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- <?xml version="1.0" encoding="UTF-8"?>
- <CWeaponInfoBlob>
- <SlotNavigateOrder>
- <Item>
- <WeaponSlots>
- <Item>
- <OrderNumber value="500" />
- <Entry>SLOT_CANNE_PAPY</Entry>
- </Item>
- </WeaponSlots>
- </SlotBestOrder>
- <TintSpecValues>
- <Item>
- <Item type="CWeaponInfo">
- <Name>CANNE_PAPY</Name>
- <Model>canne_papy</Model>
- <Audio />
- <Slot>SLOT_CANNE_PAPY</Slot>
- <DamageType>MELEE</DamageType>
- <Explosion>
- <Default>DONTCARE</Default>
- <HitCar>DONTCARE</HitCar>
- <HitTruck>DONTCARE</HitTruck>
- <HitBike>DONTCARE</HitBike>
- <HitBoat>DONTCARE</HitBoat>
- <HitPlane>DONTCARE</HitPlane>
- </Explosion>
- <FireType>MELEE</FireType>
- <WheelSlot>WHEEL_UNARMED_MELEE</WheelSlot>
- <Group>GROUP_MELEE</Group>
- <AmmoInfo ref="NULL" />
- <AimingInfo ref="UNARMED_TARGETING_RESTRAINTS" />
- <ClipSize value="0" />
- <AccuracySpread value="0.000000" />
- <AccurateModeAccuracyModifier value="0.500000" />
- <RunAndGunAccuracyModifier value="2.000000" />
- <RunAndGunAccuracyMinOverride value="-1.000000" />
- <RecoilAccuracyMax value="1.000000" />
- <RecoilErrorTime value="0.000000" />
- <RecoilRecoveryRate value="1.000000" />
- <RecoilAccuracyToAllowHeadShotAI value="1000.000000" />
- <MinHeadShotDistanceAI value="1000.000000" />
- <MaxHeadShotDistanceAI value="1000.000000" />
- <HeadShotDamageModifierAI value="1000.000000" />
- <RecoilAccuracyToAllowHeadShotPlayer value="0.175000" />
- <MinHeadShotDistancePlayer value="5.000000" />
- <MaxHeadShotDistancePlayer value="40.000000" />
- <HeadShotDamageModifierPlayer value="18.000000" />
- <Damage value="0.000000" />
- <DamageTime value="0.000000" />
- <DamageTimeInVehicle value="0.000000" />
- <DamageTimeInVehicleHeadShot value="0.000000" />
- <HitLimbsDamageModifier value="0.500000" />
- <NetworkHitLimbsDamageModifier value="0.800000" />
- <LightlyArmouredDamageModifier value="0.750000" />
- <Force value="0.000000" />
- <ForceHitPed value="100.000000" />
- <ForceHitVehicle value="0.000000" />
- <ForceHitFlyingHeli value="0.000000" />
- <OverrideForces>
- <Item>
- <BoneTag>BONETAG_HEAD</BoneTag>
- <ForceFront value="1.000000" />
- <ForceBack value="1.000000" />
- </Item>
- <Item>
- <BoneTag>BONETAG_NECK</BoneTag>
- <ForceFront value="1.000000" />
- <ForceBack value="1.000000" />
- </Item>
- </OverrideForces>
- <ForceMaxStrengthMult value="1.000000" />
- <ForceFalloffRangeStart value="0.000000" />
- <ForceFalloffRangeEnd value="50.000000" />
- <ForceFalloffMin value="1.000000" />
- <ProjectileForce value="0.000000" />
- <FragImpulse value="2250.000000" />
- <Penetration value="0.000000" />
- <VerticalLaunchAdjustment value="0.000000" />
- <DropForwardVelocity value="0.000000" />
- <Speed value="2000.000000" />
- <BulletsInBatch value="1" />
- <BatchSpread value="0.000000" />
- <ReloadTimeMP value="-1.000000" />
- <ReloadTimeSP value="-1.000000" />
- <VehicleReloadTime value="-1.000000" />
- <AnimReloadRate value="1.000000" />
- <BulletsPerAnimLoop value="1" />
- <TimeBetweenShots value="0.000000" />
- <TimeLeftBetweenShotsWhereShouldFireIsCached value="-1.000000" />
- <SpinUpTime value="0.000000" />
- <SpinTime value="0.000000" />
- <SpinDownTime value="0.000000" />
- <AlternateWaitTime value="-1.000000" />
- <BulletBendingNearRadius value="0.000000" />
- <BulletBendingFarRadius value="0.000000" />
- <BulletBendingZoomedRadius value="0.000000" />
- <Fx>
- <EffectGroup>WEAPON_EFFECT_GROUP_MELEE_METAL</EffectGroup>
- <FlashFx />
- <FlashFxAlt />
- <MuzzleSmokeFx />
- <MuzzleSmokeFxMinLevel value="0.000000" />
- <MuzzleSmokeFxIncPerShot value="0.000000" />
- <MuzzleSmokeFxDecPerSec value="0.000000" />
- <ShellFx />
- <TracerFx />
- <PedDamageHash />
- <TracerFxChanceSP value="0.000000" />
- <TracerFxChanceMP value="0.000000" />
- <FlashFxChanceSP value="0.000000" />
- <FlashFxChanceMP value="0.000000" />
- <FlashFxAltChance value="0.000000" />
- <FlashFxScale value="1.000000" />
- <FlashFxLightEnabled value="false" />
- <FlashFxLightCastsShadows value="false" />
- <FlashFxLightOffsetDist value="0.000000" />
- <FlashFxLightRGBAMin x="0.000000" y="0.000000" z="0.000000" />
- <FlashFxLightRGBAMax x="0.000000" y="0.000000" z="0.000000" />
- <FlashFxLightIntensityMinMax x="0.000000" y="0.000000" />
- <FlashFxLightRangeMinMax x="0.000000" y="0.000000" />
- <FlashFxLightFalloffMinMax x="0.000000" y="0.000000" />
- <GroundDisturbFxEnabled value="false" />
- <GroundDisturbFxDist value="5.000000" />
- <GroundDisturbFxNameDefault />
- <GroundDisturbFxNameSand />
- <GroundDisturbFxNameDirt />
- <GroundDisturbFxNameWater />
- <GroundDisturbFxNameFoliage />
- </Fx>
- <InitialRumbleDuration value="0" />
- <InitialRumbleIntensity value="0.000000" />
- <InitialRumbleIntensityTrigger value="0.000000" />
- <RumbleDuration value="0" />
- <RumbleIntensity value="0.000000" />
- <RumbleIntensityTrigger value="0.000000" />
- <RumbleDamageIntensity value="1.000000" />
- <NetworkPlayerDamageModifier value="1.000000" />
- <NetworkPedDamageModifier value="1.000000" />
- <NetworkHeadShotPlayerDamageModifier value="1.000000" />
- <LockOnRange value="10.000000" />
- <WeaponRange value="1.600000" />
- <BulletDirectionOffsetInDegrees value="0.000000" />
- <AiSoundRange value="-1.000000" />
- <AiPotentialBlastEventRange value="-1.000000" />
- <DamageFallOffRangeMin value="1.600000" />
- <DamageFallOffRangeMax value="1.600000" />
- <DamageFallOffModifier value="0.300000" />
- <VehicleWeaponHash />
- <DefaultCameraHash>MELEE_AIM_CAMERA</DefaultCameraHash>
- <CoverCameraHash>MELEE_AIM_IN_COVER_CAMERA</CoverCameraHash>
- <CoverReadyToFireCameraHash />
- <RunAndGunCameraHash />
- <CinematicShootingCameraHash />
- <AlternativeOrScopedCameraHash />
- <RunAndGunAlternativeOrScopedCameraHash />
- <CinematicShootingAlternativeOrScopedCameraHash />
- <CameraFov value="50.000000" />
- <ZoomFactorForAccurateMode value="1.000000" />
- <RecoilShakeHash />
- <RecoilShakeHashFirstPerson />
- <AccuracyOffsetShakeHash />
- <MinTimeBetweenRecoilShakes value="150" />
- <RecoilShakeAmplitude value="1.000000" />
- <ExplosionShakeAmplitude value="-1.000000" />
- <ReticuleHudPosition x="0.000000" y="0.000000" />
- <AimOffsetMin x="0.000000" y="0.000000" z="0.000000" />
- <AimProbeLengthMin value="0.000000" />
- <AimOffsetMax x="0.000000" y="0.000000" z="0.000000" />
- <AimProbeLengthMax value="0.000000" />
- <AimOffsetMinFPSIdle x="0.162000" y="0.225000" z="0.052000" />
- <AimOffsetMedFPSIdle x="0.187000" y="0.197000" z="0.321000" />
- <AimOffsetMaxFPSIdle x="0.155000" y="0.038000" z="0.364000" />
- <AimOffsetEndPosMinFPSIdle x="-0.284000" y="0.612000" z="-0.205000" />
- <AimOffsetEndPosMedFPSIdle x="-0.178000" y="0.639000" z="0.616000" />
- <AimOffsetEndPosMaxFPSIdle x="-0.21700" y="-0.096000" z="0.887000" />
- <AimOffsetMinFPSLT x="0.180000" y="0.231000" z="0.669000" />
- <AimOffsetMaxFPSLT x="0.048000" y="-0.225000" z="0.409000" />
- <AimOffsetMinFPSRNG x="0.120000" y="0.275000" z="0.509000" />
- <AimOffsetMaxFPSRNG x="0.138000" y="-0.212000" z="0.518000" />
- <AimOffsetMinFPSScope x="0.090000" y="0.078000" z="0.531000" />
- <AimOffsetMaxFPSScope x="0.006000" y="-0.059000" z="0.694000" />
- <TorsoAimOffset x="0.000000" y="0.000000" />
- <TorsoCrouchedAimOffset x="0.000000" y="0.000000" />
- <LeftHandIkOffset x="0.000000" y="0.000000" z="0.000000" />
- <ReticuleMinSizeStanding value="1.000000" />
- <ReticuleMinSizeCrouched value="1.000000" />
- <ReticuleScale value="1.000000" />
- <ReticuleStyleHash />
- <FirstPersonReticuleStyleHash />
- <PickupHash>PICKUP_WEAPON_GOLFCLUB</PickupHash>
- <MPPickupHash />
- <HumanNameHash>WT_GOLFCLUB</HumanNameHash>
- <MovementModeConditionalIdle />
- <StatName>GCANNE_PAPPY</StatName>
- <KnockdownCount value="0" />
- <KillshotImpulseScale value="0.000000" />
- <NmShotTuningSet>Normal</NmShotTuningSet>
- <AttachPoints />
- <GunFeedBone />
- <TargetSequenceGroup />
- <WeaponFlags>AllowMeleeBlock CarriedInHand ArmourPenetrating CanLockonOnFoot CanLockonInVehicle TwoHanded MeleeClub UsableOnFoot UsableClimbing DoesRevivableDamage AllowCloseQuarterKills NoWheelStats UseFPSAimIK UseFPSSecondaryMotion</WeaponFlags>
- <TintSpecValues ref="TINT_DEFAULT" />
- <FiringPatternAliases ref="NULL" />
- <ReloadUpperBodyFixupExpressionData ref="default" />
- <AmmoDiminishingRate value="0" />
- <AimingBreathingAdditiveWeight value="1.000000" />
- <FiringBreathingAdditiveWeight value="1.000000" />
- <StealthAimingBreathingAdditiveWeight value="0.000000" />
- <StealthFiringBreathingAdditiveWeight value="0.000000" />
- <AimingLeanAdditiveWeight value="1.000000" />
- <FiringLeanAdditiveWeight value="1.000000" />
- <StealthAimingLeanAdditiveWeight value="0.000000" />
- <StealthFiringLeanAdditiveWeight value="0.000000" />
- <ExpandPedCapsuleRadius value="0.000000" />
- <AudioCollisionHash />
- <HudDamage value="1" />
- <HudSpeed value="10" />
- <HudCapacity value="0" />
- <HudAccuracy value="0" />
- <HudRange value="0" />
- </Item>
- </VehicleWeaponInfos>
- <Name>Core Game</Name>
- </CWeaponInfoBlob>
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