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- <?xml version="1.0" ?><root>
- <report><version>2</version><sessionid>a2a60a539a99201b5a2ecc54</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-12-11 19:41:38</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>constraints.py:3588</categoryid><desyncid>a2a60a539a99201b5a2ecc54</desyncid><systemconfig/><screenshot/><desyncdata>Exception in <function c_api_server_tick at 0x00007FF5C32759E0>, args: (164659298752,), kwargs: {} AttributeError("'NoneType' object has no attribute 'translation'",) (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper File ".\WickedWhims 3.2.4.121.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.121.2\turbolib\special\exception_watcher.py", line 9, in _turbolib_on_exception_log File ".\mc_utils.py", line 114, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File ".\WickedWhims 3.2.4.121.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.121.2\turbolib\events\core.py", line 219, in _turbolib_zone_game_update File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 440, in update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 404, in _apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3389, in push_super_affordance File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File ".\WickedWhims 3.2.4.121.2\turbolib\injector_util.py", line 8, in _wrapped_function File ".\WickedWhims 3.2.4.121.2\turbolib\events\interactions.py", line 85, in _turbolib_interaction_queue File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3961, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1499, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1515, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3436, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3313, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3588, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' </desyncdata></report>
- <report><version>2</version><sessionid>a2a60a539a99201b5a2ecc54</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-12-11 19:41:42</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>constraints.py:3588</categoryid><desyncid>a2a60a539a99201b5a2ecc54</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py", line 57, in _satisfy File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 84, in _on_condition_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 123, in _condition_group_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5687, in _conditional_action_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4781, in satisfied File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2972, in _set_satisfied File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2733, in guaranteed_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4619, in _on_guaranteed_to_inertial File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1496, in on_si_phase_change File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3961, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1499, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1515, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3436, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3313, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3588, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' </desyncdata></report>
- <report><version>2</version><sessionid>a2a60a539a99201b5a2ecc54</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2017-12-11 19:41:43</createtime><buildsignature>Local.Unknown.Unknown.1.36.104.1020-1.200.000.311.Release</buildsignature><categoryid>constraints.py:3588</categoryid><desyncid>a2a60a539a99201b5a2ecc54</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3366, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3961, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1499, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1515, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3436, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3313, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3588, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' </desyncdata></report>
- </root>
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