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VC Meeting 19/11/17

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Nov 19th, 2017
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  1. VC Meeting 19/11/17
  2.  
  3. Special Guest: Dhammapada (Contract)
  4.  
  5. Stroude Arms Facility:
  6. - Implementation of Warden Handcuffs and technology, allowing usage of the cells and detaining.
  7. - Concepts to improve activity rates for Visitors and Vaktovians, Visitor concepts are priority.
  8. - Concept: Alpha test of "Job System" to visitors on the factory floor, where levels can be earned as well as money for the visitors to give them an idea.
  9. - With the job system, the Obsidian Order rank will be changed to "Citizen" for the workers and residents of Vaktovia.
  10. - Concept: Scribes to Brainstorm random quick-time missions to earn currency and make things more interesting.
  11. - Concept: Universal credit system with the City and Stroude Arms http servers carrying money over from all Vaktovian roleplay places.
  12. - Implementing new balconies, escape pods and other amenities for Vaktus.
  13.  
  14. Vaktovian Palace:
  15. - Pictures of completed areas, Ask Lord Isadarias
  16. - Large amount of meshes
  17. - Artists may be needed to produce textures for windowns and ceilings
  18.  
  19. Uniforms:
  20. - VC uniforms under slow progress, more artists being added to work on it
  21. - Reference Image: https://orig00.deviantart.net/904d/f/2014/079/9/a/killzone_3_helghast_scientist_by_luxox18-d7b00td.jpg
  22. - Addition of raid0ps to the Artist team wanted
  23.  
  24. Front Page Propaganda/Marketing:
  25. - Addition of raid0ps to the Artist team wanted for working on PR
  26. - Re-Branding of appearance to cater to a wider audience, 4k Hyperrealistic style and player modeling
  27. - Example: https://imgur.com/Sk9dW5T, https://imgur.com/U2wOEVL, https://imgur.com/WxNtz1g
  28.  
  29. Desert Wastes:
  30. - Still under construction, very good progress made
  31. - First Base Design produced for a point: Redridge Supply Line (https://imgur.com/a/vKYIc)
  32. - Areas will be captured depending on how many points are held. E.g 15 minute if 1 point held, 5 if all 3 held
  33. - Bases will have a multitude of entrances, to allow many doctrines to be tested and used to recapture the points and control the area
  34. - Asthetics: Colour scheme needs picking, most likely Vaktovian-Colours and themed.
  35. - Jaretto will be working on a new base scheme throughout the month
  36.  
  37. New Weapon Systems:
  38. - Scripting and models almost complete, reading for testing soon
  39. - Damage and certain noises need implementing
  40. - New Medic System working: Not dying when you reach 0 health, with a medic able to pick you up before the enemy can come up and execute you.
  41. - A lot more classes added, with different slots, weapons and special abilities.
  42.  
  43. Other:
  44. - Domeboybeene: Advocating for the idea of servers assinging tools setup without needing to reassign after death
  45. - Civak: Mainframe complete and awaiting implementation
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