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- on region enter:
- if "%region%" is "rtp in world spawn":
- execute console command "/rc player %player% world 1000 0"
- on rightclick on stone button:
- "%region at player%" contains "spawn in world spawn":
- loop all blocks in radius 1 around event-block:
- if loop-block is sponge:
- execute console command "rc player %player% world 1000 0"
- stop
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- #on region enter:
- # send "%region%" to player
- # if region is region "rtp":
- # execute console command /rc player %player% world 1000 0"
- #
- #on rightclick on stone button:
- # "%region at player%" is "spawn in world spawn":
- # loop all blocks in radius 1 around event-block:
- # if loop-block is sponge:
- # execute console command /rc player %player% world 1000 0"
- # stop
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- #on region enter:
- # send "%region%" to player
- # if region is region "rtp":
- # execute console command /rc player %player% world 1000 0"
- #
- #on rightclick on stone button:
- # "%region at player%" is "spawn in world spawn":
- # loop all blocks in radius 1 around event-block:
- # if loop-block is sponge:
- # execute console command /rc player %player% world 1000 0"
- # stop
- #
- #
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