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elzo

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Mar 22nd, 2018
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  1. // Wendy "elzo" Defryanto config.
  2. // When you type "//" the game ignores whatever is written after
  3.  
  4. echo Config Loaded!!! (1/2) //This confirms that the config has been loaded
  5.  
  6. // Content
  7. // 1. Main Settings
  8. // 2. Bindings
  9. // 3. Crosshair
  10. // 4. Hud
  11. // 5. Radar
  12. // 6. Mouse
  13. // 7. Viewmodel
  14. // 8. Bob
  15. // 9. Rates
  16. // 10. Net
  17. // 11. Video
  18. // 12. Sound
  19. // 13. Other
  20. // 14. Scripts
  21.  
  22. // 1. Main Settings
  23. con_enable "1" //Enables Console
  24. gameinstructor_enable "0" //Removes in-game instructions
  25. cl_showhelp "0" //Removes on-screen help
  26. cl_autohelp "0" //Removes automatic help
  27. cl_disablefreezecam "1" //Disables Freezecam
  28. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  29. cl_forcepreload "1" //Preloads map, improves FPS but reduces loading times
  30.  
  31. // 2. Bindings
  32. bind mwheeldown +jump
  33. bind "v" "+voicerecord" //You can communicate with the V key instead of K
  34. bind "f" "+lookatweapon" //Inspect your weapon with F
  35. bind "i" //So you don't accidentally enable hud fade, which is very annoying
  36. bind "f1" "buy m4a1; buy ak47"
  37. bind "f2" "buy famas; buy galilar"
  38. bind "f3" "buy mp9"
  39. bind "f4" "buy ump45"
  40. bind "f5" "buy awp"
  41. bind "leftarrow" "buy flashbang"
  42. bind "downarrow" "buy hegrenade"
  43. bind "rightarrow" "buy smokegrenade"
  44. bind "uparrow" "buy molotov; buy incgrenade"
  45. bind "del" "buy vest"
  46. bind "end" "buy vesthelm"
  47. bind "pgdn" "buy defuser"
  48. bind "ins" "buy p250"
  49. bind "home" "buy tec9; five seven"
  50. bind "pgup" "buy deagle"
  51. bind "n" "toggle cl_righthand 0 1"
  52. bind "i" //So you do not accidentally enable hud fade, which is very annoying
  53.  
  54. // 3. Made with Crashz Crosshair Generator
  55. cl_crosshair_drawoutline "0"
  56. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  57. cl_crosshair_dynamic_splitalpha_innermod "1"
  58. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  59. cl_crosshair_dynamic_splitdist "7"
  60. cl_crosshair_outlinethickness ".5"
  61. cl_crosshair_sniper_show_normal_inaccuracy "0"
  62. cl_crosshair_sniper_width "1"
  63. cl_crosshair_t "0"
  64. cl_crosshairalpha "255"
  65. cl_crosshaircolor "5"
  66. cl_crosshaircolor_b "255"
  67. cl_crosshaircolor_g "255"
  68. cl_crosshaircolor_r "0"
  69. cl_crosshairdot "0"
  70. cl_crosshairgap "-3"
  71. cl_crosshairgap_useweaponvalue "0"
  72. cl_crosshairscale "4"
  73. cl_crosshairsize "3"
  74. cl_crosshairstyle "4"
  75. cl_crosshairthickness "1"
  76. cl_crosshairusealpha "1"
  77. cl_fixedcrosshairgap "3"
  78.  
  79. // 4. Hud (Personal preference)
  80. hud_scaling "0.95" //Scales hud elements to maximum value
  81. hud_showtargetid "1" //Enables display of target names, important
  82. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  83. cl_hud_color "7" //Makes the hud color
  84. cl_hud_playercount_showcount "1" //Shows player avatars instead of numbers left
  85. cl_hud_playercount_pos "1" //Puts player information in the bottom instead of top
  86. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  87. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  88. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  89. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  90. cl_teamid_overhead_always "2" //Always show team behind walls with equiptment
  91. safezonex "1" //Screen width percentage for the hud
  92. safezoney "1" //Screen height percentage for the hud
  93.  
  94. // 5. Radar (Optimized radar settings)
  95. cl_teammate_colors_show 2 //Show letters in radar
  96. cl_hud_radar_scale "1" //Radar size, not too big and not too small
  97. cl_radar_scale "0.4" //Radar map scale size, 0.4 works on all maps
  98. cl_radar_always_centered "0" //Centers map instead of player
  99. cl_radar_icon_scale_min "1" //Minimum player icon scale
  100.  
  101. // 6. Mouse (Makes sure mouse is using "Raw Input" & "No Acceleration")
  102. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  103. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  104. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  105. m_customaccel "0" //Custom mouse acceleration disabled
  106. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  107. zoom_sensitivity_ratio_mouse "1" //Fixes your zoom sensitivity to act as your real sensitivity, default value is 1
  108.  
  109. // 7. Viewmodel
  110. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  111. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  112. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  113. viewmodel_fov "68" //Highest viewmodel FOV
  114. viewmodel_recoil "0" //Disables viewmodel reactions to weapon recoil & aimpunch (from Update: 2018-03-01)
  115.  
  116. // 8. Bob (Less movement when you move around with weapons)
  117. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  118. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  119. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  120. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  121. cl_viewmodel_shift_left_amt "0.5" //Lowers the crouching animation of the viewmodel
  122. cl_viewmodel_shift_right_amt "0.25" //Lowers the crouching animation of the viewmodel
  123.  
  124. // 9. Rates (These network settings are optimized for high speed internet)
  125. rate "786432" // Your download rate to the server. Max rate: "786432"
  126. cl_cmdrate "128" //Max number of command packets sent to server per second
  127. cl_updaterate "128" //Number of packets per second you are requesting from the server
  128. cl_interp "0" //Sets the interpolation amount, always set this to 0
  129. cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
  130. cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
  131. cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
  132. cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects
  133.  
  134. // 10. Net (Netgraph positioning)
  135. net_graph "1" //Shows my network usage data
  136. net_graphheight "0" //Changes height
  137. net_graphmsecs "400" //The latency graph represents this many milliseconds
  138. net_graphpos "2" //Positioning of Net Graph
  139. net_graphproportionalfont "0" //Makes font smaller
  140. net_graphshowinterp "1" //Shows interpolation value
  141. net_graphshowlatency "1" //Shows latency value
  142. net_graphsolid "1" //Solid Net Graph
  143. net_graphtext "1" //Shows text fields
  144. net_maxroutable "1200" //Requested max packet size before packets are split
  145. net_scale "5" //Makes font smaller
  146.  
  147. // 11. Video (Video settings and FPS Boosts)
  148. fps_max "999" //Max frames per second, setting it to 0 causes long loading times
  149. fps_max_menu "999" //Max frames per second in main-menu
  150. mat_monitorgamma "1.6" //Sets Brightness to highest, highly recommended
  151. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  152. mat_powersavingsmode "0" //Disables power saving mode
  153. mat_queue_mode "2"
  154. r_dynamic "0" //Affects dynamic lighting, turned off for more FPS
  155. r_drawtracers_firstperson "1" //Remove first person tracers, does not impact gameplay, just makes it easier to spray
  156. r_drawtracers "1"
  157.  
  158. // 12. Sound (Optimized sound settings, does not affect volume, adjust that yourself with "volume")
  159. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  160. snd_musicvolume "0" //Turns off all music, easier to focus
  161. snd_hwcompat 0 //Enables "Advanced 3D Audio Processing"
  162.  
  163. // 13. Other
  164. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  165. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  166. cl_autowepswitch 0 //Disable auto-weapon switch
  167. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  168. func_break_max_pieces 0 //Less clutter from breaking vents (especially on Mirage)
  169.  
  170.  
  171. echo Config Loaded!!! (2/2) //This just confirms that the config has ended successfully
  172.  
  173. // 14. Scripts
  174. // SCRIPTS BELOW - Optional!
  175.  
  176. echo Scripts Loaded (1/2)
  177.  
  178. // Shortcut for disconnet
  179. alias "dc" "disconnect"
  180.  
  181. // Netgraph inside Scoreboard
  182. alias "+scorenet" "+showscores; net_graphheight 0"
  183. alias "-scorenet" "-showscores; net_graphheight 9999"
  184. bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)
  185.  
  186. // Display Advanced Damage Details
  187. alias displaydamage "displaydamage_on"
  188. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\\blip1 0.5; alias displaydamage "displaydamage_off""
  189. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\\blip2 0.5; alias displaydamage "displaydamage_on""
  190. bind "F6" "displaydamage" //Bind to whatever you prefer
  191.  
  192. // Jump Throw (For Smokes)
  193. alias "+jumpthrow" "+jump;-attack"
  194. alias "-jumpthrow" "-jump"
  195. bind "mouse5" "+jumpthrow"
  196.  
  197. // Voice Toggle
  198. alias "togglevoice" "togglev"
  199. alias "togglev" "voice_1"
  200. alias "voice_1" "voice_scale 0.4; playvol buttons\\blip1 0.5; alias togglev voice_0"
  201. alias "voice_0" "voice_scale 0.0; playvol buttons\\blip2 0.5; alias togglev voice_1"
  202.  
  203. echo Scripts Loaded (2/2)
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