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Finnegan5

self

Oct 30th, 2017
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  1. so = function(id,par,vol,pit)
  2. coroutine.resume(coroutine.create(function()
  3. local sou = Instance.new("Sound",par or workspace)
  4. sou.Volume=vol
  5. sou.Pitch=pit or 1
  6. sou.SoundId=id
  7. swait()
  8. sou:play()
  9. game:GetService("Debris"):AddItem(sou,6)
  10. end))
  11. end
  12. Player=game:GetService("Players").LocalPlayer
  13. Character=Player.Character
  14. PlayerGui=Player.PlayerGui
  15. Backpack=Player.Backpack
  16. Torso=Character.Torso
  17. Head=Character.Head
  18. Humanoid=Character.Humanoid
  19. m=Instance.new('Model',Character)
  20. LeftArm=Character["Left Arm"]
  21. LeftLeg=Character["Left Leg"]
  22. RightArm=Character["Right Arm"]
  23. RightLeg=Character["Right Leg"]
  24. LS=Torso["Left Shoulder"]
  25. LH=Torso["Left Hip"]
  26. RS=Torso["Right Shoulder"]
  27. RH=Torso["Right Hip"]
  28. Face = Head.face
  29. Neck=Torso.Neck
  30. it=Instance.new
  31. attacktype=1
  32. vt=Vector3.new
  33. cf=CFrame.new
  34. euler=CFrame.fromEulerAnglesXYZ
  35. angles=CFrame.Angles
  36. cloaked=false
  37. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  38. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  39. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  40. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  41. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  42. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  43. RootPart=Character.HumanoidRootPart
  44. RootJoint=RootPart.RootJoint
  45. RootCF=euler(-1.57,0,3.14)
  46. attack = false
  47. wait(2)
  48. function clerp(a,b,t)
  49. local qa = {QuaternionFromCFrame(a)}
  50. local qb = {QuaternionFromCFrame(b)}
  51. local ax, ay, az = a.x, a.y, a.z
  52. local bx, by, bz = b.x, b.y, b.z
  53. local _t = 1-t
  54. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  55. end
  56.  
  57. function QuaternionFromCFrame(cf)
  58. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  59. local trace = m00 + m11 + m22
  60. if trace > 0 then
  61. local s = math.sqrt(1 + trace)
  62. local recip = 0.5/s
  63. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  64. else
  65. local i = 0
  66. if m11 > m00 then
  67. i = 1
  68. end
  69. if m22 > (i == 0 and m00 or m11) then
  70. i = 2
  71. end
  72. if i == 0 then
  73. local s = math.sqrt(m00-m11-m22+1)
  74. local recip = 0.5/s
  75. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  76. elseif i == 1 then
  77. local s = math.sqrt(m11-m22-m00+1)
  78. local recip = 0.5/s
  79. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  80. elseif i == 2 then
  81. local s = math.sqrt(m22-m00-m11+1)
  82. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  83. end
  84. end
  85. end
  86.  
  87. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  88. local xs, ys, zs = x + x, y + y, z + z
  89. local wx, wy, wz = w*xs, w*ys, w*zs
  90. local xx = x*xs
  91. local xy = x*ys
  92. local xz = x*zs
  93. local yy = y*ys
  94. local yz = y*zs
  95. local zz = z*zs
  96. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  97. end
  98.  
  99. function QuaternionSlerp(a, b, t)
  100. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  101. local startInterp, finishInterp;
  102. if cosTheta >= 0.0001 then
  103. if (1 - cosTheta) > 0.0001 then
  104. local theta = math.acos(cosTheta)
  105. local invSinTheta = 1/math.sin(theta)
  106. startInterp = math.sin((1-t)*theta)*invSinTheta
  107. finishInterp = math.sin(t*theta)*invSinTheta
  108. else
  109. startInterp = 1-t
  110. finishInterp = t
  111. end
  112. else
  113. if (1+cosTheta) > 0.0001 then
  114. local theta = math.acos(-cosTheta)
  115. local invSinTheta = 1/math.sin(theta)
  116. startInterp = math.sin((t-1)*theta)*invSinTheta
  117. finishInterp = math.sin(t*theta)*invSinTheta
  118. else
  119. startInterp = t-1
  120. finishInterp = t
  121. end
  122. end
  123. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  124. end
  125. --save shoulders
  126. RSH, LSH=nil, nil
  127. --welds
  128. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  129. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  130. LH=Torso["Left Hip"]
  131. RH=Torso["Right Hip"]
  132. TorsoColor=Torso.BrickColor
  133. player=Player
  134. ch=Character
  135. RSH=ch.Torso["Right Shoulder"]
  136. LSH=ch.Torso["Left Shoulder"]
  137. --
  138. RSH.Parent=nil
  139. LSH.Parent=nil
  140. --
  141. RW.Name="Right Shoulder"
  142. RW.Part0=ch.Torso
  143. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  144. RW.C1=cf(0, 0.5, 0)
  145. RW.Part1=ch["Right Arm"]
  146. RW.Parent=ch.Torso
  147. --
  148. LW.Name="Left Shoulder"
  149. LW.Part0=ch.Torso
  150. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  151. LW.C1=cf(0, 0.5, 0)
  152. LW.Part1=ch["Left Arm"]
  153. LW.Parent=ch.Torso
  154. function swait(num)
  155. if num==0 or num==nil then
  156. game:service'RunService'.Stepped:wait(0)
  157. else
  158. for i=0,num do
  159. game:service'RunService'.Stepped:wait(0)
  160. end
  161. end
  162. end
  163. boom = Instance.new("Part")
  164. moosh = Instance.new("SpecialMesh")
  165. moosh.MeshType = "Sphere"
  166. moosh.Parent = boom
  167. boom.CanCollide = false
  168. boom.Transparency = 0.6
  169. boom.Material = "Neon"
  170. boom.Parent =Torso
  171. boom.Position = Vector3.new(Torso.Position.X,Torso.Position.Y,Torso.Position.Z)
  172. boom.Anchored = true
  173. boom.Size = Vector3.new(0, 0, 0)
  174. wait()
  175. so("http://www.roblox.com/asset/?id=157878578",boom,1,0.9)
  176. moosh.Scale = Vector3.new(20, 20, 20)
  177. wait()
  178. moosh.Scale = Vector3.new(40, 40, 40)
  179. wait()
  180. moosh.Scale = Vector3.new(60, 60, 60)
  181. wait()
  182. moosh.Scale = Vector3.new(80, 80, 80)
  183. wait()
  184. moosh.Scale = Vector3.new(100, 100, 100)
  185. wait()
  186. Humanoid.WalkSpeed = 0
  187. Humanoid.JumpPower = 0
  188. for i=0,1,0.08 do
  189. swait()
  190. Torso.Velocity=RootPart.CFrame.lookVector*-30
  191. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,0)*angles(math.rad(-45),math.rad(0),math.rad(90)),.2)
  192. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(45)),.2)
  193. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(15)),.2)
  194. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-65)),.2)
  195. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
  196. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-10),math.rad(0),math.rad(0)),.2)
  197. end
  198. moosh.Scale = Vector3.new(120, 120, 120)
  199. wait()
  200. for i=0,1,0.05 do
  201. swait()
  202. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
  203. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(-10),math.rad(0)),.4)
  204. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(30)),.2)
  205. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  206. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  207. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  208. end
  209. moosh.Scale = Vector3.new(140, 140, 140)
  210. wait()
  211. moosh.Scale = Vector3.new(160, 160, 160)
  212. wait()
  213. moosh.Scale = Vector3.new(180, 180, 180)
  214. wait()
  215. moosh.Scale = Vector3.new(200, 200, 200)
  216. wait()
  217. boom.Transparency = 0.5
  218. wait()
  219. boom.Transparency = 0.3
  220. wait()
  221. boom.Transparency = 0.1
  222. wait()
  223. boom.Transparency = 0
  224. wait(1)
  225. boom.Transparency = 0
  226. wait()
  227. boom.Transparency = 0.1
  228. wait()
  229. boom.Transparency = 0.3
  230. wait()
  231. boom.Transparency = 0.5
  232. wait()
  233. boom.Transparency = 0.7
  234. wait()
  235. boom.Transparency = 0.9
  236. wait()
  237. boom.Transparency = 1
  238. wait(4)
  239. for i=0,1,0.05 do
  240. swait()
  241. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-40),math.rad(0),math.rad(180)),.2)
  242. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(-10),math.rad(0)),.4)
  243. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.2)
  244. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.2)
  245. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  246. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  247. end
  248. for i=0,1,0.05 do
  249. swait()
  250. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-2.5)*angles(math.rad(0),math.rad(0),math.rad(180)),.2)
  251. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.4)
  252. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  253. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  254. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  255. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  256. end
  257. for i=0,1,0.05 do
  258. swait()
  259. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-40),math.rad(0),math.rad(180)),.2)
  260. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(-10),math.rad(0)),.4)
  261. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(40),math.rad(30),math.rad(0)),.2)
  262. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(40),math.rad(30),math.rad(0)),.2)
  263. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  264. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  265. end
  266. for i=0,1,0.05 do
  267. swait()
  268. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
  269. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(-10),math.rad(0)),.4)
  270. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(30)),.2)
  271. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  272. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  273. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  274. end
  275. wait(3)
  276. local Fire = it("Sound",Character.Torso)
  277. Fire.SoundId = "rbxassetid://743521497"
  278. Fire.Looped = true
  279. Fire.Pitch = 1
  280. Fire.Volume = 1
  281. local fire = Instance.new("ParticleEmitter", Character.Torso)
  282. fire.Lifetime = NumberRange.new(0.5)
  283. fire.Speed = NumberRange.new(1, 3)
  284. fire.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 3.564, 2.521), NumberSequenceKeypoint.new(1, 3.534, 2.521)})
  285. fire.Rate = 0
  286. fire.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0), NumberSequenceKeypoint.new(0.627, 0.587), NumberSequenceKeypoint.new(1, 1)})
  287. fire.LightEmission = 0.6
  288. fire.Texture = "http://www.roblox.com/asset/?id=771221224"
  289. fire.Color = ColorSequence.new(Color3.new(1,0,0), Color3.new(.5,0,0))
  290. Fire:Play()
  291. fire.Enabled = true
  292. fire.Rate =2000
  293. so("http://www.roblox.com/asset/?id=393884633",Head,1,0.9)
  294. for i=0,1,0.05 do
  295. swait()
  296. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
  297. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-90),math.rad(0),math.rad(0)),.4)
  298. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(210),math.rad(0),math.rad(0)),.2)
  299. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  300. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  301. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  302. end
  303. for i = 0, 0.5, .01 do
  304. for _, hat in pairs(Character:GetChildren()) do
  305. if hat:IsA("Accessory") then
  306. hat.Handle.Transparency = i
  307. end
  308. end
  309. LeftLeg.Transparency = i
  310. LeftArm.Transparency = i
  311. Torso.Transparency = i
  312. RightLeg.Transparency = i
  313. RightArm.Transparency = i
  314. Head.Transparency = i
  315. wait()
  316. end
  317. for i=0,1,0.05 do
  318. swait()
  319. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,1,-2.5)*angles(math.rad(-90),math.rad(0),math.rad(180)),.2)
  320. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(-10),math.rad(0)),.4)
  321. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(0),math.rad(30)),.2)
  322. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  323. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  324. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  325. end
  326. for i = 0.5,1, .01 do
  327. for _, hat in pairs(Character:GetChildren()) do
  328. if hat:IsA("Accessory") then
  329. hat.Handle.Transparency = i
  330. end
  331. end
  332. LeftLeg.Transparency = i
  333. LeftArm.Transparency = i
  334. Torso.Transparency = i
  335. RightLeg.Transparency = i
  336. RightArm.Transparency = i
  337. Head.Transparency = i
  338. wait()
  339. end
  340. fire.Enabled = false
  341. fire.Rate = 0
  342. wait(4)
  343. LeftArm.BrickColor = BrickColor.new("Really black")
  344. LeftLeg.BrickColor = BrickColor.new("Really black")
  345. RightArm.BrickColor = BrickColor.new("Really black")
  346. RightLeg.BrickColor = BrickColor.new("Really black")
  347. Head.BrickColor = BrickColor.new("Really black")
  348. Torso.BrickColor = BrickColor.new("Really black")
  349. for _, hat in pairs(Character:GetChildren()) do
  350. if hat:IsA("Accessory") then
  351. hat.Handle.Mesh.TextureId = ""
  352. hat.Handle.BrickColor = BrickColor.new("Really black")
  353. end
  354. end
  355. for i = 1,0, -0.1 do
  356. for _, hat in pairs(Character:GetChildren()) do
  357. if hat:IsA("Accessory") then
  358. hat.Handle.Transparency = i
  359. end
  360. end
  361. LeftLeg.Transparency = i
  362. LeftArm.Transparency = i
  363. Torso.Transparency = i
  364. RightLeg.Transparency = i
  365. RightArm.Transparency = i
  366. Head.Transparency = i
  367. wait()
  368. end
  369. for i=0,1,0.05 do
  370. swait()
  371. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  372. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  373. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  374. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  375. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  376. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.2)
  377. end
  378.  
  379. Head.face.Texture = "http://www.roblox.com/asset/?id=129381458"
  380. wait(4)
  381. Humanoid.WalkSpeed = 8
  382. ----------------------------------
  383. --Weapon--
  384. local player = game:GetService('Players').LocalPlayer
  385. local rightclone = Instance.new('Motor6D')
  386. rightclone.Name = "Right Shoulder"
  387. rightclone.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  388. rightclone.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  389. local leftclone = Instance.new('Motor6D')
  390. leftclone.Name = "Left Shoulder"
  391. leftclone.C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  392. leftclone.C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  393. local leftlegclone = Instance.new('Motor6D')
  394. leftlegclone.Name = "Left Hip"
  395. leftlegclone.C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  396. leftlegclone.C1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  397. local rightlegclone = Instance.new('Motor6D')
  398. rightlegclone.Name = "Right Hip"
  399. rightlegclone.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  400. rightlegclone.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  401. local torsoclone = Instance.new('Motor6D')
  402. torsoclone.Name = "RootJoint"
  403. torsoclone.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  404. torsoclone.C1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  405. local mouse = player:GetMouse()
  406. local rag1 = false
  407. local rag2 = false
  408. local firsttime = true
  409. local firsttime2 = true
  410. local firsttime3 = true
  411. local firsttime4 = true
  412. local firsttime5 = true
  413. local childlock = true
  414. local math1 = math.random(1,5)
  415. math1 = math1+(math.random(0,9)/10)
  416. local math2 = math.random(1,15)
  417. math2 = math2+(math.random(0,9)/10)
  418. local math3 = math.random(1,10)
  419. math3 = math3+(math.random(0,9)/10)
  420. local math4 = math.random(5,100)
  421. math4 = math4+(math.random(0,9)/10)
  422. local answer = (math4+(math1*math3))/(math1*math2)
  423. answer = math.floor((answer*10)+0.5)
  424. answer = answer/10
  425. local rekt = {}
  426.  
  427. -- Objects
  428.  
  429. local MainGUI = Instance.new("ScreenGui")
  430. local Customize = Instance.new("TextButton")
  431. local Frame = Instance.new("Frame")
  432. local TextLabel = Instance.new("TextLabel")
  433. local Frame_2 = Instance.new("Frame")
  434. local Frame_3 = Instance.new("Frame")
  435. local ImageLabel = Instance.new("ImageLabel")
  436. local R = Instance.new("TextBox")
  437. local G = Instance.new("TextBox")
  438. local B = Instance.new("TextBox")
  439. local TextLabel_2 = Instance.new("TextLabel")
  440. local TextLabel_3 = Instance.new("TextLabel")
  441. local TextLabel_4 = Instance.new("TextLabel")
  442. local Slider = Instance.new("Frame")
  443. local Slidee = Instance.new("ImageButton")
  444. local ChildLock = Instance.new("Frame")
  445. local TextLabel_5 = Instance.new("TextLabel")
  446. local mathz = Instance.new("TextLabel")
  447. local TextBox = Instance.new("TextBox")
  448. local Black = Instance.new('Frame')
  449. local fps = Instance.new('TextLabel')
  450.  
  451. -- Properties
  452.  
  453. MainGUI.Name = "MainGUI"
  454. MainGUI.ResetOnSpawn = false
  455. pcall(function()
  456. MainGUI.Parent = player.PlayerGui
  457. end)
  458. pcall(function()
  459. MainGUI.Parent = game.CoreGui
  460. game.CoreGui.RobloxGui.Backpack.Hotbar.AnchorPoint = Vector2.new(0.5,0.5)
  461. game.CoreGui.RobloxGui.Backpack.Hotbar.Position = UDim2.new(0.5,0,0.85,0)
  462. end)
  463.  
  464.  
  465. Customize.Name = "Customize"
  466. Customize.Parent = MainGUI
  467. Customize.BackgroundColor3 = Color3.new(0, 0.776471, 0.282353)
  468. Customize.BorderSizePixel = 0
  469. Customize.Position = UDim2.new(0.15, 0, 0.9, 0)
  470. Customize.Size = UDim2.new(0.699999988, 0, 0.100000001, 0)
  471. Customize.Font = Enum.Font.SourceSans
  472. Customize.FontSize = Enum.FontSize.Size14
  473. Customize.Text = "Customize Demon self Knife"
  474. Customize.TextColor3 = Color3.new(1, 1, 1)
  475. Customize.TextScaled = true
  476. Customize.TextSize = 14
  477. Customize.TextWrapped = true
  478.  
  479. Frame.Parent = Customize
  480. Frame.BackgroundColor3 = Color3.new(0.164706, 0.164706, 0.164706)
  481. Frame.BorderSizePixel = 0
  482. Frame.Position = UDim2.new(0, 0, 1, 0)
  483. Frame.Size = UDim2.new(1, 0, 6.5, 0)
  484.  
  485. TextLabel.Parent = Frame
  486. TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  487. TextLabel.BackgroundTransparency = 1
  488. TextLabel.Position = UDim2.new(0, 0, 0.100000001, 0)
  489. TextLabel.Size = UDim2.new(0.300000012, 0, 0.200000003, 0)
  490. TextLabel.Font = Enum.Font.SourceSansLight
  491. TextLabel.FontSize = Enum.FontSize.Size14
  492. TextLabel.Text = "Blood Color: [255, 255, 255]"
  493. TextLabel.TextColor3 = Color3.new(1, 1, 1)
  494. TextLabel.TextScaled = true
  495. TextLabel.TextSize = 14
  496. TextLabel.TextWrapped = true
  497. TextLabel.TextXAlignment = Enum.TextXAlignment.Right
  498.  
  499. Frame_2.Parent = TextLabel
  500. Frame_2.BackgroundColor3 = Color3.new(0.458824, 0, 0)
  501. Frame_2.BorderSizePixel = 0
  502. Frame_2.Position = UDim2.new(1.04999995, 0, 0, 0)
  503. Frame_2.Size = UDim2.new(1, 0, 1, 0)
  504. Frame_2.SizeConstraint = Enum.SizeConstraint.RelativeYY
  505.  
  506. Frame_3.Parent = Frame
  507. Frame_3.BackgroundColor3 = Color3.new(1, 1, 1)
  508. Frame_3.BackgroundTransparency = 1
  509. Frame_3.BorderSizePixel = 0
  510. Frame_3.Position = UDim2.new(0.0500000007, 0, 0.449999988, 0)
  511. Frame_3.Size = UDim2.new(0.5, 0, 0.5, 0)
  512. Frame_3.SizeConstraint = Enum.SizeConstraint.RelativeYY
  513.  
  514. ImageLabel.Parent = Frame_3
  515. ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
  516. ImageLabel.BackgroundTransparency = 1
  517. ImageLabel.Size = UDim2.new(1, 0, 1, 0)
  518. ImageLabel.Image = "rbxassetid://328298876"
  519.  
  520. R.Name = "R"
  521. R.Parent = Frame_3
  522. R.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  523. R.BorderSizePixel = 0
  524. R.Position = UDim2.new(1.39999998, 0, 0, 0)
  525. R.Size = UDim2.new(0.75, 0, 0.300000012, 0)
  526. R.Font = Enum.Font.SourceSans
  527. R.FontSize = Enum.FontSize.Size14
  528. R.Text = "Input"
  529. R.TextColor3 = Color3.new(1, 1, 1)
  530. R.TextScaled = true
  531. R.TextSize = 14
  532. R.TextWrapped = true
  533. R.TextXAlignment = Enum.TextXAlignment.Left
  534.  
  535. G.Name = "G"
  536. G.Parent = Frame_3
  537. G.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  538. G.BorderSizePixel = 0
  539. G.Position = UDim2.new(1.39999998, 0, 0.349999994, 0)
  540. G.Size = UDim2.new(0.75, 0, 0.300000012, 0)
  541. G.Font = Enum.Font.SourceSans
  542. G.FontSize = Enum.FontSize.Size14
  543. G.Text = "Input"
  544. G.TextColor3 = Color3.new(1, 1, 1)
  545. G.TextScaled = true
  546. G.TextSize = 14
  547. G.TextWrapped = true
  548. G.TextXAlignment = Enum.TextXAlignment.Left
  549.  
  550. B.Name = "B"
  551. B.Parent = Frame_3
  552. B.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  553. B.BorderSizePixel = 0
  554. B.Position = UDim2.new(1.39999998, 0, 0.699999988, 0)
  555. B.Size = UDim2.new(0.75, 0, 0.300000012, 0)
  556. B.Font = Enum.Font.SourceSans
  557. B.FontSize = Enum.FontSize.Size14
  558. B.Text = "Input"
  559. B.TextColor3 = Color3.new(1, 1, 1)
  560. B.TextScaled = true
  561. B.TextSize = 14
  562. B.TextWrapped = true
  563. B.TextXAlignment = Enum.TextXAlignment.Left
  564.  
  565. TextLabel_2.Parent = Frame_3
  566. TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
  567. TextLabel_2.BackgroundTransparency = 1
  568. TextLabel_2.Position = UDim2.new(1.04999995, 0, 0, 0)
  569. TextLabel_2.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  570. TextLabel_2.Font = Enum.Font.SourceSansLight
  571. TextLabel_2.FontSize = Enum.FontSize.Size14
  572. TextLabel_2.Text = "R"
  573. TextLabel_2.TextColor3 = Color3.new(1, 1, 1)
  574. TextLabel_2.TextScaled = true
  575. TextLabel_2.TextSize = 14
  576. TextLabel_2.TextWrapped = true
  577.  
  578. TextLabel_3.Parent = Frame_3
  579. TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
  580. TextLabel_3.BackgroundTransparency = 1
  581. TextLabel_3.Position = UDim2.new(1.04999995, 0, 0.349999994, 0)
  582. TextLabel_3.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  583. TextLabel_3.Font = Enum.Font.SourceSansLight
  584. TextLabel_3.FontSize = Enum.FontSize.Size14
  585. TextLabel_3.Text = "G"
  586. TextLabel_3.TextColor3 = Color3.new(1, 1, 1)
  587. TextLabel_3.TextScaled = true
  588. TextLabel_3.TextSize = 14
  589. TextLabel_3.TextWrapped = true
  590.  
  591. TextLabel_4.Parent = Frame_3
  592. TextLabel_4.BackgroundColor3 = Color3.new(1, 1, 1)
  593. TextLabel_4.BackgroundTransparency = 1
  594. TextLabel_4.Position = UDim2.new(1.04999995, 0, 0.699999988, 0)
  595. TextLabel_4.Size = UDim2.new(0.300000012, 0, 0.300000012, 0)
  596. TextLabel_4.Font = Enum.Font.SourceSansLight
  597. TextLabel_4.FontSize = Enum.FontSize.Size14
  598. TextLabel_4.Text = "B"
  599. TextLabel_4.TextColor3 = Color3.new(1, 1, 1)
  600. TextLabel_4.TextScaled = true
  601. TextLabel_4.TextSize = 14
  602. TextLabel_4.TextWrapped = true
  603.  
  604. Slider.Name = "Slider"
  605. Slider.Parent = Frame
  606. Slider.BackgroundColor3 = Color3.new(0.121569, 0.121569, 0.121569)
  607. Slider.Position = UDim2.new(0.0500000007, 0, 0.375, 0)
  608. Slider.Size = UDim2.new(0.230000004, 0, 0.00999999978, 0)
  609.  
  610. Slidee.Name = "Slidee"
  611. Slidee.Parent = Slider
  612. Slidee.AnchorPoint = Vector2.new(0.5, 0.5)
  613. Slidee.BackgroundColor3 = Color3.new(0.0941177, 0.0941177, 0.0941177)
  614. Slidee.BorderSizePixel = 0
  615. Slidee.Size = UDim2.new(0.0299999993, 0, 7, 0)
  616. Slidee.ImageTransparency = 1
  617.  
  618. ChildLock.Name = "ChildLock"
  619. ChildLock.Parent = Frame
  620. ChildLock.Active = true
  621. ChildLock.BackgroundColor3 = Color3.new(0, 0, 0)
  622. ChildLock.BackgroundTransparency = 0.60000002384186
  623. ChildLock.BorderSizePixel = 0
  624. ChildLock.Position = UDim2.new(0.600000024, 0, 0, 0)
  625. ChildLock.Size = UDim2.new(0.400000006, 0, 1, 0)
  626. ChildLock.ZIndex = 2
  627.  
  628. TextLabel_5.Parent = ChildLock
  629. TextLabel_5.BackgroundColor3 = Color3.new(1, 1, 1)
  630. TextLabel_5.BackgroundTransparency = 1
  631. TextLabel_5.BorderSizePixel = 0
  632. TextLabel_5.Position = UDim2.new(0.125, 0, 0.150000006, 0)
  633. TextLabel_5.Size = UDim2.new(0.75, 0, 0.200000003, 0)
  634. TextLabel_5.ZIndex = 3
  635. TextLabel_5.Font = Enum.Font.SourceSans
  636. TextLabel_5.FontSize = Enum.FontSize.Size14
  637. TextLabel_5.Text = "do this math to disable child lock"
  638. TextLabel_5.TextColor3 = Color3.new(1, 1, 1)
  639. TextLabel_5.TextScaled = true
  640. TextLabel_5.TextSize = 14
  641. TextLabel_5.TextWrapped = true
  642.  
  643. mathz.Name = "mathz"
  644. mathz.Parent = ChildLock
  645. mathz.BackgroundColor3 = Color3.new(1, 1, 1)
  646. mathz.BackgroundTransparency = 1
  647. mathz.Position = UDim2.new(0.125, 0, 0.449999988, 0)
  648. mathz.Size = UDim2.new(0.75, 0, 0.200000003, 0)
  649. mathz.ZIndex = 3
  650. mathz.Font = Enum.Font.SourceSans
  651. mathz.FontSize = Enum.FontSize.Size14
  652. mathz.Text = math1.."("..math2.."r - "..math3..") = "..math4
  653. mathz.TextColor3 = Color3.new(1, 1, 1)
  654. mathz.TextScaled = true
  655. mathz.TextSize = 14
  656. mathz.TextWrapped = true
  657.  
  658. fps.Name = "fps"
  659. fps.Parent = Frame
  660. fps.BackgroundColor3 = Color3.new(1, 1, 1)
  661. fps.BackgroundTransparency = 1
  662. fps.Size = UDim2.new(0.75, 0, 0.05, 0)
  663. fps.ZIndex = 3
  664. fps.Font = Enum.Font.SourceSansLight
  665. fps.FontSize = Enum.FontSize.Size14
  666. fps.Text = "FPS: N/A"
  667. fps.TextColor3 = Color3.new(1, 1, 1)
  668. fps.TextScaled = true
  669. fps.TextSize = 14
  670. fps.TextWrapped = true
  671. fps.TextXAlignment = Enum.TextXAlignment.Left
  672.  
  673. TextBox.Parent = ChildLock
  674. TextBox.BackgroundColor3 = Color3.new(0.137255, 0.137255, 0.137255)
  675. TextBox.BorderSizePixel = 0
  676. TextBox.Position = UDim2.new(0.200000003, 0, 0.699999988, 0)
  677. TextBox.Size = UDim2.new(0.600000024, 0, 0.200000003, 0)
  678. TextBox.ZIndex = 3
  679. TextBox.Font = Enum.Font.SourceSans
  680. TextBox.FontSize = Enum.FontSize.Size14
  681. TextBox.Text = "Answer (rounded to nearest tenth)"
  682. TextBox.TextColor3 = Color3.new(1, 1, 1)
  683. TextBox.TextScaled = true
  684. TextBox.TextSize = 14
  685. TextBox.TextWrapped = true
  686. TextBox.TextXAlignment = Enum.TextXAlignment.Left
  687.  
  688. Black.Size = UDim2.new(1,0,1,0)
  689. Black.BackgroundTransparency = 1
  690. Black.BorderSizePixel = 0
  691. Black.BackgroundColor3 = Color3.new(0,0,0)
  692. Black.Parent = Frame_3
  693.  
  694. TextBox.FocusLost:connect(function()
  695. if TextBox.Text == tostring(answer) or TextBox.Text == "r="..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == "r = "..tostring(answer) or TextBox.Text == "r= "..tostring(answer) or TextBox.Text == tostring(answer).."=r" or TextBox.Text == tostring(answer).." =r" or TextBox.Text == tostring(answer).."= r" or TextBox.Text == tostring(answer).." = r" then
  696. ChildLock:Destroy()
  697. childlock = false
  698. notify("Child lock disabled, press B to enable dildo mode.",true)
  699. end
  700. end)
  701.  
  702. local mousedown = false
  703. mouse.Button1Down:connect(function()
  704. mousedown = true
  705. end)
  706. mouse.Button1Up:connect(function()
  707. mousedown = false
  708. slidee = false
  709. end)
  710.  
  711. Slidee.MouseButton1Down:connect(function()
  712. slidee = true
  713. end)
  714. Slidee.MouseButton1Up:connect(function()
  715. slidee = false
  716. end)
  717.  
  718. mouse.Move:connect(function()
  719. if mousedown then
  720. if mouse.X >= ImageLabel.AbsolutePosition.X and mouse.X <= ImageLabel.AbsolutePosition.X+ ImageLabel.AbsoluteSize.X and mouse.Y >= ImageLabel.AbsolutePosition.Y and mouse.Y <= ImageLabel.AbsolutePosition.Y+ ImageLabel.AbsoluteSize.Y then
  721. local newX = ImageLabel.AbsoluteSize.X-(mouse.X-ImageLabel.AbsolutePosition.X)
  722. local newY = ImageLabel.AbsoluteSize.Y-(mouse.Y-ImageLabel.AbsolutePosition.Y)
  723. local newcolor = Color3.fromHSV(newX/ImageLabel.AbsoluteSize.X,newY/ImageLabel.AbsoluteSize.Y,Black.Transparency)
  724. Frame_2.BackgroundColor3 = newcolor
  725. TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
  726. end
  727. end
  728. if slidee then
  729. local ree = mouse.X
  730. if ree < Slider.AbsolutePosition.X then
  731. ree = Slider.AbsolutePosition.X
  732. elseif ree > Slider.AbsolutePosition.X+Slider.AbsoluteSize.X then
  733. ree = Slider.AbsolutePosition.X+Slider.AbsoluteSize.X
  734. end
  735. Slidee.Position = UDim2.new(0,ree-Slider.AbsolutePosition.X,0,0)
  736. Black.Transparency = 1-(Slidee.Position.X.Offset/Slider.AbsoluteSize.X)
  737. end
  738. end)
  739.  
  740. R.FocusLost:connect(function()
  741. if R.Text ~= "Input" then
  742. if tonumber(R.Text) then
  743. if tonumber(R.Text) > 255 then
  744. R.Text = "255"
  745. end
  746. local newcolor = Color3.new(tonumber(R.Text/255),Frame_2.BackgroundColor3.g,Frame_2.BackgroundColor3.b)
  747. Frame_2.BackgroundColor3 = newcolor
  748. TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
  749. R.Text = "Input"
  750. end
  751. end
  752. end)
  753. G.FocusLost:connect(function()
  754. if G.Text ~= "Input" then
  755. if tonumber(G.Text) then
  756. if tonumber(G.Text) > 255 then
  757. G.Text = "255"
  758. end
  759. local newcolor = Color3.new(Frame_2.BackgroundColor3.r,tonumber(G.Text/255),Frame_2.BackgroundColor3.b)
  760. Frame_2.BackgroundColor3 = newcolor
  761. TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
  762. G.Text = "Input"
  763. end
  764. end
  765. end)
  766. B.FocusLost:connect(function()
  767. if B.Text ~= "Input" then
  768. if tonumber(B.Text) then
  769. if tonumber(B.Text) > 255 then
  770. B.Text = "255"
  771. end
  772. local newcolor = Color3.new(Frame_2.BackgroundColor3.r,Frame_2.BackgroundColor3.g,tonumber(B.Text/255))
  773. Frame_2.BackgroundColor3 = newcolor
  774. TextLabel.Text = "Blood Color: ["..math.floor(255*newcolor.r)..", "..math.floor(255*newcolor.g)..", "..math.floor(255*newcolor.b).."]"
  775. B.Text = "Input"
  776. end
  777. end
  778. end)
  779.  
  780. local open = false
  781. local opening = false
  782. Customize.MouseButton1Click:connect(function()
  783. if opening == false then
  784. if open == false then
  785. open = true
  786. opening = true
  787. Customize:TweenPosition(UDim2.new(0.15, 0, 0.1, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1)
  788. wait(1)
  789. opening = false
  790. else
  791. open = false
  792. opening = true
  793. Customize:TweenPosition(UDim2.new(0.15, 0, 0.9, 0),Enum.EasingDirection.Out,Enum.EasingStyle.Quint,1)
  794. wait(1)
  795. opening = false
  796. end
  797. end
  798. end)
  799.  
  800. Frame_2.BackgroundColor3 = Color3.fromRGB(117,0,0)
  801.  
  802. function removewelds(part)
  803. for i,v in pairs(part:GetChildren()) do
  804. if v:IsA('Weld') then v:Destroy() end
  805. end
  806. end
  807.  
  808. function notify(msg,remove)
  809. local coru= coroutine.wrap(function()
  810. for i,v in pairs(MainGUI:GetChildren()) do
  811. if v:IsA('TextLabel') then v:Destroy() end
  812. end
  813. if msg then
  814. local TextLabel = Instance.new("TextLabel")
  815. local Frame = Instance.new("Frame")
  816.  
  817. -- Properties
  818.  
  819. TextLabel.Parent = MainGUI
  820. TextLabel.BackgroundColor3 = Color3.new(0.227451, 0.227451, 0.227451)
  821. TextLabel.BorderSizePixel = 0
  822. TextLabel.Position = UDim2.new(0.25, 0, 0.05, -10)
  823. TextLabel.Size = UDim2.new(0.5, 0, 0.1, 0)
  824. TextLabel.Font = Enum.Font.SourceSans
  825. TextLabel.FontSize = Enum.FontSize.Size60
  826. TextLabel.TextColor3 = Color3.new(1, 1, 1)
  827. TextLabel.TextSize = 50
  828. TextLabel.Transparency = 1
  829. TextLabel.TextScaled = true
  830. TextLabel.TextYAlignment = Enum.TextYAlignment.Top
  831. TextLabel.Text = ""
  832. TextLabel.TextXAlignment = Enum.TextXAlignment.Left
  833.  
  834. Frame.Parent = TextLabel
  835. Frame.BackgroundColor3 = Color3.new(0.192157, 0.192157, 0.192157)
  836. Frame.BorderSizePixel = 0
  837. Frame.Transparency = 1
  838. Frame.Position = UDim2.new(0, 0, 1,0)
  839. Frame.Size = UDim2.new(1, 0, 0, 5)
  840. for i=1,10 do
  841. TextLabel.Transparency = TextLabel.Transparency-0.1
  842. TextLabel.Position = TextLabel.Position+UDim2.new(0,0,0,1)
  843. Frame.Transparency = Frame.Transparency-0.1
  844. wait()
  845. end
  846. for i=1,#msg do
  847. TextLabel.Text = string.sub(msg,1,i)
  848. wait()
  849. end
  850. wait(1)
  851. if remove ~= true then
  852. for i=1,10 do
  853. TextLabel.Transparency = TextLabel.Transparency+0.1
  854. TextLabel.Position = TextLabel.Position-UDim2.new(0,0,0,1)
  855. Frame.Transparency = Frame.Transparency+0.1
  856. wait()
  857. end
  858. TextLabel:Destroy()
  859. end
  860. end
  861. end)
  862. coru()
  863. end
  864. if workspace.FilteringEnabled == false then
  865. if workspace:PGSIsEnabled() then
  866. notify('Press Z to equip. Created by mustardfoot and Tollonis.',true)
  867. else
  868. notify('(this game is really old or something and has the shitty physics so a lot of things wont work sorry) Press Z to equip. Created by mustardfoot and Tollonis.',true)
  869. end
  870. else
  871. notify('LOL this game has filtering enabled so it literally wont work here')
  872. end
  873.  
  874. local handProperties = {
  875. {"LimitsEnabled", true};
  876. {"UpperAngle",0};
  877. {"LowerAngle",0};
  878. }
  879. local shinProperties = {
  880. {"LimitsEnabled", true};
  881. {"UpperAngle", 0};
  882. {"LowerAngle", -75};
  883. }
  884. local footProperties = {
  885. {"LimitsEnabled", true};
  886. {"UpperAngle", 15};
  887. {"LowerAngle", -45};
  888. }
  889.  
  890. function bleed(frick,OwO)
  891. while frick.Parent ~= nil and frick.Parent.Parent ~= nil do
  892. local reeee = coroutine.wrap(function()
  893. local thing = Instance.new('Part',workspace)
  894. thing.Size = Vector3.new(0.2,0.2,0.2)
  895. thing.CFrame = frick.CFrame
  896. thing.Transparency = 1
  897. thing.BrickColor = BrickColor.new(Frame_2.BackgroundColor3)
  898. thing.Material = Enum.Material.SmoothPlastic
  899. thing.Name = "Blood"
  900. thing.CanCollide =false
  901. thing:BreakJoints()
  902. local rawrxd = Instance.new('BodyForce',thing)
  903. rawrxd.Force = frick.CFrame.upVector*(math.random()*2)+Vector3.new(math.random(-5, 5)/10,1.5,0)
  904. local coru = coroutine.wrap(function()
  905. wait(0.01)
  906. rawrxd:Destroy()
  907. end)
  908. coru()
  909. local ree = Instance.new('ParticleEmitter',thing)
  910. if OwO ~= true then
  911. ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Frame_2.BackgroundColor3),ColorSequenceKeypoint.new(1,Frame_2.BackgroundColor3)})
  912. else
  913. ree.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,1,1)),ColorSequenceKeypoint.new(1,Color3.new(1,1,1))})
  914. end
  915. ree.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.1),NumberSequenceKeypoint.new(1,0.1)})
  916. ree.Texture = 'rbxassetid://867743272'
  917. ree.Lifetime = NumberRange.new(0.4)
  918. ree.Rate = 50
  919. ree.LockedToPart = true
  920. ree.Speed = NumberRange.new(0, 2)
  921.  
  922. thing.Touched:connect(function(tou)
  923. if tou.Parent and tou.Parent:IsA('Tool') == false and tou.Parent.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Parent:FindFirstChildOfClass('Humanoid') == nil and tou.Name ~= "Blood" and tou.Parent.Name ~= "Projectile" and tou.Parent.Name ~= "big ass knife" and tou.Parent ~= player.Character and tou.Parent.ClassName ~= "Accessory" and tou.Parent.Name ~= "bitch ass knife" and tou.Parent.Name ~= 'handle' and tou.Name ~= "blade" and tou.Name ~= 'handle' and tou.Name ~= "Projectile" and tou.Parent.Name ~= "Projectile" then
  924. local pos = Vector3.new(thing.Position.X,(tou.Position.Y+(tou.Size.Y/2))+0.02,thing.Position.Z)
  925. local Point1 = pos-Vector3.new(0.01,0.01,0.01)
  926. local Point2 = pos+Vector3.new(0.01,0.01,0.01)
  927. local Region = Region3.new(Point1,Point2)
  928. for _,Part in pairs(game.Workspace:FindPartsInRegion3(Region,nil,math.huge)) do
  929. if Part.Name == "BloodPuddle" then
  930. tou = Part
  931. end
  932. end
  933. thing:Destroy()
  934. if tou.Name == "BloodPuddle" then
  935. if tou.Size.X < 1 then
  936. pcall(function()
  937. tou.Sound:Play()
  938. end)
  939. end
  940. local reee = tou.CFrame
  941. if tou.Transparency > -0.2 then
  942. tou.Transparency = tou.Transparency -0.1
  943. end
  944. if tou.Size.X < 5 then
  945. tou.Size = tou.Size+Vector3.new(0.1,0,0.1)
  946. tou.CFrame = reee
  947. end
  948. elseif tou.CanCollide == true then
  949. local bloodlol = Instance.new('Part',workspace)
  950. local sound = Instance.new('Sound',bloodlol)
  951. sound.SoundId = 'rbxassetid://685857471'
  952. sound.Volume = 0.025
  953. sound:Play()
  954. bloodlol.Size=Vector3.new(1,0.2,1)
  955. bloodlol.Name = "BloodPuddle"
  956. bloodlol.Anchored = true
  957. bloodlol.CanCollide = false
  958. bloodlol.Material = Enum.Material.SmoothPlastic
  959. if OwO ~= true then
  960. bloodlol.Color = Frame_2.BackgroundColor3
  961. else
  962. bloodlol.Color = Color3.new(1,1,1)
  963. end
  964. local cyl = Instance.new('CylinderMesh',bloodlol)
  965. cyl.Scale = Vector3.new(1,0.1,1)
  966. bloodlol.CFrame = CFrame.new(pos)
  967. local coru=coroutine.wrap(function()
  968. while bloodlol.Parent ~= nil do
  969. if bloodlol.Transparency < 1 then
  970. bloodlol.Transparency = bloodlol.Transparency+0.05
  971. else
  972. bloodlol:Destroy()
  973. end
  974. wait(0.1)
  975. end
  976. end)
  977. coru()
  978. end
  979. end
  980. end)
  981. local coru = coroutine.wrap(function()
  982. wait(1)
  983. thing:Destroy()
  984. end)
  985. coru()
  986. end)
  987. reeee()
  988. wait()
  989. end
  990. end
  991.  
  992. function stun(char)
  993. local found = false
  994. pcall(function()
  995. char:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Physics)
  996. end)
  997. for i,v in pairs(rekt) do
  998. if v == char then
  999. found = true
  1000. end
  1001. end
  1002. if found == false then
  1003. table.insert(rekt,char)
  1004. end
  1005. end
  1006. function unstun(char)
  1007. for i,v in pairs(rekt) do
  1008. if v == char then
  1009. if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then
  1010. v:FindFirstChildOfClass('Humanoid'):ChangeState(Enum.HumanoidStateType.Running)
  1011. v:FindFirstChildOfClass('Humanoid').PlatformStand = false
  1012. v:FindFirstChildOfClass('Humanoid').Sit = false
  1013. v:FindFirstChildOfClass('Humanoid').Jump = true
  1014. v:FindFirstChildOfClass('Humanoid').JumpPower = 50
  1015. v:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  1016. v:FindFirstChildOfClass('Humanoid').Name = "Humanoid"
  1017. end
  1018. table.remove(rekt,i)
  1019. end
  1020. end
  1021. end
  1022.  
  1023. function recurse(root,callback,i)
  1024. i= i or 0
  1025. for _,v in pairs(root:GetChildren()) do
  1026. i = i + 1
  1027. callback(i,v)
  1028.  
  1029. if #v:GetChildren() > 0 then
  1030. i = recurse(v,callback,i)
  1031. end
  1032. end
  1033.  
  1034. return i
  1035. end
  1036.  
  1037. function ragdollJoint(character, part0, part1, attachmentName, className, properties)
  1038. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  1039. if character:FindFirstChild('HumanoidRootPart')then
  1040. character.HumanoidRootPart.CanCollide = false
  1041. end
  1042. for i,v in pairs(character:GetChildren()) do
  1043. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  1044. v.Size = Vector3.new(1,1,1)
  1045. end
  1046. end
  1047. recurse(character, function(_,v)
  1048. if v:IsA("Attachment") and v.Parent.Name ~= "ayybleed" then
  1049. v.Axis = Vector3.new(0, 1, 0)
  1050. v.SecondaryAxis = Vector3.new(0, 0, 1)
  1051. v.Rotation = Vector3.new(0, 0, 0)
  1052. end
  1053. end)
  1054. if part1:FindFirstChildOfClass('Motor6D') then
  1055. part1:FindFirstChildOfClass('Motor6D'):Destroy()
  1056. end
  1057. if attachmentName ~= "NeckAttachment" then
  1058. attachmentName = attachmentName.."RigAttachment"
  1059. end
  1060. local constraint = Instance.new(className.."Constraint")
  1061. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  1062. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  1063. constraint.Name = "RagdollConstraint"..part1.Name
  1064. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  1065. local collidepart = Instance.new('Part',part1)
  1066. collidepart.Size = part1.Size/2
  1067. if string.find(string.lower(part1.Name),"upper") then
  1068. if string.find(string.lower(part1.Name),"leg") then
  1069. collidepart.Size = part1.Size/3
  1070. else
  1071. collidepart.Size = part1.Size/2.5
  1072. end
  1073. end
  1074. collidepart.CanCollide = true
  1075. collidepart.Name = "Collision"
  1076. collidepart.Anchored = false
  1077. collidepart.Transparency = 1
  1078. collidepart.CFrame = part1.CFrame
  1079. collidepart:BreakJoints()
  1080. local attachment0 = Instance.new('Attachment',part1)
  1081. local attachment1 = Instance.new('Attachment',collidepart)
  1082. if attachment0 and attachment1 then
  1083. local constraint = Instance.new("HingeConstraint")
  1084. constraint.Attachment0 = attachment0
  1085. constraint.Attachment1 = attachment1
  1086. constraint.LimitsEnabled = true
  1087. constraint.UpperAngle = 0
  1088. constraint.LowerAngle = 0
  1089. constraint.Parent = character
  1090. end
  1091. if string.find(string.lower(part1.Name),"upper") then
  1092. if string.find(string.lower(part1.Name),"leg") then
  1093. attachment0.Position = Vector3.new(0,0.01,0)
  1094. else
  1095. attachment0.Position = Vector3.new(0,0.25,0)
  1096. end
  1097. else
  1098. attachment0.Position = Vector3.new(0,-0.1,0)
  1099. end
  1100. end
  1101. for _,propertyData in next,properties or {} do
  1102. constraint[propertyData[1]] = propertyData[2]
  1103. end
  1104.  
  1105. constraint.Parent = character
  1106. end
  1107. end
  1108.  
  1109. function R6ragdollJoint(character,limbname,attached,heded)
  1110. pcall(function()
  1111. if limbname == "Right Arm" and character:FindFirstChild("Right Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right ArmRagdollConstraint") == nil then
  1112. local torsoatt = Instance.new('Attachment',character.Torso)
  1113. torsoatt.Name = limbname.."RagdollConstraint"
  1114. torsoatt.Position = Vector3.new(1.45,0.768,-0.009)
  1115. torsoatt.Axis = Vector3.new(1,0,0)
  1116. torsoatt.SecondaryAxis = Vector3.new(0,1,0)
  1117. local limbatt = Instance.new("Attachment",character[limbname])
  1118. limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
  1119. limbatt.Name = limbname.."RagdollConstraint"
  1120. limbatt.Axis = Vector3.new(1,0,0)
  1121. limbatt.SecondaryAxis = Vector3.new(0,1,0)
  1122. local ballc = Instance.new('BallSocketConstraint',character)
  1123. ballc.Name = "RightArmRagdollRig"
  1124. ballc.Attachment0 = torsoatt
  1125. ballc.Attachment1 = limbatt
  1126. local part1 = character[limbname]
  1127. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  1128. local collidepart = Instance.new('Part',part1)
  1129. collidepart.Size = part1.Size/1.5
  1130. collidepart.CanCollide = true
  1131. collidepart.Name = "Collision"
  1132. collidepart.Anchored = false
  1133. collidepart.Transparency = 1
  1134. collidepart.CFrame = part1.CFrame
  1135. collidepart:BreakJoints()
  1136. local attachment0 = Instance.new('Attachment',part1)
  1137. local attachment1 = Instance.new('Attachment',collidepart)
  1138. if attachment0 and attachment1 then
  1139. local constraint = Instance.new("HingeConstraint")
  1140. constraint.Attachment0 = attachment0
  1141. constraint.Attachment1 = attachment1
  1142. constraint.LimitsEnabled = true
  1143. constraint.UpperAngle = 0
  1144. constraint.LowerAngle = 0
  1145. constraint.Parent = character
  1146. end
  1147. end
  1148. if character.Torso:FindFirstChild('Right Shoulder') then
  1149. character.Torso:FindFirstChild('Right Shoulder'):Destroy()
  1150. end
  1151. elseif limbname == "Left Arm" and character:FindFirstChild("Left Arm") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left ArmRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left ArmRagdollConstraint") == nil then
  1152. local torsoatt = Instance.new('Attachment',character.Torso)
  1153. torsoatt.Name = limbname.."RagdollConstraint"
  1154. torsoatt.Position = Vector3.new(-1.45,0.768,-0.009)
  1155. torsoatt.Axis = Vector3.new(1,0,0)
  1156. torsoatt.SecondaryAxis = Vector3.new(0,1,0)
  1157. local limbatt = Instance.new("Attachment",character[limbname])
  1158. limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
  1159. limbatt.Name = limbname.."RagdollConstraint"
  1160. limbatt.Axis = Vector3.new(1,0,0)
  1161. limbatt.SecondaryAxis = Vector3.new(0,1,0)
  1162. local ballc = Instance.new('BallSocketConstraint',character)
  1163. ballc.Name = "LeftArmRagdollRig"
  1164. ballc.Attachment0 = torsoatt
  1165. ballc.Attachment1 = limbatt
  1166. local part1 = character[limbname]
  1167. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  1168. local collidepart = Instance.new('Part',part1)
  1169. collidepart.Size = part1.Size/1.5
  1170. collidepart.CanCollide = true
  1171. collidepart.Name = "Collision"
  1172. collidepart.Anchored = false
  1173. collidepart.Transparency = 1
  1174. collidepart.CFrame = part1.CFrame
  1175. collidepart:BreakJoints()
  1176. local attachment0 = Instance.new('Attachment',part1)
  1177. local attachment1 = Instance.new('Attachment',collidepart)
  1178. if attachment0 and attachment1 then
  1179. local constraint = Instance.new("HingeConstraint")
  1180. constraint.Attachment0 = attachment0
  1181. constraint.Attachment1 = attachment1
  1182. constraint.LimitsEnabled = true
  1183. constraint.UpperAngle = 0
  1184. constraint.LowerAngle = 0
  1185. constraint.Parent = character
  1186. end
  1187. end
  1188. if character.Torso:FindFirstChild('Left Shoulder') then
  1189. character.Torso:FindFirstChild('Left Shoulder'):Destroy()
  1190. end
  1191. elseif limbname == "Right Leg" and character:FindFirstChild("Right Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Right LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Right LegRagdollConstraint") == nil then
  1192. stun(character)
  1193. local torsoatt = Instance.new('Attachment',character.Torso)
  1194. torsoatt.Name = limbname.."RagdollConstraint"
  1195. torsoatt.Position = Vector3.new(0.45, -1.242, -0.009)
  1196. torsoatt.Axis = Vector3.new(1,0,0)
  1197. torsoatt.SecondaryAxis = Vector3.new(0,1,0)
  1198. local limbatt = Instance.new("Attachment",character[limbname])
  1199. limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
  1200. limbatt.Name = limbname.."RagdollConstraint"
  1201. limbatt.Axis = Vector3.new(1,0,0)
  1202. limbatt.SecondaryAxis = Vector3.new(0,1,0)
  1203. local ballc = Instance.new('BallSocketConstraint',character)
  1204. ballc.Name = "RightLegRagdollRig"
  1205. ballc.Attachment0 = torsoatt
  1206. ballc.Attachment1 = limbatt
  1207. local part1 = character[limbname]
  1208. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  1209. local collidepart = Instance.new('Part',part1)
  1210. collidepart.Size = part1.Size/1.5
  1211. collidepart.CanCollide = true
  1212. collidepart.Name = "Collision"
  1213. collidepart.Anchored = false
  1214. collidepart.Transparency = 1
  1215. collidepart.CFrame = part1.CFrame
  1216. collidepart:BreakJoints()
  1217. local attachment0 = Instance.new('Attachment',part1)
  1218. local attachment1 = Instance.new('Attachment',collidepart)
  1219. if attachment0 and attachment1 then
  1220. local constraint = Instance.new("HingeConstraint")
  1221. constraint.Attachment0 = attachment0
  1222. constraint.Attachment1 = attachment1
  1223. constraint.LimitsEnabled = true
  1224. constraint.UpperAngle = 0
  1225. constraint.LowerAngle = 0
  1226. constraint.Parent = character
  1227. end
  1228. end
  1229. if character.Torso:FindFirstChild('Right Hip') then
  1230. character.Torso:FindFirstChild('Right Hip'):Destroy()
  1231. end
  1232. elseif limbname == "Left Leg" and character:FindFirstChild("Left Leg") and character:FindFirstChild("Torso") and character.Torso:FindFirstChild("Left LegRagdollConstraint") == nil and character[limbname]:FindFirstChild("Left LegRagdollConstraint") == nil then
  1233. stun(character)
  1234. local torsoatt = Instance.new('Attachment',character.Torso)
  1235. torsoatt.Name = limbname.."RagdollConstraint"
  1236. torsoatt.Position = Vector3.new(-0.45, -1.242, -0.009)
  1237. torsoatt.Axis = Vector3.new(1,0,0)
  1238. torsoatt.SecondaryAxis = Vector3.new(0,1,0)
  1239. local limbatt = Instance.new("Attachment",character[limbname])
  1240. limbatt.Position = Vector3.new(-0.086, 0.755, -0.007)
  1241. limbatt.Name = limbname.."RagdollConstraint"
  1242. limbatt.Axis = Vector3.new(1,0,0)
  1243. limbatt.SecondaryAxis = Vector3.new(0,1,0)
  1244. local ballc = Instance.new('BallSocketConstraint',character)
  1245. ballc.Name = "LeftLegRagdollRig"
  1246. ballc.Attachment0 = torsoatt
  1247. ballc.Attachment1 = limbatt
  1248. local part1 = character[limbname]
  1249. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  1250. local collidepart = Instance.new('Part',part1)
  1251. collidepart.Size = part1.Size/1.5
  1252. collidepart.CanCollide = true
  1253. collidepart.Name = "Collision"
  1254. collidepart.Anchored = false
  1255. collidepart.Transparency = 1
  1256. collidepart.CFrame = part1.CFrame
  1257. collidepart:BreakJoints()
  1258. local attachment0 = Instance.new('Attachment',part1)
  1259. local attachment1 = Instance.new('Attachment',collidepart)
  1260. if attachment0 and attachment1 then
  1261. local constraint = Instance.new("HingeConstraint")
  1262. constraint.Attachment0 = attachment0
  1263. constraint.Attachment1 = attachment1
  1264. constraint.LimitsEnabled = true
  1265. constraint.UpperAngle = 0
  1266. constraint.LowerAngle = 0
  1267. constraint.Parent = character
  1268. end
  1269. end
  1270. if character.Torso:FindFirstChild('Left Hip') then
  1271. character.Torso:FindFirstChild('Left Hip'):Destroy()
  1272. end
  1273. elseif limbname == "Head" or limbname == "Torso" and character:FindFirstChild("Head") and character:FindFirstChild("Torso") and character.Head:FindFirstChild("Neck") == nil then
  1274. if character:FindFirstChildOfClass('Humanoid') then
  1275. character:FindFirstChildOfClass('Humanoid').Health = 0
  1276. end
  1277. while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end
  1278. if character:FindFirstChild('HumanoidRootPart') then
  1279. character.HumanoidRootPart:Destroy()
  1280. end
  1281. game:GetService('Debris'):AddItem(character,10)
  1282. for _,child in next,character:GetChildren() do
  1283. if child:IsA("Accoutrement") then
  1284. for _,part in next,child:GetChildren() do
  1285. if part:IsA("BasePart") then
  1286. for _,c in pairs(part:GetChildren()) do
  1287. if c:IsA('Weld') then c:Destroy() end
  1288. end
  1289. local attachment1 = part:FindFirstChildOfClass("Attachment")
  1290. local attachment0 = getAttachment0(character,attachment1.Name)
  1291. if attachment0 and attachment1 then
  1292. local constraint = Instance.new("HingeConstraint")
  1293. constraint.Attachment0 = attachment0
  1294. constraint.Attachment1 = attachment1
  1295. constraint.LimitsEnabled = true
  1296. constraint.UpperAngle = 0
  1297. constraint.LowerAngle = 0
  1298. constraint.Parent = character
  1299. end
  1300. end
  1301. end
  1302. end
  1303. end
  1304. for i,v in pairs(character:GetChildren()) do
  1305. if v:IsA('MeshPart') or v:IsA('BasePart') then
  1306. for _,c in pairs(v:GetChildren()) do
  1307. if c.Name == "Collision" then c:Destroy() end
  1308. end
  1309. end
  1310. end
  1311. if character.Torso:FindFirstChild('Neck') then
  1312. character.Torso.Neck:Destroy()
  1313. end
  1314. if character:FindFirstChild('Torso') then
  1315. local collidepart = Instance.new('Part',character.Torso)
  1316. collidepart.Size = character.Torso.Size/1.5
  1317. collidepart.CanCollide = true
  1318. collidepart.Name = "Collision"
  1319. collidepart.Anchored = false
  1320. collidepart.Transparency = 1
  1321. collidepart.CFrame = character.Torso.CFrame
  1322. collidepart:BreakJoints()
  1323. local attachment0 = Instance.new('Attachment',character.Torso)
  1324. local attachment1 = Instance.new('Attachment',collidepart)
  1325. if attachment0 and attachment1 then
  1326. local constraint = Instance.new("HingeConstraint")
  1327. constraint.Attachment0 = attachment0
  1328. constraint.Attachment1 = attachment1
  1329. constraint.LimitsEnabled = true
  1330. constraint.UpperAngle = 0
  1331. constraint.LowerAngle = 0
  1332. constraint.Parent = character
  1333. end
  1334. end
  1335. if character:FindFirstChild('Torso') and character:FindFirstChild('Head') then
  1336. if character.Torso:FindFirstChild('NeckAttachment') == nil then
  1337. local neck = Instance.new('Attachment',character.Torso)
  1338. neck.Name = "NeckAttachment"
  1339. neck.Position = Vector3.new(0, 1, 0)
  1340. end
  1341. ragdollJoint(character,character.Torso, character.Head, "NeckAttachment", "Hinge", {
  1342. {"LimitsEnabled",true};
  1343. {"UpperAngle",50};
  1344. {"LowerAngle",-50};
  1345. })
  1346. end
  1347. if attached ~= false then
  1348. ragdollpart(character, "Right Leg")
  1349. ragdollpart(character, "Left Leg")
  1350. else
  1351. pcall(function()
  1352. local ayybleed = Instance.new('Part',character)
  1353. ayybleed.Size = Vector3.new(character.Torso.Size.X,0.1,character.Torso.Size.Z)
  1354. ayybleed.Transparency = 1
  1355. ayybleed.CanCollide = false
  1356. ayybleed.CFrame = character.Torso.CFrame
  1357. ayybleed:BreakJoints()
  1358. local attachment1 = Instance.new('Attachment',ayybleed)
  1359. attachment1.Position = Vector3.new(0,-character.Torso.Size.Y/2,0)
  1360. attachment1.Orientation = Vector3.new(0, 0, -180)
  1361. local attachment0 = Instance.new('Attachment',character.Torso)
  1362. if attachment0 and attachment1 then
  1363. local constraint = Instance.new("HingeConstraint")
  1364. constraint.Attachment0 = attachment0
  1365. constraint.Attachment1 = attachment1
  1366. constraint.LimitsEnabled = true
  1367. constraint.UpperAngle = 0
  1368. constraint.LowerAngle = 0
  1369. constraint.Parent = character
  1370. end
  1371. local bleedBLEED= coroutine.wrap(function()
  1372. bleed(ayybleed)
  1373. end)
  1374. bleedBLEED()
  1375. end)
  1376. end
  1377. ragdollpart(character, "Right Arm")
  1378. ragdollpart(character, "Left Arm")
  1379. end
  1380. end)
  1381. end
  1382.  
  1383. function getAttachment0(character,attachmentName)
  1384. for _,child in next,character:GetChildren() do
  1385. local attachment = child:FindFirstChild(attachmentName)
  1386. if attachment then
  1387. return attachment
  1388. end
  1389. end
  1390. end
  1391.  
  1392. function ragdollpart(character,partname,attached,heded)
  1393. if heded ~= false then
  1394. local neck = Instance.new('Attachment',character.Head)
  1395. neck.Name = "NeckAttachment"
  1396. neck.Position = Vector3.new(0,-0.5,0)
  1397. else
  1398. local force = Instance.new('BodyForce',character.Head)
  1399. force.Force = Vector3.new(0,500,0)
  1400. game:GetService('Debris'):AddItem(force,0.25)
  1401. pcall(function()
  1402. local asdf = Instance.new('Attachment',character.Head)
  1403. asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0)
  1404. local last = asdf
  1405. for i=1,14 do
  1406. local bONE = Instance.new('Part',character)
  1407. bONE.BrickColor = BrickColor.new('Institutional white')
  1408. bONE.Size = Vector3.new(0.1,0.1,0.1)
  1409. bONE.CFrame = character.Head.CFrame+(character.Head.CFrame.upVector*-(i/10))
  1410. local lole = Instance.new('Attachment',bONE)
  1411. local hangurself = Instance.new('RopeConstraint',bONE)
  1412. hangurself.Attachment0 = lole
  1413. hangurself.Attachment1 = last
  1414. hangurself.Visible = true
  1415. hangurself.Thickness = 0.05
  1416. hangurself.Color = BrickColor.new('Bright red')
  1417. hangurself.Length = 0.2
  1418. last = lole
  1419. end
  1420. local bleedee = Instance.new('Part',character.Head)
  1421. bleedee.Size = Vector3.new(0.75,0.25,0.75)
  1422. bleedee.CanCollide = false
  1423. bleedee.Color = Frame_2.BackgroundColor3
  1424. bleedee.CFrame = character.Head.CFrame
  1425. local mehs = Instance.new('CylinderMesh',bleedee)
  1426. bleedee:BreakJoints()
  1427. local attachment1 = Instance.new('Attachment',bleedee)
  1428. attachment1.Position = Vector3.new(0,character.Head.Size.Y/2,0)
  1429. attachment1.Orientation = Vector3.new(0,0,180)
  1430. local attachment0 = Instance.new('Attachment',character.Head)
  1431. if attachment0 and attachment1 then
  1432. local constraint = Instance.new("HingeConstraint")
  1433. constraint.Attachment0 = attachment0
  1434. constraint.Attachment1 = attachment1
  1435. constraint.LimitsEnabled = true
  1436. constraint.UpperAngle = 0
  1437. constraint.LowerAngle = 0
  1438. constraint.Parent = character
  1439. end
  1440. spawn(function()
  1441. bleed(bleedee)
  1442. end)
  1443. end)
  1444. local thing = "Torso"
  1445. if character:FindFirstChild(thing) == nil then
  1446. thing = "UpperTorso"
  1447. end
  1448. pcall(function()
  1449. local bleedee = Instance.new('Part',character[thing])
  1450. bleedee.Size = Vector3.new(0.75,0,0.75)
  1451. bleedee.CanCollide = false
  1452. bleedee.Color = Frame_2.BackgroundColor3
  1453. bleedee.CFrame = character[thing].CFrame
  1454. local mehs = Instance.new('CylinderMesh',bleedee)
  1455. bleedee:BreakJoints()
  1456. local attachment1 = Instance.new('Attachment',bleedee)
  1457. attachment1.Position = Vector3.new(0,-character[thing].Size.Y/2,0)
  1458. attachment1.Orientation = Vector3.new(0,0,180)
  1459. local attachment0 = Instance.new('Attachment',character[thing])
  1460. if attachment0 and attachment1 then
  1461. local constraint = Instance.new("HingeConstraint")
  1462. constraint.Attachment0 = attachment0
  1463. constraint.Attachment1 = attachment1
  1464. constraint.LimitsEnabled = true
  1465. constraint.UpperAngle = 0
  1466. constraint.LowerAngle = 0
  1467. constraint.Parent = character
  1468. end
  1469. spawn(function()
  1470. bleed(bleedee)
  1471. end)
  1472. end)
  1473. end
  1474. pcall(function()
  1475. if workspace.PGSPhysicsSolverEnabled == false then
  1476. workspace.PGSPhysicsSolverEnabled = true
  1477. end
  1478. end)
  1479. if partname == "HumanoidRootPart" then
  1480. if character:FindFirstChild('Torso') then
  1481. partname = "Torso"
  1482. else
  1483. partname = "UpperTorso"
  1484. end
  1485. end
  1486. if attached == false then
  1487. if character:FindFirstChild('UpperTorso') then
  1488. pcall(function()
  1489. character.UpperTorso.WaistRigAttachment:Destroy()
  1490. end)
  1491. pcall(function()
  1492. local ayybleed = Instance.new('Part',character)
  1493. ayybleed.Size = Vector3.new(character.UpperTorso.Size.X,0,character.UpperTorso.Size.Z)
  1494. ayybleed.Transparency = 1
  1495. ayybleed.CanCollide = false
  1496. ayybleed.CFrame = character.UpperTorso.CFrame
  1497. ayybleed:BreakJoints()
  1498. ayybleed.Name = "ayybleed"
  1499. local attachment1 = Instance.new('Attachment',ayybleed)
  1500. attachment1.Position = Vector3.new(0,-character.UpperTorso.Size.Y/2,0)
  1501. attachment1.Orientation = Vector3.new(0,0,180)
  1502. local attachment0 = Instance.new('Attachment',character.UpperTorso)
  1503. if attachment0 and attachment1 then
  1504. local constraint = Instance.new("HingeConstraint")
  1505. constraint.Attachment0 = attachment0
  1506. constraint.Attachment1 = attachment1
  1507. constraint.LimitsEnabled = true
  1508. constraint.UpperAngle = 0
  1509. constraint.LowerAngle = 0
  1510. constraint.Parent = character
  1511. end
  1512. local bleedBLEED= coroutine.wrap(function()
  1513. bleed(ayybleed)
  1514. end)
  1515. bleedBLEED()
  1516. end)
  1517. pcall(function()
  1518. local ayybleed = Instance.new('Part',character)
  1519. ayybleed.Size = Vector3.new(character.LowerTorso.Size.X-0.1,0.1,character.LowerTorso.Size.Z-0.1)
  1520. ayybleed.Transparency = 1
  1521. ayybleed.CanCollide = false
  1522. ayybleed.CFrame = character.LowerTorso.CFrame
  1523. ayybleed:BreakJoints()
  1524. ayybleed.Name = "ayybleed"
  1525. local attachment1 = Instance.new('Attachment',ayybleed)
  1526. attachment1.Position = Vector3.new(0,-character.LowerTorso.Size.Y/2,0)
  1527. attachment1.Orientation = Vector3.new(0,0,0)
  1528. local attachment0 = Instance.new('Attachment',character.LowerTorso)
  1529. if attachment0 and attachment1 then
  1530. local constraint = Instance.new("HingeConstraint")
  1531. constraint.Attachment0 = attachment0
  1532. constraint.Attachment1 = attachment1
  1533. constraint.LimitsEnabled = true
  1534. constraint.UpperAngle = 0
  1535. constraint.LowerAngle = 0
  1536. constraint.Parent = character
  1537. end
  1538. local bleedBLEED= coroutine.wrap(function()
  1539. bleed(ayybleed)
  1540. end)
  1541. bleedBLEED()
  1542. end)
  1543. end
  1544. pcall(function()
  1545. local thang = "Torso"
  1546. if character:FindFirstChild('UpperTorso') then
  1547. thang = "UpperTorso"
  1548. end
  1549. local ayybleed = Instance.new('Part',character)
  1550. ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
  1551. ayybleed.Color = Frame_2.BackgroundColor3
  1552. ayybleed.Material = Enum.Material.SmoothPlastic
  1553. ayybleed.Name = "ayybleed"
  1554. ayybleed.CanCollide = false
  1555. ayybleed.Transparency = 0
  1556. ayybleed.CFrame = character[thang].CFrame
  1557. ayybleed:BreakJoints()
  1558. local attachment1 = Instance.new('Attachment',ayybleed)
  1559. attachment1.Position = Vector3.new(0,(character[thang].Size.Y/2)-0.045,0)
  1560. attachment1.Orientation = Vector3.new(0,0,0)
  1561. local attachment0 = Instance.new('Attachment',character[thang])
  1562. if attachment0 and attachment1 then
  1563. local constraint = Instance.new("HingeConstraint")
  1564. constraint.Attachment0 = attachment0
  1565. constraint.Attachment1 = attachment1
  1566. constraint.LimitsEnabled = true
  1567. constraint.UpperAngle = 0
  1568. constraint.LowerAngle = 0
  1569. constraint.Parent = character
  1570. end
  1571. end)
  1572. pcall(function()
  1573. local ree = character.LowerTorso
  1574. local thang = "LowerTorso"
  1575. local ayybleed = Instance.new('Part',character)
  1576. ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
  1577. ayybleed.Color = Frame_2.BackgroundColor3
  1578. ayybleed.Material = Enum.Material.SmoothPlastic
  1579. ayybleed.Name = "ayybleed"
  1580. ayybleed.CanCollide = false
  1581. ayybleed.Transparency = 0
  1582. ayybleed.CFrame = character[thang].CFrame
  1583. ayybleed:BreakJoints()
  1584. local attachment1 = Instance.new('Attachment',ayybleed)
  1585. attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
  1586. attachment1.Orientation = Vector3.new(0,0,0)
  1587. local attachment0 = Instance.new('Attachment',character[thang])
  1588. if attachment0 and attachment1 then
  1589. local constraint = Instance.new("HingeConstraint")
  1590. constraint.Attachment0 = attachment0
  1591. constraint.Attachment1 = attachment1
  1592. constraint.LimitsEnabled = true
  1593. constraint.UpperAngle = 0
  1594. constraint.LowerAngle = 0
  1595. constraint.Parent = character
  1596. end
  1597. end)
  1598. pcall(function()
  1599. local ree = character["Right Leg"]
  1600. local thang = "Right Leg"
  1601. local ayybleed = Instance.new('Part',character)
  1602. ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
  1603. ayybleed.Color = Frame_2.BackgroundColor3
  1604. ayybleed.Material = Enum.Material.SmoothPlastic
  1605. ayybleed.Name = "ayybleed"
  1606. ayybleed.CanCollide = false
  1607. ayybleed.Transparency = 0
  1608. ayybleed.CFrame = character[thang].CFrame
  1609. ayybleed:BreakJoints()
  1610. local attachment1 = Instance.new('Attachment',ayybleed)
  1611. attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
  1612. attachment1.Orientation = Vector3.new(0,0,0)
  1613. local attachment0 = Instance.new('Attachment',character[thang])
  1614. if attachment0 and attachment1 then
  1615. local constraint = Instance.new("HingeConstraint")
  1616. constraint.Attachment0 = attachment0
  1617. constraint.Attachment1 = attachment1
  1618. constraint.LimitsEnabled = true
  1619. constraint.UpperAngle = 0
  1620. constraint.LowerAngle = 0
  1621. constraint.Parent = character
  1622. end
  1623. end)
  1624. pcall(function()
  1625. local ree = character["Left Leg"]
  1626. local thang = "Left Leg"
  1627. local ayybleed = Instance.new('Part',character)
  1628. ayybleed.Size = Vector3.new(character[thang].Size.X-0.1,0.1,character[thang].Size.Z-0.1)
  1629. ayybleed.Color = Frame_2.BackgroundColor3
  1630. ayybleed.Material = Enum.Material.SmoothPlastic
  1631. ayybleed.Name = "ayybleed"
  1632. ayybleed.CanCollide = false
  1633. ayybleed.Transparency = 0
  1634. ayybleed.CFrame = character[thang].CFrame
  1635. ayybleed:BreakJoints()
  1636. local attachment1 = Instance.new('Attachment',ayybleed)
  1637. attachment1.Position = Vector3.new(0,(-character[thang].Size.Y/2)+0.045,0)
  1638. attachment1.Orientation = Vector3.new(0,0,0)
  1639. local attachment0 = Instance.new('Attachment',character[thang])
  1640. if attachment0 and attachment1 then
  1641. local constraint = Instance.new("HingeConstraint")
  1642. constraint.Attachment0 = attachment0
  1643. constraint.Attachment1 = attachment1
  1644. constraint.LimitsEnabled = true
  1645. constraint.UpperAngle = 0
  1646. constraint.LowerAngle = 0
  1647. constraint.Parent = character
  1648. end
  1649. end)
  1650. partname="Head"
  1651. end
  1652. if partname == "RightHand" or partname == "RightLowerArm" or partname == "RightUpperArm" then
  1653. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  1654. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  1655. end
  1656. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  1657. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  1658. end
  1659. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  1660. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  1661. end
  1662. elseif partname == "LeftHand" or partname == "LeftLowerArm" or partname == "LeftUpperArm" then
  1663. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  1664. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  1665. end
  1666. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  1667. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  1668. end
  1669. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  1670. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  1671. end
  1672. elseif partname == "RightFoot" or partname == "RightUpperLeg" or partname == "RightLowerLeg" then
  1673. stun(character)
  1674. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  1675. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  1676. end
  1677. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  1678. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  1679. end
  1680. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  1681. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  1682. end
  1683. elseif partname == "LeftFoot" or partname == "LeftUpperLeg" or partname == "LeftLowerLeg" then
  1684. stun(character)
  1685. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  1686. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  1687. end
  1688. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  1689. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  1690. end
  1691. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  1692. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  1693. end
  1694. elseif partname == "Head" or partname == "UpperTorso" or partname == "LowerTorso" then
  1695. if character:FindFirstChildOfClass('Humanoid') and character:FindFirstChildOfClass('Humanoid').RigType == Enum.HumanoidRigType.R15 then
  1696. if character:FindFirstChildOfClass('Humanoid') then
  1697. character:FindFirstChildOfClass('Humanoid').Health = 0
  1698. end
  1699. if character:FindFirstChild('HumanoidRootPart') then
  1700. character.HumanoidRootPart:Destroy()
  1701. end
  1702. while character:FindFirstChildOfClass('Humanoid').Health > 0 do wait() end
  1703. game:GetService('Debris'):AddItem(character,10)
  1704. for _,child in next,character:GetChildren() do
  1705. if child:IsA("Accoutrement") then
  1706. for _,part in next,child:GetChildren() do
  1707. if part:IsA("BasePart") then
  1708. for _,c in pairs(part:GetChildren()) do
  1709. if c:IsA('Weld') then c:Destroy() end
  1710. end
  1711. local attachment1 = part:FindFirstChildOfClass("Attachment")
  1712. local attachment0 = getAttachment0(character,attachment1.Name)
  1713. if attachment0 and attachment1 then
  1714. local constraint = Instance.new("HingeConstraint")
  1715. constraint.Attachment0 = attachment0
  1716. constraint.Attachment1 = attachment1
  1717. constraint.LimitsEnabled = true
  1718. constraint.UpperAngle = 0
  1719. constraint.LowerAngle = 0
  1720. constraint.Parent = character
  1721. end
  1722. end
  1723. end
  1724. end
  1725. end
  1726. for i,v in pairs(character:GetChildren()) do
  1727. if v:IsA('MeshPart') or v:IsA('BasePart') then
  1728. for _,c in pairs(v:GetChildren()) do
  1729. if c.Name == "Collision" then c:Destroy() end
  1730. end
  1731. end
  1732. end
  1733. if heded == false then
  1734. pcall(function()
  1735. local asdf = Instance.new('Attachment',character.Head)
  1736. asdf.Position = Vector3.new(0,-character.Head.Size.Y/2,0)
  1737. local last = asdf
  1738. character.Head.Neck:Destroy()
  1739. character.Head.NeckRigAttachment:Destroy()
  1740. character.UpperTorso:FindFirstChild('NeckAttachment'):Destroy()
  1741. end)
  1742. end
  1743. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  1744. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  1745. {"LimitsEnabled",true};
  1746. {"UpperAngle",5};
  1747. {"Radius",5};
  1748. })
  1749. end
  1750. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  1751. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  1752. {"LimitsEnabled",true};
  1753. {"UpperAngle",50};
  1754. {"LowerAngle",-50};
  1755. })
  1756. end
  1757.  
  1758. local handProperties = {
  1759. {"LimitsEnabled", true};
  1760. {"UpperAngle",0};
  1761. {"LowerAngle",0};
  1762. }
  1763. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  1764. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  1765. end
  1766. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  1767. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  1768. end
  1769.  
  1770. local shinProperties = {
  1771. {"LimitsEnabled", true};
  1772. {"UpperAngle", 0};
  1773. {"LowerAngle", -75};
  1774. }
  1775. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  1776. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  1777. end
  1778. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  1779. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  1780. end
  1781.  
  1782. local footProperties = {
  1783. {"LimitsEnabled", true};
  1784. {"UpperAngle", 15};
  1785. {"LowerAngle", -45};
  1786. }
  1787. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  1788. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  1789. end
  1790. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  1791. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  1792. end
  1793. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  1794. ragdollJoint(character,character.UpperTorso, character.LeftUpperArm, "LeftShoulder", "BallSocket")
  1795. end
  1796. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftUpperArm') then
  1797. ragdollJoint(character,character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  1798. end
  1799. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  1800. ragdollJoint(character,character.UpperTorso, character.RightUpperArm, "RightShoulder", "BallSocket")
  1801. end
  1802. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  1803. ragdollJoint(character,character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  1804. end
  1805. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  1806. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  1807. end
  1808. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  1809. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  1810. end
  1811. if character:FindFirstChild('HumanoidRootPart') then
  1812. character.HumanoidRootPart:Destroy()
  1813. end
  1814. else
  1815. R6ragdollJoint(character,partname,attached,heded)
  1816. end
  1817. else
  1818. R6ragdollJoint(character,partname,attached,heded)
  1819. end
  1820. end
  1821.  
  1822. function grow(weld,part,endsize,endpos,amntime)
  1823. local start = weld.C1
  1824. local parent = weld.Parent
  1825. local startsize = part.Size
  1826. local particl = Instance.new("ParticleEmitter")
  1827. particl.LightEmission = 3
  1828. particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.1, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
  1829. particl.LightInfluence = 0.75
  1830. particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  1831. particl.Lifetime = NumberRange.new(0.1, 1)
  1832. particl.Rate = 50
  1833. particl.RotSpeed = NumberRange.new(300, 300)
  1834. particl.Speed = NumberRange.new(0, 1)
  1835. particl.SpreadAngle = Vector2.new(90, 90)
  1836. particl.Parent = part
  1837. for i=1,amntime*100 do
  1838. weld.C1 = start:lerp(endpos,i/(amntime*100))
  1839. part.Size = startsize:lerp(endsize,i/(amntime*100))
  1840. weld.Parent = parent
  1841. wait(0.01)
  1842. end
  1843. particl.Enabled = false
  1844. end
  1845. function lerp(weld,startpos,endpos,amntime,longatend)
  1846. local waited = 0
  1847. for i=1,amntime*100 do
  1848. if longatend == true then
  1849. startpos = weld.C0
  1850. end
  1851. weld.C0 = startpos:lerp(endpos,i/(amntime*100))
  1852. wait(0.01)
  1853. waited=waited+0.01
  1854. end
  1855. end
  1856.  
  1857. function spawned()
  1858. local usable = true
  1859. local working = false
  1860. local mode = "kill"
  1861. local equipped = false
  1862. local char = player.Character
  1863. local blademode = "handle"
  1864. local swinging = false
  1865. local gettingeem = false
  1866. local MOAN = false
  1867. local sounding = false
  1868. local SLESH = false
  1869. local goteem = nil
  1870. local grabbing = false
  1871. local grabbed = nil
  1872. local grabweld = nil
  1873. local aidsificating = nil
  1874. player.CharacterAdded:connect(function()
  1875. if usable then
  1876. usable = false
  1877. end
  1878. end)
  1879. if char == nil then return end
  1880. while char:FindFirstChildOfClass('Humanoid') == nil or char:FindFirstChild('Head') == nil do wait() end
  1881. local badass = Instance.new('Sound',char.Head)
  1882. badass.Name = 'Badass'
  1883. badass.EmitterSize = player.CameraMaxZoomDistance+1
  1884. badass.MaxDistance = player.CameraMaxZoomDistance+1
  1885. badass.Volume = 10
  1886. badass.Looped=true
  1887. badass.SoundId = 'rbxassetid://428902535'
  1888. local handle = Instance.new("Part", char)
  1889. handle.BrickColor = BrickColor.new("Really black")
  1890. handle.Material = "Metal"
  1891. handle.CanCollide = false
  1892. handle.Anchored = false
  1893. handle.Shape = "Cylinder"
  1894. handle.Size = Vector3.new(1.1, 0.3, 0.3)
  1895. handle.BackSurface = "SmoothNoOutlines"
  1896. handle.BottomSurface = "SmoothNoOutlines"
  1897. handle.FrontSurface = "SmoothNoOutlines"
  1898. handle.LeftSurface = "SmoothNoOutlines"
  1899. handle.RightSurface = "SmoothNoOutlines"
  1900. handle.TopSurface = "SmoothNoOutlines"
  1901. handle.Name = "handle"
  1902.  
  1903. local hweld = Instance.new("Weld", char.Torso)
  1904. hweld.Part0 = char.Torso
  1905. hweld.Part1 = handle
  1906. hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
  1907.  
  1908. local rdd = false
  1909. function oogabooga()
  1910. if rdd == false then
  1911. rdd = true
  1912. pcall(function()
  1913. ragdollpart(char,"Right Arm")
  1914. ragdollpart(char,"Right Leg")
  1915. ragdollpart(char,"Left Arm")
  1916. ragdollpart(char,"Left Leg")
  1917. end)
  1918. pcall(function()
  1919. ragdollpart(char,"RightUpperArm")
  1920. ragdollpart(char,"RightUpperLeg")
  1921. ragdollpart(char,"LeftUpperArm")
  1922. ragdollpart(char,"LeftUpperLeg")
  1923. end)
  1924. unstun(char)
  1925. for i,v in pairs(char:GetChildren()) do
  1926. v.ChildAdded:connect(function(child)
  1927. if rdd == true then
  1928. if child.Name ~= "Neck" and child.Name ~= "RootJoint" and child.Name ~= "Root" and (child:IsA('Motor6D') or child:IsA('Weld')) then
  1929. if child ~= grabweld then
  1930. spawn(function()
  1931. wait()
  1932. child:Destroy()
  1933. end)
  1934. end
  1935. end
  1936. end
  1937. end)
  1938. if string.find(string.lower(v.Name),'leg') then
  1939. if v:FindFirstChild('Collision') then
  1940. v:FindFirstChild('Collision'):Destroy()
  1941. end
  1942. end
  1943. end
  1944. else
  1945. rdd = false
  1946. for i,v in pairs(char:GetChildren()) do
  1947. if v:IsA('HingeConstraint') or v:IsA('BallSocketConstraint') then
  1948. v:Destroy()
  1949. elseif v:IsA('BasePart') then
  1950. if v:FindFirstChild('Collision') then
  1951. v.Collision:Destroy()
  1952. end
  1953. for a,c in pairs(v:GetChildren()) do
  1954. if string.find(string.lower(c.Name),"ragdoll") then
  1955. c:Destroy()
  1956. end
  1957. end
  1958. end
  1959. end
  1960. pcall(function()
  1961. local ra = rightclone:Clone()
  1962. ra.Parent = char.Torso
  1963. ra.Part0 = char.Torso
  1964. ra.Part1 = char["Right Arm"]
  1965. end)
  1966. pcall(function()
  1967. local la = leftclone:Clone()
  1968. la.Parent = char.Torso
  1969. la.Part0 = char.Torso
  1970. la.Part1 = char["Left Arm"]
  1971. end)
  1972. pcall(function()
  1973. local ll = leftlegclone:Clone()
  1974. ll.Parent = char.Torso
  1975. ll.Part0 = char.Torso
  1976. ll.Part1 = char["Left Leg"]
  1977. end)
  1978. pcall(function()
  1979. local rl = rightlegclone:Clone()
  1980. rl.Parent = char.Torso
  1981. rl.Part0 = char.Torso
  1982. rl.Part1 = char["Right Leg"]
  1983. end)
  1984. end
  1985. end
  1986. function getrid()
  1987. if grabbed then
  1988. release()
  1989. end
  1990. blademode = "handle"
  1991. for _,ree in pairs(handle:GetChildren()) do
  1992. if ree:IsA('BasePart') then
  1993. local part = Instance.new('Part',workspace)
  1994. part.CFrame = ree.CFrame
  1995. part.Anchored = true
  1996. part.CanCollide = false
  1997. part.Size = ree.Size
  1998. part.Transparency = 1
  1999. ree:Destroy()
  2000. local pe2 = Instance.new("ParticleEmitter")
  2001. pe2.Acceleration = Vector3.new(0, 1, 0)
  2002. pe2.Lifetime = NumberRange.new(0.1, 0.2)
  2003. pe2.Speed = NumberRange.new(0.5)
  2004. pe2.Rate = 20000
  2005. pe2.RotSpeed = NumberRange.new(-30, 30)
  2006. pe2.Rotation = NumberRange.new(0, 360)
  2007. pe2.Size = NumberSequence.new({
  2008. NumberSequenceKeypoint.new(0, part.Size.X*2, 0),
  2009. NumberSequenceKeypoint.new(1, part.Size.X*2, 0),
  2010. })
  2011. pe2.Texture = "rbxassetid://244221440"
  2012. pe2.Transparency = NumberSequence.new({
  2013. NumberSequenceKeypoint.new(0, 0.9, 0),
  2014. NumberSequenceKeypoint.new(1, 0.9, 0)
  2015. })
  2016. pe2.ZOffset = 5
  2017. pe2.VelocitySpread = 360
  2018. pe2.Parent = part
  2019. pe2.Enabled = true
  2020. local coru=coroutine.wrap(function()
  2021. wait(0.2)
  2022. pe2.Enabled = false
  2023. game:GetService('Debris'):AddItem(part,0.5)
  2024. end)
  2025. coru()
  2026. else
  2027. ree:Remove()
  2028. end
  2029. end
  2030. end
  2031.  
  2032. function equip()
  2033. equipped = true
  2034. working = true
  2035. if char.Torso:FindFirstChild("Right Shoulder") then
  2036. char.Torso:FindFirstChild("Right Shoulder"):Destroy()
  2037. end
  2038. local weld = Instance.new('Weld', char.Torso)
  2039. weld.Name = "Lerping"
  2040. weld.Part0 = char["Right Arm"]
  2041. weld.Part1 = char.Torso
  2042. weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
  2043.  
  2044. lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true)
  2045.  
  2046. wait(0.1)
  2047.  
  2048. hweld.Part0 = char["Right Arm"]
  2049. hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0)
  2050.  
  2051. lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  2052.  
  2053. weld:Destroy()
  2054. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  2055. local clone = rightclone:Clone()
  2056. clone.Part0 = char.Torso
  2057. clone.Part1 = char["Right Arm"]
  2058. clone.Parent = char.Torso
  2059. end
  2060. working = false
  2061. end
  2062.  
  2063. function unequip()
  2064. getrid(handle)
  2065. equipped = false
  2066. working = true
  2067.  
  2068. if char.Torso:FindFirstChild("Right Shoulder") then
  2069. char.Torso:FindFirstChild("Right Shoulder"):Destroy()
  2070. end
  2071.  
  2072. local weld = Instance.new('Weld', char.Torso)
  2073. weld.Name = "Lerping"
  2074. weld.Part0 = char["Right Arm"]
  2075. weld.Part1 = char.Torso
  2076. weld.C0 = CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0)
  2077.  
  2078.  
  2079. lerp(weld,weld.C0,CFrame.new(-1.3, -0.5, 0) * CFrame.Angles(0, 0, math.rad(15)),0.12,true)
  2080.  
  2081. hweld.Part0 = char["Torso"]
  2082. hweld.C0 = CFrame.new(1, -0.8, 0) * CFrame.Angles(0, math.rad(90), 0)
  2083. lerp(weld,weld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08,true)
  2084. weld:Destroy()
  2085. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  2086. local clone = rightclone:Clone()
  2087. clone.Part0 = char.Torso
  2088. clone.Part1 = char["Right Arm"]
  2089. clone.Parent = char.Torso
  2090. end
  2091. working = false
  2092. end
  2093.  
  2094. function dildo()
  2095. blademode = "dildo"
  2096. working = true
  2097. -- 1 - pink toy
  2098. local obj1 = Instance.new("Model")
  2099. obj1.Name = "pink toy"
  2100. obj1.Parent = handle
  2101.  
  2102. -- 2 - Model
  2103. local obj2 = Instance.new("Model")
  2104. obj2.Parent = obj1
  2105.  
  2106. -- 3 - Part
  2107. local obj3 = Instance.new("Part")
  2108. obj3.CFrame = CFrame.new(Vector3.new(66.8643951, 3.86435986, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2109. obj3.CanCollide = false
  2110. obj3.TopSurface = Enum.SurfaceType.Smooth
  2111. obj3.BottomSurface = Enum.SurfaceType.Smooth
  2112. obj3.Material = Enum.Material.SmoothPlastic
  2113. obj3.Size = Vector3.new(1.00000024, 1.00000024, 1.00000024)
  2114. obj3.BrickColor = BrickColor.new("Hot pink")
  2115. obj3.Friction = 0.30000001192093
  2116. obj3.Shape = Enum.PartType.Ball
  2117. obj3.Parent = obj2
  2118. obj3.Name = "tip"
  2119.  
  2120. -- 4 - Part
  2121. local obj4 = Instance.new("Part")
  2122. obj4.CFrame = CFrame.new(Vector3.new(67.8275909, 2.08898449, 7.50048351)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
  2123. obj4.CanCollide = false
  2124. obj4.TopSurface = Enum.SurfaceType.Smooth
  2125. obj4.BottomSurface = Enum.SurfaceType.Smooth
  2126. obj4.Material = Enum.Material.SmoothPlastic
  2127. obj4.Size = Vector3.new(4.09999943, 1, 1)
  2128. obj4.BrickColor = BrickColor.new("Hot pink")
  2129. obj4.Friction = 0.30000001192093
  2130. obj4.Shape = Enum.PartType.Cylinder
  2131. obj4.Parent = obj2
  2132.  
  2133. -- 5 - Part
  2134. local obj5 = Instance.new("Part")
  2135. obj5.CFrame = CFrame.new(Vector3.new(66.7104797, 3.86435843, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2136. obj5.CanCollide = false
  2137. obj5.TopSurface = Enum.SurfaceType.Smooth
  2138. obj5.BottomSurface = Enum.SurfaceType.Smooth
  2139. obj5.Material = Enum.Material.SmoothPlastic
  2140. obj5.Size = Vector3.new(0.25, 0.25, 0.25)
  2141. obj5.BrickColor = BrickColor.new("Hot pink")
  2142. obj5.Friction = 0.30000001192093
  2143. obj5.Shape = Enum.PartType.Ball
  2144. obj5.Parent = obj2
  2145.  
  2146. -- 6 - Part
  2147. local obj6 = Instance.new("Part")
  2148. obj6.CFrame = CFrame.new(Vector3.new(68.6905365, 0.83212769, 8.29345417)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
  2149. obj6.CanCollide = false
  2150. obj6.TopSurface = Enum.SurfaceType.Smooth
  2151. obj6.BottomSurface = Enum.SurfaceType.Smooth
  2152. obj6.Material = Enum.Material.SmoothPlastic
  2153. obj6.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
  2154. obj6.BrickColor = BrickColor.new("Hot pink")
  2155. obj6.Friction = 0.30000001192093
  2156. obj6.Shape = Enum.PartType.Ball
  2157. obj6.Parent = obj2
  2158.  
  2159. -- 7 - Part
  2160. local obj7 = Instance.new("Part")
  2161. obj7.CFrame = CFrame.new(Vector3.new(67.0182953, 3.86435866, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2162. obj7.CanCollide = false
  2163. obj7.TopSurface = Enum.SurfaceType.Smooth
  2164. obj7.BottomSurface = Enum.SurfaceType.Smooth
  2165. obj7.Material = Enum.Material.SmoothPlastic
  2166. obj7.Size = Vector3.new(0.25, 0.25, 0.25)
  2167. obj7.BrickColor = BrickColor.new("Hot pink")
  2168. obj7.Friction = 0.30000001192093
  2169. obj7.Shape = Enum.PartType.Ball
  2170. obj7.Parent = obj2
  2171.  
  2172. -- 8 - Part
  2173. local obj8 = Instance.new("Part")
  2174. obj8.CFrame = CFrame.new(Vector3.new(68.9983597, 0.832128167, 7.44772816)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.7925276756287)
  2175. obj8.CanCollide = false
  2176. obj8.TopSurface = Enum.SurfaceType.Smooth
  2177. obj8.BottomSurface = Enum.SurfaceType.Smooth
  2178. obj8.Material = Enum.Material.SmoothPlastic
  2179. obj8.Size = Vector3.new(0.999999762, 0.999999762, 0.999999762)
  2180. obj8.BrickColor = BrickColor.new("Hot pink")
  2181. obj8.Friction = 0.30000001192093
  2182. obj8.Shape = Enum.PartType.Ball
  2183. obj8.Parent = obj2
  2184. local fiREPART = obj8
  2185.  
  2186. -- 9 - Part
  2187. local obj9 = Instance.new("Part")
  2188. obj9.CFrame = CFrame.new(Vector3.new(68.8566208, 0.357954353, 7.87501621)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.2217314243317)
  2189. obj9.CanCollide = false
  2190. obj9.TopSurface = Enum.SurfaceType.Smooth
  2191. obj9.BottomSurface = Enum.SurfaceType.Smooth
  2192. obj9.Material = Enum.Material.SmoothPlastic
  2193. obj9.Size = Vector3.new(0.0999999791, 1.50000036, 2)
  2194. obj9.BrickColor = BrickColor.new("Hot pink")
  2195. obj9.Friction = 0.30000001192093
  2196. obj9.Shape = Enum.PartType.Cylinder
  2197. obj9.Parent = obj2
  2198.  
  2199. -- 10 - Part
  2200. local obj10 = Instance.new("Part")
  2201. obj10.CFrame = CFrame.new(Vector3.new(66.8069, 3.58244801, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2202. obj10.CanCollide = false
  2203. obj10.TopSurface = Enum.SurfaceType.Smooth
  2204. obj10.BottomSurface = Enum.SurfaceType.Smooth
  2205. obj10.Material = Enum.Material.SmoothPlastic
  2206. obj10.Size = Vector3.new(0.25, 0.25, 0.25)
  2207. obj10.BrickColor = BrickColor.new("Hot pink")
  2208. obj10.Friction = 0.30000001192093
  2209. obj10.Shape = Enum.PartType.Ball
  2210. obj10.Parent = obj2
  2211.  
  2212. -- 11 - Part
  2213. local obj11 = Instance.new("Part")
  2214. obj11.CFrame = CFrame.new(Vector3.new(67.196106, 3.632447, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2215. obj11.CanCollide = false
  2216. obj11.TopSurface = Enum.SurfaceType.Smooth
  2217. obj11.BottomSurface = Enum.SurfaceType.Smooth
  2218. obj11.Material = Enum.Material.SmoothPlastic
  2219. obj11.Size = Vector3.new(0.25, 0.25, 0.25)
  2220. obj11.BrickColor = BrickColor.new("Hot pink")
  2221. obj11.Friction = 0.30000001192093
  2222. obj11.Shape = Enum.PartType.Ball
  2223. obj11.Parent = obj2
  2224.  
  2225. -- 12 - Part
  2226. local obj12 = Instance.new("Part")
  2227. obj12.CFrame = CFrame.new(Vector3.new(67.0756683, 3.77002549, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2228. obj12.CanCollide = false
  2229. obj12.TopSurface = Enum.SurfaceType.Smooth
  2230. obj12.BottomSurface = Enum.SurfaceType.Smooth
  2231. obj12.Material = Enum.Material.SmoothPlastic
  2232. obj12.Size = Vector3.new(0.25, 0.25, 0.25)
  2233. obj12.BrickColor = BrickColor.new("Hot pink")
  2234. obj12.Friction = 0.30000001192093
  2235. obj12.Shape = Enum.PartType.Ball
  2236. obj12.Parent = obj2
  2237.  
  2238. -- 13 - Part
  2239. local obj13 = Instance.new("Part")
  2240. obj13.CFrame = CFrame.new(Vector3.new(67.4108353, 3.27276325, 6.88037825)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2241. obj13.CanCollide = false
  2242. obj13.TopSurface = Enum.SurfaceType.Smooth
  2243. obj13.BottomSurface = Enum.SurfaceType.Smooth
  2244. obj13.Material = Enum.Material.SmoothPlastic
  2245. obj13.Size = Vector3.new(0.25, 0.25, 0.25)
  2246. obj13.BrickColor = BrickColor.new("Hot pink")
  2247. obj13.Friction = 0.30000001192093
  2248. obj13.Shape = Enum.PartType.Ball
  2249. obj13.Parent = obj2
  2250.  
  2251. -- 14 - Part
  2252. local obj14 = Instance.new("Part")
  2253. obj14.CFrame = CFrame.new(Vector3.new(66.868927, 3.43238807, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2254. obj14.CanCollide = false
  2255. obj14.TopSurface = Enum.SurfaceType.Smooth
  2256. obj14.BottomSurface = Enum.SurfaceType.Smooth
  2257. obj14.Material = Enum.Material.SmoothPlastic
  2258. obj14.Size = Vector3.new(0.25, 0.25, 0.25)
  2259. obj14.BrickColor = BrickColor.new("Hot pink")
  2260. obj14.Friction = 0.30000001192093
  2261. obj14.Shape = Enum.PartType.Ball
  2262. obj14.Parent = obj2
  2263.  
  2264. -- 15 - Part
  2265. local obj15 = Instance.new("Part")
  2266. obj15.CFrame = CFrame.new(Vector3.new(67.1951675, 3.383008, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2267. obj15.CanCollide = false
  2268. obj15.TopSurface = Enum.SurfaceType.Smooth
  2269. obj15.BottomSurface = Enum.SurfaceType.Smooth
  2270. obj15.Material = Enum.Material.SmoothPlastic
  2271. obj15.Size = Vector3.new(0.25, 0.25, 0.25)
  2272. obj15.BrickColor = BrickColor.new("Hot pink")
  2273. obj15.Friction = 0.30000001192093
  2274. obj15.Shape = Enum.PartType.Ball
  2275. obj15.Parent = obj2
  2276.  
  2277. -- 16 - Part
  2278. local obj16 = Instance.new("Part")
  2279. obj16.CFrame = CFrame.new(Vector3.new(67.50383, 3.46245813, 7.48069429)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2280. obj16.CanCollide = false
  2281. obj16.TopSurface = Enum.SurfaceType.Smooth
  2282. obj16.BottomSurface = Enum.SurfaceType.Smooth
  2283. obj16.Material = Enum.Material.SmoothPlastic
  2284. obj16.Size = Vector3.new(0.25, 0.25, 0.25)
  2285. obj16.BrickColor = BrickColor.new("Hot pink")
  2286. obj16.Friction = 0.30000001192093
  2287. obj16.Shape = Enum.PartType.Ball
  2288. obj16.Parent = obj2
  2289.  
  2290. -- 17 - Part
  2291. local obj17 = Instance.new("Part")
  2292. obj17.CFrame = CFrame.new(Vector3.new(66.5551376, 3.4628334, 7.33871651)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2293. obj17.CanCollide = false
  2294. obj17.TopSurface = Enum.SurfaceType.Smooth
  2295. obj17.BottomSurface = Enum.SurfaceType.Smooth
  2296. obj17.Material = Enum.Material.SmoothPlastic
  2297. obj17.Size = Vector3.new(0.25, 0.25, 0.25)
  2298. obj17.BrickColor = BrickColor.new("Hot pink")
  2299. obj17.Friction = 0.30000001192093
  2300. obj17.Shape = Enum.PartType.Ball
  2301. obj17.Parent = obj2
  2302.  
  2303. -- 18 - Part
  2304. local obj18 = Instance.new("Part")
  2305. obj18.CFrame = CFrame.new(Vector3.new(67.3677139, 3.83245182, 7.3331027)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2306. obj18.CanCollide = false
  2307. obj18.TopSurface = Enum.SurfaceType.Smooth
  2308. obj18.BottomSurface = Enum.SurfaceType.Smooth
  2309. obj18.Material = Enum.Material.SmoothPlastic
  2310. obj18.Size = Vector3.new(0.25, 0.25, 0.25)
  2311. obj18.BrickColor = BrickColor.new("Hot pink")
  2312. obj18.Friction = 0.30000001192093
  2313. obj18.Shape = Enum.PartType.Ball
  2314. obj18.Parent = obj2
  2315.  
  2316. -- 19 - Part
  2317. local obj19 = Instance.new("Part")
  2318. obj19.CFrame = CFrame.new(Vector3.new(67.4115601, 3.71535063, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2319. obj19.CanCollide = false
  2320. obj19.TopSurface = Enum.SurfaceType.Smooth
  2321. obj19.BottomSurface = Enum.SurfaceType.Smooth
  2322. obj19.Material = Enum.Material.SmoothPlastic
  2323. obj19.Size = Vector3.new(0.25, 0.25, 0.25)
  2324. obj19.BrickColor = BrickColor.new("Hot pink")
  2325. obj19.Friction = 0.30000001192093
  2326. obj19.Shape = Enum.PartType.Ball
  2327. obj19.Parent = obj2
  2328.  
  2329. -- 20 - Part
  2330. local obj20 = Instance.new("Part")
  2331. obj20.CFrame = CFrame.new(Vector3.new(67.6487045, 3.39313889, 7.19381428)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2332. obj20.CanCollide = false
  2333. obj20.TopSurface = Enum.SurfaceType.Smooth
  2334. obj20.BottomSurface = Enum.SurfaceType.Smooth
  2335. obj20.Material = Enum.Material.SmoothPlastic
  2336. obj20.Size = Vector3.new(0.25, 0.25, 0.25)
  2337. obj20.BrickColor = BrickColor.new("Hot pink")
  2338. obj20.Friction = 0.30000001192093
  2339. obj20.Shape = Enum.PartType.Ball
  2340. obj20.Parent = obj2
  2341.  
  2342. -- 21 - Part
  2343. local obj21 = Instance.new("Part")
  2344. obj21.CFrame = CFrame.new(Vector3.new(66.8260422, 4.12417316, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2345. obj21.CanCollide = false
  2346. obj21.TopSurface = Enum.SurfaceType.Smooth
  2347. obj21.BottomSurface = Enum.SurfaceType.Smooth
  2348. obj21.Material = Enum.Material.SmoothPlastic
  2349. obj21.Size = Vector3.new(0.25, 0.25, 0.25)
  2350. obj21.BrickColor = BrickColor.new("Hot pink")
  2351. obj21.Friction = 0.30000001192093
  2352. obj21.Shape = Enum.PartType.Ball
  2353. obj21.Parent = obj2
  2354.  
  2355. -- 22 - Part
  2356. local obj22 = Instance.new("Part")
  2357. obj22.CFrame = CFrame.new(Vector3.new(67.162117, 3.11433029, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2358. obj22.CanCollide = false
  2359. obj22.TopSurface = Enum.SurfaceType.Smooth
  2360. obj22.BottomSurface = Enum.SurfaceType.Smooth
  2361. obj22.Material = Enum.Material.SmoothPlastic
  2362. obj22.Size = Vector3.new(0.25, 0.25, 0.25)
  2363. obj22.BrickColor = BrickColor.new("Hot pink")
  2364. obj22.Friction = 0.30000001192093
  2365. obj22.Shape = Enum.PartType.Ball
  2366. obj22.Parent = obj2
  2367.  
  2368. -- 23 - Part
  2369. local obj23 = Instance.new("Part")
  2370. obj23.CFrame = CFrame.new(Vector3.new(66.4981842, 3.63936186, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2371. obj23.CanCollide = false
  2372. obj23.TopSurface = Enum.SurfaceType.Smooth
  2373. obj23.BottomSurface = Enum.SurfaceType.Smooth
  2374. obj23.Material = Enum.Material.SmoothPlastic
  2375. obj23.Size = Vector3.new(0.25, 0.25, 0.25)
  2376. obj23.BrickColor = BrickColor.new("Hot pink")
  2377. obj23.Friction = 0.30000001192093
  2378. obj23.Shape = Enum.PartType.Ball
  2379. obj23.Parent = obj2
  2380.  
  2381. -- 24 - Part
  2382. local obj24 = Instance.new("Part")
  2383. obj24.CFrame = CFrame.new(Vector3.new(66.6352844, 3.38244724, 7.06651926)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2384. obj24.CanCollide = false
  2385. obj24.TopSurface = Enum.SurfaceType.Smooth
  2386. obj24.BottomSurface = Enum.SurfaceType.Smooth
  2387. obj24.Material = Enum.Material.SmoothPlastic
  2388. obj24.Size = Vector3.new(0.25, 0.25, 0.25)
  2389. obj24.BrickColor = BrickColor.new("Hot pink")
  2390. obj24.Friction = 0.30000001192093
  2391. obj24.Shape = Enum.PartType.Ball
  2392. obj24.Parent = obj2
  2393.  
  2394. -- 25 - Part
  2395. local obj25 = Instance.new("Part")
  2396. obj25.CFrame = CFrame.new(Vector3.new(66.753746, 3.10362744, 7.32704163)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2397. obj25.CanCollide = false
  2398. obj25.TopSurface = Enum.SurfaceType.Smooth
  2399. obj25.BottomSurface = Enum.SurfaceType.Smooth
  2400. obj25.Material = Enum.Material.SmoothPlastic
  2401. obj25.Size = Vector3.new(0.25, 0.25, 0.25)
  2402. obj25.BrickColor = BrickColor.new("Hot pink")
  2403. obj25.Friction = 0.30000001192093
  2404. obj25.Shape = Enum.PartType.Ball
  2405. obj25.Parent = obj2
  2406.  
  2407. -- 26 - Part
  2408. local obj26 = Instance.new("Part")
  2409. obj26.CFrame = CFrame.new(Vector3.new(66.851532, 3.01907969, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2410. obj26.CanCollide = false
  2411. obj26.TopSurface = Enum.SurfaceType.Smooth
  2412. obj26.BottomSurface = Enum.SurfaceType.Smooth
  2413. obj26.Material = Enum.Material.SmoothPlastic
  2414. obj26.Size = Vector3.new(0.25, 0.25, 0.25)
  2415. obj26.BrickColor = BrickColor.new("Hot pink")
  2416. obj26.Friction = 0.30000001192093
  2417. obj26.Shape = Enum.PartType.Ball
  2418. obj26.Parent = obj2
  2419.  
  2420. -- 27 - Part
  2421. local obj27 = Instance.new("Part")
  2422. obj27.CFrame = CFrame.new(Vector3.new(66.944519, 3.20876789, 7.64748764)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2423. obj27.CanCollide = false
  2424. obj27.TopSurface = Enum.SurfaceType.Smooth
  2425. obj27.BottomSurface = Enum.SurfaceType.Smooth
  2426. obj27.Material = Enum.Material.SmoothPlastic
  2427. obj27.Size = Vector3.new(0.25, 0.25, 0.25)
  2428. obj27.BrickColor = BrickColor.new("Hot pink")
  2429. obj27.Friction = 0.30000001192093
  2430. obj27.Shape = Enum.PartType.Ball
  2431. obj27.Parent = obj2
  2432.  
  2433. -- 28 - Part
  2434. local obj28 = Instance.new("Part")
  2435. obj28.CFrame = CFrame.new(Vector3.new(67.2306061, 4.08936405, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2436. obj28.CanCollide = false
  2437. obj28.TopSurface = Enum.SurfaceType.Smooth
  2438. obj28.BottomSurface = Enum.SurfaceType.Smooth
  2439. obj28.Material = Enum.Material.SmoothPlastic
  2440. obj28.Size = Vector3.new(0.25, 0.25, 0.25)
  2441. obj28.BrickColor = BrickColor.new("Hot pink")
  2442. obj28.Friction = 0.30000001192093
  2443. obj28.Shape = Enum.PartType.Ball
  2444. obj28.Parent = obj2
  2445.  
  2446. -- 29 - Part
  2447. local obj29 = Instance.new("Part")
  2448. obj29.CFrame = CFrame.new(Vector3.new(66.5712891, 3.99917173, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2449. obj29.CanCollide = false
  2450. obj29.TopSurface = Enum.SurfaceType.Smooth
  2451. obj29.BottomSurface = Enum.SurfaceType.Smooth
  2452. obj29.Material = Enum.Material.SmoothPlastic
  2453. obj29.Size = Vector3.new(0.25, 0.25, 0.25)
  2454. obj29.BrickColor = BrickColor.new("Hot pink")
  2455. obj29.Friction = 0.30000001192093
  2456. obj29.Shape = Enum.PartType.Ball
  2457. obj29.Parent = obj2
  2458.  
  2459. -- 30 - Part
  2460. local obj30 = Instance.new("Part")
  2461. obj30.CFrame = CFrame.new(Vector3.new(66.7236328, 4.26077843, 7.20509243)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2462. obj30.CanCollide = false
  2463. obj30.TopSurface = Enum.SurfaceType.Smooth
  2464. obj30.BottomSurface = Enum.SurfaceType.Smooth
  2465. obj30.Material = Enum.Material.SmoothPlastic
  2466. obj30.Size = Vector3.new(0.25, 0.25, 0.25)
  2467. obj30.BrickColor = BrickColor.new("Hot pink")
  2468. obj30.Friction = 0.30000001192093
  2469. obj30.Shape = Enum.PartType.Ball
  2470. obj30.Parent = obj2
  2471.  
  2472. -- 31 - Part
  2473. local obj31 = Instance.new("Part")
  2474. obj31.CFrame = CFrame.new(Vector3.new(66.5950623, 4.16077423, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2475. obj31.CanCollide = false
  2476. obj31.TopSurface = Enum.SurfaceType.Smooth
  2477. obj31.BottomSurface = Enum.SurfaceType.Smooth
  2478. obj31.Material = Enum.Material.SmoothPlastic
  2479. obj31.Size = Vector3.new(0.25, 0.25, 0.25)
  2480. obj31.BrickColor = BrickColor.new("Hot pink")
  2481. obj31.Friction = 0.30000001192093
  2482. obj31.Shape = Enum.PartType.Ball
  2483. obj31.Parent = obj2
  2484.  
  2485. -- 32 - Part
  2486. local obj32 = Instance.new("Part")
  2487. obj32.CFrame = CFrame.new(Vector3.new(67.0637207, 4.03936481, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2488. obj32.CanCollide = false
  2489. obj32.TopSurface = Enum.SurfaceType.Smooth
  2490. obj32.BottomSurface = Enum.SurfaceType.Smooth
  2491. obj32.Material = Enum.Material.SmoothPlastic
  2492. obj32.Size = Vector3.new(0.25, 0.25, 0.25)
  2493. obj32.BrickColor = BrickColor.new("Hot pink")
  2494. obj32.Friction = 0.30000001192093
  2495. obj32.Shape = Enum.PartType.Ball
  2496. obj32.Parent = obj2
  2497.  
  2498. -- 33 - Part
  2499. local obj33 = Instance.new("Part")
  2500. obj33.CFrame = CFrame.new(Vector3.new(66.4686813, 3.99917364, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2501. obj33.CanCollide = false
  2502. obj33.TopSurface = Enum.SurfaceType.Smooth
  2503. obj33.BottomSurface = Enum.SurfaceType.Smooth
  2504. obj33.Material = Enum.Material.SmoothPlastic
  2505. obj33.Size = Vector3.new(0.25, 0.25, 0.25)
  2506. obj33.BrickColor = BrickColor.new("Hot pink")
  2507. obj33.Friction = 0.30000001192093
  2508. obj33.Shape = Enum.PartType.Ball
  2509. obj33.Parent = obj2
  2510.  
  2511. -- 34 - Part
  2512. local obj34 = Instance.new("Part")
  2513. obj34.CFrame = CFrame.new(Vector3.new(66.6615219, 4.14917231, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2514. obj34.CanCollide = false
  2515. obj34.TopSurface = Enum.SurfaceType.Smooth
  2516. obj34.BottomSurface = Enum.SurfaceType.Smooth
  2517. obj34.Material = Enum.Material.SmoothPlastic
  2518. obj34.Size = Vector3.new(0.25, 0.25, 0.25)
  2519. obj34.BrickColor = BrickColor.new("Hot pink")
  2520. obj34.Friction = 0.30000001192093
  2521. obj34.Shape = Enum.PartType.Ball
  2522. obj34.Parent = obj2
  2523.  
  2524. -- 35 - Part
  2525. local obj35 = Instance.new("Part")
  2526. obj35.CFrame = CFrame.new(Vector3.new(66.8712616, 4.16257238, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2527. obj35.CanCollide = false
  2528. obj35.TopSurface = Enum.SurfaceType.Smooth
  2529. obj35.BottomSurface = Enum.SurfaceType.Smooth
  2530. obj35.Material = Enum.Material.SmoothPlastic
  2531. obj35.Size = Vector3.new(0.25, 0.25, 0.25)
  2532. obj35.BrickColor = BrickColor.new("Hot pink")
  2533. obj35.Friction = 0.30000001192093
  2534. obj35.Shape = Enum.PartType.Ball
  2535. obj35.Parent = obj2
  2536.  
  2537. -- 36 - Part
  2538. local obj36 = Instance.new("Part")
  2539. obj36.CFrame = CFrame.new(Vector3.new(66.7165604, 3.82596827, 6.77684546)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2540. obj36.CanCollide = false
  2541. obj36.TopSurface = Enum.SurfaceType.Smooth
  2542. obj36.BottomSurface = Enum.SurfaceType.Smooth
  2543. obj36.Material = Enum.Material.SmoothPlastic
  2544. obj36.Size = Vector3.new(0.25, 0.25, 0.25)
  2545. obj36.BrickColor = BrickColor.new("Hot pink")
  2546. obj36.Friction = 0.30000001192093
  2547. obj36.Shape = Enum.PartType.Ball
  2548. obj36.Parent = obj2
  2549.  
  2550. -- 37 - Part
  2551. local obj37 = Instance.new("Part")
  2552. obj37.CFrame = CFrame.new(Vector3.new(66.9846878, 4.27417517, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2553. obj37.CanCollide = false
  2554. obj37.TopSurface = Enum.SurfaceType.Smooth
  2555. obj37.BottomSurface = Enum.SurfaceType.Smooth
  2556. obj37.Material = Enum.Material.SmoothPlastic
  2557. obj37.Size = Vector3.new(0.25, 0.25, 0.25)
  2558. obj37.BrickColor = BrickColor.new("Hot pink")
  2559. obj37.Friction = 0.30000001192093
  2560. obj37.Shape = Enum.PartType.Ball
  2561. obj37.Parent = obj2
  2562.  
  2563. -- 38 - Part
  2564. local obj38 = Instance.new("Part")
  2565. obj38.CFrame = CFrame.new(Vector3.new(67.1641541, 4.10096312, 6.93975735)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2566. obj38.CanCollide = false
  2567. obj38.TopSurface = Enum.SurfaceType.Smooth
  2568. obj38.BottomSurface = Enum.SurfaceType.Smooth
  2569. obj38.Material = Enum.Material.SmoothPlastic
  2570. obj38.Size = Vector3.new(0.25, 0.25, 0.25)
  2571. obj38.BrickColor = BrickColor.new("Hot pink")
  2572. obj38.Friction = 0.30000001192093
  2573. obj38.Shape = Enum.PartType.Ball
  2574. obj38.Parent = obj2
  2575.  
  2576. -- 39 - Part
  2577. local obj39 = Instance.new("Part")
  2578. obj39.CFrame = CFrame.new(Vector3.new(66.792038, 4.26077843, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2579. obj39.CanCollide = false
  2580. obj39.TopSurface = Enum.SurfaceType.Smooth
  2581. obj39.BottomSurface = Enum.SurfaceType.Smooth
  2582. obj39.Material = Enum.Material.SmoothPlastic
  2583. obj39.Size = Vector3.new(0.25, 0.25, 0.25)
  2584. obj39.BrickColor = BrickColor.new("Hot pink")
  2585. obj39.Friction = 0.30000001192093
  2586. obj39.Shape = Enum.PartType.Ball
  2587. obj39.Parent = obj2
  2588.  
  2589. -- 40 - Part
  2590. local obj40 = Instance.new("Part")
  2591. obj40.CFrame = CFrame.new(Vector3.new(66.5005493, 3.71436262, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2592. obj40.CanCollide = false
  2593. obj40.TopSurface = Enum.SurfaceType.Smooth
  2594. obj40.BottomSurface = Enum.SurfaceType.Smooth
  2595. obj40.Material = Enum.Material.SmoothPlastic
  2596. obj40.Size = Vector3.new(0.25, 0.25, 0.25)
  2597. obj40.BrickColor = BrickColor.new("Hot pink")
  2598. obj40.Friction = 0.30000001192093
  2599. obj40.Shape = Enum.PartType.Ball
  2600. obj40.Parent = obj2
  2601.  
  2602. -- 41 - stretches
  2603. local obj41 = Instance.new("Model")
  2604. obj41.Name = "stretches"
  2605. obj41.Parent = obj1
  2606.  
  2607. -- 42 - stretchlol
  2608. local obj42 = Instance.new("Part")
  2609. obj42.CFrame = CFrame.new(Vector3.new(67.162117, 3.13544774, 6.8847661)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2610. obj42.CanCollide = false
  2611. obj42.Transparency = 1
  2612. obj42.TopSurface = Enum.SurfaceType.Smooth
  2613. obj42.BottomSurface = Enum.SurfaceType.Smooth
  2614. obj42.Material = Enum.Material.SmoothPlastic
  2615. obj42.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2616. obj42.BrickColor = BrickColor.new("Pastel brown")
  2617. obj42.Friction = 0.30000001192093
  2618. obj42.Shape = Enum.PartType.Ball
  2619. obj42.Name = "stretchlol"
  2620. obj42.Parent = obj41
  2621.  
  2622. -- 43 - stretchlol
  2623. local obj43 = Instance.new("Part")
  2624. obj43.CFrame = CFrame.new(Vector3.new(67.1951675, 3.40412855, 7.69050598)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2625. obj43.CanCollide = false
  2626. obj43.Transparency = 1
  2627. obj43.TopSurface = Enum.SurfaceType.Smooth
  2628. obj43.BottomSurface = Enum.SurfaceType.Smooth
  2629. obj43.Material = Enum.Material.SmoothPlastic
  2630. obj43.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2631. obj43.BrickColor = BrickColor.new("Pastel brown")
  2632. obj43.Friction = 0.30000001192093
  2633. obj43.Shape = Enum.PartType.Ball
  2634. obj43.Name = "stretchlol"
  2635. obj43.Parent = obj41
  2636.  
  2637. -- 44 - stretchlol
  2638. local obj44 = Instance.new("Part")
  2639. obj44.CFrame = CFrame.new(Vector3.new(67.5038223, 3.48357916, 7.48069382)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  2640. obj44.CanCollide = false
  2641. obj44.Transparency = 1
  2642. obj44.TopSurface = Enum.SurfaceType.Smooth
  2643. obj44.BottomSurface = Enum.SurfaceType.Smooth
  2644. obj44.Material = Enum.Material.SmoothPlastic
  2645. obj44.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2646. obj44.BrickColor = BrickColor.new("Pastel brown")
  2647. obj44.Friction = 0.30000001192093
  2648. obj44.Shape = Enum.PartType.Ball
  2649. obj44.Name = "stretchlol"
  2650. obj44.Parent = obj41
  2651.  
  2652. -- 45 - stretchlol
  2653. local obj45 = Instance.new("Part")
  2654. obj45.CFrame = CFrame.new(Vector3.new(67.1641541, 4.12207699, 6.93975687)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2655. obj45.CanCollide = false
  2656. obj45.Transparency = 1
  2657. obj45.TopSurface = Enum.SurfaceType.Smooth
  2658. obj45.BottomSurface = Enum.SurfaceType.Smooth
  2659. obj45.Material = Enum.Material.SmoothPlastic
  2660. obj45.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2661. obj45.BrickColor = BrickColor.new("Pastel brown")
  2662. obj45.Friction = 0.30000001192093
  2663. obj45.Shape = Enum.PartType.Ball
  2664. obj45.Name = "stretchlol"
  2665. obj45.Parent = obj41
  2666.  
  2667. -- 46 - stretchlol
  2668. local obj46 = Instance.new("Part")
  2669. obj46.CFrame = CFrame.new(Vector3.new(66.8712616, 4.18368626, 7.47166586)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2670. obj46.CanCollide = false
  2671. obj46.Transparency = 1
  2672. obj46.TopSurface = Enum.SurfaceType.Smooth
  2673. obj46.BottomSurface = Enum.SurfaceType.Smooth
  2674. obj46.Material = Enum.Material.SmoothPlastic
  2675. obj46.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2676. obj46.BrickColor = BrickColor.new("Pastel brown")
  2677. obj46.Friction = 0.30000001192093
  2678. obj46.Shape = Enum.PartType.Ball
  2679. obj46.Name = "stretchlol"
  2680. obj46.Parent = obj41
  2681.  
  2682. -- 47 - stretchlol
  2683. local obj47 = Instance.new("Part")
  2684. obj47.CFrame = CFrame.new(Vector3.new(66.8260345, 4.14528561, 6.81669378)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2685. obj47.CanCollide = false
  2686. obj47.Transparency = 1
  2687. obj47.TopSurface = Enum.SurfaceType.Smooth
  2688. obj47.BottomSurface = Enum.SurfaceType.Smooth
  2689. obj47.Material = Enum.Material.SmoothPlastic
  2690. obj47.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2691. obj47.BrickColor = BrickColor.new("Pastel brown")
  2692. obj47.Friction = 0.30000001192093
  2693. obj47.Shape = Enum.PartType.Ball
  2694. obj47.Name = "stretchlol"
  2695. obj47.Parent = obj41
  2696.  
  2697. -- 48 - stretchlol
  2698. local obj48 = Instance.new("Part")
  2699. obj48.CFrame = CFrame.new(Vector3.new(66.7104797, 3.88547921, 7.57276678)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2700. obj48.CanCollide = false
  2701. obj48.Transparency = 1
  2702. obj48.TopSurface = Enum.SurfaceType.Smooth
  2703. obj48.BottomSurface = Enum.SurfaceType.Smooth
  2704. obj48.Material = Enum.Material.SmoothPlastic
  2705. obj48.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2706. obj48.BrickColor = BrickColor.new("Pastel brown")
  2707. obj48.Friction = 0.30000001192093
  2708. obj48.Shape = Enum.PartType.Ball
  2709. obj48.Name = "stretchlol"
  2710. obj48.Parent = obj41
  2711.  
  2712. -- 49 - stretchlol
  2713. local obj49 = Instance.new("Part")
  2714. obj49.CFrame = CFrame.new(Vector3.new(67.0637207, 4.06047773, 7.48850012)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2715. obj49.CanCollide = false
  2716. obj49.Transparency = 1
  2717. obj49.TopSurface = Enum.SurfaceType.Smooth
  2718. obj49.BottomSurface = Enum.SurfaceType.Smooth
  2719. obj49.Material = Enum.Material.SmoothPlastic
  2720. obj49.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2721. obj49.BrickColor = BrickColor.new("Pastel brown")
  2722. obj49.Friction = 0.30000001192093
  2723. obj49.Shape = Enum.PartType.Ball
  2724. obj49.Name = "stretchlol"
  2725. obj49.Parent = obj41
  2726.  
  2727. -- 50 - stretchlol
  2728. local obj50 = Instance.new("Part")
  2729. obj50.CFrame = CFrame.new(Vector3.new(66.7165604, 3.84708691, 6.77684498)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2730. obj50.CanCollide = false
  2731. obj50.Transparency = 1
  2732. obj50.TopSurface = Enum.SurfaceType.Smooth
  2733. obj50.BottomSurface = Enum.SurfaceType.Smooth
  2734. obj50.Material = Enum.Material.SmoothPlastic
  2735. obj50.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2736. obj50.BrickColor = BrickColor.new("Pastel brown")
  2737. obj50.Friction = 0.30000001192093
  2738. obj50.Shape = Enum.PartType.Ball
  2739. obj50.Name = "stretchlol"
  2740. obj50.Parent = obj41
  2741.  
  2742. -- 51 - stretchlol
  2743. local obj51 = Instance.new("Part")
  2744. obj51.CFrame = CFrame.new(Vector3.new(66.9846878, 4.29528904, 7.14047909)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2745. obj51.CanCollide = false
  2746. obj51.Transparency = 1
  2747. obj51.TopSurface = Enum.SurfaceType.Smooth
  2748. obj51.BottomSurface = Enum.SurfaceType.Smooth
  2749. obj51.Material = Enum.Material.SmoothPlastic
  2750. obj51.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2751. obj51.BrickColor = BrickColor.new("Pastel brown")
  2752. obj51.Friction = 0.30000001192093
  2753. obj51.Shape = Enum.PartType.Ball
  2754. obj51.Name = "stretchlol"
  2755. obj51.Parent = obj41
  2756.  
  2757. -- 52 - stretchlol
  2758. local obj52 = Instance.new("Part")
  2759. obj52.CFrame = CFrame.new(Vector3.new(66.868927, 3.45350599, 6.82578087)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2760. obj52.CanCollide = false
  2761. obj52.Transparency = 1
  2762. obj52.TopSurface = Enum.SurfaceType.Smooth
  2763. obj52.BottomSurface = Enum.SurfaceType.Smooth
  2764. obj52.Material = Enum.Material.SmoothPlastic
  2765. obj52.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2766. obj52.BrickColor = BrickColor.new("Pastel brown")
  2767. obj52.Friction = 0.30000001192093
  2768. obj52.Shape = Enum.PartType.Ball
  2769. obj52.Name = "stretchlol"
  2770. obj52.Parent = obj41
  2771.  
  2772. -- 53 - stretchlol
  2773. local obj53 = Instance.new("Part")
  2774. obj53.CFrame = CFrame.new(Vector3.new(67.287262, 3.10603261, 7.30382156)) * CFrame.Angles(9.1487750708552e-09, -0.34906616806984, -1.0471986532211)
  2775. obj53.CanCollide = false
  2776. obj53.Transparency = 1
  2777. obj53.TopSurface = Enum.SurfaceType.Smooth
  2778. obj53.BottomSurface = Enum.SurfaceType.Smooth
  2779. obj53.Material = Enum.Material.SmoothPlastic
  2780. obj53.Size = Vector3.new(1.79999995, 1.04999995, 1.04999995)
  2781. obj53.BrickColor = BrickColor.new("Pastel brown")
  2782. obj53.Friction = 0.30000001192093
  2783. obj53.Shape = Enum.PartType.Cylinder
  2784. obj53.Name = "stretchlol"
  2785. obj53.Parent = obj41
  2786.  
  2787. -- 54 - stretchlol
  2788. local obj54 = Instance.new("Part")
  2789. obj54.CFrame = CFrame.new(Vector3.new(66.4686813, 4.02028799, 7.16550922)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2790. obj54.CanCollide = false
  2791. obj54.Transparency = 1
  2792. obj54.TopSurface = Enum.SurfaceType.Smooth
  2793. obj54.BottomSurface = Enum.SurfaceType.Smooth
  2794. obj54.Material = Enum.Material.SmoothPlastic
  2795. obj54.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2796. obj54.BrickColor = BrickColor.new("Pastel brown")
  2797. obj54.Friction = 0.30000001192093
  2798. obj54.Shape = Enum.PartType.Ball
  2799. obj54.Name = "stretchlol"
  2800. obj54.Parent = obj41
  2801.  
  2802. -- 55 - stretchlol
  2803. local obj55 = Instance.new("Part")
  2804. obj55.CFrame = CFrame.new(Vector3.new(66.6615219, 4.17028332, 7.3953228)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2805. obj55.CanCollide = false
  2806. obj55.Transparency = 1
  2807. obj55.TopSurface = Enum.SurfaceType.Smooth
  2808. obj55.BottomSurface = Enum.SurfaceType.Smooth
  2809. obj55.Material = Enum.Material.SmoothPlastic
  2810. obj55.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2811. obj55.BrickColor = BrickColor.new("Pastel brown")
  2812. obj55.Friction = 0.30000001192093
  2813. obj55.Shape = Enum.PartType.Ball
  2814. obj55.Name = "stretchlol"
  2815. obj55.Parent = obj41
  2816.  
  2817. -- 56 - stretchlol
  2818. local obj56 = Instance.new("Part")
  2819. obj56.CFrame = CFrame.new(Vector3.new(66.753746, 3.12474751, 7.32704115)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2820. obj56.CanCollide = false
  2821. obj56.Transparency = 1
  2822. obj56.TopSurface = Enum.SurfaceType.Smooth
  2823. obj56.BottomSurface = Enum.SurfaceType.Smooth
  2824. obj56.Material = Enum.Material.SmoothPlastic
  2825. obj56.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2826. obj56.BrickColor = BrickColor.new("Pastel brown")
  2827. obj56.Friction = 0.30000001192093
  2828. obj56.Shape = Enum.PartType.Ball
  2829. obj56.Name = "stretchlol"
  2830. obj56.Parent = obj41
  2831.  
  2832. -- 57 - stretchlol
  2833. local obj57 = Instance.new("Part")
  2834. obj57.CFrame = CFrame.new(Vector3.new(67.2306061, 4.11047649, 7.28319883)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2835. obj57.CanCollide = false
  2836. obj57.Transparency = 1
  2837. obj57.TopSurface = Enum.SurfaceType.Smooth
  2838. obj57.BottomSurface = Enum.SurfaceType.Smooth
  2839. obj57.Material = Enum.Material.SmoothPlastic
  2840. obj57.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2841. obj57.BrickColor = BrickColor.new("Pastel brown")
  2842. obj57.Friction = 0.30000001192093
  2843. obj57.Shape = Enum.PartType.Ball
  2844. obj57.Name = "stretchlol"
  2845. obj57.Parent = obj41
  2846.  
  2847. -- 58 - stretchlol
  2848. local obj58 = Instance.new("Part")
  2849. obj58.CFrame = CFrame.new(Vector3.new(67.0756683, 3.79114079, 7.63403416)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  2850. obj58.CanCollide = false
  2851. obj58.Transparency = 1
  2852. obj58.TopSurface = Enum.SurfaceType.Smooth
  2853. obj58.BottomSurface = Enum.SurfaceType.Smooth
  2854. obj58.Material = Enum.Material.SmoothPlastic
  2855. obj58.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2856. obj58.BrickColor = BrickColor.new("Pastel brown")
  2857. obj58.Friction = 0.30000001192093
  2858. obj58.Shape = Enum.PartType.Ball
  2859. obj58.Name = "stretchlol"
  2860. obj58.Parent = obj41
  2861.  
  2862. -- 59 - stretchlol
  2863. local obj59 = Instance.new("Part")
  2864. obj59.CFrame = CFrame.new(Vector3.new(66.5005493, 3.73548079, 7.38994217)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2865. obj59.CanCollide = false
  2866. obj59.Transparency = 1
  2867. obj59.TopSurface = Enum.SurfaceType.Smooth
  2868. obj59.BottomSurface = Enum.SurfaceType.Smooth
  2869. obj59.Material = Enum.Material.SmoothPlastic
  2870. obj59.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2871. obj59.BrickColor = BrickColor.new("Pastel brown")
  2872. obj59.Friction = 0.30000001192093
  2873. obj59.Shape = Enum.PartType.Ball
  2874. obj59.Name = "stretchlol"
  2875. obj59.Parent = obj41
  2876.  
  2877. -- 60 - stretchlol
  2878. local obj60 = Instance.new("Part")
  2879. obj60.CFrame = CFrame.new(Vector3.new(67.6487045, 3.41425848, 7.1938138)) * CFrame.Angles(-2.0021269321442, 1.2287007570267, 1.6869416236877)
  2880. obj60.CanCollide = false
  2881. obj60.Transparency = 1
  2882. obj60.TopSurface = Enum.SurfaceType.Smooth
  2883. obj60.BottomSurface = Enum.SurfaceType.Smooth
  2884. obj60.Material = Enum.Material.SmoothPlastic
  2885. obj60.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2886. obj60.BrickColor = BrickColor.new("Pastel brown")
  2887. obj60.Friction = 0.30000001192093
  2888. obj60.Shape = Enum.PartType.Ball
  2889. obj60.Name = "stretchlol"
  2890. obj60.Parent = obj41
  2891.  
  2892. -- 61 - stretchlol
  2893. local obj61 = Instance.new("Part")
  2894. obj61.CFrame = CFrame.new(Vector3.new(67.3677139, 3.85357118, 7.33310223)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2895. obj61.CanCollide = false
  2896. obj61.Transparency = 1
  2897. obj61.TopSurface = Enum.SurfaceType.Smooth
  2898. obj61.BottomSurface = Enum.SurfaceType.Smooth
  2899. obj61.Material = Enum.Material.SmoothPlastic
  2900. obj61.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2901. obj61.BrickColor = BrickColor.new("Pastel brown")
  2902. obj61.Friction = 0.30000001192093
  2903. obj61.Shape = Enum.PartType.Ball
  2904. obj61.Name = "stretchlol"
  2905. obj61.Parent = obj41
  2906.  
  2907. -- 62 - stretchlol
  2908. local obj62 = Instance.new("Part")
  2909. obj62.CFrame = CFrame.new(Vector3.new(66.6352844, 3.40356588, 7.06651878)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2910. obj62.CanCollide = false
  2911. obj62.Transparency = 1
  2912. obj62.TopSurface = Enum.SurfaceType.Smooth
  2913. obj62.BottomSurface = Enum.SurfaceType.Smooth
  2914. obj62.Material = Enum.Material.SmoothPlastic
  2915. obj62.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2916. obj62.BrickColor = BrickColor.new("Pastel brown")
  2917. obj62.Friction = 0.30000001192093
  2918. obj62.Shape = Enum.PartType.Ball
  2919. obj62.Name = "stretchlol"
  2920. obj62.Parent = obj41
  2921.  
  2922. -- 63 - stretchlol
  2923. local obj63 = Instance.new("Part")
  2924. obj63.CFrame = CFrame.new(Vector3.new(66.7236328, 4.28189754, 7.20509195)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2925. obj63.CanCollide = false
  2926. obj63.Transparency = 1
  2927. obj63.TopSurface = Enum.SurfaceType.Smooth
  2928. obj63.BottomSurface = Enum.SurfaceType.Smooth
  2929. obj63.Material = Enum.Material.SmoothPlastic
  2930. obj63.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2931. obj63.BrickColor = BrickColor.new("Pastel brown")
  2932. obj63.Friction = 0.30000001192093
  2933. obj63.Shape = Enum.PartType.Ball
  2934. obj63.Name = "stretchlol"
  2935. obj63.Parent = obj41
  2936.  
  2937. -- 64 - stretchlol
  2938. local obj64 = Instance.new("Part")
  2939. obj64.CFrame = CFrame.new(Vector3.new(66.5712891, 4.02028799, 6.8835969)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2940. obj64.CanCollide = false
  2941. obj64.Transparency = 1
  2942. obj64.TopSurface = Enum.SurfaceType.Smooth
  2943. obj64.BottomSurface = Enum.SurfaceType.Smooth
  2944. obj64.Material = Enum.Material.SmoothPlastic
  2945. obj64.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2946. obj64.BrickColor = BrickColor.new("Pastel brown")
  2947. obj64.Friction = 0.30000001192093
  2948. obj64.Shape = Enum.PartType.Ball
  2949. obj64.Name = "stretchlol"
  2950. obj64.Parent = obj41
  2951.  
  2952. -- 65 - stretchlol
  2953. local obj65 = Instance.new("Part")
  2954. obj65.CFrame = CFrame.new(Vector3.new(66.4981842, 3.66047978, 7.01661682)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2955. obj65.CanCollide = false
  2956. obj65.Transparency = 1
  2957. obj65.TopSurface = Enum.SurfaceType.Smooth
  2958. obj65.BottomSurface = Enum.SurfaceType.Smooth
  2959. obj65.Material = Enum.Material.SmoothPlastic
  2960. obj65.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2961. obj65.BrickColor = BrickColor.new("Pastel brown")
  2962. obj65.Friction = 0.30000001192093
  2963. obj65.Shape = Enum.PartType.Ball
  2964. obj65.Name = "stretchlol"
  2965. obj65.Parent = obj41
  2966.  
  2967. -- 66 - stretchlol
  2968. local obj66 = Instance.new("Part")
  2969. obj66.CFrame = CFrame.new(Vector3.new(66.7920303, 4.28189754, 7.01715183)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2970. obj66.CanCollide = false
  2971. obj66.Transparency = 1
  2972. obj66.TopSurface = Enum.SurfaceType.Smooth
  2973. obj66.BottomSurface = Enum.SurfaceType.Smooth
  2974. obj66.Material = Enum.Material.SmoothPlastic
  2975. obj66.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2976. obj66.BrickColor = BrickColor.new("Pastel brown")
  2977. obj66.Friction = 0.30000001192093
  2978. obj66.Shape = Enum.PartType.Ball
  2979. obj66.Name = "stretchlol"
  2980. obj66.Parent = obj41
  2981.  
  2982. -- 67 - stretchlol
  2983. local obj67 = Instance.new("Part")
  2984. obj67.CFrame = CFrame.new(Vector3.new(66.5950623, 4.18188763, 7.05188084)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  2985. obj67.CanCollide = false
  2986. obj67.Transparency = 1
  2987. obj67.TopSurface = Enum.SurfaceType.Smooth
  2988. obj67.BottomSurface = Enum.SurfaceType.Smooth
  2989. obj67.Material = Enum.Material.SmoothPlastic
  2990. obj67.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2991. obj67.BrickColor = BrickColor.new("Pastel brown")
  2992. obj67.Friction = 0.30000001192093
  2993. obj67.Shape = Enum.PartType.Ball
  2994. obj67.Name = "stretchlol"
  2995. obj67.Parent = obj41
  2996.  
  2997. -- 68 - stretchlol
  2998. local obj68 = Instance.new("Part")
  2999. obj68.CFrame = CFrame.new(Vector3.new(67.4115601, 3.73646879, 7.01420689)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  3000. obj68.CanCollide = false
  3001. obj68.Transparency = 1
  3002. obj68.TopSurface = Enum.SurfaceType.Smooth
  3003. obj68.BottomSurface = Enum.SurfaceType.Smooth
  3004. obj68.Material = Enum.Material.SmoothPlastic
  3005. obj68.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3006. obj68.BrickColor = BrickColor.new("Pastel brown")
  3007. obj68.Friction = 0.30000001192093
  3008. obj68.Shape = Enum.PartType.Ball
  3009. obj68.Name = "stretchlol"
  3010. obj68.Parent = obj41
  3011.  
  3012. -- 69 - stretchlol
  3013. local obj69 = Instance.new("Part")
  3014. obj69.CFrame = CFrame.new(Vector3.new(66.8643951, 3.88548112, 7.14990711)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  3015. obj69.CanCollide = false
  3016. obj69.Transparency = 1
  3017. obj69.TopSurface = Enum.SurfaceType.Smooth
  3018. obj69.BottomSurface = Enum.SurfaceType.Smooth
  3019. obj69.Material = Enum.Material.SmoothPlastic
  3020. obj69.Size = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  3021. obj69.BrickColor = BrickColor.new("Pastel brown")
  3022. obj69.Friction = 0.30000001192093
  3023. obj69.Shape = Enum.PartType.Ball
  3024. obj69.Name = "stretchlol"
  3025. obj69.Parent = obj41
  3026.  
  3027. -- 70 - stretchlol
  3028. local obj70 = Instance.new("Part")
  3029. obj70.CFrame = CFrame.new(Vector3.new(67.4108353, 3.29388237, 6.88037777)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  3030. obj70.CanCollide = false
  3031. obj70.Transparency = 1
  3032. obj70.TopSurface = Enum.SurfaceType.Smooth
  3033. obj70.BottomSurface = Enum.SurfaceType.Smooth
  3034. obj70.Material = Enum.Material.SmoothPlastic
  3035. obj70.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3036. obj70.BrickColor = BrickColor.new("Pastel brown")
  3037. obj70.Friction = 0.30000001192093
  3038. obj70.Shape = Enum.PartType.Ball
  3039. obj70.Name = "stretchlol"
  3040. obj70.Parent = obj41
  3041.  
  3042. -- 71 - stretchlol
  3043. local obj71 = Instance.new("Part")
  3044. obj71.CFrame = CFrame.new(Vector3.new(67.1960983, 3.65356374, 6.79175806)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  3045. obj71.CanCollide = false
  3046. obj71.Transparency = 1
  3047. obj71.TopSurface = Enum.SurfaceType.Smooth
  3048. obj71.BottomSurface = Enum.SurfaceType.Smooth
  3049. obj71.Material = Enum.Material.SmoothPlastic
  3050. obj71.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3051. obj71.BrickColor = BrickColor.new("Pastel brown")
  3052. obj71.Friction = 0.30000001192093
  3053. obj71.Shape = Enum.PartType.Ball
  3054. obj71.Name = "stretchlol"
  3055. obj71.Parent = obj41
  3056.  
  3057. -- 72 - stretchlol
  3058. local obj72 = Instance.new("Part")
  3059. obj72.CFrame = CFrame.new(Vector3.new(66.944519, 3.22988653, 7.64748716)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  3060. obj72.CanCollide = false
  3061. obj72.Transparency = 1
  3062. obj72.TopSurface = Enum.SurfaceType.Smooth
  3063. obj72.BottomSurface = Enum.SurfaceType.Smooth
  3064. obj72.Material = Enum.Material.SmoothPlastic
  3065. obj72.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3066. obj72.BrickColor = BrickColor.new("Pastel brown")
  3067. obj72.Friction = 0.30000001192093
  3068. obj72.Shape = Enum.PartType.Ball
  3069. obj72.Name = "stretchlol"
  3070. obj72.Parent = obj41
  3071.  
  3072. -- 73 - stretchlol
  3073. local obj73 = Instance.new("Part")
  3074. obj73.CFrame = CFrame.new(Vector3.new(66.851532, 3.04020095, 7.04717398)) * CFrame.Angles(-3.058357000351, 0.5446692109108, 2.5818355083466)
  3075. obj73.CanCollide = false
  3076. obj73.Transparency = 1
  3077. obj73.TopSurface = Enum.SurfaceType.Smooth
  3078. obj73.BottomSurface = Enum.SurfaceType.Smooth
  3079. obj73.Material = Enum.Material.SmoothPlastic
  3080. obj73.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3081. obj73.BrickColor = BrickColor.new("Pastel brown")
  3082. obj73.Friction = 0.30000001192093
  3083. obj73.Shape = Enum.PartType.Ball
  3084. obj73.Name = "stretchlol"
  3085. obj73.Parent = obj41
  3086.  
  3087. -- 74 - stretchlol
  3088. local obj74 = Instance.new("Part")
  3089. obj74.CFrame = CFrame.new(Vector3.new(66.5551376, 3.48395109, 7.33871603)) * CFrame.Angles(-2.4803557395935, 1.123170375824, 2.1302044391632)
  3090. obj74.CanCollide = false
  3091. obj74.Transparency = 1
  3092. obj74.TopSurface = Enum.SurfaceType.Smooth
  3093. obj74.BottomSurface = Enum.SurfaceType.Smooth
  3094. obj74.Material = Enum.Material.SmoothPlastic
  3095. obj74.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3096. obj74.BrickColor = BrickColor.new("Pastel brown")
  3097. obj74.Friction = 0.30000001192093
  3098. obj74.Shape = Enum.PartType.Ball
  3099. obj74.Name = "stretchlol"
  3100. obj74.Parent = obj41
  3101.  
  3102. -- 75 - stretchlol
  3103. local obj75 = Instance.new("Part")
  3104. obj75.CFrame = CFrame.new(Vector3.new(66.8069, 3.60357046, 7.60786104)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  3105. obj75.CanCollide = false
  3106. obj75.Transparency = 1
  3107. obj75.TopSurface = Enum.SurfaceType.Smooth
  3108. obj75.BottomSurface = Enum.SurfaceType.Smooth
  3109. obj75.Material = Enum.Material.SmoothPlastic
  3110. obj75.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3111. obj75.BrickColor = BrickColor.new("Pastel brown")
  3112. obj75.Friction = 0.30000001192093
  3113. obj75.Shape = Enum.PartType.Ball
  3114. obj75.Name = "stretchlol"
  3115. obj75.Parent = obj41
  3116.  
  3117. -- 76 - stretchlol
  3118. local obj76 = Instance.new("Part")
  3119. obj76.CFrame = CFrame.new(Vector3.new(67.0182953, 3.88547921, 6.72704411)) * CFrame.Angles(-3.1415927410126, 0.34906616806984, 2.6179955005646)
  3120. obj76.CanCollide = false
  3121. obj76.Transparency = 1
  3122. obj76.TopSurface = Enum.SurfaceType.Smooth
  3123. obj76.BottomSurface = Enum.SurfaceType.Smooth
  3124. obj76.Material = Enum.Material.SmoothPlastic
  3125. obj76.Size = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  3126. obj76.BrickColor = BrickColor.new("Pastel brown")
  3127. obj76.Friction = 0.30000001192093
  3128. obj76.Shape = Enum.PartType.Ball
  3129. obj76.Name = "stretchlol"
  3130. obj76.Parent = obj41
  3131. obj1.PrimaryPart = obj4
  3132.  
  3133. local stretches = obj41:GetChildren()
  3134. for i,v in pairs(stretches) do
  3135. v.Anchored = true
  3136. v.Parent = obj1
  3137. end
  3138. for i,v in pairs(obj2:GetChildren()) do
  3139. v.Anchored = true
  3140. v.Parent = obj1
  3141. end
  3142. obj2:Destroy()
  3143. obj41:Destroy()
  3144.  
  3145. local previous = nil
  3146. for i,v in pairs(obj1:GetChildren()) do
  3147. if v:IsA('BasePart') then
  3148. if previous then
  3149. local weld = Instance.new('Weld',v)
  3150. weld.Part0 = v
  3151. weld.Part1 = previous
  3152. weld.C0 = v.CFrame:inverse() * previous.CFrame
  3153. previous.Anchored = false
  3154. previous.CanCollide = false
  3155. local vee = v
  3156. weld.AncestryChanged:connect(function(mez,par)
  3157. wait()
  3158. weld.Parent = vee
  3159. end)
  3160. end
  3161. previous = v
  3162. end
  3163. end
  3164. previous.Anchored = false
  3165. previous.CanCollide = false
  3166. obj1:SetPrimaryPartCFrame(handle.CFrame*CFrame.Angles(0,math.rad(180),0)+Vector3.new(0,100,0))
  3167. -- 2 - Part
  3168. local ree = Instance.new("Part")
  3169. ree.CFrame = CFrame.new(Vector3.new(50.5, 141, 5.5))
  3170. ree.Transparency = 0.80000001192093
  3171. ree.Material = Enum.Material.Neon
  3172. ree.CFrame = CFrame.new(obj4.Position)
  3173. ree.Size = Vector3.new(5, math.huge, 5)
  3174. ree.BrickColor = BrickColor.new("New Yeller")
  3175. ree.Friction = 0.30000001192093
  3176. ree.Shape = Enum.PartType.Block
  3177. ree.Parent = handle
  3178.  
  3179. -- 3 - Mesh
  3180. local ree2 = Instance.new("CylinderMesh")
  3181. ree2.Parent = ree
  3182. local thing = Instance.new('BodyPosition',obj9)
  3183. local thing2 = Instance.new('BodyPosition',ree)
  3184. thing2.P = 100000
  3185. thing2.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  3186. thing.MaxForce = Vector3.new(10000,10000,10000)
  3187. for i=1,100 do
  3188. thing2.Position = obj4.Position
  3189. obj1:SetPrimaryPartCFrame(CFrame.new(obj1.PrimaryPart.Position)*CFrame.Angles(math.rad(handle.Orientation.X),math.rad(handle.Orientation.Y),math.rad(handle.Orientation.Z))*CFrame.Angles(0,math.rad(180),0))
  3190. thing.Position = handle.Position+(handle.CFrame.rightVector*0.5)
  3191. wait()
  3192. end
  3193. thing:Destroy()
  3194. local lmfao = Instance.new('Weld',obj4)
  3195. lmfao.C0 = CFrame.new(2.5,0.2,0)*CFrame.Angles(0,math.rad(180),0)
  3196. lmfao.Part0 = obj4
  3197. lmfao.Part1 = handle
  3198. ree:Destroy()
  3199. working = false
  3200. end
  3201.  
  3202. function katanamode()
  3203. blademode = "katana"
  3204. -- 1 - weeb shit
  3205. local weebshit1 = handle
  3206.  
  3207. -- 16 - top cap
  3208. local weebshit16 = Instance.new("Part")
  3209. weebshit16.CFrame = CFrame.new(Vector3.new(206.400146, 11.5499945, 5.00058556)) * CFrame.Angles(-3.1415927410126, 0, 1.5707963705063)
  3210. weebshit16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3211. weebshit16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. weebshit16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3213. weebshit16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3214. weebshit16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3215. weebshit16.Size = Vector3.new(0.1, 0.05,0.05) --0.65, 0.65
  3216. weebshit16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3217. weebshit16.Anchored = false
  3218. weebshit16.BrickColor = BrickColor.new("Really black")
  3219. weebshit16.Friction = 0.30000001192093
  3220. weebshit16.Shape = Enum.PartType.Cylinder
  3221. weebshit16.Name = "top cap"
  3222. weebshit16.Parent = weebshit1
  3223. local weld = Instance.new('Weld',weebshit16)
  3224. weld.Part0 = weebshit16
  3225. weld.Part1 = handle
  3226. weld.C1 = CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048)
  3227. --weld,part,endsize,endpos,amntime
  3228. grow(weld,weebshit16,Vector3.new(0.1,0.65,0.65),CFrame.new(0.6, 0, 0, 1.00000048, 0, 0, 0, 1, 0, 0, 0, 1.00000048),0.1)
  3229.  
  3230. -- 8 - blade
  3231. local weebshit8 = Instance.new("Part")
  3232. weebshit8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3233. weebshit8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3234. weebshit8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3235. weebshit8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3236. weebshit8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3237. weebshit8.Material = Enum.Material.Metal
  3238. weebshit8.Size = Vector3.new(0.23,0.05, 0.1)
  3239. weebshit8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3240. weebshit8.Anchored = false
  3241. weebshit8.BrickColor = BrickColor.new("Maroon")
  3242. weebshit8.Friction = 0.30000001192093
  3243. weebshit8.Shape = Enum.PartType.Block
  3244. weebshit8.Name = "blade"
  3245. weebshit8.Parent = weebshit1
  3246. weebshit8:BreakJoints()
  3247. local bld1 = weebshit8
  3248. local weld2 = Instance.new('Weld',weebshit8)
  3249. weld2.Part0 = weebshit8
  3250. weld2.Part1 = handle
  3251. weld2.C1 = CFrame.new(0.75, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90))
  3252. local coru=coroutine.wrap(function()
  3253. grow(weld2,weebshit8,Vector3.new(0.23,1.17,0.1),CFrame.new(1.25, 0, 0) * CFrame.Angles(math.rad(180), 0, math.rad(-90)),0.05)
  3254. end)
  3255. coru()
  3256.  
  3257. -- 9 - blade
  3258. local weebshit9 = Instance.new("Part")
  3259. weebshit9.CFrame = CFrame.new(Vector3.new(206.475388, 13.3372736, 5.00158167)) * CFrame.Angles(-0, 0, 0.052359949797392)
  3260. weebshit9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3261. weebshit9.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3262. weebshit9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3263. weebshit9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3264. weebshit9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3265. weebshit9.Material = Enum.Material.Metal
  3266. weebshit9.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3267. weebshit9.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3268. weebshit9.Anchored = false
  3269. weebshit9.BrickColor = BrickColor.new("Bright red")
  3270. weebshit9.Friction = 0.30000001192093
  3271. weebshit9.Shape = Enum.PartType.Block
  3272. weebshit9.Name = "blade"
  3273. weebshit9.Parent = weebshit8
  3274. local bld2 = weebshit9
  3275. local weld3 = Instance.new('Weld',weebshit9)
  3276. weld3.Part0 = weebshit9
  3277. weld3.Part1 = weebshit8
  3278. weld3.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
  3279. grow(weld3,weebshit9,Vector3.new(0.100000009, 1.17, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.05)
  3280. -- 10 - blade
  3281. local weebshit10 = Instance.new("Part")
  3282. weebshit10.CFrame = CFrame.new(Vector3.new(206.26973, 14.458313, 5)) * CFrame.Angles(-0, 0, 0.10472027212381)
  3283. weebshit10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3284. weebshit10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3285. weebshit10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3286. weebshit10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3287. weebshit10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3288. weebshit10.Material = Enum.Material.Metal
  3289. weebshit10.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
  3290. weebshit10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3291. weebshit10.Anchored = false
  3292. weebshit10.BrickColor = BrickColor.new("Maroon")
  3293. weebshit10.Friction = 0.30000001192093
  3294. weebshit10.Shape = Enum.PartType.Block
  3295. weebshit10.Name = "blade"
  3296. weebshit10.Parent = weebshit1
  3297. local weld4 = Instance.new('Weld',weebshit10)
  3298. weld4.Part0 = weebshit10
  3299. weld4.Part1 = weebshit8
  3300. weld4.C1 = CFrame.new(-0.01, 0.55, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095)
  3301. local coru=coroutine.wrap(function()
  3302. grow(weld4,weebshit10,Vector3.new(0.23,1.17,0.1),CFrame.new(-0.0285797119, 1.14634609, -1.14440918e-05, 0.998631477, 0.0523363762, -1.25522347e-05, 0.0523363687, -0.998631358, -8.97663813e-06, -1.3056685e-05, 8.01841452e-06, -1.00000095),0.1)
  3303. end)
  3304. coru()
  3305. -- 11 - blade
  3306. local weebshit11 = Instance.new("Part")
  3307. weebshit11.CFrame = CFrame.new(Vector3.new(206.384079, 14.4703341, 5.00158167)) * CFrame.Angles(-0, 0, 0.10472027212381)
  3308. weebshit11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3309. weebshit11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3310. weebshit11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3311. weebshit11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3312. weebshit11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3313. weebshit11.Material = Enum.Material.Metal
  3314. weebshit11.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3315. weebshit11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3316. weebshit11.Anchored = false
  3317. weebshit11.BrickColor = BrickColor.new("Bright red")
  3318. weebshit11.Friction = 0.30000001192093
  3319. weebshit11.Shape = Enum.PartType.Block
  3320. weebshit11.Name = "blade"
  3321. weebshit11.Parent = weebshit1
  3322. local weld5 = Instance.new('Weld',weebshit10)
  3323. weld5.Part0 = weebshit10
  3324. weld5.Part1 = weebshit11
  3325. weld5.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
  3326. grow(weld5,weebshit11,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(-0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
  3327.  
  3328. -- 15 - blade
  3329. local weebshit15 = Instance.new("Part")
  3330. weebshit15.CFrame = CFrame.new(Vector3.new(206.36055, 13.3312511, 5)) * CFrame.Angles(-0, 0, 0.052359949797392)
  3331. weebshit15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3332. weebshit15.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3333. weebshit15.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3334. weebshit15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3335. weebshit15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3336. weebshit15.Material = Enum.Material.Metal
  3337. weebshit15.Size = Vector3.new(0.229999945, 0.55, 0.100000009)
  3338. weebshit15.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3339. weebshit15.Anchored = false
  3340. weebshit15.BrickColor = BrickColor.new("Maroon")
  3341. weebshit15.Friction = 0.30000001192093
  3342. weebshit15.Shape = Enum.PartType.Block
  3343. weebshit15.Name = "blade"
  3344. weebshit15.Parent = weebshit1
  3345. local weld6 = Instance.new('Weld',weebshit15)
  3346. weld6.Part0 = weebshit15
  3347. weld6.Part1 = weebshit10
  3348. weld6.C1 = CFrame.new(-0.01, -0.55, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006)
  3349. local coru=coroutine.wrap(function()
  3350. grow(weld6,weebshit15,Vector3.new(0.229999945, 1.17000151, 0.100000009),CFrame.new(-0.0274810791, -1.13038063, 0, 0.99863112, -0.0523363762, 5.34574838e-07, -0.0523363203, -0.998631358, 9.75034527e-06, 9.04611142e-08, -1.00508332e-05, -1.0000006),0.1)
  3351. end)
  3352. coru()
  3353.  
  3354. -- 12 - blade
  3355. local weebshit12 = Instance.new("Part")
  3356. weebshit12.CFrame = CFrame.new(Vector3.new(206.50705, 12.1849957, 5.00158167)) * CFrame.Angles(-0, 0, -0)
  3357. weebshit12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3358. weebshit12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3359. weebshit12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3360. weebshit12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3361. weebshit12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3362. weebshit12.Material = Enum.Material.Metal
  3363. weebshit12.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3364. weebshit12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3365. weebshit12.Anchored = false
  3366. weebshit12.BrickColor = BrickColor.new("Bright red")
  3367. weebshit12.Friction = 0.30000001192093
  3368. weebshit12.Shape = Enum.PartType.Block
  3369. weebshit12.Name = "blade"
  3370. weebshit12.Parent = weebshit1
  3371. local weld7 = Instance.new('Weld',weebshit12)
  3372. weld7.Part0 = weebshit12
  3373. weld7.Part1 = weebshit15
  3374. weld7.C1 = CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0)
  3375. grow(weld7,weebshit12,Vector3.new(0.100000009, 1.16999841, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
  3376.  
  3377. -- 14 - blade
  3378. local weebshit14 = Instance.new("Part")
  3379. weebshit14.CFrame = CFrame.new(Vector3.new(206.155365, 15.3628922, 5)) * CFrame.Angles(-0, 0, 0.15708021819592)
  3380. weebshit14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3381. weebshit14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3382. weebshit14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3383. weebshit14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3384. weebshit14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3385. weebshit14.Material = Enum.Material.Metal
  3386. weebshit14.Size = Vector3.new(0.229999945, 0.05, 0.100000009)
  3387. weebshit14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3388. weebshit14.Anchored = false
  3389. weebshit14.BrickColor = BrickColor.new("Maroon")
  3390. weebshit14.Friction = 0.30000001192093
  3391. weebshit14.Shape = Enum.PartType.Block
  3392. weebshit14.Name = "blade"
  3393. weebshit14.Parent = weebshit1
  3394. local weld8 = Instance.new('Weld',weebshit14)
  3395. weld8.Part0 = weebshit14
  3396. weld8.Part1 = weebshit15
  3397. weld8.C1 = CFrame.new(-0.01, 0.45, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1)
  3398. local coru=coroutine.wrap(function()
  3399. grow(weld8,weebshit14,Vector3.new(0.229999945, 0.700001657, 0.100000009),CFrame.new(-0.0191650391, 0.911635399, -1.43051147e-06, 0.99862963, 0.0522801876, -1.10407145e-05, 0.0522794127, 0.998632491, -1.50609173e-06, 8.47656065e-06, 1.7598054e-06, 1),0.1)
  3400. end)
  3401. coru()
  3402.  
  3403. -- 13 - blade
  3404. local weebshit13 = Instance.new("Part")
  3405. weebshit13.CFrame = CFrame.new(Vector3.new(206.268967, 15.3808832, 5.00158167)) * CFrame.Angles(-0, 0, 0.15708021819592)
  3406. weebshit13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3407. weebshit13.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3408. weebshit13.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3409. weebshit13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3410. weebshit13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3411. weebshit13.Material = Enum.Material.Metal
  3412. weebshit13.Size = Vector3.new(0.100000009, 0.05, 0.0500000007)
  3413. weebshit13.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3414. weebshit13.Anchored = false
  3415. weebshit13.BrickColor = BrickColor.new("Bright red")
  3416. weebshit13.Friction = 0.30000001192093
  3417. weebshit13.Shape = Enum.PartType.Block
  3418. weebshit13.Name = "blade"
  3419. weebshit13.Parent = weebshit1
  3420. local weld9 = Instance.new('Weld',weebshit13)
  3421. weld9.Part0 = weebshit13
  3422. weld9.Part1 = weebshit14
  3423. weld9.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
  3424. grow(weld9,weebshit13,Vector3.new(0.100000009, 0.699998796, 0.0500000007),CFrame.new(0.11, 0, 0) * CFrame.Angles(0, 0, 0),0.1)
  3425.  
  3426. -- 18 - blade
  3427. local weebshit18 = Instance.new("WedgePart")
  3428. weebshit18.CFrame = CFrame.new(Vector3.new(206.077118, 15.85674, 5)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
  3429. weebshit18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3430. weebshit18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3431. weebshit18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3432. weebshit18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3433. weebshit18.Material = Enum.Material.Metal
  3434. weebshit18.Size = Vector3.new(0.100000009, 0.05, 0.230000108)
  3435. weebshit18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3436. weebshit18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3437. weebshit18.Anchored = false
  3438. weebshit18.BrickColor = BrickColor.new("Maroon")
  3439. weebshit18.Friction = 0.30000001192093
  3440. weebshit18.Name = "blade"
  3441. weebshit18.Parent = weebshit1
  3442. local weld10 = Instance.new('Weld',weebshit18)
  3443. weld10.Part0 = weebshit18
  3444. weld10.Part1 = weebshit14
  3445. weld10.C1 = CFrame.new(-0.015, 0.299937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0)
  3446. local coru=coroutine.wrap(function()
  3447. grow(weld10,weebshit18,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.499937057, 2.86102295e-06)*CFrame.Angles(0,math.rad(-90),0),0.1)
  3448. end)
  3449. coru()
  3450.  
  3451. -- 19 - blade
  3452. local weebshit19 = Instance.new("WedgePart")
  3453. weebshit19.CFrame = CFrame.new(Vector3.new(206.096375, 15.8952179, 5.00177383)) * CFrame.Angles(1.5707963705063, -1.4137160778046, 1.5707963705063)
  3454. weebshit19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3455. weebshit19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3456. weebshit19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3457. weebshit19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3458. weebshit19.Material = Enum.Material.Metal
  3459. weebshit19.Size = Vector3.new(0.0500000007, 0.05, 0.280000091)
  3460. weebshit19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3461. weebshit19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3462. weebshit19.Anchored = false
  3463. weebshit19.BrickColor = BrickColor.new("Bright red")
  3464. weebshit19.Friction = 0.30000001192093
  3465. weebshit19.Name = "blade"
  3466. weebshit19.Parent = weebshit1
  3467. local weld11 = Instance.new('Weld',weebshit19)
  3468. weld11.Part0 = weebshit19
  3469. weld11.Part1 = weebshit18
  3470. weld11.C1 = CFrame.new(0, 0, -0.029) * CFrame.Angles(0, 0, 0)
  3471. local coru=coroutine.wrap(function()
  3472. grow(weld11,weebshit19,Vector3.new(0.05, 0.37, 0.28),CFrame.new(0, 0.011, -0.029) * CFrame.Angles(0, 0, 0),0.1)
  3473. end)
  3474. coru()
  3475. end
  3476.  
  3477. function gunmode()
  3478. working = true
  3479.  
  3480. working = false
  3481. end
  3482.  
  3483. function knifemode()
  3484. blademode = "knife"
  3485. -- 6 - thicc cap
  3486. local obj6 = Instance.new("Part")
  3487. obj6.CFrame = CFrame.new(Vector3.new(202.399948, 10.5999813, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
  3488. obj6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3489. obj6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3490. obj6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3491. obj6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3492. obj6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3493. obj6.Size = Vector3.new(0.3, 0.3, 0.3)
  3494. obj6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3495. obj6.Anchored = false
  3496. obj6.BrickColor = BrickColor.new("Really black")
  3497. obj6.Friction = 0.30000001192093
  3498. obj6.Shape = Enum.PartType.Ball
  3499. obj6.Name = "thicc cap"
  3500. obj6.Parent = handle
  3501. local weld2 = Instance.new('Weld',obj6)
  3502. weld2.Part0 = obj6
  3503. weld2.Part1 = handle
  3504. weld2.C0 = CFrame.new(0.4, 0, 0)
  3505. grow(weld2,obj6,Vector3.new(0.3, 0.3, 0.3),CFrame.new(-0.15, 0, 0),0.1)
  3506.  
  3507. -- 8 - thicc top cap
  3508. local obj8 = Instance.new("Part")
  3509. obj8.CFrame = CFrame.new(Vector3.new(202.399963, 11.3000078, 5.00099993)) * CFrame.Angles(-0, 0, 3.5017728805542e-07)
  3510. obj8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3511. obj8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3512. obj8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3513. obj8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3514. obj8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3515. obj8.Size = Vector3.new(0.3, 0.3, 0.3)
  3516. obj8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3517. obj8.Anchored = false
  3518. obj8.BrickColor = BrickColor.new("Really black")
  3519. obj8.Friction = 0.30000001192093
  3520. obj8.Shape = Enum.PartType.Ball
  3521. obj8.Name = "thicc top cap"
  3522. obj8.Parent = handle
  3523. local weld1 = Instance.new('Weld',obj8)
  3524. weld1.Part0 = obj8
  3525. weld1.Part1 = handle
  3526. weld1.C0 = CFrame.new(-0.4, 0, 0)
  3527. grow(weld1,obj8,Vector3.new(0.3, 0.3, 0.3),CFrame.new(0.15, 0, 0),0.1)
  3528. -- 4 - thicc blade
  3529. local obj4 = Instance.new("Part")
  3530. obj4.CFrame = CFrame.new(Vector3.new(202.40007, 12.1600046, 5.00099707)) * CFrame.Angles(-0, 0, -0)
  3531. obj4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3532. obj4.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3533. obj4.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3534. obj4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3535. obj4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3536. obj4.Material = Enum.Material.Metal
  3537. obj4.Size = Vector3.new(0.23, 0.1, 0.1)
  3538. obj4.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3539. obj4.Anchored = false
  3540. obj4.BrickColor = BrickColor.new("Maroon")
  3541. obj4.Friction = 0.30000001192093
  3542. obj4.Shape = Enum.PartType.Block
  3543. obj4.Name = "blade"
  3544. obj4.Parent = handle
  3545. local weld4 = Instance.new('Weld',obj4)
  3546. weld4.Part0 = obj4
  3547. weld4.Part1 = handle
  3548. weld4.C0 = CFrame.new(0, -0.535, 0)*CFrame.Angles(0,0,math.rad(90))
  3549. local coru=coroutine.wrap(function()
  3550. grow(weld4,obj4,Vector3.new(0.23, 1.19, 0.1),CFrame.new(0.5, 0, 0),0.1)
  3551. end)
  3552. coru()
  3553.  
  3554. -- 5 - thicc blade
  3555. local obj5 = Instance.new("Part")
  3556. obj5.CFrame = CFrame.new(Vector3.new(202.507141, 12.1749954, 5.00158167)) * CFrame.Angles(-0, 0, -0)
  3557. obj5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3558. obj5.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3559. obj5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3560. obj5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3561. obj5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3562. obj5.Material = Enum.Material.Metal
  3563. obj5.Size = Vector3.new(0.100000009, 0.1, 0.0500000007)
  3564. obj5.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3565. obj5.Anchored = false
  3566. obj5.BrickColor = BrickColor.new("Bright red")
  3567. obj5.Friction = 0.30000001192093
  3568. obj5.Shape = Enum.PartType.Block
  3569. obj5.Name = "blade"
  3570. obj5.Parent = handle
  3571. local weld5 = Instance.new('Weld',obj5)
  3572. weld5.Part0 = obj5
  3573. weld5.Part1 = obj4
  3574. weld5.C0 = CFrame.new(0.09, 0, 0)*CFrame.Angles(0,0,0)
  3575. grow(weld5,obj5,Vector3.new(0.1, 1.19, 0.05),CFrame.new(0, 0, 0),0.1)
  3576.  
  3577. -- 3 - thicc blade
  3578. local obj3 = Instance.new("WedgePart")
  3579. obj3.CFrame = CFrame.new(Vector3.new(202.40007, 12.9000006, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
  3580. obj3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3581. obj3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3582. obj3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3583. obj3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3584. obj3.Material = Enum.Material.Metal
  3585. obj3.Size = Vector3.new(0.1, 0, 0.23)
  3586. obj3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3587. obj3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3588. obj3.Anchored = false
  3589. obj3.BrickColor = BrickColor.new("Maroon")
  3590. obj3.Friction = 0.30000001192093
  3591. obj3.Name = "blade"
  3592. obj3.Parent = handle
  3593. local weld6 = Instance.new('Weld',obj3)
  3594. weld6.Part0 = obj3
  3595. weld6.Part1 = obj4
  3596. weld6.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0))
  3597. local coru=coroutine.wrap(function()
  3598. grow(weld6,obj3,Vector3.new(0.1, 0.3, 0.23),CFrame.new(0, 0.15, 0),0.05)
  3599. end)
  3600. coru()
  3601.  
  3602. -- 2 - thicc blade
  3603. local obj2 = Instance.new("WedgePart")
  3604. obj2.CFrame = CFrame.new(Vector3.new(202.423431, 12.9305696, 5.00099707)) * CFrame.Angles(-0, -1.5707963705063, 0)
  3605. obj2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3606. obj2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3607. obj2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3608. obj2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3609. obj2.Material = Enum.Material.Metal
  3610. obj2.Size = Vector3.new(0.05, 0, 0.26)
  3611. obj2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3612. obj2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3613. obj2.Anchored = false
  3614. obj2.BrickColor = BrickColor.new("Lily white")
  3615. obj2.Friction = 0.30000001192093
  3616. obj2.Name = "blade"
  3617. obj2.Parent = handle
  3618. local weld7 = Instance.new('Weld',obj2)
  3619. weld7.Part0 = obj2
  3620. weld7.Part1 = obj4
  3621. weld7.C0 = CFrame.new(0, -0.595, 0)*CFrame.Angles(math.rad(0),math.rad(270),math.rad(0))
  3622. grow(weld7,obj2,Vector3.new(0.05, 0.33, 0.24),CFrame.new(-0.02, 0.165, 0),0.05)
  3623. end
  3624.  
  3625. function raep()
  3626. working = true
  3627. pcall(function()
  3628. local holyshit = Instance.new("Sound", handle)
  3629. holyshit.SoundId = "rbxassetid://345287845"
  3630. holyshit.Volume = 5
  3631. holyshit:Play()
  3632. holyshit.TimePosition = 0.6
  3633. --[[local waitwhatthefuck = Instance.new("Sound", handle)
  3634. waitwhatthefuck.SoundId = "rbxassetid://864314263"
  3635. waitwhatthefuck:Play()]]--
  3636. local coru=coroutine.wrap(function()
  3637. wait(1.95)
  3638. holyshit.TimePosition = 2.8
  3639. end)
  3640. coru()
  3641. local tweld = Instance.new("Weld", char.HumanoidRootPart)
  3642. tweld.Part0 = char.HumanoidRootPart
  3643. tweld.Part1 = char.Torso
  3644. local rweld = Instance.new("Weld", char["Right Arm"])
  3645. rweld.Part0 = char["Torso"]
  3646. rweld.Part1 = char["Right Arm"]
  3647. rweld.C0 = CFrame.new(1.5, 0, 0)
  3648. local lweld = Instance.new("Weld", char["Left Arm"])
  3649. lweld.Part0 = char.Torso
  3650. lweld.Part1 = char["Left Arm"]
  3651. lweld.C0 = CFrame.new(-1.5, 0, 0)
  3652.  
  3653. char.Humanoid.WalkSpeed = 16
  3654.  
  3655. local cor = coroutine.wrap(function()
  3656. lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(50)),0.2)
  3657. end)
  3658. local cor2 = coroutine.wrap(function()
  3659. lerp(tweld,tweld.C0,CFrame.new(0, -0.25, 0) * CFrame.Angles(math.rad(-15), math.rad(-45), math.rad(0)),0.2)
  3660. end)
  3661. cor()
  3662. cor2()
  3663. lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, -0.35) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)),0.2)
  3664.  
  3665. local particl = Instance.new("ParticleEmitter")
  3666. particl.LightEmission = 3
  3667. particl.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(42, 0, 255)), ColorSequenceKeypoint.new(0.25, Color3.fromRGB(248, 153, 0)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 0))})
  3668. particl.LightInfluence = 0.75
  3669. particl.Size = NumberSequence.new({NumberSequenceKeypoint.new(0, 1), NumberSequenceKeypoint.new(1, 0)})
  3670. particl.Lifetime = NumberRange.new(0.1, 0.5)
  3671. particl.Rate = 50
  3672. particl.RotSpeed = NumberRange.new(300, 300)
  3673. particl.Speed = NumberRange.new(0, 1)
  3674. particl.SpreadAngle = Vector2.new(90, 90)
  3675. particl.Parent = handle
  3676.  
  3677. for i, v in pairs(handle["pink toy"]:GetChildren()) do
  3678. if v:IsA("Part") then
  3679. cooldildo = particl:Clone()
  3680. cooldildo.Parent = v
  3681. end
  3682. end
  3683.  
  3684. particl:Remove()
  3685.  
  3686. wait(1)
  3687. MOAN = true
  3688.  
  3689. char.Humanoid.WalkSpeed = 75
  3690.  
  3691.  
  3692. local cor = coroutine.wrap(function()
  3693. lerp(rweld,rweld.C0,CFrame.new(1.6, 0.5, -0.75) * CFrame.Angles(0, math.rad(55), math.rad(90)),0.06)
  3694. end)
  3695. local cor2 = coroutine.wrap(function()
  3696. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)),0.06)
  3697. end)
  3698. local cor3 = coroutine.wrap(function()
  3699. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.06)
  3700. end)
  3701. cor()
  3702. cor2()
  3703. cor3()
  3704. lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.06)
  3705. local omgg = 0
  3706. repeat wait(0.05) omgg = omgg+0.05 until aidsificating ~= nil or omgg > 2
  3707. holyshit:Destroy()
  3708. char.Humanoid.WalkSpeed = 16
  3709. MOAN = false
  3710. if aidsificating == nil then
  3711. for i, v in pairs(handle["pink toy"]:GetChildren()) do
  3712. if v:IsA("Part") then
  3713. v:FindFirstChild("ParticleEmitter"):Destroy()
  3714. end
  3715. end
  3716. local cor = coroutine.wrap(function()
  3717. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
  3718. end)
  3719. local cor2 = coroutine.wrap(function()
  3720. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
  3721. end)
  3722. local cor3 = coroutine.wrap(function()
  3723. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08)
  3724. end)
  3725. cor()
  3726. cor2()
  3727. cor3()
  3728. lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.08)
  3729.  
  3730. lweld:Remove()
  3731. rweld:Remove()
  3732. tweld:Remove()
  3733.  
  3734. if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
  3735. local clone = torsoclone:Clone()
  3736. clone.Part0 = char.HumanoidRootPart
  3737. clone.Part1 = char.Torso
  3738. clone.Parent = char.HumanoidRootPart
  3739. end
  3740. if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
  3741. local clone = leftclone:Clone()
  3742. clone.Part0 = char.Torso
  3743. clone.Part1 = char["Left Arm"]
  3744. clone.Parent = char.Torso
  3745. end
  3746. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  3747. local clone = rightclone:Clone()
  3748. clone.Part0 = char.Torso
  3749. clone.Part1 = char["Right Arm"]
  3750. clone.Parent = char.Torso
  3751. end
  3752. else
  3753. pcall(function()
  3754. aidsificating.HumanoidRootPart:Destroy()
  3755. end)
  3756. pcall(function()
  3757. ragdollpart(aidsificating,"Right Arm")
  3758. ragdollpart(aidsificating,"Right Leg")
  3759. ragdollpart(aidsificating,"Left Arm")
  3760. ragdollpart(aidsificating,"Left Leg")
  3761. end)
  3762. pcall(function()
  3763. ragdollpart(aidsificating,"RightUpperArm")
  3764. ragdollpart(aidsificating,"RightUpperLeg")
  3765. ragdollpart(aidsificating,"LeftUpperArm")
  3766. ragdollpart(aidsificating,"LeftUpperLeg")
  3767. end)
  3768. pcall(function()
  3769. local weld = Instance.new('Weld',aidsificating.Torso)
  3770. weld.Part0 = aidsificating.Torso
  3771. weld.Part1 = handle
  3772. weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90))
  3773. for i,v in pairs(handle["pink toy"]:GetChildren()) do
  3774. if v:IsA('BasePart') and v.Name == "stretchlol" then
  3775. v.BrickColor = aidsificating.Torso.BrickColor
  3776. v.Transparency = 0
  3777. end
  3778. end
  3779. end)
  3780. pcall(function()
  3781. local weld = Instance.new('Weld',aidsificating.UpperTorso)
  3782. weld.Part0 = aidsificating.UpperTorso
  3783. weld.Part1 = handle
  3784. weld.C0 = CFrame.new(0.2,-2.5,2)*CFrame.Angles(math.rad(135),0,math.rad(-90))
  3785. for i,v in pairs(handle["pink toy"]:GetChildren()) do
  3786. if v:IsA('BasePart') and v.Name == "stretchlol" then
  3787. v.BrickColor = aidsificating.UpperTorso.BrickColor
  3788. v.Transparency = 0
  3789. end
  3790. end
  3791. end)
  3792. lerp(rweld,rweld.C0,CFrame.new(1.6, 1, -0.5) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.06)
  3793. wait(2)
  3794. for i,v in pairs(aidsificating:GetDescendants()) do
  3795. if v:IsA('Weld') then v:Destroy() end
  3796. end
  3797. pcall(function()
  3798. ragdollpart(aidsificating,"Head")
  3799. end)
  3800. pcall(function()
  3801. local thang = "Torso"
  3802. if aidsificating:FindFirstChild('UpperTorso') then
  3803. thang = "UpperTorso"
  3804. end
  3805. local ayybleed = Instance.new('Part',aidsificating)
  3806. ayybleed.Size = Vector3.new(0.2,0.2,0.2)
  3807. ayybleed.BrickColor = BrickColor.new('Maroon')
  3808. ayybleed.Material = Enum.Material.SmoothPlastic
  3809. ayybleed.Name = "ayybleed"
  3810. ayybleed.CanCollide = false
  3811. ayybleed.Transparency = 1
  3812. ayybleed.CFrame = aidsificating[thang].CFrame
  3813. ayybleed:BreakJoints()
  3814. local attachment1 = Instance.new('Attachment',ayybleed)
  3815. attachment1.Position = Vector3.new(0,-1,0)
  3816. attachment1.Orientation = Vector3.new(180, 0, 0)
  3817. local attachment0 = Instance.new('Attachment',aidsificating[thang])
  3818. if attachment0 and attachment1 then
  3819. local constraint = Instance.new("HingeConstraint")
  3820. constraint.Attachment0 = attachment0
  3821. constraint.Attachment1 = attachment1
  3822. constraint.LimitsEnabled = true
  3823. constraint.UpperAngle = 0
  3824. constraint.LowerAngle = 0
  3825. constraint.Parent = aidsificating
  3826. end
  3827. local bleedBLEED= coroutine.wrap(function()
  3828. bleed(ayybleed,true)
  3829. end)
  3830. bleedBLEED()
  3831. end)
  3832. aidsificating = nil
  3833. pcall(function()
  3834. for i,v in pairs(handle["pink toy"]:GetChildren()) do
  3835. if v:IsA('BasePart') and v.Name == "stretchlol" then
  3836. v.Transparency = 1
  3837. end
  3838. end
  3839. end)
  3840. local cor = coroutine.wrap(function()
  3841. lerp(rweld,rweld.C0,CFrame.new(1.6, -0.25, 0.75) * CFrame.Angles(0, math.rad(55), math.rad(145)),0.04)
  3842. end)
  3843. local cor2 = coroutine.wrap(function()
  3844. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.04)
  3845. end)
  3846. cor()
  3847. cor2()
  3848. lerp(lweld,lweld.C0,CFrame.new(-1.75, 0, 0.35) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-20)),0.04)
  3849. wait(0.1)
  3850. local cor = coroutine.wrap(function()
  3851. lerp(rweld,rweld.C0,CFrame.new(1.6, -0.5, 1) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
  3852. end)
  3853. local cor2 = coroutine.wrap(function()
  3854. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)),0.08)
  3855. end)
  3856. local cor3 = coroutine.wrap(function()
  3857. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.08)
  3858. end)
  3859. cor()
  3860. cor2()
  3861. cor3()
  3862. lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.08)
  3863.  
  3864. lweld:Remove()
  3865. rweld:Remove()
  3866. tweld:Remove()
  3867.  
  3868. if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
  3869. local clone = torsoclone:Clone()
  3870. clone.Part0 = char.HumanoidRootPart
  3871. clone.Part1 = char.Torso
  3872. clone.Parent = char.HumanoidRootPart
  3873. end
  3874. if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
  3875. local clone = leftclone:Clone()
  3876. clone.Part0 = char.Torso
  3877. clone.Part1 = char["Left Arm"]
  3878. clone.Parent = char.Torso
  3879. end
  3880. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  3881. local clone = rightclone:Clone()
  3882. clone.Part0 = char.Torso
  3883. clone.Part1 = char["Right Arm"]
  3884. clone.Parent = char.Torso
  3885. end
  3886. end
  3887. end)
  3888. working = false
  3889. end
  3890.  
  3891. function katanaQ()
  3892. working = true
  3893. swinging = true
  3894. gettingeem = true
  3895. pcall(function()
  3896. local rweld = Instance.new("Weld", char["Right Arm"])
  3897. local tweld = Instance.new("Weld", char.HumanoidRootPart)
  3898. pcall(function()
  3899. rweld.Part0 = char["Torso"]
  3900. rweld.Part1 = char["Right Arm"]
  3901. rweld.C0 = CFrame.new(1.5, 0, 0)
  3902. tweld.Part0 = char.HumanoidRootPart
  3903. tweld.Part1 = char.Torso
  3904. end)
  3905.  
  3906. char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
  3907.  
  3908. local at1 = Instance.new("Attachment", handle)
  3909. local at2 = Instance.new("Attachment", handle)
  3910. at1.Visible = false
  3911. at1.Position = Vector3.new(5, 0, 0)
  3912. at2.Visible = false
  3913. at2.Position = Vector3.new(1, 0, 0)
  3914.  
  3915. local trail = Instance.new("Trail", handle)
  3916. trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
  3917. trail.LightEmission = 0.25
  3918. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
  3919. trail.Lifetime = 0.10
  3920. trail.MinLength = 0.05
  3921. trail.Attachment0 = at1
  3922. trail.Attachment1 = at2
  3923. local coru=coroutine.wrap(function()
  3924. lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(90), math.rad(90)),0.08)
  3925. end)
  3926. coru()
  3927. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-90),math.rad(180)), 0.08)
  3928. local ree=0
  3929. while goteem == nil and ree < 1 do
  3930. wait(0.05)
  3931. ree=ree+0.05
  3932. end
  3933. char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  3934. gettingeem = false
  3935. swinging = false
  3936. if goteem then
  3937. wait(2)
  3938. pcall(function()
  3939. local sounn = Instance.new("Sound", goteem.Torso)
  3940. local lipp = math.random(1, 3)
  3941. if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
  3942. if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
  3943. if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
  3944. sounn:Play()
  3945. end)
  3946. ragdollpart(goteem,"Head")
  3947. for i,v in pairs(goteem:GetDescendants()) do
  3948. if v:IsA('Weld') then v:Destroy() end
  3949. end
  3950. goteem = nil
  3951. end
  3952. trail:Destroy()
  3953. at1:Destroy()
  3954. at2:Destroy()
  3955. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05)
  3956. local cor = coroutine.wrap(function()
  3957. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  3958. end)
  3959. cor()
  3960. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
  3961. rweld:Destroy()
  3962. tweld:Destroy()
  3963. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  3964. local clone = rightclone:Clone()
  3965. clone.Part0 = char.Torso
  3966. clone.Part1 = char["Right Arm"]
  3967. clone.Parent = char.Torso
  3968. end
  3969. if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
  3970. local clone = torsoclone:Clone()
  3971. clone.Part0 = char.HumanoidRootPart
  3972. clone.Part1 = char.Torso
  3973. clone.Parent = char.HumanoidRootPart
  3974. end
  3975. end)
  3976. swinging = false
  3977. gettingeem = false
  3978. working = false
  3979. end
  3980. local function katanaE()
  3981. working = true
  3982. swinging = true
  3983. SLESH = true
  3984. pcall(function()
  3985. local rweld = Instance.new("Weld", char["Right Arm"])
  3986. local tweld = Instance.new("Weld", char.HumanoidRootPart)
  3987. rweld.Part0 = char["Torso"]
  3988. rweld.Part1 = char["Right Arm"]
  3989. rweld.C0 = CFrame.new(1.5, 0, 0)
  3990. tweld.Part0 = char.HumanoidRootPart
  3991. tweld.Part1 = char.Torso
  3992.  
  3993. char:FindFirstChildOfClass('Humanoid').WalkSpeed = 100
  3994.  
  3995. local at1 = Instance.new("Attachment", handle)
  3996. local at2 = Instance.new("Attachment", handle)
  3997. at1.Visible = false
  3998. at1.Position = Vector3.new(5, 0, 0)
  3999. at2.Visible = false
  4000. at2.Position = Vector3.new(1, 0, 0)
  4001.  
  4002. local trail = Instance.new("Trail", handle)
  4003. trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
  4004. trail.LightEmission = 0.25
  4005. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
  4006. trail.Lifetime = 0.10
  4007. trail.MinLength = 0.05
  4008. trail.Attachment0 = at1
  4009. trail.Attachment1 = at2
  4010. local coru=coroutine.wrap(function()
  4011. lerp(rweld,rweld.C0,CFrame.new(2, 1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(60)),0.08)
  4012. end)
  4013. coru()
  4014. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(270),math.rad(-270),math.rad(0)), 0.08)
  4015.  
  4016. wait(1)
  4017. char:FindFirstChildOfClass('Humanoid').WalkSpeed = 16
  4018. trail:Destroy()
  4019. at1:Destroy()
  4020. at2:Destroy()
  4021. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.05)
  4022. local cor = coroutine.wrap(function()
  4023. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  4024. end)
  4025. cor()
  4026. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
  4027. rweld:Destroy()
  4028. tweld:Destroy()
  4029. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  4030. local clone = rightclone:Clone()
  4031. clone.Part0 = char.Torso
  4032. clone.Part1 = char["Right Arm"]
  4033. clone.Parent = char.Torso
  4034. end
  4035. if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
  4036. local clone = torsoclone:Clone()
  4037. clone.Part0 = char.HumanoidRootPart
  4038. clone.Part1 = char.Torso
  4039. clone.Parent = char.HumanoidRootPart
  4040. end
  4041. end)
  4042. swinging = false
  4043. SLESH = false
  4044. working = false
  4045. end
  4046.  
  4047. function begoneTHOUGHT()
  4048. working = true
  4049. pcall(function()
  4050. local thott = Instance.new("Sound", char)
  4051. thott.SoundId = "rbxassetid://132179181"
  4052. thott.Volume = 1
  4053. thott.TimePosition = 0.5
  4054. thott.PlaybackSpeed = 1
  4055. thott.EmitterSize = player.CameraMaxZoomDistance+1
  4056. thott.MaxDistance = player.CameraMaxZoomDistance+1
  4057. thott:Play()
  4058.  
  4059. local rweld = Instance.new("Weld", char["Right Arm"])
  4060. local tweld = Instance.new("Weld", char.HumanoidRootPart)
  4061. rweld.Part0 = char["Torso"]
  4062. rweld.Part1 = char["Right Arm"]
  4063. rweld.C0 = CFrame.new(1.5, 0, 0)
  4064. tweld.Part0 = char.HumanoidRootPart
  4065. tweld.Part1 = char.Torso
  4066.  
  4067. local coru=coroutine.wrap(function()
  4068. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)),0.25)
  4069. end)
  4070. coru()
  4071. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)), 0.25)
  4072.  
  4073. wait(0.5)
  4074. local thote = Instance.new("Sound", char.Head)
  4075. thote.SoundId = "rbxassetid://12222208"
  4076. thote.Volume = 1
  4077. thote:Play()
  4078.  
  4079.  
  4080.  
  4081. local coru=coroutine.wrap(function()
  4082. lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)),0.04)
  4083. end)
  4084. coru()
  4085. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.04)
  4086. wait(0.04)
  4087. local ree = Instance.new('Part',workspace)
  4088. ree.Shape = Enum.PartType.Cylinder
  4089. ree.CanCollide = false
  4090. ree.Anchored = false
  4091. ree.Size = Vector3.new(0.5,2,2)
  4092. ree.TopSurface = Enum.SurfaceType.Smooth
  4093. ree.BottomSurface = Enum.SurfaceType.Smooth
  4094. ree.Transparency = 0.8
  4095. ree.Material =Enum.Material.Neon
  4096. ree.BrickColor = BrickColor.new('MaroonF')
  4097. ree.CFrame = handle.CFrame*CFrame.Angles(0,0,math.rad(90))
  4098. ree:BreakJoints()
  4099. local reee = Instance.new("Sound", ree)
  4100. reee.SoundId = "rbxassetid://138677306"
  4101. reee:Play()
  4102. local heck = Instance.new('BodyVelocity',ree)
  4103. heck.Velocity = ree.CFrame.rightVector*50
  4104. heck.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  4105. local coru=coroutine.wrap(function()
  4106. for i=1,21 do
  4107. local cf = ree.CFrame
  4108. ree.Size = ree.Size+Vector3.new(0,2,2)
  4109. ree.CFrame = cf
  4110. wait()
  4111. end
  4112. for i=1,4 do
  4113. local cf = ree.CFrame
  4114. ree.Size = ree.Size+Vector3.new(0,2,2)
  4115. ree.CFrame = cf
  4116. ree.Transparency = ree.Transparency + 0.05
  4117. wait()
  4118. end
  4119. ree:Destroy()
  4120. end)
  4121. coru()
  4122. ree.Touched:connect(function(hit)
  4123. if hit.Parent and hit.Parent ~= char and hit.Parent:FindFirstChildOfClass('Humanoid') then
  4124. hit.Parent:FindFirstChildOfClass('Humanoid').Health = 100
  4125. ragdollpart(hit.Parent,"Head")
  4126. end
  4127. end)
  4128. wait(0.5)
  4129. local coru=coroutine.wrap(function()
  4130. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.8)
  4131. end)
  4132. coru()
  4133. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.8)
  4134.  
  4135. rweld:Destroy()
  4136. tweld:Destroy()
  4137. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  4138. local clone = rightclone:Clone()
  4139. clone.Part0 = char.Torso
  4140. clone.Part1 = char["Right Arm"]
  4141. clone.Parent = char.Torso
  4142. end
  4143. if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
  4144. local clone = torsoclone:Clone()
  4145. clone.Part0 = char.HumanoidRootPart
  4146. clone.Part1 = char.Torso
  4147. clone.Parent = char.HumanoidRootPart
  4148. end
  4149. end)
  4150. working = false
  4151. end
  4152.  
  4153. function katanaswing()
  4154. working = true
  4155. pcall(function()
  4156. local rweld = Instance.new("Weld", char["Right Arm"])
  4157. local lweld = Instance.new("Weld", char["Left Arm"])
  4158. local tweld = Instance.new("Weld", char.HumanoidRootPart)
  4159. rweld.Part0 = char["Torso"]
  4160. rweld.Part1 = char["Right Arm"]
  4161. rweld.C0 = CFrame.new(1.5, 0, 0)
  4162. lweld.Part0 = char.Torso
  4163. lweld.Part1 = char["Left Arm"]
  4164. lweld.C0 = CFrame.new(-1.5, 0, 0)
  4165. tweld.Part0 = char.HumanoidRootPart
  4166. tweld.Part1 = char.Torso
  4167.  
  4168. local cor = coroutine.wrap(function()
  4169. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), 0),0.08)
  4170. end)
  4171. cor()
  4172. lerp(rweld,rweld.C0,CFrame.new(1.35, 0.5, -1.2) * CFrame.Angles(0, math.rad(110), math.rad(90)),0.08)
  4173. wait(0.2)
  4174. local at1 = Instance.new("Attachment", handle)
  4175. local at2 = Instance.new("Attachment", handle)
  4176. at1.Visible = false
  4177. at1.Position = Vector3.new(5, 0, 0)
  4178. at2.Visible = false
  4179. at2.Position = Vector3.new(1, 0, 0)
  4180.  
  4181. local trail = Instance.new("Trail", handle)
  4182. trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, trail.Parent.Color), ColorSequenceKeypoint.new(1, trail.Parent.Color)})
  4183. trail.LightEmission = 0.25
  4184. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.9), NumberSequenceKeypoint.new(1, 1)})
  4185. trail.Lifetime = 0.10
  4186. trail.MinLength = 0.05
  4187. trail.Attachment0 = at1
  4188. trail.Attachment1 = at2
  4189.  
  4190. swinging = true
  4191.  
  4192. local cor = coroutine.wrap(function()
  4193. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), 0),0.04)
  4194. end)
  4195. cor()
  4196. lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04)
  4197. wait(0.2)
  4198. swinging = false
  4199. trail:Destroy()
  4200. at1:Destroy()
  4201. at2:Destroy()
  4202. local cor = coroutine.wrap(function()
  4203. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  4204. end)
  4205. cor()
  4206. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
  4207. rweld:Destroy()
  4208. lweld:Destroy()
  4209. tweld:Destroy()
  4210. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  4211. local clone = rightclone:Clone()
  4212. clone.Part0 = char.Torso
  4213. clone.Part1 = char["Right Arm"]
  4214. clone.Parent = char.Torso
  4215. end
  4216. if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
  4217. local clone = leftclone:Clone()
  4218. clone.Part0 = char.Torso
  4219. clone.Part1 = char["Left Arm"]
  4220. clone.Parent = char.Torso
  4221. end
  4222. if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
  4223. local clone = torsoclone:Clone()
  4224. clone.Part0 = char.HumanoidRootPart
  4225. clone.Part1 = char.Torso
  4226. clone.Parent = char.HumanoidRootPart
  4227. end
  4228. end)
  4229. working = false
  4230. end
  4231.  
  4232. function throw()
  4233. working = true
  4234. pcall(function()
  4235. local rweld = char["Right Arm"]:FindFirstChild("Weld")
  4236. local lweld = char["Left Arm"]:FindFirstChild("Weld")
  4237. local tweld = Instance.new("Weld", char.HumanoidRootPart)
  4238. tweld.Part0 = char.HumanoidRootPart
  4239. tweld.Part1 = char.Torso
  4240. local throwsound = Instance.new("Sound", char.Head)
  4241. throwsound.SoundId = "rbxassetid://711753382"
  4242. throwsound.PlaybackSpeed = 0.75
  4243.  
  4244. local cor = coroutine.wrap(function()
  4245. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04)
  4246. end)
  4247. local cor2 = coroutine.wrap(function()
  4248. lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.04)
  4249. end)
  4250. cor()
  4251. cor2()
  4252. grabweld:Remove()
  4253. throwsound:Play()
  4254.  
  4255. local throwvel = Instance.new("BodyThrust")
  4256. throwvel.Force = Vector3.new(0, 3000, -2000)
  4257. pcall(function()
  4258. throwvel.Parent = grabbed.Torso
  4259. end)
  4260. pcall(function()
  4261. throwvel.Parent = grabbed.UpperTorso
  4262. end)
  4263.  
  4264. lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04)
  4265. wait(0.15)
  4266. throwvel:Remove()
  4267. local cor = coroutine.wrap(function()
  4268. lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  4269. end)
  4270. local cor2 = coroutine.wrap(function()
  4271. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  4272. end)
  4273. cor()
  4274. cor2()
  4275. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  4276. lweld:Remove()
  4277. rweld:Remove()
  4278. tweld:Remove()
  4279. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  4280. local clone = rightclone:Clone()
  4281. clone.Part0 = char.Torso
  4282. clone.Part1 = char["Right Arm"]
  4283. clone.Parent = char.Torso
  4284. end
  4285. if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
  4286. local clone = leftclone:Clone()
  4287. clone.Part0 = char.Torso
  4288. clone.Part1 = char["Left Arm"]
  4289. clone.Parent = char.Torso
  4290. end
  4291. if torsoclone and char:FindFirstChild('Torso') and char:FindFirstChild('HumanoidRootPart') then
  4292. local clone = torsoclone:Clone()
  4293. clone.Part0 = char.HumanoidRootPart
  4294. clone.Part1 = char.Torso
  4295. clone.Parent = char.HumanoidRootPart
  4296. end
  4297. local lolgrabbed = grabbed
  4298. spawn(function()
  4299. wait(2)
  4300. unstun(lolgrabbed)
  4301. end)
  4302. end)
  4303. grabbed = nil
  4304. working = false
  4305. end
  4306.  
  4307. function whoosh(vroom)
  4308. vroom.Parent = workspace
  4309. vroom.Name = "Projectile"
  4310. vroom.CFrame = CFrame.new(char.Head.CFrame.p,mouse.Hit.p)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  4311. vroom.Anchored = true
  4312. vroom.Velocity = Vector3.new(0,0,0)
  4313. vroom.RotVelocity = Vector3.new(0,0,0)
  4314. vroom.Anchored = false
  4315. game:GetService('Debris'):AddItem(vroom,10)
  4316. local flyy = Instance.new('BodyVelocity',vroom)
  4317. flyy.Velocity = vroom.CFrame.rightVector*200
  4318. local touched = false
  4319. for i,v in pairs(vroom:GetChildren()) do
  4320. if v:IsA('BasePart') then
  4321. v.Touched:connect(function(hit)
  4322. local pos = vroom.CFrame
  4323. if touched == false then
  4324. if hit and hit.Parent and hit.Transparency ~= 1 and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent~= char then
  4325. touched = true
  4326. local before = hit.Anchored
  4327. vroom.Anchored = true
  4328. vroom.Velocity = Vector3.new(0,0,0)
  4329. vroom.RotVelocity = Vector3.new(0,0,0)
  4330. vroom.CFrame = vroom.CFrame-(vroom.CFrame.rightVector)
  4331. hit.Anchored = true
  4332. flyy:Destroy()
  4333. pcall(function()
  4334. local weld = Instance.new('Weld',hit)
  4335. weld.Part0 = hit
  4336. weld.Part1 = vroom
  4337. weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame)
  4338. local ayybleed = Instance.new('Part',hit)
  4339. ayybleed.Size = Vector3.new(0.2,0.2,0.2)
  4340. ayybleed.BrickColor = BrickColor.new('Maroon')
  4341. ayybleed.Material = Enum.Material.SmoothPlastic
  4342. ayybleed.Name = "ayybleed"
  4343. ayybleed.CanCollide = false
  4344. ayybleed.Transparency = 1
  4345. ayybleed.CFrame = hit.CFrame
  4346. ayybleed:BreakJoints()
  4347. local attachment1 = Instance.new('Attachment',ayybleed)
  4348. local attachment0 = Instance.new('Attachment',hit)
  4349. for i,v in pairs(vroom:GetChildren()) do
  4350. if v.Name == "blade" and v.Size == Vector3.new(0.23, 1.19, 0.1) then
  4351. v.Name = "REEEE"
  4352. end
  4353. end
  4354. attachment1.Orientation = vroom["REEEE"].Orientation+Vector3.new(90,0,0)
  4355. attachment0.Position = hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).p-(hit.CFrame:toObjectSpace(vroom["REEEE"].CFrame).upVector)
  4356. if attachment0 and attachment1 then
  4357. local constraint = Instance.new("HingeConstraint")
  4358. constraint.Attachment0 = attachment0
  4359. constraint.Attachment1 = attachment1
  4360. constraint.LimitsEnabled = true
  4361. constraint.UpperAngle = 0
  4362. constraint.LowerAngle = 0
  4363. constraint.Parent = attachment0
  4364. end
  4365. local bleedBLEED= coroutine.wrap(function()
  4366. bleed(ayybleed)
  4367. end)
  4368. bleedBLEED()
  4369. if hit.Name ~= "Head" and hit.Name ~= "UpperTorso" and hit.Name ~= "Torso" and hit.Name ~= "LowerTorso" then
  4370. game:GetService('Debris'):AddItem(ayybleed,7.5)
  4371. end
  4372. end)
  4373. hit.Anchored = before
  4374. vroom.Anchored = false
  4375. vroom.CanCollide = true
  4376. pcall(function()
  4377. vroom:FindFirstChildOfClass('Trail'):Destroy()
  4378. end)
  4379. for i,v in pairs(vroom:GetChildren()) do
  4380. if v:IsA('BasePart') then
  4381. v.CanCollide = true
  4382. end
  4383. end
  4384. if hit.Name == "Head" or hit.Name == "UpperTorso" or hit.Name == "Torso" or hit.Name == "LowerTorso" then
  4385. pcall(function()
  4386. hit.Parent.HumanoidRootPart:Destroy()
  4387. end)
  4388. pcall(function()
  4389. ragdollpart(hit.Parent,"Left Arm")
  4390. ragdollpart(hit.Parent,"Left Leg")
  4391. ragdollpart(hit.Parent,"Right Arm")
  4392. ragdollpart(hit.Parent,"Right Leg")
  4393. end)
  4394. pcall(function()
  4395. ragdollpart(hit.Parent,"LeftUpperLeg")
  4396. ragdollpart(hit.Parent,"RightUpperLeg")
  4397. ragdollpart(hit.Parent,"LeftUpperArm")
  4398. ragdollpart(hit.Parent,"RightUpperArm")
  4399. end)
  4400. spawn(function()
  4401. wait(5)
  4402. ragdollpart(hit.Parent,"Head")
  4403. end)
  4404. else
  4405. pcall(function()
  4406. ragdollpart(hit.Parent,hit.Name)
  4407. end)
  4408. end
  4409. elseif hit and hit.CanCollide == true and hit.Parent and hit.Parent ~= char then
  4410. touched = true
  4411. local before = hit.Anchored
  4412. vroom.Anchored = true
  4413. vroom.Velocity = Vector3.new(0,0,0)
  4414. vroom.RotVelocity = Vector3.new(0,0,0)
  4415. hit.Anchored = true
  4416. flyy:Destroy()
  4417. vroom.CFrame = vroom.CFrame-vroom.CFrame.rightVector
  4418. pcall(function()
  4419. local weld = Instance.new('Weld',hit)
  4420. weld.Part0 = hit
  4421. weld.Part1 = vroom
  4422. weld.C0 = hit.CFrame:toObjectSpace(vroom.CFrame)
  4423. end)
  4424. pcall(function()
  4425. vroom:FindFirstChildOfClass('Trail'):Destroy()
  4426. end)
  4427. hit.Anchored = before
  4428. vroom.Anchored = false
  4429. end
  4430. end
  4431. end)
  4432. end
  4433. end
  4434. end
  4435.  
  4436. function fling()
  4437. working = true
  4438. pcall(function()
  4439. local rweld = Instance.new("Weld", char["Right Arm"])
  4440. local lweld = Instance.new("Weld", char["Left Arm"])
  4441. rweld.Part0 = char["Torso"]
  4442. rweld.Part1 = char["Right Arm"]
  4443. rweld.C0 = CFrame.new(1.5, 0, 0)
  4444. lweld.Part0 = char.Torso
  4445. lweld.Part1 = char["Left Arm"]
  4446. lweld.C0 = CFrame.new(-1.5, 0, 0)
  4447. local tweld = Instance.new("Weld", char.HumanoidRootPart)
  4448. tweld.Part0 = char.HumanoidRootPart
  4449. tweld.Part1 = char.Torso
  4450.  
  4451. local at1 = Instance.new("Attachment", handle)
  4452. local at2 = Instance.new("Attachment", handle)
  4453. at1.Visible = false
  4454. at1.Position = Vector3.new(2, 0, 0)
  4455. at2.Visible = false
  4456. at2.Position = Vector3.new(-0.3, 0, 0)
  4457.  
  4458. local trail = Instance.new("Trail", handle)
  4459. trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
  4460. trail.LightEmission = 0.25
  4461. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
  4462. trail.Lifetime = 0.10
  4463. trail.MinLength = 0.05
  4464. trail.Attachment0 = at1
  4465. trail.Attachment1 = at2
  4466.  
  4467. local cor = coroutine.wrap(function()
  4468. lerp(rweld,rweld.C0,CFrame.new(1.75, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(45)),0.07)
  4469. end)
  4470. cor()
  4471. lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, -0.5) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.07)
  4472.  
  4473. local cor = coroutine.wrap(function()
  4474. lerp(rweld,rweld.C0,CFrame.new(1.75, 1, 0.25) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(150)),0.07)
  4475. end)
  4476. local cor2 = coroutine.wrap(function()
  4477. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-45), math.rad(0)),0.07)
  4478. end)
  4479. local cor3 = coroutine.wrap(function()
  4480. lerp(hweld,hweld.C0,CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90),math.rad(90), 0),0.12)
  4481. end)
  4482. cor()
  4483. cor2()
  4484. cor3()
  4485. lerp(lweld,lweld.C0,CFrame.new(-1.75, 0.5, -0.5) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-45)),0.07)
  4486. wait(0.2)
  4487.  
  4488. local cor = coroutine.wrap(function()
  4489. lerp(rweld,rweld.C0,CFrame.new(1.5, 1, 0.25) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(170)),0.03)
  4490. end)
  4491. local cor2 = coroutine.wrap(function()
  4492. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.03)
  4493. end)
  4494. cor()
  4495. cor2()
  4496. lerp(lweld,lweld.C0,CFrame.new(-1, 0, -0.45) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(45)),0.03)
  4497.  
  4498. local cor = coroutine.wrap(function()
  4499. lerp(rweld,rweld.C0,CFrame.new(1.5, 0.5, -0.5) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(90)),0.03)
  4500. end)
  4501. local cor2 = coroutine.wrap(function()
  4502. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(45), math.rad(0)),0.01)
  4503. end)
  4504. cor()
  4505. cor2()
  4506. whoosh(handle:Clone())
  4507. for i, v in pairs(handle:GetChildren()) do
  4508. if v:IsA("Part") then
  4509. v.Transparency = 1
  4510. end
  4511. end
  4512. handle.Transparency = 1
  4513. trail:Remove()
  4514. at1:Remove()
  4515. at2:Remove()
  4516. lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.01)
  4517. local cor = coroutine.wrap(function()
  4518. lerp(rweld,rweld.C0,CFrame.new(0.5, 0.4, -1) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(75)),0.04)
  4519. end)
  4520. local cor2 = coroutine.wrap(function()
  4521. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(55), math.rad(0)),0.04)
  4522. end)
  4523. cor()
  4524. cor2()
  4525. lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(45), math.rad(0), math.rad(0)),0.04)
  4526. wait(0.2)
  4527.  
  4528. local cor = coroutine.wrap(function()
  4529. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07)
  4530. end)
  4531. local cor2 = coroutine.wrap(function()
  4532. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.07)
  4533. end)
  4534. cor()
  4535. cor2()
  4536. lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.07)
  4537.  
  4538. for i, v in pairs(handle:GetChildren()) do
  4539. if v:IsA("Part") then
  4540. v.Transparency = 0
  4541. end
  4542. end
  4543. handle.Transparency = 0
  4544. hweld.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0)
  4545.  
  4546. lweld:Remove()
  4547. rweld:Remove()
  4548. tweld:Remove()
  4549.  
  4550. if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
  4551. local clone = torsoclone:Clone()
  4552. clone.Part0 = char.HumanoidRootPart
  4553. clone.Part1 = char.Torso
  4554. clone.Parent = char.HumanoidRootPart
  4555. end
  4556. if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
  4557. local clone = leftclone:Clone()
  4558. clone.Part0 = char.Torso
  4559. clone.Part1 = char["Left Arm"]
  4560. clone.Parent = char.Torso
  4561. end
  4562. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  4563. local clone = rightclone:Clone()
  4564. clone.Part0 = char.Torso
  4565. clone.Part1 = char["Right Arm"]
  4566. clone.Parent = char.Torso
  4567. end
  4568. end)
  4569. working = false
  4570. end
  4571.  
  4572. function kill()
  4573. working = true
  4574. pcall(function()
  4575. local rweld = char["Right Arm"]:FindFirstChild("Weld")
  4576. local lweld = char["Left Arm"]:FindFirstChild("Weld")
  4577. local tweld = Instance.new("Weld", char.HumanoidRootPart)
  4578. tweld.Part0 = char.HumanoidRootPart
  4579. tweld.Part1 = char.Torso
  4580. local killsound = Instance.new("Sound", grabbed.Head)
  4581. killsound.SoundId = "rbxassetid://150315649"
  4582. killsound.PlaybackSpeed = 1.2
  4583. local killsoundac = Instance.new("Sound", grabbed.Head)
  4584. killsoundac.SoundId = "rbxassetid://162194585"
  4585. killsoundac.PlaybackSpeed = 1
  4586. killsoundac.Volume = 1
  4587. local throwsound = Instance.new("Sound", char.Head)
  4588. throwsound.SoundId = "rbxassetid://711753382"
  4589. throwsound.PlaybackSpeed = 0.75
  4590. local chokesound = Instance.new("Sound", grabbed.Head)
  4591. chokesound.SoundId = "rbxassetid://418658161"
  4592. chokesound.TimePosition = 3
  4593. chokesound.PlaybackSpeed = 1
  4594. local bleedsound = Instance.new("Sound", grabbed.Head)
  4595. bleedsound.SoundId = "rbxassetid://244502094"
  4596. bleedsound.PlaybackSpeed = 1.5
  4597. bleedsound.Volume = 1
  4598.  
  4599. pitchun = math.random(9, 12)/10
  4600. pitchdos = math.random(9, 13)/10
  4601.  
  4602. killsound.PlaybackSpeed = pitchun
  4603. killsoundac.PlaybackSpeed = pitchdos
  4604. chokesound.PlaybackSpeed = pitchun
  4605.  
  4606. pcall(function()
  4607. grabbed.HumanoidRootPart:Destroy()
  4608. end)
  4609.  
  4610. lerp(rweld,rweld.C0,CFrame.new(0.5, 0.7, -0.70) * CFrame.Angles(0, math.rad(100), math.rad(105)),0.1)
  4611. wait(0.2)
  4612. lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.04)
  4613.  
  4614. killsound:Play()
  4615. killsoundac:Play()
  4616. chokesound:Play()
  4617. bleedsound:Play()
  4618.  
  4619. local ayybleed = Instance.new('Part',grabbed)
  4620. ayybleed.Size = Vector3.new(0.2,0.2,0.2)
  4621. ayybleed.BrickColor = BrickColor.new('Maroon')
  4622. ayybleed.Material = Enum.Material.SmoothPlastic
  4623. ayybleed.Name = "ayybleed"
  4624. ayybleed.CanCollide = false
  4625. ayybleed.Transparency = 0.5
  4626. ayybleed.CFrame = grabbed.Head.CFrame
  4627. ayybleed:BreakJoints()
  4628. local attachment1 = Instance.new('Attachment',ayybleed)
  4629. attachment1.Position = Vector3.new(-0.55,0,0)
  4630. attachment1.Orientation = Vector3.new(90, 0, -90)
  4631. local attachment0 = Instance.new('Attachment')
  4632. pcall(function()
  4633. attachment0.Parent = grabbed.Torso
  4634. end)
  4635. pcall(function()
  4636. attachment0.Parent = grabbed.UpperTorso
  4637. end)
  4638. if attachment0 and attachment1 then
  4639. local constraint = Instance.new("HingeConstraint")
  4640. constraint.Attachment0 = attachment0
  4641. constraint.Attachment1 = attachment1
  4642. constraint.LimitsEnabled = true
  4643. constraint.UpperAngle = 0
  4644. constraint.LowerAngle = 0
  4645. pcall(function()
  4646. constraint.Parent = grabbed.Torso
  4647. end)
  4648. pcall(function()
  4649. constraint.Parent = grabbed.UpperTorso
  4650. end)
  4651. end
  4652. local bleedBLEED= coroutine.wrap(function()
  4653. bleed(ayybleed)
  4654. end)
  4655. bleedBLEED()
  4656.  
  4657. wait(0.2)
  4658.  
  4659. local at1 = Instance.new("Attachment", handle)
  4660. local at2 = Instance.new("Attachment", handle)
  4661. at1.Visible = false
  4662. at1.Position = Vector3.new(2, 0, 0)
  4663. at2.Visible = false
  4664. at2.Position = Vector3.new(-0.3, 0, 0)
  4665.  
  4666. local trail = Instance.new("Trail", handle)
  4667. trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
  4668. trail.LightEmission = 0.25
  4669. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
  4670. trail.Lifetime = 0.10
  4671. trail.MinLength = 0.05
  4672. trail.Attachment0 = at1
  4673. trail.Attachment1 = at2
  4674.  
  4675. lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-40), math.rad(15)),0.08)
  4676. lerp(rweld,rweld.C0,CFrame.new(1.5, 0.15, 0.4) * CFrame.Angles(0, math.rad(-30), math.rad(15)),0.1)
  4677. local coru=coroutine.wrap(function()
  4678. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07)
  4679. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0), 0.09)
  4680. end)
  4681. coru()
  4682. local cor = coroutine.wrap(function()
  4683. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-30), 0),0.04)
  4684. end)
  4685. cor()
  4686. grabweld:Remove()
  4687. throwsound:Play()
  4688.  
  4689. local throwvel = Instance.new("BodyThrust")
  4690. throwvel.Force = Vector3.new(0, 3000, -1000)
  4691. pcall(function()
  4692. throwvel.Parent = grabbed.Torso
  4693. end)
  4694. pcall(function()
  4695. throwvel.Parent = grabbed.UpperTorso
  4696. end)
  4697.  
  4698. trail:Remove()
  4699. at1:Remove()
  4700. at2:Remove()
  4701. lerp(lweld,lweld.C0,CFrame.new(-1.3, 0.7, -1) * CFrame.Angles(0, math.rad(-70), math.rad(-105)),0.04)
  4702. pcall(function()
  4703. ragdollpart(grabbed,"Left Arm")
  4704. ragdollpart(grabbed,"Left Leg")
  4705. ragdollpart(grabbed,"Right Arm")
  4706. ragdollpart(grabbed,"Right Leg")
  4707. end)
  4708. pcall(function()
  4709. ragdollpart(grabbed,"LeftUpperLeg")
  4710. ragdollpart(grabbed,"RightUpperLeg")
  4711. ragdollpart(grabbed,"LeftUpperArm")
  4712. ragdollpart(grabbed,"RightUpperArm")
  4713. end)
  4714. wait(0.15)
  4715. throwvel:Remove()
  4716. local cor = coroutine.wrap(function()
  4717. lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  4718. end)
  4719. local cor2 = coroutine.wrap(function()
  4720. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  4721. end)
  4722. cor()
  4723. cor2()
  4724. lerp(tweld,tweld.C0,CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),0.08)
  4725.  
  4726. lweld:Remove()
  4727. rweld:Remove()
  4728. tweld:Remove()
  4729.  
  4730. if torsoclone and char:FindFirstChild("Torso") and char:FindFirstChild("HumanoidRootPart") then
  4731. local clone = torsoclone:Clone()
  4732. clone.Part0 = char.HumanoidRootPart
  4733. clone.Part1 = char.Torso
  4734. clone.Parent = char.HumanoidRootPart
  4735. end
  4736. if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
  4737. local clone = leftclone:Clone()
  4738. clone.Part0 = char.Torso
  4739. clone.Part1 = char["Left Arm"]
  4740. clone.Parent = char.Torso
  4741. end
  4742. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  4743. local clone = rightclone:Clone()
  4744. clone.Part0 = char.Torso
  4745. clone.Part1 = char["Right Arm"]
  4746. clone.Parent = char.Torso
  4747. end
  4748. local coru2=coroutine.wrap(function()
  4749. local whyy = grabbed
  4750. local continue = true
  4751. local repeats = 0
  4752. while continue == true do
  4753. local ree = pcall(function()
  4754. if repeats < 20 then
  4755. whyy:FindFirstChildOfClass('Humanoid').Health = whyy:FindFirstChildOfClass('Humanoid').Health-4.9
  4756. repeats = repeats+1
  4757. if whyy:FindFirstChildOfClass('Humanoid').Health <= 0 then
  4758. continue = false
  4759. end
  4760. else
  4761. continue = false
  4762. end
  4763. end)
  4764. if ree == false then
  4765. continue = false
  4766. end
  4767. if continue == true then
  4768. wait(0.2)
  4769. end
  4770. end
  4771. ragdollpart(whyy,"Head")
  4772. end)
  4773. coru2()
  4774. throwsound:Remove()
  4775. killsound:Remove()
  4776. end)
  4777. grabbed = nil
  4778. working = false
  4779. end
  4780.  
  4781. function release()
  4782. working = true
  4783. pcall(function()
  4784. unstun(grabbed)
  4785. grabbed = nil
  4786. grabweld:Destroy()
  4787. removewelds(char["Right Arm"])
  4788. removewelds(char["Left Arm"])
  4789. local rweld = Instance.new("Weld", char["Right Arm"])
  4790. local lweld = Instance.new("Weld", char["Left Arm"])
  4791. rweld.Part0 = char["Torso"]
  4792. rweld.Part1 = char["Right Arm"]
  4793. rweld.C0 = CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105))
  4794. lweld.Part0 = char.Torso
  4795. lweld.Part1 = char["Left Arm"]
  4796. lweld.C0 = CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105))
  4797. local cor = coroutine.wrap(function()
  4798. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
  4799. end)
  4800. local cor2 = coroutine.wrap(function()
  4801. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08)
  4802. end)
  4803. cor()
  4804. cor2()
  4805. lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
  4806. lweld:Remove()
  4807. rweld:Remove()
  4808. if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
  4809. local clone = leftclone:Clone()
  4810. clone.Part0 = char.Torso
  4811. clone.Part1 = char["Left Arm"]
  4812. clone.Parent = char.Torso
  4813. end
  4814. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  4815. local clone = rightclone:Clone()
  4816. clone.Part0 = char.Torso
  4817. clone.Part1 = char["Right Arm"]
  4818. clone.Parent = char.Torso
  4819. end
  4820. end)
  4821. working = false
  4822. end
  4823.  
  4824. function grab()
  4825. working = true
  4826. pcall(function()
  4827. local rweld = Instance.new("Weld", char["Right Arm"])
  4828. local lweld = Instance.new("Weld", char["Left Arm"])
  4829. rweld.Part0 = char["Torso"]
  4830. rweld.Part1 = char["Right Arm"]
  4831. rweld.C0 = CFrame.new(1.5, 0, 0)
  4832. lweld.Part0 = char.Torso
  4833. lweld.Part1 = char["Left Arm"]
  4834. lweld.C0 = CFrame.new(-1.5, 0, 0)
  4835.  
  4836. local at1 = Instance.new("Attachment", handle)
  4837. local at2 = Instance.new("Attachment", handle)
  4838. at1.Visible = false
  4839. at1.Position = Vector3.new(2, 0, 0)
  4840. at2.Visible = false
  4841. at2.Position = Vector3.new(-0.3, 0, 0)
  4842.  
  4843. local trail = Instance.new("Trail", handle)
  4844. trail.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(255, 255, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(255, 255, 255))})
  4845. trail.LightEmission = 0.25
  4846. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.75), NumberSequenceKeypoint.new(1, 1)})
  4847. trail.Lifetime = 0.10
  4848. trail.MinLength = 0.05
  4849. trail.Attachment0 = at1
  4850. trail.Attachment1 = at2
  4851.  
  4852. local spinnyshit = coroutine.wrap(function()
  4853. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(-90), 0), 0.07)
  4854. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0),math.rad(90), 0), 0.07)
  4855. end)
  4856. spinnyshit()
  4857. local cor = coroutine.wrap(function()
  4858. lerp(rweld,rweld.C0,CFrame.new(2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(90)),0.08)
  4859. end)
  4860. cor()
  4861. lerp(lweld,lweld.C0,CFrame.new(-2, 0.5, 0) * CFrame.Angles(0, math.rad(0), math.rad(-90)),0.08)
  4862. wait(0.15)
  4863. grabbing = true
  4864. local cor = coroutine.wrap(function()
  4865. lerp(rweld,rweld.C0,CFrame.new(1, 0.7, -0.75) * CFrame.Angles(0, math.rad(95), math.rad(105)),0.08)
  4866. end)
  4867. cor()
  4868. lerp(lweld,lweld.C0,CFrame.new(-1.25, 0.7, -0.75) * CFrame.Angles(0, math.rad(-140), math.rad(-105)),0.08)
  4869. at1:Remove()
  4870. at2:Remove()
  4871. trail:Remove()
  4872. wait(0.3)
  4873. grabbing = false
  4874.  
  4875. if grabbed == nil then
  4876. local cor = coroutine.wrap(function()
  4877. lerp(rweld,rweld.C0,CFrame.new(1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
  4878. end)
  4879. local cor2 = coroutine.wrap(function()
  4880. lerp(hweld,hweld.C0,CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-180),math.rad(-90), 0),0.08)
  4881. end)
  4882. cor()
  4883. cor2()
  4884. lerp(lweld,lweld.C0,CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)),0.08)
  4885. lweld:Remove()
  4886. rweld:Remove()
  4887. if leftclone and char:FindFirstChild('Left Arm') and char:FindFirstChild('Torso') then
  4888. local clone = leftclone:Clone()
  4889. clone.Part0 = char.Torso
  4890. clone.Part1 = char["Left Arm"]
  4891. clone.Parent = char.Torso
  4892. end
  4893. if rightclone and char:FindFirstChild('Right Arm') and char:FindFirstChild('Torso') then
  4894. local clone = rightclone:Clone()
  4895. clone.Part0 = char.Torso
  4896. clone.Part1 = char["Right Arm"]
  4897. clone.Parent = char.Torso
  4898. end
  4899. end
  4900. end)
  4901. working = false
  4902. end
  4903.  
  4904. mouse.KeyDown:connect(function(kkk)
  4905. local key = kkk:lower()
  4906. if usable and working == false then
  4907. if key == "z" then
  4908. if equipped == false then
  4909. if firsttime then
  4910. firsttime = false
  4911. notify("Equipped || Press X or C to equip one of two weapons",true)
  4912. else
  4913. notify("Equipped")
  4914. end
  4915. equip()
  4916. else
  4917. notify("Unequipped")
  4918. unequip()
  4919. end
  4920. elseif key == "x" then
  4921. if blademode ~= "katana" and equipped == true then
  4922. getrid(handle)
  4923. if firsttime2 then
  4924. firsttime2 = false
  4925. notify("Katana mode enabled || Press Q, E, or click to perform an action",true)
  4926. else
  4927. notify("Katana mode enabled")
  4928. end
  4929. katanamode()
  4930. elseif blademode == "katana" then
  4931. getrid(handle)
  4932. notify("Katana mode disabled")
  4933. end
  4934. elseif key == "v" then
  4935. if blademode ~= "gun" and equipped == true then
  4936. getrid(handle)
  4937. if firsttime5 then
  4938. firsttime5 = false
  4939. notify("Gun mode enabled || Click to perform an action",true)
  4940. else
  4941. notify("Gun mode enabled")
  4942. end
  4943. gunmode()
  4944. elseif blademode == "gun" then
  4945. getrid(handle)
  4946. notify("Gun mode disabled")
  4947. end
  4948. elseif key == "b" then
  4949. if childlock == false then
  4950. if blademode ~= "dildo" and equipped == true then
  4951. getrid(handle)
  4952. if firsttime4 then
  4953. firsttime4 = false
  4954. notify("Dildo mode enabled || Click to perform an action",true)
  4955. else
  4956. notify("Dildo mode enabled")
  4957. end
  4958. dildo()
  4959. elseif blademode == "dildo" then
  4960. notify("Dildo mode disabled")
  4961. getrid(handle)
  4962. end
  4963. end
  4964. elseif key == "c" then
  4965. if blademode ~= "knife" and equipped == true then
  4966. getrid(handle)
  4967. if firsttime3 then
  4968. firsttime3 = false
  4969. notify("Knife mode enabled || Press F, E, T, or Q to set modes; Click to perform an action",true)
  4970. else
  4971. notify("Knife mode enabled")
  4972. end
  4973. knifemode()
  4974. elseif blademode == "knife" then
  4975. notify("Knife mode disabled")
  4976. getrid(handle)
  4977. end
  4978. elseif key == "q" then
  4979. if blademode == "katana" then
  4980. notify()
  4981. katanaQ()
  4982. elseif blademode == "knife" then
  4983. mode = "release"
  4984. notify("Mode changed to "..mode)
  4985. end
  4986. elseif key == "e" then
  4987. if blademode == "katana" then
  4988. notify()
  4989. katanaE()
  4990. elseif blademode == "knife" then
  4991. mode = "throw"
  4992. notify("Mode changed to "..mode)
  4993. end
  4994. elseif key == "f" then
  4995. if blademode == "handle" then
  4996. notify([[DIE AHAHAHAHAHA]])
  4997. begoneTHOUGHT()
  4998. elseif blademode == "knife" then
  4999. mode = "kill"
  5000. notify("Mode changed to "..mode)
  5001. end
  5002. elseif key == "t" then
  5003. if blademode == "knife" then
  5004. mode = "fling"
  5005. notify("Mode changed to "..mode)
  5006. end
  5007. end
  5008. end
  5009. if key == "m" and sounding == false then
  5010. --badass mode
  5011. pcall(function()
  5012. if badass.Playing == false then
  5013. sounding = true
  5014. for i,v in pairs(workspace:GetDescendants()) do
  5015. if v:IsA('Sound') and v~=player.Character.Head.Badass then
  5016. v:Stop()
  5017. end
  5018. end
  5019. badass:Play()
  5020. badass.Volume = 10
  5021. sounding = false
  5022. else
  5023. sounding = true
  5024. for i=1,100 do
  5025. badass.Volume = badass.Volume-0.1
  5026. wait()
  5027. end
  5028. badass.Volume = 0
  5029. badass:Stop()
  5030. sounding = false
  5031. end
  5032. end)
  5033. end
  5034. if key == "r" then
  5035. rag1 = true
  5036. if rag1 == true and rag2 == true then
  5037. oogabooga()
  5038. end
  5039. end
  5040. if key == "g" then
  5041. rag2 = true
  5042. if rag1 == true and rag2 == true then
  5043. oogabooga()
  5044. end
  5045. end
  5046. end)
  5047. mouse.KeyUp:connect(function(key)
  5048. if key == "r" then
  5049. rag1 = false
  5050. end
  5051. if key == "g" then
  5052. rag2 = false
  5053. end
  5054. end)
  5055.  
  5056. handle.ChildAdded:connect(function(child)
  5057. if child:IsA('BasePart') then
  5058. child.CanCollide = false
  5059. if child.Name == "blade" then
  5060. child.Touched:connect(function(hit)
  5061. if blademode == "katana" and swinging then
  5062. if gettingeem then
  5063. if goteem == nil then
  5064. if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
  5065. local sounn = Instance.new("Sound", char.Torso)
  5066. local lipp = math.random(1, 3)
  5067. if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
  5068. if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
  5069. if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
  5070. sounn:Play()
  5071. goteem = hit.Parent
  5072. pcall(function()
  5073. goteem.HumanoidRootPart:Destroy()
  5074. end)
  5075. pcall(function()
  5076. ragdollpart(goteem,"Right Arm")
  5077. ragdollpart(goteem,"Right Leg")
  5078. ragdollpart(goteem,"Left Arm")
  5079. ragdollpart(goteem,"Left Leg")
  5080. end)
  5081. pcall(function()
  5082. ragdollpart(goteem,"RightUpperArm")
  5083. ragdollpart(goteem,"RightUpperLeg")
  5084. ragdollpart(goteem,"LeftUpperArm")
  5085. ragdollpart(goteem,"LeftUpperLeg")
  5086. end)
  5087. pcall(function()
  5088. local weld = Instance.new('Weld',goteem.Torso)
  5089. weld.Part0 = goteem.Torso
  5090. weld.Part1 = handle
  5091. weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90))
  5092. end)
  5093. pcall(function()
  5094. local weld = Instance.new('Weld',goteem.UpperTorso)
  5095. weld.Part0 = goteem.UpperTorso
  5096. weld.Part1 = handle
  5097. weld.C0 = CFrame.new(0,0,2)*CFrame.Angles(math.rad(90),0,math.rad(-90))
  5098. end)
  5099. pcall(function()
  5100. local thang = "Torso"
  5101. if goteem:FindFirstChild('UpperTorso') then
  5102. thang = "UpperTorso"
  5103. end
  5104. local ayybleed = Instance.new('Part',goteem)
  5105. ayybleed.Size = Vector3.new(0.2,0.2,0.2)
  5106. ayybleed.BrickColor = BrickColor.new('Maroon')
  5107. ayybleed.Material = Enum.Material.SmoothPlastic
  5108. ayybleed.Name = "ayybleed"
  5109. ayybleed.CanCollide = false
  5110. ayybleed.Transparency = 1
  5111. ayybleed.CFrame = goteem[thang].CFrame
  5112. ayybleed:BreakJoints()
  5113. local attachment1 = Instance.new('Attachment',ayybleed)
  5114. attachment1.Position = Vector3.new(0,0,0)
  5115. attachment1.Orientation = Vector3.new(-90, 0, -90)
  5116. local attachment0 = Instance.new('Attachment',goteem[thang])
  5117. if attachment0 and attachment1 then
  5118. local constraint = Instance.new("HingeConstraint")
  5119. constraint.Attachment0 = attachment0
  5120. constraint.Attachment1 = attachment1
  5121. constraint.LimitsEnabled = true
  5122. constraint.UpperAngle = 0
  5123. constraint.LowerAngle = 0
  5124. constraint.Parent = goteem
  5125. end
  5126. local bleedBLEED= coroutine.wrap(function()
  5127. bleed(ayybleed)
  5128. end)
  5129. bleedBLEED()
  5130. end)
  5131. end
  5132. end
  5133. elseif SLESH then
  5134.  
  5135. if hit.Parent and hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
  5136. local sounn = Instance.new("Sound", char.Torso)
  5137. local lipp = math.random(1, 3)
  5138. if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
  5139. if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
  5140. if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
  5141. sounn:Play()
  5142. ragdollpart(hit.Parent,hit.Name,false)
  5143. end
  5144. else
  5145. if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
  5146. local sounn = Instance.new("Sound", char.Torso)
  5147. local lipp = math.random(1, 3)
  5148. if lipp == 1 then sounn.SoundId = "rbxassetid://444667844" end
  5149. if lipp == 2 then sounn.SoundId = "rbxassetid://444667824" end
  5150. if lipp == 3 then sounn.SoundId = "rbxassetid://444667859" end
  5151. sounn:Play()
  5152. swinging = false
  5153. ragdollpart(hit.Parent,"Head",true,false)
  5154. end
  5155. end
  5156. elseif blademode == "knife" then
  5157. if grabbing == true and grabbed == nil then
  5158. if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
  5159. grabbed = hit.Parent
  5160.  
  5161. stun(grabbed)
  5162.  
  5163. local grabwelds = Instance.new("Weld", char.Torso)
  5164. grabwelds.Part0 = char.Torso
  5165. pcall(function()
  5166. grabwelds.Part1 = grabbed.Torso
  5167. end)
  5168. pcall(function()
  5169. grabwelds.Part1 = grabbed.UpperTorso
  5170. end)
  5171. grabwelds.C0 = CFrame.new(-0.45, 0, -1)
  5172. grabweld = grabwelds
  5173. end
  5174. end
  5175. end
  5176. end)
  5177. end
  5178. elseif child:IsA("Model") then
  5179. child.ChildAdded:connect(function(dildotip)
  5180. if dildotip:IsA('BasePart') then
  5181. dildotip.Touched:connect(function(hit)
  5182. if MOAN == true then
  5183. if hit.Parent:FindFirstChildOfClass('Humanoid') and hit.Parent:FindFirstChildOfClass('Humanoid').Health > 0 and hit.Parent ~= char then
  5184. local sound = Instance.new('Sound',hit.Parent.Head)
  5185. sound.SoundId = 'rbxassetid://959679286'
  5186. sound.Volume = 5
  5187. sound:Play()
  5188. local sound3 = Instance.new("Sound",hit.Parent.Head)
  5189. sound3.Volume = 5.5
  5190. sound3.SoundId = "rbxassetid://702631545"
  5191. sound3:Play()
  5192. pcall(function()
  5193. for i,v in pairs(hit.Parent.Head:GetChildren()) do
  5194. if v:IsA('Decal') then v:Destroy() end
  5195. end
  5196. end)
  5197. pcall(function()
  5198. local ree=Instance.new('Decal',hit.Parent.Head)
  5199. ree.Name = "face"
  5200. ree.Texture = "rbxassetid://996521543"
  5201. end)
  5202. MOAN = false
  5203. aidsificating = hit.Parent
  5204. for i, v in pairs(handle["pink toy"]:GetChildren()) do
  5205. if v:IsA("Part") then
  5206. v:FindFirstChild("ParticleEmitter"):Destroy()
  5207. end
  5208. end
  5209. end
  5210. end
  5211. end)
  5212. end
  5213. end)
  5214. end
  5215. end)
  5216.  
  5217. mouse.Button1Down:connect(function(jew)
  5218. if usable and working == false and equipped then
  5219. if blademode == "katana" then
  5220. notify()
  5221. katanaswing()
  5222. elseif blademode == "knife" then
  5223. notify()
  5224. if grabbed == nil then
  5225. if mode == "fling" then
  5226. fling()
  5227. else
  5228. grab()
  5229. end
  5230. elseif grabbed ~= nil then
  5231. if mode == "kill" then
  5232. kill()
  5233. elseif mode == "throw" then
  5234. throw()
  5235. elseif mode == "release" then
  5236. release()
  5237. end
  5238. end
  5239. elseif blademode == "dildo" then
  5240. raep()
  5241. end
  5242. end
  5243. end)
  5244.  
  5245. end
  5246. spawned()
  5247.  
  5248. player.CharacterAdded:connect(function()
  5249. spawned()
  5250. end)
  5251. local avgs = {}
  5252.  
  5253. game:GetService('RunService').Heartbeat:connect(function(step)
  5254. local ofps = math.floor((60/(step*60))*10)/10
  5255. if #avgs > 100 then
  5256. table.remove(avgs,1)
  5257. end
  5258. table.insert(avgs,#avgs+1,ofps)
  5259. local fpsa = 0
  5260. for i,v in pairs(avgs) do
  5261. fpsa = fpsa+v
  5262. end
  5263. fpsa = math.floor(fpsa/#avgs)
  5264. fps.Text = 'FPS: '..tostring(fpsa)
  5265. end)
  5266.  
  5267. while true do
  5268. for i,v in pairs(rekt) do
  5269. if v.Parent ~= nil then
  5270. if v:FindFirstChildOfClass('Humanoid') and v:FindFirstChildOfClass('Humanoid').Health>0 then
  5271. for a,c in pairs(v:GetChildren()) do
  5272. if c:IsA('Tool') then
  5273. c.ManualActivationOnly = true
  5274. wait()
  5275. if game:GetService('Players'):GetPlayerFromCharacter(v) then
  5276. c.Parent = game:GetService('Players'):GetPlayerFromCharacter(v).Backpack
  5277. c.ManualActivationOnly = false
  5278. end
  5279. end
  5280. end
  5281. v:FindFirstChildOfClass('Humanoid').PlatformStand = true
  5282. v:FindFirstChildOfClass('Humanoid').Sit = false
  5283. v:FindFirstChildOfClass('Humanoid').JumpPower = 0
  5284. v:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
  5285. v:FindFirstChildOfClass('Humanoid').Name = "hecc"
  5286. else
  5287. table.remove(rekt,i)
  5288. end
  5289. else
  5290. table.remove(rekt,i)
  5291. end
  5292. end
  5293. wait()
  5294. end
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