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- Update v20160316:
- Added
- 1) Added indication of aircraft time of arrival in a tooltip to the event in operations
- Changed
- 2) Infantry trenches are digged for crews that entered combat without vehicles and heavy weapons
- 3) Adjusted the behavior of soldiers moving with the covertly modifier and without the fast move modifier (distance of crawl movement increased to 250 m)
- 4) Adjusted the algorithm of calling air support for AI
- 5) Changed the threshold of visibility and recognition of enemy units when displaying a 3D model
- 6) Vehicles do not leave trenches on their own (if target is outside fire sector), if AI control is not set
- Bugs
- 7) Fixed a bug with non-selection of squad with trucks in the deployment when selecting another platoon
- 8) Fixed a bug with excessive effect of flamethrowers on T-34 tank driver
- 9) Adjusted (decreased) the structural integrity of guns and vehicles
- 10) Fixed display of APC M3A1 Scout platoons for non-default icons
- 11) Fixed a bug with non-shooting soldiers in some units
- 12) Fixed a crash bug when moving gun ammo
- 13) Reduced the probability of AI enemy forces deployment in player squares (only recon units without vehicles can infiltrate player squares)
- 14) Fixed posture of Pz-IV tank driver with open hatch
- 15) Fixed saving of the orders cost indication setting
- 16) Fixed the position of 50mm/5cm mortars when stopping and firing
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