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Mar 18th, 2019
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  1. local toMove = {specialdiamond = true}
  2. while wait(0,01) do
  3. for _, object in pairs(workspace:children()) do
  4. if toMove[object.Name] then
  5. object.CFrame = game.Players.LocalPlayer.Character.LowerTorso.CFrame
  6. end
  7. end
  8. end
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