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- command /get item [<player>] <text>:
- permission: Admin
- trigger:
- if arg 1 is set:
- if arg 2 is "ファイアショット":
- give a enchanted book named "&4&lファイアショット" with lore "&b火の玉を放つ" and "&c魔力消費:0.1" to arg 1
- send "&4&lファイアボール&r&lを&b&l%arg 1%&r&lに与えました" to player
- if arg 2 is "アイスシールド":
- give a enchanted book named "&3&lアイスシールド" with lore "&b氷の塊で身を包み飛び道具を防ぐ(スニークで継続)" , "&c初期魔力消費:0.05" and "&c継続魔力消費:0.03" to arg 1
- send "&3&lアイスシールド&r&lを&b&l%arg 1%&r&lに与えました" to player
- if arg 2 is "ダッシュ斬り":
- give a enchanted book named "&a&lダッシュ斬り" with lore "&b向いている方向に飛んで周囲にいる敵に連続で範囲ダメージを与える" and "&c魔力消費:0.55" to arg 1
- send "&a&lダッシュ斬り&r&lを&b&l%arg 1%&r&lに与えました" to player
- if arg 2 is "ブラックエフェクト":
- give a enchanted book named "&0&lブラックエフェクト" with lore "&b視点の先にいるplayerから魔力を1/3吸収する" and "&b・7m以上離れている場合" and "&b・視点がずれた場合" and "&b・視点の先にいるplayerと自分の間にblockがある場合" and "&b吸収できない" and "&c魔力消費:0" and "&c魔力吸収量:相手のMPの1/3" to arg 1
- send "&0&lマナドレイン&r&lを&b&l%arg 1%&r&lに与えました" to player
- if arg 2 is "ヒール":
- give a enchanted book named "&e&lヒール&r&6&l/&e&lフードヒール" with lore "&bHPを回復する" and "&c魔力消費:0.15" to arg 1
- send "&e&lヒール&r&lを&b&l%arg 1%&r&lに与えました" to player
- if arg 2 is "Fire Trap":
- give a enchanted book named "&4&lFire Trap" to arg 1
- send "&4&lFire Trap&r&lを&b&l%arg 1%&r&lに与えました" to player
- if arg 2 is "RB":
- give a enchanted book named "&0&lRabbit Bom" to arg 1
- send "&4&lFire Trap&r&lを&b&l%arg 1%&r&lに与えました" to player
- else if arg 1 is not set:
- if arg 2 is "ファイアショット":
- give a enchanted book named "&4&lファイアショット" with lore "&b火の玉を放つ" and "&c魔力消費:0.1" to player
- if arg 2 is "アイスシールド":
- give a enchanted book named "&3&lアイスシールド" with lore "&b氷の塊で身を包み飛び道具を防ぐ(スニークで継続)" , "&c初期魔力消費:0.05" and "&c継続魔力消費:0.03" to player
- if arg 2 is "ダッシュ斬り":
- give a enchanted book named "&a&lダッシュ斬り" with lore "&b向いている方向に飛んで周囲にいる敵に連続で範囲ダメージを与える" and "&c魔力消費:0.55" to player
- if arg 2 is "ブラックエフェクト":
- give a enchanted book named "&0&lブラックエフェクト" with lore "&b視点の先にいるplayerから魔力を1/3吸収する" and "&b・7m以上離れている場合" and "&b・視点がずれた場合" and "&b・視点の先にいるplayerと自分の間にblockがある場合" and "&b吸収できない" and "&c魔力消費:0" and "&c魔力吸収量:相手のMPの1/3" to player
- if arg 2 is "ヒール":
- give a enchanted book named "&e&lヒール&r&6&l/&e&lフードヒール" with lore "&bHPを回復する" and "&c魔力消費:0.15" to player
- if arg 2 is "Fire Trap":
- give a enchanted book named "&4&lFire Trap" to player
- if arg 2 is "RB":
- give a enchanted book named "&0&lRabbit Bom" to player
- command /zenbu:
- trigger:
- give a enchanted book named "&4&lファイアショット" with lore "&b火の玉を放つ" and "&c魔力消費:0.1" to player
- give a enchanted book named "&3&lアイスシールド" with lore "&b氷の塊で身を包み飛び道具を防ぐ(スニークで継続)" , "&c初期魔力消費:0.05" and "&c継続魔力消費:0.03" to player
- give a enchanted book named "&a&lダッシュ斬り" with lore "&b向いている方向に飛んで周囲にいる敵に連続で範囲ダメージを与える" and "&c魔力消費:0.55" to player
- give a enchanted book named "&e&lヒール&r&6&l/&e&lフードヒール" with lore "&bHPを回復する" and "&c魔力消費:0.15" to player
- give a enchanted book named "&4&lFire Trap" to player
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