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twogz

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Jul 22nd, 2017
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  1. command /sell [<text>]:
  2. trigger:
  3. if arg 1 is not set:
  4. open chest with 5 rows named "Sell your items..." to player
  5.  
  6. wait 0.6 ticks
  7.  
  8. format slot 0 of player with book named "&e&l%player%'s balance" with lore "&fMoney &a%player's balance%" to be unstealable
  9.  
  10. format slot 10 of player with coal ore named "&e&lCoal Ore" with lore "&r ||&fPrice &a$0.15 each||&r ||&6&lClick &fto sell all your coal ore." to run [player command "/sell coalore"]
  11. if arg 1 is "coalore":
  12. if player has coal ore:
  13. while amount of coal ore in player's inventory is bigger than 0:
  14. add 1 to {_amount.%player%}
  15. remove 1 coal ore from player's inventory
  16. add 0.15 to {_payout.%player%}
  17. message ""
  18. message " &e&lSold %{_amount.%player%}% Items:"
  19. message ""
  20. message "&7 You sold %{_amount.%player%}% &7items for $%{_payout.%player%} / {_amount.%player%}% &7each"
  21. message "&7 and received &a$%{_payout.%player%}% &7in total."
  22. message ""
  23. add {_payout.%player%} to player's balance
  24. stop
  25. else:
  26. message "&c&lHey! &7You don't have enough of this item to sell it."
  27.  
  28. command /purchase [<text>]:
  29. trigger:
  30. if arg 1 is "woodpick":
  31. if player's balance >= 15:
  32. remove 15 from player's balance
  33. message "&a[NPC] Miner: &fThanks for buying a &eWooden Pickaxe &ffor &2$15&f, &e%player%&f!"
  34. give wood pick to player
  35. else:
  36. message "&c&lHey! &7You don't have enough money to buy this!"
  37. if arg 1 is "stonepick":
  38. if player's balance >= 30:
  39. remove 30 from player's balance
  40. message "&a[NPC] Miner: &fThanks for buying a &eStone Pickaxe &ffor &2$30&f, &e%player%&f!"
  41. give stone pick to player
  42. else:
  43. message "&c&lHey! &7You don't have enough money to buy this!"
  44. if arg 1 is "ironpick":
  45. if player's balance >= 45:
  46. remove 45 from player's balance
  47. message "&a[NPC] Miner: &fThanks for buying a &eIron Pickaxe &ffor &2$45&f, &e%player%&f!"
  48. give iron pick to player
  49. else:
  50. message "&c&lHey! &7You don't have enough money to buy this!"
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