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May 22nd, 2015
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  1. [Bob] OnNetCacheObjReceived SAVE --> NetCacheBoosters
  2.  
  3. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  4.  
  5. [Bob] OnNetCacheObjReceived SAVE --> NetCacheFeatures
  6.  
  7. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  8.  
  9. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ability_Premium family=Actor persistent=False
  10.  
  11. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  12.  
  13. [Asset] CachedAsset.UnloadAssetObject() - unloading name=VictoryTwoScoop family=Actor persistent=False
  14.  
  15. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  16.  
  17. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Weapon family=Actor persistent=False
  18.  
  19. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  20.  
  21. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Weapon family=Actor persistent=False
  22.  
  23. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  24.  
  25. [Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryTile_Trigger family=Actor persistent=False
  26.  
  27. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  28.  
  29. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Ally_Premium family=Actor persistent=False
  30.  
  31. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  32.  
  33. [Asset] CachedAsset.UnloadAssetObject() - unloading name=History_Swords family=Actor persistent=False
  34.  
  35. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  36.  
  37. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Collider_Standin family=Actor persistent=False
  38.  
  39. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  40.  
  41. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Invisible family=Actor persistent=False
  42.  
  43. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  44.  
  45. [Asset] CachedAsset.UnloadAssetObject() - unloading name=MulliganButton family=Actor persistent=False
  46.  
  47. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  48.  
  49. [Asset] CachedAsset.UnloadAssetObject() - unloading name=TurnTimer family=Actor persistent=False
  50.  
  51. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  52.  
  53. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EndTurnButton family=Actor persistent=False
  54.  
  55. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  56.  
  57. [Asset] CachedAsset.UnloadAssetObject() - unloading name=BigCard family=Actor persistent=False
  58.  
  59. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  60.  
  61. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CardTypeBanner family=Actor persistent=False
  62.  
  63. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  64.  
  65. [Asset] CachedAsset.UnloadAssetObject() - unloading name=HunterReticle family=Actor persistent=False
  66.  
  67. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  68.  
  69. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Target_Arrow_Link family=Actor persistent=False
  70.  
  71. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  72.  
  73. [Asset] CachedAsset.UnloadAssetObject() - unloading name=TargetDamageIndicator family=Actor persistent=False
  74.  
  75. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  76.  
  77. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Target_Arrow_Bullseye family=Actor persistent=False
  78.  
  79. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  80.  
  81. [Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryTile_Attack family=Actor persistent=False
  82.  
  83. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  84.  
  85. [Asset] CachedAsset.UnloadAssetObject() - unloading name=History_HeroPower_Opponent family=Actor persistent=False
  86.  
  87. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  88.  
  89. [Asset] CachedAsset.UnloadAssetObject() - unloading name=History_HeroPower family=Actor persistent=False
  90.  
  91. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  92.  
  93. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ability family=Actor persistent=False
  94.  
  95. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  96.  
  97. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Resource family=Actor persistent=False
  98.  
  99. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  100.  
  101. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ally family=Actor persistent=False
  102.  
  103. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  104.  
  105. [Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryTile_Card family=Actor persistent=False
  106.  
  107. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  108.  
  109. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Ally family=Actor persistent=False
  110.  
  111. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  112.  
  113. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_HeroPower family=Actor persistent=False
  114.  
  115. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  116.  
  117. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Play_Hero family=Actor persistent=False
  118.  
  119. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  120.  
  121. [Asset] CachedAsset.UnloadAssetObject() - unloading name=HistoryCard family=Actor persistent=False
  122.  
  123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  124.  
  125. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hidden family=Actor persistent=False
  126.  
  127. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  128.  
  129. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EnemyEmoteHandler family=Actor persistent=False
  130.  
  131. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  132.  
  133. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EmoteHandler family=Actor persistent=False
  134.  
  135. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  136.  
  137. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Card_Hand_Ally_Premium family=Actor persistent=False
  138.  
  139. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  140.  
  141. [Asset] CachedAsset.UnloadAssetObject() - unloading name=MulliganResultText family=Actor persistent=False
  142.  
  143. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  144.  
  145. [Asset] CachedAsset.UnloadAssetObject() - unloading name=STW family=Board persistent=False
  146.  
  147. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  148.  
  149. [Asset] CachedAsset.UnloadAssetObject() - unloading name=HERO_04 family=CardPrefab persistent=False
  150.  
  151. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  152.  
  153. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_091 family=CardPrefab persistent=False
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  156.  
  157. [Asset] CachedAsset.UnloadAssetObject() - unloading name=GVG_061 family=CardPrefab persistent=False
  158.  
  159. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  160.  
  161. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_005 family=CardPrefab persistent=False
  162.  
  163. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  164.  
  165. [Asset] CachedAsset.UnloadAssetObject() - unloading name=HERO_07 family=CardPrefab persistent=False
  166.  
  167. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  168.  
  169. [Asset] CachedAsset.UnloadAssetObject() - unloading name=NEW1_019 family=CardPrefab persistent=False
  170.  
  171. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  172.  
  173. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_093 family=CardPrefab persistent=False
  174.  
  175. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  176.  
  177. [Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_012 family=CardPrefab persistent=False
  178.  
  179. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  180.  
  181. [Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_012t family=CardPrefab persistent=False
  182.  
  183. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  184.  
  185. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_062 family=CardPrefab persistent=False
  186.  
  187. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  188.  
  189. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_097 family=CardPrefab persistent=False
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  192.  
  193. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_203 family=CardPrefab persistent=False
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  196.  
  197. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_101 family=CardPrefab persistent=False
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  200.  
  201. [Asset] CachedAsset.UnloadAssetObject() - unloading name=GVG_096 family=CardPrefab persistent=False
  202.  
  203. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  204.  
  205. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_382 family=CardPrefab persistent=False
  206.  
  207. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  208.  
  209. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_382e family=CardPrefab persistent=False
  210.  
  211. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  212.  
  213. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_608 family=CardPrefab persistent=False
  214.  
  215. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  216.  
  217. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_063 family=CardPrefab persistent=False
  218.  
  219. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  220.  
  221. [Asset] CachedAsset.UnloadAssetObject() - unloading name=HiddenCard family=CardPrefab persistent=False
  222.  
  223. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  224.  
  225. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_302 family=CardPrefab persistent=False
  226.  
  227. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  228.  
  229. [Asset] CachedAsset.UnloadAssetObject() - unloading name=GVG_069 family=CardPrefab persistent=False
  230.  
  231. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  232.  
  233. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_620 family=CardPrefab persistent=False
  234.  
  235. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  236.  
  237. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_043 family=CardPrefab persistent=False
  238.  
  239. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  240.  
  241. [Asset] CachedAsset.UnloadAssetObject() - unloading name=GVG_015 family=CardPrefab persistent=False
  242.  
  243. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  244.  
  245. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_093 family=CardPrefab persistent=False
  246.  
  247. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  248.  
  249. [Asset] CachedAsset.UnloadAssetObject() - unloading name=GAME_005 family=CardPrefab persistent=False
  250.  
  251. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  252.  
  253. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_058 family=CardPrefab persistent=False
  254.  
  255. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  256.  
  257. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_101t family=CardPrefab persistent=False
  258.  
  259. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  260.  
  261. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_105 family=CardPrefab persistent=False
  262.  
  263. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  264.  
  265. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CS2_056 family=CardPrefab persistent=False
  266.  
  267. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  268.  
  269. [Asset] CachedAsset.UnloadAssetObject() - unloading name=FP1_001 family=CardPrefab persistent=False
  270.  
  271. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  272.  
  273. [Asset] CachedAsset.UnloadAssetObject() - unloading name=EX1_045 family=CardPrefab persistent=False
  274.  
  275. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  276.  
  277. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/FP1_012t_PremiumCard.mat family=CardPremium persistent=False
  278.  
  279. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  280.  
  281. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_093/CS2_093_PremiumCard.mat family=CardPremium persistent=False
  282.  
  283. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  284.  
  285. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/EX1_058_PremiumCard.mat family=CardPremium persistent=False
  286.  
  287. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  288.  
  289. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_091/CS2_091_PremiumCard.mat family=CardPremium persistent=False
  290.  
  291. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  292.  
  293. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/HERO_07_Premium.mat family=CardPremium persistent=False
  294.  
  295. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  296.  
  297. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/HERO_04_Premium.mat family=CardPremium persistent=False
  298.  
  299. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  300.  
  301. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_061/GVG_061_PremiumCard.mat family=CardPremium persistent=False
  302.  
  303. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  304.  
  305. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/EX1_005_PremiumCard.mat family=CardPremium persistent=False
  306.  
  307. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  308.  
  309. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/NEW1_019_PremiumCard.mat family=CardPremium persistent=False
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  312.  
  313. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_063/CS2_063_PremiumCard_new.mat family=CardPremium persistent=False
  314.  
  315. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  316.  
  317. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/FP1_012_PremiumCard.mat family=CardPremium persistent=False
  318.  
  319. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  320.  
  321. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_062/CS2_062_PremiumCard_new.mat family=CardPremium persistent=False
  322.  
  323. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  324.  
  325. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/EX1_608_PremiumCard.mat family=CardPremium persistent=False
  326.  
  327. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  328.  
  329. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/EX1_382_PremiumCard.mat family=CardPremium persistent=False
  330.  
  331. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  332.  
  333. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/GVG_096_PremiumCard.mat family=CardPremium persistent=False
  334.  
  335. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  336.  
  337. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/GAME_005/GAME_005_PremiumCard.mat family=CardPremium persistent=False
  338.  
  339. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  340.  
  341. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/EX1_093_PremiumCard.mat family=CardPremium persistent=False
  342.  
  343. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  344.  
  345. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/EX1_620_PremiumCard.mat family=CardPremium persistent=False
  346.  
  347. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  348.  
  349. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/GVG_069_PremiumCard.mat family=CardPremium persistent=False
  350.  
  351. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  352.  
  353. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_097/CS2_097_PremiumCard.mat family=CardPremium persistent=False
  354.  
  355. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  356.  
  357. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/CS2_203_PremiumCard.mat family=CardPremium persistent=False
  358.  
  359. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  360.  
  361. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/EX1_302/EX1_302_PremiumCard_new.mat family=CardPremium persistent=False
  362.  
  363. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  364.  
  365. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/EX1_043_PremiumCard.mat family=CardPremium persistent=False
  366.  
  367. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  368.  
  369. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_015/GVG_015_PremiumCard.mat family=CardPremium persistent=False
  370.  
  371. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  372.  
  373. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/CS2_101t_PremiumCard.mat family=CardPremium persistent=False
  374.  
  375. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  376.  
  377. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/EX1_105_PremiumCard.mat family=CardPremium persistent=False
  378.  
  379. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  380.  
  381. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101/CS2_101_PremiumCard.mat family=CardPremium persistent=False
  382.  
  383. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  384.  
  385. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_056/CS2_057_PremiumCard.mat family=CardPremium persistent=False
  386.  
  387. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  388.  
  389. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/FP1_001_PremiumCard.mat family=CardPremium persistent=False
  390.  
  391. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  392.  
  393. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/EX1_045_PremiumCard.mat family=CardPremium persistent=False
  394.  
  395. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  396.  
  397. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/GAME_005/coin_D.psd family=CardTexture persistent=False
  398.  
  399. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  400.  
  401. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/W5_008_D.psd family=CardTexture persistent=False
  402.  
  403. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  404.  
  405. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/W2_434_D.psd family=CardTexture persistent=False
  406.  
  407. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  408.  
  409. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/HS3-023_D_Paintout.psd family=CardTexture persistent=False
  410.  
  411. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  412.  
  413. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/HS3-023_D.psd family=CardTexture persistent=False
  414.  
  415. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  416.  
  417. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/EX1_302/W17_a028_D.psd family=CardTexture persistent=False
  418.  
  419. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  420.  
  421. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_056/WOW_LEAD_053_D.psd family=CardTexture persistent=False
  422.  
  423. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  424.  
  425. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101/WOW_PAR_039_hp_D.psd family=CardTexture persistent=False
  426.  
  427. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  428.  
  429. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Guldan_Final_2_D.png.png family=CardTexture persistent=False
  430.  
  431. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  432.  
  433. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Uther_D.psd family=CardTexture persistent=False
  434.  
  435. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  436.  
  437. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_063/W8_179_D.psd family=CardTexture persistent=False
  438.  
  439. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  440.  
  441. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/W2_210_D.psd family=CardTexture persistent=False
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  444.  
  445. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/W4_062_D.psd family=CardTexture persistent=False
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  448.  
  449. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/HS3-019_D_Paintout.psd family=CardTexture persistent=False
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  452.  
  453. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/HS3-019_D.psd family=CardTexture persistent=False
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  456.  
  457. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/HS2-11_D.psd family=CardTexture persistent=False
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  460.  
  461. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_093/W8_174_D.psd family=CardTexture persistent=False
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  464.  
  465. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/W9_A047_D.psd family=CardTexture persistent=False
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  468.  
  469. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_091/W7_197_D.psd family=CardTexture persistent=False
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  472.  
  473. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_061/W11_163_D.psd family=CardTexture persistent=False
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  476.  
  477. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/W5_030_D.psd family=CardTexture persistent=False
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  480.  
  481. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/w12_a081_D_Fade.psd family=CardTexture persistent=False
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  484.  
  485. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/w12_a081_D.psd family=CardTexture persistent=False
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  488.  
  489. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/W13_030_D.psd family=CardTexture persistent=False
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  492.  
  493. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_062/W2_240_D.psd family=CardTexture persistent=False
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  496.  
  497. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_097/WOW_EQU_010_D.psd family=CardTexture persistent=False
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  500.  
  501. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/W4_280_D.psd family=CardTexture persistent=False
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  504.  
  505. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/W15_A153_D.psd family=CardTexture persistent=False
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  508.  
  509. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_015/HS3-064_D.psd family=CardTexture persistent=False
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  512.  
  513. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/WOW_PAR_039_min_D.psd family=CardTexture persistent=False
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  516.  
  517. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/MountainGiant_D.psd family=CardTexture persistent=False
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  520.  
  521. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/r5_a038_D.psd family=CardTexture persistent=False
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  524.  
  525. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/W18_a191_D.psd family=CardTexture persistent=False
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  528.  
  529. [Asset] CachedAsset.UnloadAssetObject() - unloading name=BoardStandardGame family=GameObject persistent=False
  530.  
  531. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  532.  
  533. [Asset] CachedAsset.UnloadAssetObject() - unloading name=GameStart_VS_Letters family=GameObject persistent=False
  534.  
  535. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  536.  
  537. [Asset] CachedAsset.UnloadAssetObject() - unloading name=BoardCameras family=GameObject persistent=False
  538.  
  539. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  540.  
  541. [Asset] CachedAsset.UnloadAssetObject() - unloading name=ConnectionStateManager family=GameObject persistent=False
  542.  
  543. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  544.  
  545. [Asset] CachedAsset.UnloadAssetObject() - unloading name=GameplayErrorManager family=GameObject persistent=False
  546.  
  547. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  548.  
  549. [Asset] CachedAsset.UnloadAssetObject() - unloading name=TargetReticleManager family=GameObject persistent=False
  550.  
  551. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  552.  
  553. [Asset] CachedAsset.UnloadAssetObject() - unloading name=TurnStartManager family=GameObject persistent=False
  554.  
  555. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  556.  
  557. [Asset] CachedAsset.UnloadAssetObject() - unloading name=MulliganManager family=GameObject persistent=False
  558.  
  559. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  560.  
  561. [Asset] CachedAsset.UnloadAssetObject() - unloading name=ThinkEmoteController family=GameObject persistent=False
  562.  
  563. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  564.  
  565. [Asset] CachedAsset.UnloadAssetObject() - unloading name=SecretSpellController family=GameObject persistent=False
  566.  
  567. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  568.  
  569. [Asset] CachedAsset.UnloadAssetObject() - unloading name=AttackSpellController family=GameObject persistent=False
  570.  
  571. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  572.  
  573. [Asset] CachedAsset.UnloadAssetObject() - unloading name=CardReward family=GameObject persistent=False
  574.  
  575. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  576.  
  577. [Asset] CachedAsset.UnloadAssetObject() - unloading name=NameBanner family=GameObject persistent=False
  578.  
  579. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  580.  
  581. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/VO_HERONAME_UTHER_02 family=Sound persistent=False
  582.  
  583. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  584.  
  585. [Asset] CachedAsset.UnloadAssetObject() - unloading name=VO_ANNOUNCER_VERSUS_21 family=Sound persistent=False
  586.  
  587. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  588.  
  589. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/VO_HERONAME_GULDAN_02 family=Sound persistent=False
  590.  
  591. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  592.  
  593. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/Death family=Spell persistent=False
  594.  
  595. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  596.  
  597. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/Attack family=Spell persistent=False
  598.  
  599. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  600.  
  601. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_608/Play family=Spell persistent=False
  602.  
  603. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  604.  
  605. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/Death family=Spell persistent=False
  606.  
  607. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  608.  
  609. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/Attack family=Spell persistent=False
  610.  
  611. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  612.  
  613. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_382/Play family=Spell persistent=False
  614.  
  615. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  616.  
  617. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Holy_Targeted_Minion_FX family=Spell persistent=False
  618.  
  619. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  620.  
  621. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Custom_Death_Override/Parachute_DeathOverrideSpawn family=Spell persistent=False
  622.  
  623. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  624.  
  625. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/Death family=Spell persistent=False
  626.  
  627. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  628.  
  629. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/Attack family=Spell persistent=False
  630.  
  631. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  632.  
  633. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_096/Play family=Spell persistent=False
  634.  
  635. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  636.  
  637. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/Death family=Spell persistent=False
  638.  
  639. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  640.  
  641. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/Attack family=Spell persistent=False
  642.  
  643. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  644.  
  645. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012t/Play family=Spell persistent=False
  646.  
  647. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  648.  
  649. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Holy_AE_Consecration_FX family=Spell persistent=False
  650.  
  651. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  652.  
  653. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/Death family=Spell persistent=False
  654.  
  655. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  656.  
  657. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/Attack family=Spell persistent=False
  658.  
  659. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  660.  
  661. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_058/Play family=Spell persistent=False
  662.  
  663. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  664.  
  665. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Custom_Death_Override/NobleSacrificeRandSpeed_DeathOverrideSpawn family=Spell persistent=False
  666.  
  667. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  668.  
  669. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/Death family=Spell persistent=False
  670.  
  671. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  672.  
  673. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/Attack family=Spell persistent=False
  674.  
  675. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  676.  
  677. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_005/Play family=Spell persistent=False
  678.  
  679. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  680.  
  681. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/FireballAttack/FireBall_Missile_Small_GunSFX family=Spell persistent=False
  682.  
  683. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  684.  
  685. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/KnifeJuggler_FX family=Spell persistent=False
  686.  
  687. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  688.  
  689. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/Death family=Spell persistent=False
  690.  
  691. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  692.  
  693. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/Attack family=Spell persistent=False
  694.  
  695. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  696.  
  697. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/NEW1_019/Play family=Spell persistent=False
  698.  
  699. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  700.  
  701. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Unique/GreenGas_Idle_Minion family=Spell persistent=False
  702.  
  703. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  704.  
  705. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/Death family=Spell persistent=False
  706.  
  707. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  708.  
  709. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/Attack family=Spell persistent=False
  710.  
  711. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  712.  
  713. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_012/Play family=Spell persistent=False
  714.  
  715. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  716.  
  717. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Hellfire_AE_FX family=Spell persistent=False
  718.  
  719. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  720.  
  721. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Holy_UnTargeted_Healing_TruesilverChamp_FX family=Spell persistent=False
  722.  
  723. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  724.  
  725. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/Death family=Spell persistent=False
  726.  
  727. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  728.  
  729. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/Attack family=Spell persistent=False
  730.  
  731. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  732.  
  733. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/CS2_203/Play family=Spell persistent=False
  734.  
  735. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  736.  
  737. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Silence_FX family=Spell persistent=False
  738.  
  739. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  740.  
  741. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/Death family=Spell persistent=False
  742.  
  743. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  744.  
  745. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/Attack family=Spell persistent=False
  746.  
  747. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  748.  
  749. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_043/Play family=Spell persistent=False
  750.  
  751. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  752.  
  753. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/DarkBomb_FX family=Spell persistent=False
  754.  
  755. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  756.  
  757. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/Death family=Spell persistent=False
  758.  
  759. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  760.  
  761. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/Attack family=Spell persistent=False
  762.  
  763. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  764.  
  765. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/CS2_101t/Play family=Spell persistent=False
  766.  
  767. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  768.  
  769. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/Death family=Spell persistent=False
  770.  
  771. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  772.  
  773. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/Attack family=Spell persistent=False
  774.  
  775. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  776.  
  777. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_105/Play family=Spell persistent=False
  778.  
  779. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  780.  
  781. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Warlock_Heal_FX family=Spell persistent=False
  782.  
  783. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  784.  
  785. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/Death family=Spell persistent=False
  786.  
  787. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  788.  
  789. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/Attack family=Spell persistent=False
  790.  
  791. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  792.  
  793. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/06 FP1/FP1_001/Play family=Spell persistent=False
  794.  
  795. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  796.  
  797. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/Death family=Spell persistent=False
  798.  
  799. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  800.  
  801. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/Attack family=Spell persistent=False
  802.  
  803. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  804.  
  805. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_045/Play family=Spell persistent=False
  806.  
  807. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  808.  
  809. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/Death family=Spell persistent=False
  810.  
  811. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  812.  
  813. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/Attack family=Spell persistent=False
  814.  
  815. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  816.  
  817. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_093/Play family=Spell persistent=False
  818.  
  819. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  820.  
  821. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/Death family=Spell persistent=False
  822.  
  823. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  824.  
  825. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/Attack family=Spell persistent=False
  826.  
  827. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  828.  
  829. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/01 Expert/EX1_620/Play family=Spell persistent=False
  830.  
  831. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  832.  
  833. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Death Underlay family=Spell persistent=False
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  836.  
  837. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Death family=Spell persistent=False
  838.  
  839. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  840.  
  841. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Attack Underlay family=Spell persistent=False
  842.  
  843. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  844.  
  845. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Attack family=Spell persistent=False
  846.  
  847. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  848.  
  849. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Play Underlay family=Spell persistent=False
  850.  
  851. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  852.  
  853. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/07 PE1/GVG_069/Play family=Spell persistent=False
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  856.  
  857. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Mech1_Minions_FX family=Spell persistent=False
  858.  
  859. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  860.  
  861. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/MortalCoil_FX family=Spell persistent=False
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  864.  
  865. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Shared/Effects/Spells/Warlock_SuckIn_Only/Warlock_HeroPower_FX family=Spell persistent=False
  866.  
  867. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  868.  
  869. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Picked family=Spell persistent=False
  870.  
  871. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  872.  
  873. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Generic family=Spell persistent=False
  874.  
  875. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  876.  
  877. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Taunt family=Spell persistent=False
  878.  
  879. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  880.  
  881. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Target family=Spell persistent=False
  882.  
  883. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  884.  
  885. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Play family=Spell persistent=False
  886.  
  887. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  888.  
  889. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_Stealth family=Spell persistent=False
  890.  
  891. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  892.  
  893. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_FullMinions family=Spell persistent=False
  894.  
  895. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  896.  
  897. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_HandFull family=Spell persistent=False
  898.  
  899. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  900.  
  901. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_JustPlayed family=Spell persistent=False
  902.  
  903. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  904.  
  905. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_IAttacked family=Spell persistent=False
  906.  
  907. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  908.  
  909. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_MinionAttacked family=Spell persistent=False
  910.  
  911. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  912.  
  913. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_NeedMana family=Spell persistent=False
  914.  
  915. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  916.  
  917. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Error_NeedWeapon family=Spell persistent=False
  918.  
  919. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  920.  
  921. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_NoCards family=Spell persistent=False
  922.  
  923. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  924.  
  925. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_LowCards family=Spell persistent=False
  926.  
  927. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  928.  
  929. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_GoodGame family=Spell persistent=False
  930.  
  931. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  932.  
  933. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Think3 family=Spell persistent=False
  934.  
  935. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  936.  
  937. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Think2 family=Spell persistent=False
  938.  
  939. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  940.  
  941. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Think1 family=Spell persistent=False
  942.  
  943. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  944.  
  945. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Timer family=Spell persistent=False
  946.  
  947. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  948.  
  949. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Start family=Spell persistent=False
  950.  
  951. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  952.  
  953. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Concede family=Spell persistent=False
  954.  
  955. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  956.  
  957. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Sorry family=Spell persistent=False
  958.  
  959. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  960.  
  961. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Thanks family=Spell persistent=False
  962.  
  963. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  964.  
  965. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Threaten family=Spell persistent=False
  966.  
  967. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  968.  
  969. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Oops family=Spell persistent=False
  970.  
  971. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  972.  
  973. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Well_Played family=Spell persistent=False
  974.  
  975. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  976.  
  977. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Emote_Greetings family=Spell persistent=False
  978.  
  979. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  980.  
  981. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Death family=Spell persistent=False
  982.  
  983. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  984.  
  985. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_07/Emotes/enUS/Attack family=Spell persistent=False
  986.  
  987. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  988.  
  989. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Holy_Untargeted_FX family=Spell persistent=False
  990.  
  991. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  992.  
  993. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Picked family=Spell persistent=False
  994.  
  995. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  996.  
  997. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Taunt family=Spell persistent=False
  998.  
  999. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1000.  
  1001. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Target family=Spell persistent=False
  1002.  
  1003. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1004.  
  1005. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Stealth family=Spell persistent=False
  1006.  
  1007. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1008.  
  1009. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Play family=Spell persistent=False
  1010.  
  1011. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1012.  
  1013. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_NeedWeapon family=Spell persistent=False
  1014.  
  1015. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1016.  
  1017. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_NeedMana family=Spell persistent=False
  1018.  
  1019. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1020.  
  1021. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_MinionAttacked family=Spell persistent=False
  1022.  
  1023. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1024.  
  1025. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_JustPlayed family=Spell persistent=False
  1026.  
  1027. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1028.  
  1029. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_IAttacked family=Spell persistent=False
  1030.  
  1031. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1032.  
  1033. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_HandFull family=Spell persistent=False
  1034.  
  1035. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1036.  
  1037. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_Generic family=Spell persistent=False
  1038.  
  1039. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1040.  
  1041. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Error_FullMinions family=Spell persistent=False
  1042.  
  1043. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1044.  
  1045. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Well_Played family=Spell persistent=False
  1046.  
  1047. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1048.  
  1049. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Timer family=Spell persistent=False
  1050.  
  1051. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1052.  
  1053. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Threaten family=Spell persistent=False
  1054.  
  1055. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1056.  
  1057. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Think3 family=Spell persistent=False
  1058.  
  1059. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1060.  
  1061. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Think2 family=Spell persistent=False
  1062.  
  1063. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1064.  
  1065. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Think1 family=Spell persistent=False
  1066.  
  1067. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1068.  
  1069. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Thanks family=Spell persistent=False
  1070.  
  1071. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1072.  
  1073. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Start family=Spell persistent=False
  1074.  
  1075. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1076.  
  1077. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Sorry family=Spell persistent=False
  1078.  
  1079. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1080.  
  1081. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Oops family=Spell persistent=False
  1082.  
  1083. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1084.  
  1085. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_NoCards family=Spell persistent=False
  1086.  
  1087. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1088.  
  1089. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_LowCards family=Spell persistent=False
  1090.  
  1091. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1092.  
  1093. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Greetings family=Spell persistent=False
  1094.  
  1095. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1096.  
  1097. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_GoodGame family=Spell persistent=False
  1098.  
  1099. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1100.  
  1101. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Emote_Concede family=Spell persistent=False
  1102.  
  1103. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1104.  
  1105. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Death family=Spell persistent=False
  1106.  
  1107. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1108.  
  1109. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Cards/00 Basic/HERO_04/Emotes/enUS/Attack family=Spell persistent=False
  1110.  
  1111. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1112.  
  1113. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Assets/Game/Spells/Armor/Hero_Armor family=Spell persistent=False
  1114.  
  1115. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1116.  
  1117. [Asset] CachedAsset.UnloadAssetObject() - unloading name=Set1_Icon family=Texture persistent=False
  1118.  
  1119. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1120.  
  1121. [Asset] CachedAsset.UnloadAssetObject() - unloading name=GvGIcon family=Texture persistent=False
  1122.  
  1123. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1124.  
  1125. [Asset] CachedAsset.UnloadAssetObject() - unloading name=NaxxIcon family=Texture persistent=False
  1126.  
  1127. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
  1128.  
  1129. Unloading 1 Unused Serialized files (Serialized files now loaded: 28 / Dirty serialized files: 0)
  1130.  
  1131. Unloading 8329 unused Assets to reduce memory usage. Loaded Objects now: 10074.
  1132. Total: 69.189560 ms (FindLiveObjects: 0.797597 ms CreateObjectMapping: 1.240019 ms MarkObjects: 27.396761 ms DeleteObjects: 39.459415 ms)
  1133.  
  1134. [Asset] CachedAsset.UnloadAssetObject() - unloading name=tavern_wallah loop_heavy family=Sound persistent=True
  1135.  
  1136. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)
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