outlinethickness "1.000000"
  15. cl_crosshair_sniper_show_normal_inaccuracy "0"
  16. cl_crosshair_sniper_width "2"
  17. cl_crosshairalpha "100.000000"
  18. cl_crosshaircolor "5"
  19. cl_crosshaircolor_b "0"
  20. cl_crosshaircolor_g "255"
  21. cl_crosshaircolor_r "255"
  22. cl_crosshairdot "1"
  23. cl_crosshairgap "-4.000000"
  24. cl_crosshairgap_useweaponvalue "0"
  25. cl_crosshairscale "0"
  26. cl_crosshairsize "0.500000"
  27. cl_crosshairstyle "4"
  28. cl_crosshairthickness "1.000000"
  29. cl_crosshairusealpha "1"
  30. cl_fixedcrosshairgap "3"
  31.  
  32. // Viewmodels - Viewmodel Settings
  33. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  34. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  35. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  36. viewmodel_fov "68" //Highest viewmodel FOV
  37.  
  38. // Bob - How much you move around with weapons
  39. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  40. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  41. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  42. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  43. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  44. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  45.  
  46. // Bindings - These bindings
  47. bind "f1" "autobuy" //Autobuy weapons if you have lots of money with F1
  48. bind f3 "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade" //Buy flash & smoke with F3
  49. bind "f" "+lookatweapon" //Inspect your weapon with F
  50. bind "k" "say !r" //Used together with CKSurf plugin for Bhop, Surf & Kz
  51. bind "leftarrow" "+left" //Turn left with arrow key
  52. bind "rightarrow" "+right" //Turn right with arrow key
  53. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  54.  
  55. // No Tutorial or Info Messages - Can give FPS BOOST and is also very annoying
  56. gameinstructor_enable "0" //Removes in game lessons
  57. cl_showhelp "0" //Removes on-screen help
  58. cl_autohelp "0" //Removes automatic help
  59. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  60. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  61.  
  62. // Rates - These network settings are optimized for high speed internet
  63. rate "786432" //Max rates. Only use if you can get 8 Megabits per second (Mbps) download speed or more.
  64. cl_cmdrate "128" //Max number of command packets sent to server per second
  65. cl_updaterate "128" //Number of packets per second you are requesting from the server
  66. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  67. cl_interp "0" //Sets the interpolation amount, always set this to 0
  68. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  69. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  70. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  71.  
  72. // Video - Brightness & Disabling TV Mode
  73. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  74. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  75.  
  76. // Sound - Sound settings, doesn't affect volume in-game, adjust that yourself.
  77. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  78. snd_musicvolume "0" //Turns off all music, easier to focus
  79. snd_use_hrtf 1 //Turn ON Head-Related Transfer Function
  80.  
  81. // Net - How much frames you have and solid graph
  82. fps_max "0" //Map loads fast and allows high frames
  83. fps_maxmenu “0” // Main Menu has uncapped frames per second
  84. net_graph "1" //Shows my network usage data
  85. net_graphheight "0" //Changes height
  86. net_graphmsecs "400" //The latency graph represents this many milliseconds
  87. net_graphpos "2" //Positioning of Net Graph
  88. net_graphproportionalfont "0" //Makes font smaller
  89. net_graphshowinterp "1" //Shows interpolation value
  90. net_graphshowlatency "1" //Shows latency value
  91. net_graphsolid "1" //Solid Net Graph
  92. net_graphtext "1" //Shows text fields
  93. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  94. net_scale "5" //Makes font smaller
  95.  
  96. // Other
  97. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  98. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  99. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  100. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  101. cl_autowepswitch 0 //Don't auto-pick weapons
  102. func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
  103.  
  104. // Make sure mouse is using "Raw Input" & "No Acceleration"
  105. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  106. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  107. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  108. m_customaccel "0" //Custom mouse acceleration disabled
  109. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  110. zoom_sensitivity_ratio_mouse "0.818933027098955175" //Fixes your zoom sensitivity to act as your actual sensitivity, default is 1.
  111.  
  112. // Hud - All my personal hud modifications (Made possible as of 1 May 2015)
  113. hud_showtargetid "1" //Enables display of target names, important
  114. cl_teammate_colors_show 2 //Show teammates as separate colors in the radar, 2 is for letters
  115. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  116. cl_hud_color "1" //Makes the hud color yellow, for banana style
  117. cl_hud_radar_scale "1" //Radar Size, not too big and not too small
  118. cl_radar_scale "0.4" //Radar Map Scale Size, 0.4 is perfect on all maps
  119. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  120. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  121. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  122. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  123. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  124. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  125. cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good
  126. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  127. hud_scaling "0.95" //Scales hud elements to maximum value
  128. cl_teamid_overhead_always 1 //Always show team behind walls
  129.  
  130.  
  131. echo Config Loaded! (2/2) //This just confirms that the config has ended successfully
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