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- unbindall
- bind "TAB" "+showscores"
- zoom_sensitivity_ratio_mouse "0.818933027098955175"
- sensitivity 2
- bind "1" "slot1"
- bind "2" "slot2"
- bind "3" "slot3"
- bind "4" "use weapon_hegrenade"
- bind "5" "use weapon_c4"
- bind "g" "drop"
- bind "a" "+moveleft"
- bind "b" "buymenu"
- bind "c" "radio3"
- bind "d" "+moveright"
- bind "e" "+use"
- bind "f" "use weapon_flashbang"
- bind "t" "use weapon_decoy"
- bind "v" "use weapon_smokegrenade"
- bind "MWHEELUP" "use weapon_molotov;use weapon_incgrenade;"
- bind "c" "+voicerecord"
- bind "m" "teammenu"
- bind "r" "+reload"
- bind "s" "+back"
- bind "u" "messagemode2"
- bind "w" "+forward"
- bind "x" "radio2"
- bind "y" "messagemode"
- bind "z" "radio1"
- bind "CTRL" "+duck"
- bind "SHIFT" "+speed"
- bind "MWHEELDOWN" "+jump"
- bind "MOUSE1" "+attack"
- bind "MOUSE2" "+attack2"
- bind "MOUSE4" "+lookatweapon"
- bind "h" "+spray_menu"
- bind "space" "+jump"
- bindtoggle "k" "voice_enable"
- bind "mouse3" "say H A H A"
- cl_allowdownload "1
- cl_autowepswitch "0"
- cl_autohelp "0"
- cl_downloadfilter "0"
- cl_showhelp "0"
- cl_forcepreload "1"
- cl_lagcompensation "1"
- cl_showfps "0"
- cl_showloadout "1"
- fps_max "120"
- gameinstructor_enable "0"
- cl_use_opens_buy_menu "0"
- lobby_voice_chat_enabled "0"
- volume "0.35"
- snd_deathcamera_volume ".4"
- snd_mapobjective_volume ".2"
- snd_menumusic_volume ".2"
- snd_roundend_volume ".4"
- snd_roundstart_volume ".3"
- snd_tensecondwarning_volume ".4"
- //fancy shit
- developer 1
- con_filter_enable 2
- con_filter_text_out "Player:"
- con_filter_text "damage given"
- bind "q" "+mlgswap"
- alias "+mlgswap" "slot3"
- alias "-mlgswap" "slot2; slot1"
- bind g "+pickdrop" //hold G and you'll pick up any weapon on the floor automatically
- alias "+pickdrop" "drop; cl_autowepswitch 1"
- alias "-pickdrop" "cl_autowepswitch 0"
- net_graph "1"
- net_graphheight "9999"
- bind "TAB" "+scorenet"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- //CROSSHAIR CVARS
- //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- cl_crosshairalpha 255; cl_crosshaircolor 4; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 1;
- //HUD
- cl_hud_radar_scale "0.9"
- cl_radar_scale "0.4"
- cl_radar_always_centered "0"
- //sound placebo shit that supposed to fix the directions
- windows_speaker_config "1"
- snd_legacy_surround "0"
- snd_mixahead "0.05"
- snd_music_selection "1"
- snd_musicvolume "0"
- snd_musicvolume_multiplier_inoverlay "0"
- snd_headphone_pan_exponent "2"
- snd_headphone_pan_radial_weight "2"
- lobby_voice_chat_enabled 0
- //graphics placebo
- r_dynamic "0"
- r_eyegloss "0"
- r_drawtracers_firstperson 0
- sys_antialiasing "0"
- sys_refldetail "0"
- mat_monitorgamma "1.6"
- mat_monitorgamma_tv_enabled "1"
- func_break_max_pieces "0"
- cl_forcepreload 1
- cl_predict "1"
- cl_predictweapons "1"
- muzzleflash_light "0"
- cl_detail_avoid_force "0"
- cl_detail_avoid_radius "0"
- cl_detail_avoid_recover_speed "0"
- cl_detail_max_sway "0"
- muzzleflash_light 0
- //viewmodel
- cl_viewmodel_shift_left_amt "0.500000"
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "68.000000"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "1.600000"
- viewmodel_offset_z "-2.0"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- voice_enable 1
- cl_disablehtmlmotd 0
- player_nevershow_communityservermessage 1
- host_writeconfig
- cl_viewmodel_shift_right_amt "0.250000"
- viewmodel_fov "68.000000"
- viewmodel_offset_x "2.5"
- viewmodel_offset_y "-2.0"
- viewmodel_offset_z "-2.0"
- viewmodel_presetpos "0"
- cl_bob_lower_amt "5.000000"
- cl_bobamt_lat "0.100000"
- cl_bobamt_vert "0.100000"
- cl_bobcycle "0.98"
- volume "0.2"
- voice_enable "1"
- voice_scale "1"
- windows_speaker_config "1"
- snd_musicvolume "0.04"
- snd_tensecondwarning_volume "1"
- snd_menumusic_volume "0"
- snd_roundend_volume "0"
- snd_roundstart_volume "0"
- snd_deathcamera_volume "0"
- snd_mapobjective_volume "0"
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