Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- heal22:
- Item_Information:
- Item_Name: "&d&lHeal"
- Item_Type: 351~1
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Recoil_Amount: 0
- Projectile_Amount: 0
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_CHICKEN_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_CAT_PURREOW-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: HEAL-3-2
- Potion_Effect_Victim: HEAL-3-2
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-152
- defence:
- Item_Information:
- Item_Name: "&8&lDefence"
- Item_Type: 402
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Recoil_Amount: 0
- Projectile_Amount: 0
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_CHICKEN_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_CAT_PURREOW-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: DAMAGE_RESISTANCE-200-1
- Potion_Effect_Victim: DAMAGE_RESISTANCE-200-1
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-1
- speed:
- Item_Information:
- Item_Name: "&b&lSpeedBoost"
- Item_Type: 351~4
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Recoil_Amount: 0
- Projectile_Amount: 0
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_CHICKEN_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_CAT_PURREOW-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: SPEED-400-2
- Potion_Effect_Victim: SPEED-400-2
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-22
- jump:
- Item_Information:
- Item_Name: "&a&lJumpBoost"
- Item_Type: 341
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 60
- Recoil_Amount: 0
- Projectile_Amount: 0
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 40
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_CHICKEN_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_CAT_PURREOW-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: shoot
- Potion_Effect_Shooter: JUMP-400-2
- Potion_Effect_Victim: JUMP-400-2
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-165
- fire1:
- Item_Information:
- Item_Name: "&c&lFire"
- Item_Type: 331
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 7
- Projectile_Incendiary:
- Enable: true
- Duration: 200
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-2-2-1,ENTITY_BLAZE_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_BLAZE_DEATH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-213
- water1:
- Item_Information:
- Item_Name: "&3&lWater"
- Item_Type: 246
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 7
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_SWIM-2-2-1,ENTITY_PLAYER_SPLASH_HIGH_SPEED-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: NTITY_PLAYER_SPLASH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-246
- fire2:
- Item_Information:
- Item_Name: "&c&lFireG2"
- Item_Type: 331
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 11
- Projectile_Incendiary:
- Enable: true
- Duration: 200
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-2-2-1,ENTITY_BLAZE_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_BLAZE_DEATH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-213
- water2:
- Item_Information:
- Item_Name: "&3&lWaterG2"
- Item_Type: 246
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 11
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_SWIM-2-2-1,ENTITY_PLAYER_SPLASH_HIGH_SPEED-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 3
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: NTITY_PLAYER_SPLASH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-200-1
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-246
- crossbow:
- Item_Information:
- Item_Name: "&e&lCrossBow"
- Item_Type: 369
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 3
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 60
- Projectile_Damage: 10
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 262
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: true
- Reload_Duration: 50
- Sounds_Out_Of_Ammo: ENTITY_ARMOR_STAND_PLACE-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- crossbow2:
- Item_Information:
- Item_Name: "&e&lCrossBowG2"
- Item_Type: 369
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 3
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 60
- Projectile_Damage: 12
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 262
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ENTITY_ARMOR_STAND_PLACE-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- fire3:
- Item_Information:
- Item_Name: "&c&lFireG3"
- Item_Type: 331
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 15
- Projectile_Incendiary:
- Enable: true
- Duration: 400
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-2-2-1,ENTITY_BLAZE_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_BLAZE_DEATH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-213
- water3:
- Item_Information:
- Item_Name: "&3&lWaterG3"
- Item_Type: 246
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 15
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_SWIM-2-2-1,ENTITY_PLAYER_SPLASH_HIGH_SPEED-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: NTITY_PLAYER_SPLASH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-200-2
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-246
- fire3r:
- Item_Information:
- Item_Name: "&c&lFireG3Long"
- Item_Type: 331
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 6-6-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 12
- Projectile_Incendiary:
- Enable: true
- Duration: 400
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-2-2-1,ENTITY_BLAZE_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_BLAZE_DEATH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-213
- water3r:
- Item_Information:
- Item_Name: "&3&lWaterG3Long"
- Item_Type: 246
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 6-6-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 12
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_SWIM-2-2-1,ENTITY_PLAYER_SPLASH_HIGH_SPEED-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: NTITY_PLAYER_SPLASH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-200-2
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-246
- fire4:
- Item_Information:
- Item_Name: "&c&lFireG4"
- Item_Type: 331
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 19
- Projectile_Incendiary:
- Enable: true
- Duration: 400
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-2-2-1,ENTITY_BLAZE_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_BLAZE_DEATH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-213
- water4:
- Item_Information:
- Item_Name: "&3&lWaterG4"
- Item_Type: 246
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 19
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_SWIM-2-2-1,ENTITY_PLAYER_SPLASH_HIGH_SPEED-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: NTITY_PLAYER_SPLASH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-200-2
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-246
- fire4r:
- Item_Information:
- Item_Name: "&c&lFireG4Long"
- Item_Type: 331
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 6-6-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 16
- Projectile_Incendiary:
- Enable: true
- Duration: 400
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-2-2-1,ENTITY_BLAZE_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_BLAZE_DEATH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-213
- water4r:
- Item_Information:
- Item_Name: "&3&lWaterG4Long"
- Item_Type: 246
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 6-6-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 16
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_SWIM-2-2-1,ENTITY_PLAYER_SPLASH_HIGH_SPEED-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: NTITY_PLAYER_SPLASH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-200-2
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-246
- fire5:
- Item_Information:
- Item_Name: "&c&lFireG5"
- Item_Type: 331
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 23
- Projectile_Incendiary:
- Enable: true
- Duration: 400
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-2-2-1,ENTITY_BLAZE_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_BLAZE_DEATH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-213
- water5:
- Item_Information:
- Item_Name: "&3&lWaterG5"
- Item_Type: 246
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 3-3-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 23
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_SWIM-2-2-1,ENTITY_PLAYER_SPLASH_HIGH_SPEED-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: NTITY_PLAYER_SPLASH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-200-2
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-246
- fire5r:
- Item_Information:
- Item_Name: "&c&lFireG5Long"
- Item_Type: 331
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 6-6-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 20
- Projectile_Incendiary:
- Enable: true
- Duration: 400
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_BLAZE_SHOOT-2-2-1,ENTITY_BLAZE_HURT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: ENTITY_BLAZE_DEATH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-213
- water5r:
- Item_Information:
- Item_Name: "&3&lWaterG5Long"
- Item_Type: 246
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 6-6-ALL-0
- Projectile_Speed: 30
- Projectile_Damage: 20
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_PLAYER_SWIM-2-2-1,ENTITY_PLAYER_SPLASH_HIGH_SPEED-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 351~6
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 10
- Sounds_Out_Of_Ammo: NTITY_PLAYER_SPLASH-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Potion_Effects:
- Activation: hit
- Potion_Effect_Victim: POISON-200-2
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-246
- crossbow3:
- Item_Information:
- Item_Name: "&e&lCrossBowG3"
- Item_Type: 369
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 4
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 60
- Projectile_Damage: 15
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 262
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ENTITY_ARMOR_STAND_PLACE-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- crossbow4:
- Item_Information:
- Item_Name: "&e&lCrossBowG4"
- Item_Type: 369
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 0
- Projectile_Amount: 5
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 60
- Projectile_Damage: 18
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 262
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ENTITY_ARMOR_STAND_PLACE-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- crossbow5:
- Item_Information:
- Item_Name: "&e&lCrossBowG5"
- Item_Type: 369
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 30
- Recoil_Amount: 0
- Projectile_Amount: 6
- Projectile_Type: arrow
- Remove_Arrows_On_Impact: true
- Projectile_Speed: 60
- Projectile_Damage: 21
- Bullet_Spread: 1
- Sounds_Shoot: ENTITY_ARROW_SHOOT-2-2-1
- Ammo:
- Enable: true
- Ammo_Item_ID: 262
- Take_Ammo_Per_Shot: true
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: true
- Reload_Duration: 40
- Sounds_Out_Of_Ammo: ENTITY_ARMOR_STAND_PLACE-2-1-1
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- order:
- Item_Information:
- Item_Name: "&c&l爆焔&6&l砲"
- Item_Type: 283
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 40
- Recoil_Amount: 50
- Projectile_Amount: 1
- Projectile_Type: energy
- Projectile_Subtype: 30-3-ALL-0
- Projectile_Speed: 100
- Projectile_Damage: 0
- Bullet_Spread: 0
- Sounds_Shoot: ENTITY_WITHER_SHOOT-2-1-0,ENTITY_ENDER_DRAGON_FLAP-2-1-0
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 10
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Explosions:
- Enable: true
- Ignite_Victims: 100
- Damage_Multiplier: 100
- Enable_Friendly_Fire: false
- Enable_Owner_Immunity: true
- Explosion_No_Grief: true
- Explosion_Radius: 4
- Particles:
- Enable: true
- Particle_Player_Shoot: block_break-49
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement