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- --BEGIN DUMP--
- Dump Time
- 02/19/2018 06:54:44
- Exception
- System.InvalidOperationException: Changes could not be applied, the requested operation would result in an invalid inventory state.
- at Eco.Gameplay.Items.InventoryChangeSet.ApplyInternal (System.Boolean throwOnInvalid) [0x00244] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at Eco.Gameplay.Items.InventoryChangeSet.Apply () [0x00000] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at Eco.Gameplay.Items.Inventory.Modify (System.Action`1[T] callback, Eco.Gameplay.Players.User user) [0x0000f] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at Eco.Gameplay.Components.StockpileComponent.TryUpdateInventoryFromWorld () [0x002ba] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at Eco.Gameplay.Components.StockpileComponent.Tick () [0x00000] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at Eco.Gameplay.Objects.WorldObject+<>c.<TickComponents>b__171_0 (Eco.Gameplay.Objects.WorldObjectComponent x) [0x00000] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00024] in <2e7c1c96edae44d496118948ca617c11>:0
- at Eco.Gameplay.Objects.WorldObject.TickComponents () [0x00006] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at Eco.Gameplay.Objects.WorldObject.Tick () [0x00000] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at Eco.Gameplay.Objects.WorldObjectManager.TickObject (Eco.Gameplay.Objects.WorldObject worldObject) [0x00032] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at Eco.Shared.Utils.EnumerableExtensions.ForEach[T] (System.Collections.Generic.IEnumerable`1[T] enumeration, System.Action`1[T] action) [0x00010] in <3551df3dd5dd40258c668f8123c4fd50>:0
- at Eco.Gameplay.Objects.WorldObjectManager.Run () [0x00104] in <caaa70cd4e5147e186ad0903763e4c6e>:0
- at Eco.Server.PluginManager+<>c__DisplayClass18_0.<StartPlugins>b__0 (System.Object x) [0x00000] in <b4b94cd2c5cd4d04b63c8ec9d80be5c8>:0
- at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00025] in <2e7c1c96edae44d496118948ca617c11>:0
- at System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00071] in <2e7c1c96edae44d496118948ca617c11>:0
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) [0x00000] in <2e7c1c96edae44d496118948ca617c11>:0
- at System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) [0x0002b] in <2e7c1c96edae44d496118948ca617c11>:0
- at System.Threading.ThreadHelper.ThreadStart (System.Object obj) [0x0000f] in <2e7c1c96edae44d496118948ca617c11>:0
- --END DUMP--
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