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- local main = library:CreateWindow("OverRage")
- main:Section("Main Functions")
- local getCoinsBtn = main:Button("Get All Coins", function()
- for i,v in pairs(game.Workspace:GetDescendants()) do
- if string.lower(v.Name) == "coin" then
- v.Position = PlrService.LocalPlayer.Character.Head.Position
- end
- end
- end)
- main:Section("Player's Functions")
- local walkSpeedBox = main:Box('Walkspeed', {
- flag = "ws";
- type = 'number';
- }, function(new, old, enter)
- PlrService.LocalPlayer.Character.Humanoid.WalkSpeed = tonumber(new)
- end)
- local jumpPowerBox = main:Box('JumpPower', {
- flag = "jp";
- type = 'number';
- }, function(new, old, enter)
- PlrService.LocalPlayer.Character.Humanoid.JumpPower = tonumber(new)
- end)
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