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- # Should unregistered player be able to join the server?
- allowUnregistered=true
- # Do you allow your users to skip authentication with the bypass permission
- bypassPermission=false
- # Should the player name always be case sensitive equal to the time the player registered?
- caseSensitiveNameCheck=true
- # Should only the specified commands be protected from unauthorized access
- commandOnlyProtection=false
- # Email configuration for password recovery
- emailConfiguration {
- # Username for the account you want to the email from
- account=""
- # Email contents. You can use HTML here
- contentTemplate {
- arguments {
- password {
- optional=true
- }
- player {
- optional=true
- }
- server {
- optional=true
- }
- }
- closeArg="}"
- content {
- extra=[
- {
- text="{player}"
- },
- {
- text=" on Minecraft server "
- },
- {
- text="{server}"
- },
- {
- text=": "
- },
- {
- text="{password}"
- }
- ]
- text="New password for "
- }
- openArg="{"
- options {
- closeArg="}"
- openArg="{"
- }
- }
- # Is password recovery using an email allowed
- enabled=false
- # Mail server
- host="smtp.host.com"
- # Password for the account you want to the email from
- password=""
- # SMTP Port for outgoing messages
- port=465
- # Displays as sender in the email client
- senderName="Your Minecraft server name"
- # Email subject/title
- subjectTemplate {
- arguments {
- player {
- optional=true
- }
- server {
- optional=true
- }
- }
- closeArg="}"
- content {
- extra=[
- {
- text="{server}"
- },
- {
- text=" for "
- },
- {
- text="{player}"
- }
- ]
- text="Your new Password on "
- }
- openArg="{"
- options {
- closeArg="}"
- openArg="{"
- }
- }
- }
- # Algorithms for hashing user passwords. You can also choose totp
- hashAlgo=BCrypt
- # Should the plugin login users automatically if it's the same account from the same IP
- ipAutoLogin=true
- # Custom command that should run after the user tried to make too many attempts
- lockCommand=""
- # How many login attempts are allowed until everything is blocked
- maxAttempts=3
- # How many accounts are allowed per ip-address. Use 0 to disable it
- maxIpReg=3
- # Interval where the please login will be printed to the user
- messageInterval=2
- # The user should use a strong password
- minPasswordLength=4
- # Should this plugin check for player permissions
- playerPermissions=false
- # Experimental feature to protect permissions for players who aren't logged in yet
- protectPermissions=false
- # If command only protection is enabled, these commands are protected. If the list is empty all commands are protected
- protectedCommands=[
- op,
- lo
- ]
- # Teleport the player to a safe location based on the last login coordinates
- safeLocation=false
- # FlexibleDatabase configuration
- sqlConfiguration {
- # Compatibility with the Bukkit plugin AuthMeReloaded. Here you can specify the table name. If this option is empty, compatibility will be disabled and FlexibleLogin's schema will be used.
- authMeTable=
- # Database name
- database=
- # Password in order to login
- password=""
- # Path where the database is located. This can be a file path (H2/SQLite) or an IP/Domain (MySQL/MariaDB)
- path="%DIR%"
- # Port for MySQL/MariaDB connections
- port=3306
- # SQL server type. You can choose between H2, SQLite and MySQL/MariaDB. If you use MySQL/MariaDB. Just write MySQL.
- type=H2
- # It's strongly recommended to enable SSL and setup a SSL certificate if the MySQL/MariaDB server isn't running on the same machine
- useSSL=false
- # Username to login the database system
- username=""
- }
- # Should the plugin don't register alias /l (used by some chat plugins) for /login command
- supportSomeChatPlugins=true
- teleportConfig {
- coordX=0
- coordY=0
- coordZ=0
- # Should the plugin use the default spawn from the world you specify below
- defaultSpawn=false
- enabled=false
- # Spawn world or leave it empty to use the default world specified in the server properties
- worldName=null
- }
- # Number of seconds a player has time to login or will be kicked.-1 deactivates this features
- timeoutLogin=240
- # Should the plugin save the login status to the database
- updateLoginStatus=false
- # Regular expression for verifying validate player names. Default is a-zA-Z with 2-16 length
- validNames="^\\w{2,16}$"
- # How seconds the user should wait after the user tried to make too many attempts
- waitTime=300
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