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- [Bob] OnNetCacheObjReceived SAVE --> NetCacheBoosters
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Bob] OnNetCacheObjReceived SAVE --> NetCacheFeatures
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ability_Premium family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=VictoryTwoScoop family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Weapon family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Weapon family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryTile_Trigger family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Ally_Premium family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=History_Swords family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Collider_Standin family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Invisible family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=MulliganButton family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=TurnTimer family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EndTurnButton family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=BigCard family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CardTypeBanner family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=HunterReticle family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Target_Arrow_Link family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=TargetDamageIndicator family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Target_Arrow_Bullseye family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryTile_Attack family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=History_HeroPower_Opponent family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=History_HeroPower family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ability family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Resource family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ally family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryTile_Card family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Ally family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_HeroPower family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Hero family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryCard family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hidden family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EnemyEmoteHandler family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EmoteHandler family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ally_Premium family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=MulliganResultText family=Actor persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=STW family=Board persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=HERO_04 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_091 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=GVG_061 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_005 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=HERO_07 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_019 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_093 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_012 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_012t family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_062 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_097 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_203 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_101 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=GVG_096 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_382 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_382e family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_608 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_063 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=HiddenCard family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_302 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=GVG_069 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_620 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_043 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=GVG_015 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_093 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=GAME_005 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_058 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_101t family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_105 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_056 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_001 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_045 family=CardPrefab persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/FP1_012t_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_093/CS2_093_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/EX1_058_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_091/CS2_091_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/HERO_07_Premium.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/HERO_04_Premium.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_061/GVG_061_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/EX1_005_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/NEW1_019_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_063/CS2_063_PremiumCard_new.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/FP1_012_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_062/CS2_062_PremiumCard_new.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/EX1_608_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/EX1_382_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/GVG_096_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/GAME_005/GAME_005_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/EX1_093_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/EX1_620_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/GVG_069_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_097/CS2_097_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/CS2_203_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/EX1_302/EX1_302_PremiumCard_new.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/EX1_043_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_015/GVG_015_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/CS2_101t_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/EX1_105_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101/CS2_101_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_056/CS2_057_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/FP1_001_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/EX1_045_PremiumCard.mat family=CardPremium persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/GAME_005/coin_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/W5_008_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/W2_434_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/HS3-023_D_Paintout.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/HS3-023_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/EX1_302/W17_a028_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_056/WOW_LEAD_053_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101/WOW_PAR_039_hp_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Guldan_Final_2_D.png.png family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Uther_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_063/W8_179_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/W2_210_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/W4_062_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/HS3-019_D_Paintout.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/HS3-019_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/HS2-11_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_093/W8_174_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/W9_A047_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_091/W7_197_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_061/W11_163_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/W5_030_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/w12_a081_D_Fade.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/w12_a081_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/W13_030_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_062/W2_240_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_097/WOW_EQU_010_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/W4_280_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/W15_A153_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_015/HS3-064_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/WOW_PAR_039_min_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/MountainGiant_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/r5_a038_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/W18_a191_D.psd family=CardTexture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=BoardStandardGame family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=GameStart_VS_Letters family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=BoardCameras family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=ConnectionStateManager family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=GameplayErrorManager family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=TargetReticleManager family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=TurnStartManager family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=MulliganManager family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=ThinkEmoteController family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=SecretSpellController family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=AttackSpellController family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=CardReward family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=NameBanner family=GameObject persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/VO_HERONAME_UTHER_02 family=Sound persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=VO_ANNOUNCER_VERSUS_21 family=Sound persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/VO_HERONAME_GULDAN_02 family=Sound persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Holy_Targeted_Minion_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Custom_Death_Override/Parachute_DeathOverrideSpawn family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Holy_AE_Consecration_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Custom_Death_Override/NobleSacrificeRandSpeed_DeathOverrideSpawn family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/FireballAttack/FireBall_Missile_Small_GunSFX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/KnifeJuggler_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Unique/GreenGas_Idle_Minion family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Hellfire_AE_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Holy_UnTargeted_Healing_TruesilverChamp_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Silence_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/DarkBomb_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Warlock_Heal_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Death Underlay family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Attack Underlay family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Play Underlay family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Mech1_Minions_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/MortalCoil_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Warlock_SuckIn_Only/Warlock_HeroPower_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Picked family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Generic family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Taunt family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Target family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Stealth family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_FullMinions family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_HandFull family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_JustPlayed family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_IAttacked family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_MinionAttacked family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_NeedMana family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_NeedWeapon family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_NoCards family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_LowCards family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_GoodGame family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Think3 family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Think2 family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Think1 family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Timer family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Start family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Concede family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Sorry family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Thanks family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Threaten family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Oops family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Well_Played family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Greetings family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Holy_Untargeted_FX family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Picked family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Taunt family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Target family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Stealth family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Play family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_NeedWeapon family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_NeedMana family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_MinionAttacked family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_JustPlayed family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_IAttacked family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_HandFull family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Generic family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_FullMinions family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Well_Played family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Timer family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Threaten family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Think3 family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Think2 family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Think1 family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Thanks family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Start family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Sorry family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Oops family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_NoCards family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_LowCards family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Greetings family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_GoodGame family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Concede family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Death family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Attack family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Armor/Hero_Armor family=Spell persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=Set1_Icon family=Texture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=GvGIcon family=Texture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=NaxxIcon family=Texture persistent=False
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
- Unloading 1 Unused Serialized files (Serialized files now loaded: 28 / Dirty serialized files: 0)
- Unloading 8329 unused Assets to reduce memory usage. Loaded Objects now: 10074.
- Total: 69.189560 ms (FindLiveObjects: 0.797597 ms CreateObjectMapping: 1.240019 ms MarkObjects: 27.396761 ms DeleteObjects: 39.459415 ms)
- [Asset] CachedAsset.UnloadAssetObject() - unloading name=tavern_wallah loop_heavy family=Sound persistent=True
- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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