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- #==============================O==============================#
- # I---------------------------------------------------------I #
- # | Advanced Achievements 5.5 configuration - Readme | #
- # 1---------------------------------------------------------1 #
- #==============================o==============================#
- # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
- # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
- # To check syntax errors in your file, use: yaml-online-parser.appspot.com
- # Do NOT delete any top level (= not indentented) sections in the configuration file.
- # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
- # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
- #=============================O=O=============================#
- # II-------------------------------------------------------II #
- # | General settings | #
- # 2---------------------------------------------------------2 #
- #=============================o=o=============================#
- # Time in seconds between each /aach book (unless user has permission achievement.*).
- TimeBook: 900
- # Check for update on plugin launch and notify when an OP joins the game.
- CheckForUpdate: true
- # Set to true to activate firework effects when a player receives an achievement.
- Firework: true
- # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
- FireworkStyle: BALL_LARGE
- # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
- # Ignored if Firework setting is set to true.
- SimplifiedReception: false
- # Number of players displayed in /aach top, week and month commands.
- TopList: 5
- # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- AdditionalEffects: true
- # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
- # /aach top, week or month when ranked in the top list.
- Sound: true
- # Set the icon of the plugin (default: shamrock, \u2618).
- Icon: \u2618
- # Set the color of the plugin (default: 5, dark purple).
- Color: 5
- # Notify other connected players when an achievement is received.
- # Default behaviour, a player can override what he sees by using /aach toggle.
- NotifyOtherPlayers: false
- # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
- # When ActionBarNotify is false, chat messages are used.
- ActionBarNotify: true
- # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
- TitleScreen: true
- # When a player receives an achievement, the Name, Message and rewards of the achievement are displayed in
- # the chat. If HoverableReceiverChatText is true, a single hoverable text will be displayed to the receiver.
- # Otherwise texts will be displayed one after the other.
- HoverableReceiverChatText: false
- # Separator between name, description and date on a book page.
- BookSeparator: ""
- # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
- ListAchievementFormat: "%ICON% %NAME% %ICON%"
- # Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
- ChatHeader: "&7[%ICON%&7]"
- # Stop all stats from increasing when player in creative mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-creative mode.
- RestrictCreative: false
- # Stop all stats from increasing when player in spectator mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-spectator mode.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- RestrictSpectator: true
- # Stop all stats from increasing when player in adventure mode, including PlayedTime.
- # Connection achievements will only be handled once a player switches to a non-adventure mode.
- RestrictAdventure: false
- # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
- # Connection achievements will only be handled once a player enters a non-excluded world.
- ExcludedWorlds: []
- # - yourWorld1
- # - yourWorld2
- # Ignore vertical dimension (Y axis) when calculating distance statistics.
- IgnoreVerticalDistance: false
- # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
- # Also prevent obtaining achievements for these categories and prevent stats from increasing.
- # If changed, do a full server restart, and not just /aach reload.
- DisabledCategories:
- # - PetMasterGive
- # - PetMasterReceive
- # - DistanceLlama
- # - DistanceGliding
- - Beds
- # Obfuscate achievements that have not yet been received in /aach list.
- ObfuscateNotReceived: false
- # For categories with a series of related achievements where the only thing changing is the number of times
- # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
- # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
- # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
- # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
- # the 500 stone achievement will become legible.
- ObfuscateProgressiveAchievements: false
- # Hide categories with no achievements yet received in /aach list by marking them as locked.
- HideNotReceivedCategories: false
- # Completely hide categories for which the player does not have the corresponding count permissions.
- HideNoPermissionCategories: false
- # Hide the reward display in /aach list.
- HideRewardDisplayInList: false
- # Display precise statistic information in the /aach list progress bars.
- EnrichedListProgressBars: true
- # Annotate each achievement displayed in a /aach list category with a number.
- NumberedItemsInList: false
- # Color used for Goals and progress bars in /aach list when an achievement is not yet received.
- ListColorNotReceived: 8
- # Sort pages of the book in chronological order (false for reverse chronological order).
- BookChronologicalOrder: true
- # Do not take into account items broken with Silk Touch for the Breaks achievements.
- DisableSilkTouchBreaks: false
- # Do not take into account ores broken with Silk Touch for the Breaks achievements.
- # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
- DisableSilkTouchOreBreaks: false
- # Name of the language file.
- LanguageFileName: lang.yml
- # Time in seconds between each statistic count. Only the listed categories are currently supported.
- StatisticCooldown:
- LavaBuckets: 10
- WaterBuckets: 10
- Milk: 10
- Beds: 30
- Brewing: 5
- MusicDiscs: 30
- # Display action bar message when player performs an action while in the cooldown period.
- # No effect if using Minecraft 1.7.9 or 1.7.10.
- CooldownActionBar: true
- # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
- # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
- DateLocale: en
- # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
- # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
- DateDisplayTime: true
- # Register advancements with a description corresponding to the Goal parameter of each achievement.
- # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
- # No effect if using Minecraft versions prior to 1.12.
- RegisterAdvancementDescriptions: true
- # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
- # No effect if using Minecraft versions prior to 1.12.
- HideAdvancements: false
- # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
- IgnoreAFKPlayedTime: false
- #=============================OOO=============================#
- # III-----------------------------------------------------III #
- # | Database settings | #
- # 3---------------------------------------------------------3 #
- #=============================ooo=============================#
- # Make a daily backup of your local database (if sqlite).
- DatabaseBackup: true
- # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
- DatabaseType: sqlite
- # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
- # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
- # Do a full server restart for this to take effect.
- TablePrefix: ""
- # Specify additional options when opening a connection to a MySQL/PostgreSQL database. Start each option with &,
- # for instance "&useUnicode=yes&characterEncoding=UTF-8".
- AdditionalConnectionOptions: ""
- # Settings to link with MySQL database (ignored if sqlite or postgresql).
- MYSQL:
- Database: "jdbc:mysql://localhost:3306/minecraft"
- User: root
- Password: root
- # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
- # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
- POSTGRESQL:
- Database: "jdbc:postgresql://localhost:5432/minecraft"
- User: root
- Password: root
- #============================OO=OO============================#
- # IV-------------------------------------------------------IV #
- # | Performance settings | #
- # 4---------------------------------------------------------4 #
- #============================oo=oo============================#
- # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
- # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
- # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
- PlaytimeTaskInterval: 60
- # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
- DistanceTaskInterval: 5
- # Frequency of some statistics writes to the database.
- PooledRequestsTaskInterval: 10
- #============================OOOOO============================#
- # V---------------------------------------------------------V #
- # | Action achievements | #
- # 5---------------------------------------------------------5 #
- #============================ooooo============================#
- # When a player connects during the day; statistic increases at most once per day.
- Connections:
- 1:
- Message: Tu t'es connecté sur Icarya pour la 1ere fois!
- Name: connect_1
- DisplayName: Bon choix
- # When a specific block is placed (specify material name, lower case).
- Places:
- smooth_brick:
- 500:
- # Used in /aach list when achievement not yet received, and in advancements.
- Goal: Placer 500 stone bricks.
- # Description; displayed when receiving achievement, and in /aach book and /aach list.
- Message: "&4You have placed 500 stone bricks!"
- # Database name, must also be used in /aach delete and /aach check.
- Name: place_500_smooth_brick
- # Name; displayed when receiving achievement, and in /aach book and /aach list.
- DisplayName: Maçon
- 2500:
- Goal: "Placer 2500 stone bricks."
- Message: "&4You have placed 2500 stone bricks!"
- Name: place_2500_smooth_brick
- DisplayName: Architecte
- stone:
- 100:
- Message: "&4Placer 100 blocs de stone !"
- Name: place_100_stone
- DisplayName: Stone Addict
- 1000:
- Message: "&4Placer 1000 blocs de stone !"
- Name: place_1000_stone
- DisplayName: Dieu de la stone
- Reward:
- Command:
- Execute: kit hautroi PLAYER
- Display: §91 Kit Hautroi
- # When a specific block is broken (specify material name, lower case).
- # Below, the notation sand:1 means sand item with metadata 1 (red sand).
- Breaks:
- sand:1:
- 10:
- Message: "&cCollecter 10 sables rouges !"
- Name: break_10_sand1
- DisplayName: Désert Rouge
- stone:
- 1:
- Message: "&4Miner pour la première fois !"
- Name: break_1_stone
- DisplayName: Débutant
- # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
- Reward:
- Command:
- Execute: give PLAYER 278 1 efficiency:3
- Display: §91 Pioche Eff 3
- # When a specific mob is killed.
- # Use an Entity name or poweredcreeper, in lower case.
- # Use player to track player kills as a whole.
- # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
- Kills:
- player:
- 50:
- Message: "&8Tuer 50 joueurs !"
- DisplayName: The Walking Dead
- Name: kills_50_player
- Reward:
- Command:
- Execute: give PLAYER 276 1 sharpness:3
- Display: §91 épée T3
- zombie:
- 50:
- Message: "&8Tuer 50 zombies !"
- DisplayName: The Walking Dead
- Name: kills_50_zombie
- Reward:
- Command:
- Execute: eco give PLAYER 750
- Display: §6$750
- sheep:
- 50:
- Message: "&8Tuer 50 moutons !"
- DisplayName: The Walking Dead
- Name: kills_50_sheep
- Reward:
- Command:
- Execute: eco give PLAYER 750
- Display: §6$750
- chicken:
- 50:
- Message: "&8Tuer 50 poules !"
- DisplayName: The Walking Dead
- Name: kills_50_chicken
- Reward:
- Command:
- Execute: eco give PLAYER 750
- Display: §6$750
- blaze:
- 20:
- Message: "&8Tuer 20 blazes !"
- DisplayName: The Walking Dead
- Name: kills_20_blaze
- Reward:
- Command:
- Execute: eco give PLAYER 750
- Display: §6$750
- skeleton:
- 50:
- Message: "&8Tuer 50 squelettes !"
- DisplayName: The Walking Dead
- Name: kills_50_skeleton
- Reward:
- Command:
- Execute: eco give PLAYER 750
- Display: §6$750
- creeper:
- 20:
- Message: "&8Tuer 20 creepers !"
- DisplayName: The Walking Dead
- Name: kills_20_skeleton
- Reward:
- Command:
- Execute: eco give PLAYER 750
- Display: §6$750
- # When a specific item is crafted (specify material name, lower case).
- Crafts:
- diamond_sword:
- 1:
- Message: Crafter une épée en diamant !
- Name: craft_1_blade
- DisplayName: Bricoleur
- Reward:
- Command:
- Execute: give PLAYER 384 16
- Display: §a16 fioles d'xp
- bookshelf:
- 16:
- Message: Crafter 16 bibliothèques !
- Name: craft_16_biblio
- DisplayName: Bricoleur
- Reward:
- Command:
- Execute: give PLAYER 49 32
- Display: §d32 obsidiennes
- enchantment_table:
- 1:
- Message: Crafter 1 table d'enchantement !
- Name: craft_1_enchanttable
- DisplayName: Bricoleur
- Reward:
- Command:
- Execute: give PLAYER 369 16
- Display: §e16 Blaze Rod
- jukebox:
- 1:
- Message: Crafter 1 jukebox !
- Name: craft_1_jukebox
- DisplayName: Bricoleur
- Reward:
- Command:
- Execute: give PLAYER tnt 16
- Display: §c16 TnT
- fishing_rod:
- 1:
- Message: Crafter 1 canne à pêche !
- Name: craft_1_fishing
- DisplayName: Bricoleur
- anvil:
- 1:
- Message: Crafter 1 enclume !
- Name: craft_1_fishing
- DisplayName: Bricoleur
- bed:
- 1:
- Message: Crafter 1 lit !
- Name: craft_1_fishing
- DisplayName: Bricoleur
- # When the player dies.
- Deaths:
- 1:
- Message: Mourrir 1 fois!
- Name: deaths_1
- DisplayName: Rest in Peace
- Reward:
- Command:
- Execute: give PLAYER 322:0 32
- Display: §a32 pommes d'or
- 5:
- Message: Mourrir 5 fois!
- Name: deaths_5
- DisplayName: Rest in Peace
- Reward:
- Command:
- Execute: eco give PLAYER 500
- Display: §6$500
- 10:
- Message: Mourrir 10 fois!
- Name: deaths_5
- DisplayName: Rest in Peace
- Reward:
- Command:
- Execute: kit seigneur PLAYER 500
- Display: §91 Kit Seigneur
- # When an arrow is shot.
- Arrows:
- 10:
- Message: Tirer 10 flèches
- Name: arrows_10
- DisplayName: Tireur d'élite
- Reward:
- Command:
- Execute: give PLAYER 262 64
- Display: §264 Flèches
- 25:
- Message: Tirer 25 flèches
- Name: arrows_25
- DisplayName: Tireur d'élite
- 50:
- Message: Tirer 50 flèches
- Name: arrows_50
- DisplayName: Tireur d'élite
- 75:
- Message: Tirer 75 flèches
- Name: arrows_75
- DisplayName: Tireur d'élite
- Reward:
- Command:
- Execute: give PLAYER bow 1 flame:1
- Display: §21 arc flamme
- 100:
- Message: Tirer 100 flèches
- Name: arrows_100
- DisplayName: Tireur d'élite
- 125:
- Message: Tirer 125 flèches
- Name: arrows_125
- DisplayName: Tireur d'élite
- 150:
- Message: Tirer 150 flèches
- Name: arrows_150
- DisplayName: Tireur d'élite
- Reward:
- Command:
- Execute: give PLAYER bow 1 power:5
- Display: §21 arc puissance 5
- # When a snowball is thrown.
- Snowballs:
- 500:
- Message: Tirer 500 boules de neige !
- Name: snowballs_500
- DisplayName: Winter Addict
- # When an egg is thrown.
- Eggs:
- 500:
- Message: Tirer 500 oeufs de poules !
- Name: eggs_500
- DisplayName: Omelette
- Reward:
- Command:
- Execute: give PLAYER 383:50 8
- Display: §a0 oeufs de creeper
- # When a fish is caught.
- Fish:
- 10:
- Message: Pêcher 10 poissons!
- Name: fish_10
- DisplayName: Pêcheur
- Reward:
- Command:
- Execute: give PLAYER 346 luck of the sea:3
- Display: §51 canne à pêche chance de la mer 3
- # When a treasure is caught with a fishing rod.
- Treasures:
- 10:
- Message: Pêcheur de trésor !
- Name: treasure_10
- DisplayName: Un trésor ?
- Reward:
- Command:
- Execute: eco give PLAYER 5000
- Display: §6$5000
- # When a tool/armor/weapon is broken.
- ItemBreaks:
- 1:
- Message: Consumer un outil ou une arme/armure jusqu'au bout !
- Name: itembreaks_1
- DisplayName: "&4Utilisation max"
- Reward:
- Command:
- Execute: kit p2 PLAYER
- Display: §b1 kit P2
- # When an item is eaten (excludes potions and milk).
- EatenItems:
- 100:
- Message: Se nourrir de 100 aliments !
- Name: eatenitems_100
- DisplayName: Affamé !
- Reward:
- Command:
- Execute: give PLAYER 322:0 32
- Display: §d32 Pommes d'or
- # When a sheep is sheared.
- Shear:
- 100:
- Message: Récupérer de la laine sur 100 moutons !
- Name: shear_100
- DisplayName: "&1Laine Addict"
- # When a cow is milked.
- Milk:
- 50:
- Message: Récupérer du lait sur 50 vaches!
- Name: milk_50
- DisplayName: Du lait xd
- Reward:
- Command:
- Execute: give PLAYER 384 32
- Display: §d32 fioles d'xp
- # When a bucket is filled with lava.
- LavaBuckets:
- 100:
- Message: Remplir 100 seaux de lave!
- Name: lavabuckets_100
- DisplayName: Pyroman
- Reward:
- Command:
- Execute: eco give PLAYER 600
- Display: §6$600
- # When a bucket is filled with water.
- WaterBuckets:
- 100:
- Message: Remplir 100 seaux d'eau!
- Name: waterbuckets_15
- DisplayName: Pompier
- Reward:
- Command:
- Execute: give PLAYER emerald 16
- Display: §216 émeraudes
- # When a trade with a villager is made.
- Trades:
- 1:
- Message: Faire 10 échanges avec des villageois
- Name: trades_1
- DisplayName: Commerçant
- Reward:
- Command:
- Execute: kit ecuyer PLAYER
- Display: §31 kit maille
- # When an anvil is used.
- AnvilsUsed:
- 10:
- Message: Réparer 10 items avec une enclume !
- Name: anvilsused_10
- DisplayName: Réparateur
- # When an enchantment is performed.
- Enchantments:
- 10:
- Message: Enchanter 10 items !
- Name: enchantments_10
- DisplayName: "&5Enchanteur"
- Reward:
- Command:
- Execute: kit chevalier PLAYER
- Display: §31 kit chevalier
- # When a bed is entered.
- Beds:
- 5:
- Message: Utiliser un lit 5 fois !
- Name: bed_5
- DisplayName: Paresseux
- # Maximum level reached.
- MaxLevel:
- 10:
- Message: Obtenir 10 niveau d'xp !
- Name: maxlevel_10
- DisplayName: Apprenti
- 20:
- Message: Obtenir 20 niveau d'xp !
- Name: maxlevel_20
- DisplayName: Apprenti
- 30:
- Message: Obtenir 30 niveau d'xp !
- Name: maxlevel_30
- DisplayName: Apprenti
- Reward:
- Command:
- Execute: kit enchanteur PLAYER
- Display: §31 kit enchanteur
- # When a potion is consumed.
- ConsumedPotions:
- 100:
- Message: Boire 100 potions
- Name: consumedpotions_100
- DisplayName: Alcolo
- Reward:
- Command:
- Execute: kit alchimist PLAYER
- Display: §31 kit alchimist
- # Amount of time played on the server (in hours, use integers).
- PlayedTime:
- 1:
- Message: Jouer 1 heure sur le serveur !
- Name: playedtime_1
- DisplayName: Le nouveau
- Reward:
- Command:
- Execute: eco give PLAYER 1500
- Display: §6$1500
- 2:
- Message: Jouer 2 heures sur le serveur !
- Name: playedtime_2
- DisplayName: Le commencement
- 5:
- Message: Jouer 5 heures sur le serveur !
- Name: playedtime_5
- DisplayName: Fidèle ;)
- Reward:
- Command:
- Execute: give PLAYER 368 16
- Display: §916 enderpearl
- # When a distance is traveled by foot.
- DistanceFoot:
- 1000:
- Message: Marcher 1000 blocs !
- Name: distancefoot_1000
- DisplayName: En randonnée
- Reward:
- Command:
- Execute: eco give PLAYER 3000
- Display: §6$3000
- 2000:
- Message: Marcher 2500 blocs !
- Name: distancefoot_1000
- DisplayName: En randonnée
- Reward:
- Command:
- Execute: give PLAYER 398 1
- Display: §e1 carotte sur un bâton
- 5000:
- Message: Marcher 5000 blocs !
- Name: distancefoot_5000
- DisplayName: En randonnée
- Reward:
- Command:
- Execute: kit empereur PLAYER
- Display: §21 Kit Empereur
- # When a distance is traveled on a pig.
- DistancePig:
- 200:
- Message: Parcourir 200 blocs sur un cochon !
- Name: distancepig_200
- DisplayName: Rodéo
- # When a distance is traveled on a horse.
- DistanceHorse:
- 500:
- Message: Parcourir 2500 sur un cheval !
- Name: distancehorse_2500
- DisplayName: Cowboy
- Reward:
- Command:
- Execute: give PLAYER 66 16
- Display: §b16 rails
- # When a distance is traveled in a minecart.
- DistanceMinecart:
- 100:
- Message: Parcourir 100 blocs dans un minecart!
- Name: distanceminecart_100
- DisplayName: Karting
- # When a distance is traveled in a boat.
- DistanceBoat:
- 500:
- Message: Parcourir 500 blocs dans un bateau !
- Name: distanceboat_500
- DisplayName: Marin
- # When a distance is traveled with elytra.
- # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
- DistanceGliding:
- 100:
- Message: You traveled 100 blocks with elytra!
- Name: distancegliding_100
- DisplayName: Angel
- # When a distance is traveled on a llama.
- # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
- DistanceLlama:
- 50:
- Message: You traveled 50 blocks on a llama!
- Name: distancellama_50
- DisplayName: Llama Rider
- # When an item is dropped on the ground.
- ItemDrops:
- 30:
- Message: Jeter 30 items !
- Name: itemdrops_30
- DisplayName: Pollueur
- # When an item is picked up from the ground.
- ItemPickups:
- 100:
- Message: Ramasser 100 items au sol !
- Name: itempickups_100
- DisplayName: Green Peace
- Reward:
- Command:
- Execute: give PLAYER 2257 1
- Display: §a1 CD
- # When soil is plowed with a hoe.
- HoePlowings:
- 100:
- Message: Labourer 100 blocs de terre !
- Name: hoeplowings_100
- DisplayName: Fermier
- Reward:
- Command:
- Execute: kit paysan PLAYER
- Display: §a1 kit paysan
- # When bone meal is used to fertilise plants.
- Fertilising:
- 50:
- Message: Utiliser de la poudre d'os sur 50 plantations!
- Name: fertilising_15
- DisplayName: Fermier
- Reward:
- Command:
- Execute: eco give PLAYER 2000
- Display: §6$2000
- # When an animal is tamed.
- Taming:
- 5:
- Message: Dompter 5 animaux ! (Cochon, cheval, ..)
- Name: taming_1
- DisplayName: Eleveur
- Reward:
- Command:
- Execute: kit ecuyer PLAYER
- Display: §a1 kit ecuyer
- # When animals breed (specify an entity name, lower case).
- Breeding:
- sheep:
- 100:
- Message: You bred your first animal!
- Name: breeding_1
- DisplayName: Breeder
- # When a potion is brewed.
- Brewing:
- 30:
- Message: Préparer 30 potions !
- Name: brewing_30
- DisplayName: Druide
- # When a firework is launched.
- Fireworks:
- 10:
- Message: Lancer 10 feu d'artifices !
- Name: fireworks_10
- DisplayName: Pyrotechnicien
- Reward:
- Command:
- Execute: give PLAYER 383:50 8
- Display: §a8 oeufs de creeper
- # When a music disc is played.
- MusicDiscs:
- 1:
- Message: Utiliser une jukebox avec un CD !
- Name: musicdiscs_1
- DisplayName: DJ
- # When a player teleports with an enderpearl.
- EnderPearls:
- 16:
- Message: Utiliser 16 enderpearls!
- Name: enderpearls_16
- DisplayName: Teleport Man
- # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
- PetMasterGive:
- 3:
- Message: 3 pets given to friends!
- Name: petmastergive_3
- DisplayName: Donator
- # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
- PetMasterReceive:
- 10:
- Message: 10 pets received from friends!
- Name: petmasterreceive_10
- DisplayName: Receiver
- # When an item is smelt in a furnace.
- Smelting:
- 150:
- Message: Faire fondre 150 items dans un four!
- Name: smeltitems_150
- DisplayName: Le fondeur
- Reward:
- Command:
- Execute: give PLAYER emerald 8
- Display: §28 émeraudes
- # When a player enters a specific command (specify command prefixes in lower case without initial slash).
- # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
- # Aliases of a given command will also be taken into account.
- PlayerCommands:
- kit combat:
- 1:
- Message: Obtenir le kit combat !
- Name: playercommand_aachstats_10
- DisplayName: Prêt pour le combat
- Reward:
- Command:
- Execute: "eco give PLAYER 100"
- Display: §6$100
- cg open help:
- 1:
- Message: Consulter le menu d'aide (/help) !
- Name: playercommand_help_10
- DisplayName: Bien commencé
- Reward:
- Command:
- Execute: "eco give PLAYER 100"
- Display: §6$100
- warp farmzone:
- 1:
- Message: Visiter le warp farmzone !
- Name: playercommand_farmzone_10
- DisplayName: Touriste
- Reward:
- Command:
- Execute: "eco give PLAYER 100"
- Display: §6$100
- vote:
- 1:
- Message: Voter pour le serveur (/vote) !
- Name: playercommand_vote_10
- DisplayName: Electeur
- Reward:
- Command:
- Execute: "eco give PLAYER 100"
- Display: §6$100
- rtp:
- 1:
- Message: Utiliser le random tp (/rtp) !
- Name: playercommand_rtp_10
- DisplayName: Explorateur
- Reward:
- Command:
- Execute: "eco give PLAYER 100"
- Display: §6$100
- #===========================OOO=OOO===========================#
- # VI-------------------------------------------------------VI #
- # | Command-based achievements | #
- # 6---------------------------------------------------------6 #
- #===========================ooo=ooo===========================#
- # Let achievement commands be given several times.
- MultiCommand: false
- # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
- # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
- Commands:
- yourAch1:
- Message: You took part in the special event!
- Name: yourAch1
- DisplayName: Special Event Achievement!
- # When the command /aach add is called for this category.
- Custom:
- votes:
- 10:
- Message: Vote 10 times for the server!
- Name: customs_votes_10
- DisplayName: Server fan
- Reward:
- Money: 5
- #===========================OOOOOOO===========================#
- # VII-----------------------------------------------------VII #
- # | Parameters in future plugin versions will appear here | #
- # 7---------------------------------------------------------7 #
- #===========================ooooooo===========================#
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