ovagames

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Oct 5th, 2017
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  1. Update v20171205 Changelog:
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  4. • The Japanese version and the International version now merged to one version. FUSIONNNNNNNNNNNNNNN!!!!!!!!!!!!!!!!!!!!!!
  5. • The Japanese voice acting now covers 100% of the game’s campaign!
  6. • You like Japanese voice actors but cannot understand Japanese? There is good news for you, we have added mixed Japanese voice with English subtitles as well!
  7. • New weapon status UI -- cleaner, easier to read and looks cooler! (Also designed by LUZI)
  8. • Bug fixes, game stabilization and graphic upgrade are subtle, but the improvements are there.
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  11. Update v20171015 Changelog:
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  14. • We improve the game performance for player with not very powerful graphic card by moving some of the GPU demanding graphic feature to VERY HIGH and GRAPHIC CARD MELT setting only.
  15. • So, player with HIGH graphic setting and below shall enjoy smoother gameplay experience. While if you have powerful GPU, you can enjoy the more definitive experience in higher graphic setting. If you like what you see in the patch this morning, set the graphic to VERY HIGH.
  16. • We fixed rendering glitch of the new remade higher definition model of GCTX-01 Mirai.
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  19. Update v20171004 Changelog:
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  22. • We fix the Gripen cockpit view rendering glitch.
  23. • The visual of the main menu scenery has been improved, and we fix the graphical glitches happening in this scene.
  24. • We also fix "model flickering" glitch that happened in briefing level. Both the performance and the visual shall be better now.
  25. • Fix the "game don't restart after mission fail" glitch in 'Thermopylae' mission.
  26. • Make Mirai in Comatose mission (mission 16) doesn't have to stop moving too much often.
  27. • Nerf Skull squadron health regeneration rate in the second part of Mission 18: Yamato Fortress. And we fine tuning the ending timer of that mission.
  28. • Adjust game balance of the 'Against all Enemies' mission. Reinforcement come assist to make player less likely to fail the final fight of the first part of the mission.
  29. • Graphic improvement in all Audio Log screens.
  30. • We tried new graphic technique in Sacrificet Omnia (Mission 1) and Rise, Mirai (Mission 2), we hope this will make the level prettier. If you like the improvement, we're going to do this to all level.
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