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Knockback Config

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Nov 27th, 2023
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  1. #
  2. # This is the main configuration for knockback
  3. # ATTENTION: Do not rename "Default" knockback profile
  4. #
  5. # Melee:
  6. # overrideKb: Use our custom kb
  7. # horizontal: horizontal = value
  8. # horizontalOnGround: horizontal *= value
  9. # horizontalSprinting: horizontal *= value
  10. # horizontalKnockbackDeduction: horizontal *= (kbEnchantLevel + 1) - value
  11. # vertical: vertical = value
  12. # verticalOnGround: vertical *= value
  13. # verticalSprinting: vertical *= value
  14. # inheritHorizontal: Inherit victim motion
  15. # frictionHorizontal: horizontal = (motion * value) + victimRotation
  16. # inheritVertical: Inherit victim motion
  17. # frictionVertical: vertical += (motionY * value)
  18. # limitVertical: Reset vertical if it exceeds limit
  19. # yLimit: vertical = 0
  20. # onePointSevenKb: Help players with chasing victim (Applies custom kb while backstabbing)
  21. # onePointSevenHorizontal: horizontal = value
  22. #
  23. # Combo:
  24. # comboMode: Enable combo mode
  25. # comboHeight: Maximum height of combo
  26. # comboTicks: Maximum combo ticks
  27. # comboVelocity: Vertical deduction on hit
  28. #
  29. # Fishing Rod:
  30. # overrideRodKb: Use our custom fishing rod kb
  31. # rodHorizontal: horizontal = value
  32. # rodVertical: vertical = value
  33. # rodMultiplier: Multiplies rod's vector magnitude
  34. #
  35. # Bow:
  36. # overrideBowKb: Use our custom bow kb
  37. # bowHorizontal: horizontal = value
  38. # bowVertical: vertical = value
  39. # bowPunchMultiplier: horizontal *= (punchEnchantLevel + 1) * value
  40. #
  41. # Potion:
  42. # potionGravity: Fall speed value
  43. # potionSpeed: Throwing multiplier value
  44. # potionVerticalOffset: Vertical throwing offset value
  45. # potionSmooth: Make heal potions throwing smoother
  46. #
  47. # Other:
  48. # hitDelay: Delay between victim can get hit
  49. # slowdown: Slowdown player on hit
  50. # cancelSprint: Cancel sprint for player on hit
  51. #
  52.  
  53. profiles:
  54. Default:
  55. overrideKb: true
  56. horizontal: 0.45
  57. horizontalOnGround: 1.1
  58. horizontalSprinting: 1.2
  59. horizontalKnockbackMultiplier: 0.8
  60. vertical: 0.45
  61. verticalOnGround: 1.0
  62. verticalSprinting: 1.0
  63. limitVertical: false
  64. yLimit: 1.2
  65. inheritHorizontal: true
  66. frictionHorizontal: 1.0
  67. inheritVertical: false
  68. frictionVertical: 1.0
  69. onePointSevenKb: false
  70. onePointSevenHorizontal: 0.25
  71. comboMode: false
  72. comboHeight: 2.3
  73. comboTicks: 10
  74. comboVelocity: -0.05
  75. overrideBowKb: true
  76. bowHorizontal: 0.9
  77. bowVertical: 0.9
  78. bowPunchMultiplier: 1.1
  79. overrideRodKb: true
  80. rodHorizontal: 0.9
  81. rodVertical: 0.9
  82. rodMultiplier: 1.0
  83. potionGravity: 0.05
  84. potionSpeed: 0.5
  85. potionVerticalOffset: -10.0
  86. potionSmooth: true
  87. hitDelay: 20
  88. slowdown: 0.6
  89. cancelSprint: true
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