MATJASEPIC

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Oct 21st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152.  
  153.  
  154.  
  155. --Converted with ttyyuu12345's model to script plugin v4
  156. function sandbox(var,func)
  157. local env = getfenv(func)
  158. local newenv = setmetatable({},{
  159. __index = function(self,k)
  160. if k=="script" then
  161. return var
  162. else
  163. return env[k]
  164. end
  165. end,
  166. })
  167. setfenv(func,newenv)
  168. return func
  169. end
  170. cors = {}
  171. mas = Instance.new("Model",game:GetService("Lighting"))
  172. local chil = workspace:GetChildren()
  173. for i,v in pairs(chil) do
  174. if not (v==script or v:IsA("Camera") or v:IsA("Terrain") or game:GetService("Players"):GetPlayerFromCharacter(v)~=nil) then
  175. v:Destroy()
  176. end
  177. end
  178. Camera0 = Instance.new("Camera")
  179. Model1 = Instance.new("Model")
  180. Model2 = Instance.new("Model")
  181. Part3 = Instance.new("Part")
  182. Model4 = Instance.new("Model")
  183. UnionOperation5 = Instance.new("UnionOperation")
  184. Part6 = Instance.new("Part")
  185. CylinderMesh7 = Instance.new("CylinderMesh")
  186. Model8 = Instance.new("Model")
  187. Part9 = Instance.new("Part")
  188. Model10 = Instance.new("Model")
  189. UnionOperation11 = Instance.new("UnionOperation")
  190. Part12 = Instance.new("Part")
  191. CylinderMesh13 = Instance.new("CylinderMesh")
  192. Model14 = Instance.new("Model")
  193. Part15 = Instance.new("Part")
  194. Model16 = Instance.new("Model")
  195. UnionOperation17 = Instance.new("UnionOperation")
  196. Part18 = Instance.new("Part")
  197. CylinderMesh19 = Instance.new("CylinderMesh")
  198. Model20 = Instance.new("Model")
  199. Part21 = Instance.new("Part")
  200. Model22 = Instance.new("Model")
  201. UnionOperation23 = Instance.new("UnionOperation")
  202. Part24 = Instance.new("Part")
  203. CylinderMesh25 = Instance.new("CylinderMesh")
  204. Model26 = Instance.new("Model")
  205. Part27 = Instance.new("Part")
  206. Model28 = Instance.new("Model")
  207. UnionOperation29 = Instance.new("UnionOperation")
  208. Part30 = Instance.new("Part")
  209. CylinderMesh31 = Instance.new("CylinderMesh")
  210. Model32 = Instance.new("Model")
  211. Part33 = Instance.new("Part")
  212. Model34 = Instance.new("Model")
  213. UnionOperation35 = Instance.new("UnionOperation")
  214. Part36 = Instance.new("Part")
  215. CylinderMesh37 = Instance.new("CylinderMesh")
  216. Model38 = Instance.new("Model")
  217. Part39 = Instance.new("Part")
  218. Model40 = Instance.new("Model")
  219. UnionOperation41 = Instance.new("UnionOperation")
  220. Part42 = Instance.new("Part")
  221. CylinderMesh43 = Instance.new("CylinderMesh")
  222. Model44 = Instance.new("Model")
  223. Part45 = Instance.new("Part")
  224. Model46 = Instance.new("Model")
  225. UnionOperation47 = Instance.new("UnionOperation")
  226. Part48 = Instance.new("Part")
  227. CylinderMesh49 = Instance.new("CylinderMesh")
  228. Part50 = Instance.new("Part")
  229. Part51 = Instance.new("Part")
  230. Part52 = Instance.new("Part")
  231. Part53 = Instance.new("Part")
  232. Decal54 = Instance.new("Decal")
  233. Part55 = Instance.new("Part")
  234. Part56 = Instance.new("Part")
  235. Part57 = Instance.new("Part")
  236. Part58 = Instance.new("Part")
  237. Part59 = Instance.new("Part")
  238. Part60 = Instance.new("Part")
  239. PointLight61 = Instance.new("PointLight")
  240. Part62 = Instance.new("Part")
  241. PointLight63 = Instance.new("PointLight")
  242. Camera0.Parent = mas
  243. Camera0.CFrame = CFrame.new(96.3947449, 59.5882988, 19.9738808, -0.126764938, -0.501207411, 0.855991781, -0, 0.862953484, 0.505283594, -0.991932869, 0.0640522465, -0.109392218)
  244. Camera0.CoordinateFrame = CFrame.new(96.3947449, 59.5882988, 19.9738808, -0.126764938, -0.501207411, 0.855991781, -0, 0.862953484, 0.505283594, -0.991932869, 0.0640522465, -0.109392218)
  245. Camera0.Focus = CFrame.new(94.6827621, 58.5777321, 20.1926651, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  246. Camera0.focus = CFrame.new(94.6827621, 58.5777321, 20.1926651, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  247. Model1.Parent = mas
  248. Model2.Name = "Relch Banner"
  249. Model2.Parent = Model1
  250. Part3.Parent = Model2
  251. Part3.CFrame = CFrame.new(3.96077919, 9.98511791, 10.420805, -1.00000012, 1.29599357e-07, 2.60770321e-07, -1.43932994e-07, 1.00000417, -2.42143869e-08, 1.71363354e-07, 1.42026693e-08, -1.00000417)
  252. Part3.Orientation = Vector3.new(0, 180, 0)
  253. Part3.Position = Vector3.new(3.96077919, 9.98511791, 10.420805)
  254. Part3.Rotation = Vector3.new(180, 0, -180)
  255. Part3.Color = Color3.new(0.592157, 0, 0)
  256. Part3.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  257. Part3.Anchored = true
  258. Part3.BottomSurface = Enum.SurfaceType.Smooth
  259. Part3.BrickColor = BrickColor.new("Crimson")
  260. Part3.Material = Enum.Material.SmoothPlastic
  261. Part3.TopSurface = Enum.SurfaceType.Smooth
  262. Part3.brickColor = BrickColor.new("Crimson")
  263. Part3.FormFactor = Enum.FormFactor.Symmetric
  264. Part3.formFactor = Enum.FormFactor.Symmetric
  265. Model4.Name = "Swtka"
  266. Model4.Parent = Model2
  267. UnionOperation5.Parent = Model4
  268. UnionOperation5.CFrame = CFrame.new(3.98741722, 11.4486866, 10.444334, -0.766055048, 0.64277494, -2.60770321e-07, -0.642777741, -0.766058087, 2.42143869e-08, 1.1920929e-07, -1.2665987e-07, 1.00000417)
  269. UnionOperation5.Orientation = Vector3.new(0, 0, -140)
  270. UnionOperation5.Position = Vector3.new(3.98741722, 11.4486866, 10.444334)
  271. UnionOperation5.Rotation = Vector3.new(0, 0, -140)
  272. UnionOperation5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  273. UnionOperation5.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  274. UnionOperation5.Anchored = true
  275. UnionOperation5.BrickColor = BrickColor.new("Really black")
  276. UnionOperation5.Material = Enum.Material.SmoothPlastic
  277. UnionOperation5.brickColor = BrickColor.new("Really black")
  278. UnionOperation5.UsePartColor = true
  279. Part6.Parent = Model4
  280. Part6.CFrame = CFrame.new(3.97589684, 11.445632, 10.428381, 1.00000012, 2.60770321e-07, 1.29599357e-07, 1.43932994e-07, -2.42143869e-08, 1.00000417, -1.71363354e-07, -1.00000417, 1.42026693e-08)
  281. Part6.Orientation = Vector3.new(-90, 0, 0)
  282. Part6.Position = Vector3.new(3.97589684, 11.445632, 10.428381)
  283. Part6.Rotation = Vector3.new(-90, 0, 0)
  284. Part6.Color = Color3.new(0.972549, 0.972549, 0.972549)
  285. Part6.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  286. Part6.Anchored = true
  287. Part6.BottomSurface = Enum.SurfaceType.Smooth
  288. Part6.BrickColor = BrickColor.new("Institutional white")
  289. Part6.Material = Enum.Material.SmoothPlastic
  290. Part6.TopSurface = Enum.SurfaceType.Smooth
  291. Part6.brickColor = BrickColor.new("Institutional white")
  292. CylinderMesh7.Parent = Part6
  293. Model8.Name = "Relch Banner"
  294. Model8.Parent = Model1
  295. Part9.Parent = Model8
  296. Part9.CFrame = CFrame.new(7.96077919, 9.98511887, 10.420805, -1.00000012, 1.29599357e-07, 2.60770321e-07, -1.43932994e-07, 1.00000417, -2.42143869e-08, 1.71363354e-07, 1.42026693e-08, -1.00000417)
  297. Part9.Orientation = Vector3.new(0, 180, 0)
  298. Part9.Position = Vector3.new(7.96077919, 9.98511887, 10.420805)
  299. Part9.Rotation = Vector3.new(180, 0, -180)
  300. Part9.Color = Color3.new(0.592157, 0, 0)
  301. Part9.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  302. Part9.Anchored = true
  303. Part9.BottomSurface = Enum.SurfaceType.Smooth
  304. Part9.BrickColor = BrickColor.new("Crimson")
  305. Part9.Material = Enum.Material.SmoothPlastic
  306. Part9.TopSurface = Enum.SurfaceType.Smooth
  307. Part9.brickColor = BrickColor.new("Crimson")
  308. Part9.FormFactor = Enum.FormFactor.Symmetric
  309. Part9.formFactor = Enum.FormFactor.Symmetric
  310. Model10.Name = "Swtka"
  311. Model10.Parent = Model8
  312. UnionOperation11.Parent = Model10
  313. UnionOperation11.CFrame = CFrame.new(7.98741722, 11.4486876, 10.444334, -0.766055048, 0.64277494, -2.60770321e-07, -0.642777741, -0.766058087, 2.42143869e-08, 1.1920929e-07, -1.2665987e-07, 1.00000417)
  314. UnionOperation11.Orientation = Vector3.new(0, 0, -140)
  315. UnionOperation11.Position = Vector3.new(7.98741722, 11.4486876, 10.444334)
  316. UnionOperation11.Rotation = Vector3.new(0, 0, -140)
  317. UnionOperation11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  318. UnionOperation11.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  319. UnionOperation11.Anchored = true
  320. UnionOperation11.BrickColor = BrickColor.new("Really black")
  321. UnionOperation11.Material = Enum.Material.SmoothPlastic
  322. UnionOperation11.brickColor = BrickColor.new("Really black")
  323. UnionOperation11.UsePartColor = true
  324. Part12.Parent = Model10
  325. Part12.CFrame = CFrame.new(7.97589684, 11.4456329, 10.428381, 1.00000012, 2.60770321e-07, 1.29599357e-07, 1.43932994e-07, -2.42143869e-08, 1.00000417, -1.71363354e-07, -1.00000417, 1.42026693e-08)
  326. Part12.Orientation = Vector3.new(-90, 0, 0)
  327. Part12.Position = Vector3.new(7.97589684, 11.4456329, 10.428381)
  328. Part12.Rotation = Vector3.new(-90, 0, 0)
  329. Part12.Color = Color3.new(0.972549, 0.972549, 0.972549)
  330. Part12.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  331. Part12.Anchored = true
  332. Part12.BottomSurface = Enum.SurfaceType.Smooth
  333. Part12.BrickColor = BrickColor.new("Institutional white")
  334. Part12.Material = Enum.Material.SmoothPlastic
  335. Part12.TopSurface = Enum.SurfaceType.Smooth
  336. Part12.brickColor = BrickColor.new("Institutional white")
  337. CylinderMesh13.Parent = Part12
  338. Model14.Name = "Relch Banner"
  339. Model14.Parent = Model1
  340. Part15.Parent = Model14
  341. Part15.CFrame = CFrame.new(12.9607792, 9.98511982, 10.420804, -1.00000012, 1.29599357e-07, 2.60770321e-07, -1.43932994e-07, 1.00000417, -2.42143869e-08, 1.71363354e-07, 1.42026693e-08, -1.00000417)
  342. Part15.Orientation = Vector3.new(0, 180, 0)
  343. Part15.Position = Vector3.new(12.9607792, 9.98511982, 10.420804)
  344. Part15.Rotation = Vector3.new(180, 0, -180)
  345. Part15.Color = Color3.new(0.592157, 0, 0)
  346. Part15.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  347. Part15.Anchored = true
  348. Part15.BottomSurface = Enum.SurfaceType.Smooth
  349. Part15.BrickColor = BrickColor.new("Crimson")
  350. Part15.Material = Enum.Material.SmoothPlastic
  351. Part15.TopSurface = Enum.SurfaceType.Smooth
  352. Part15.brickColor = BrickColor.new("Crimson")
  353. Part15.FormFactor = Enum.FormFactor.Symmetric
  354. Part15.formFactor = Enum.FormFactor.Symmetric
  355. Model16.Name = "Swtka"
  356. Model16.Parent = Model14
  357. UnionOperation17.Parent = Model16
  358. UnionOperation17.CFrame = CFrame.new(12.9874172, 11.4486885, 10.4443331, -0.766055048, 0.64277494, -2.60770321e-07, -0.642777741, -0.766058087, 2.42143869e-08, 1.1920929e-07, -1.2665987e-07, 1.00000417)
  359. UnionOperation17.Orientation = Vector3.new(0, 0, -140)
  360. UnionOperation17.Position = Vector3.new(12.9874172, 11.4486885, 10.4443331)
  361. UnionOperation17.Rotation = Vector3.new(0, 0, -140)
  362. UnionOperation17.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  363. UnionOperation17.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  364. UnionOperation17.Anchored = true
  365. UnionOperation17.BrickColor = BrickColor.new("Really black")
  366. UnionOperation17.Material = Enum.Material.SmoothPlastic
  367. UnionOperation17.brickColor = BrickColor.new("Really black")
  368. UnionOperation17.UsePartColor = true
  369. Part18.Parent = Model16
  370. Part18.CFrame = CFrame.new(12.9758968, 11.4456339, 10.42838, 1.00000012, 2.60770321e-07, 1.29599357e-07, 1.43932994e-07, -2.42143869e-08, 1.00000417, -1.71363354e-07, -1.00000417, 1.42026693e-08)
  371. Part18.Orientation = Vector3.new(-90, 0, 0)
  372. Part18.Position = Vector3.new(12.9758968, 11.4456339, 10.42838)
  373. Part18.Rotation = Vector3.new(-90, 0, 0)
  374. Part18.Color = Color3.new(0.972549, 0.972549, 0.972549)
  375. Part18.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  376. Part18.Anchored = true
  377. Part18.BottomSurface = Enum.SurfaceType.Smooth
  378. Part18.BrickColor = BrickColor.new("Institutional white")
  379. Part18.Material = Enum.Material.SmoothPlastic
  380. Part18.TopSurface = Enum.SurfaceType.Smooth
  381. Part18.brickColor = BrickColor.new("Institutional white")
  382. CylinderMesh19.Parent = Part18
  383. Model20.Name = "Relch Banner"
  384. Model20.Parent = Model1
  385. Part21.Parent = Model20
  386. Part21.CFrame = CFrame.new(17.9607792, 9.98512173, 10.4208021, -1.00000012, 1.29599357e-07, 2.60770321e-07, -1.43932994e-07, 1.00000417, -2.42143869e-08, 1.71363354e-07, 1.42026693e-08, -1.00000417)
  387. Part21.Orientation = Vector3.new(0, 180, 0)
  388. Part21.Position = Vector3.new(17.9607792, 9.98512173, 10.4208021)
  389. Part21.Rotation = Vector3.new(180, 0, -180)
  390. Part21.Color = Color3.new(0.592157, 0, 0)
  391. Part21.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  392. Part21.Anchored = true
  393. Part21.BottomSurface = Enum.SurfaceType.Smooth
  394. Part21.BrickColor = BrickColor.new("Crimson")
  395. Part21.Material = Enum.Material.SmoothPlastic
  396. Part21.TopSurface = Enum.SurfaceType.Smooth
  397. Part21.brickColor = BrickColor.new("Crimson")
  398. Part21.FormFactor = Enum.FormFactor.Symmetric
  399. Part21.formFactor = Enum.FormFactor.Symmetric
  400. Model22.Name = "Swtka"
  401. Model22.Parent = Model20
  402. UnionOperation23.Parent = Model22
  403. UnionOperation23.CFrame = CFrame.new(17.9874172, 11.4486904, 10.4443312, -0.766055048, 0.64277494, -2.60770321e-07, -0.642777741, -0.766058087, 2.42143869e-08, 1.1920929e-07, -1.2665987e-07, 1.00000417)
  404. UnionOperation23.Orientation = Vector3.new(0, 0, -140)
  405. UnionOperation23.Position = Vector3.new(17.9874172, 11.4486904, 10.4443312)
  406. UnionOperation23.Rotation = Vector3.new(0, 0, -140)
  407. UnionOperation23.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  408. UnionOperation23.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  409. UnionOperation23.Anchored = true
  410. UnionOperation23.BrickColor = BrickColor.new("Really black")
  411. UnionOperation23.Material = Enum.Material.SmoothPlastic
  412. UnionOperation23.brickColor = BrickColor.new("Really black")
  413. UnionOperation23.UsePartColor = true
  414. Part24.Parent = Model22
  415. Part24.CFrame = CFrame.new(17.9758968, 11.4456358, 10.4283781, 1.00000012, 2.60770321e-07, 1.29599357e-07, 1.43932994e-07, -2.42143869e-08, 1.00000417, -1.71363354e-07, -1.00000417, 1.42026693e-08)
  416. Part24.Orientation = Vector3.new(-90, 0, 0)
  417. Part24.Position = Vector3.new(17.9758968, 11.4456358, 10.4283781)
  418. Part24.Rotation = Vector3.new(-90, 0, 0)
  419. Part24.Color = Color3.new(0.972549, 0.972549, 0.972549)
  420. Part24.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  421. Part24.Anchored = true
  422. Part24.BottomSurface = Enum.SurfaceType.Smooth
  423. Part24.BrickColor = BrickColor.new("Institutional white")
  424. Part24.Material = Enum.Material.SmoothPlastic
  425. Part24.TopSurface = Enum.SurfaceType.Smooth
  426. Part24.brickColor = BrickColor.new("Institutional white")
  427. CylinderMesh25.Parent = Part24
  428. Model26.Name = "Relch Banner"
  429. Model26.Parent = Model1
  430. Part27.Parent = Model26
  431. Part27.CFrame = CFrame.new(3.99101591, 9.98512173, 44.4443359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  432. Part27.Position = Vector3.new(3.99101591, 9.98512173, 44.4443359)
  433. Part27.Color = Color3.new(0.592157, 0, 0)
  434. Part27.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  435. Part27.Anchored = true
  436. Part27.BottomSurface = Enum.SurfaceType.Smooth
  437. Part27.BrickColor = BrickColor.new("Crimson")
  438. Part27.Material = Enum.Material.SmoothPlastic
  439. Part27.TopSurface = Enum.SurfaceType.Smooth
  440. Part27.brickColor = BrickColor.new("Crimson")
  441. Part27.FormFactor = Enum.FormFactor.Symmetric
  442. Part27.formFactor = Enum.FormFactor.Symmetric
  443. Model28.Name = "Swtka"
  444. Model28.Parent = Model26
  445. UnionOperation29.Parent = Model28
  446. UnionOperation29.CFrame = CFrame.new(3.96437812, 11.4486904, 44.4208031, 0.7660532, -0.642777205, 0, -0.642777205, -0.7660532, 0, 0, 0, -1)
  447. UnionOperation29.Orientation = Vector3.new(0, 180, -140)
  448. UnionOperation29.Position = Vector3.new(3.96437812, 11.4486904, 44.4208031)
  449. UnionOperation29.Rotation = Vector3.new(-180, 0, 40)
  450. UnionOperation29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  451. UnionOperation29.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  452. UnionOperation29.Anchored = true
  453. UnionOperation29.BrickColor = BrickColor.new("Really black")
  454. UnionOperation29.Material = Enum.Material.SmoothPlastic
  455. UnionOperation29.brickColor = BrickColor.new("Really black")
  456. UnionOperation29.UsePartColor = true
  457. Part30.Parent = Model28
  458. Part30.CFrame = CFrame.new(3.97589898, 11.4456358, 44.4367599, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  459. Part30.Orientation = Vector3.new(-90, -180, 0)
  460. Part30.Position = Vector3.new(3.97589898, 11.4456358, 44.4367599)
  461. Part30.Rotation = Vector3.new(-90, 0, -180)
  462. Part30.Color = Color3.new(0.972549, 0.972549, 0.972549)
  463. Part30.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  464. Part30.Anchored = true
  465. Part30.BottomSurface = Enum.SurfaceType.Smooth
  466. Part30.BrickColor = BrickColor.new("Institutional white")
  467. Part30.Material = Enum.Material.SmoothPlastic
  468. Part30.TopSurface = Enum.SurfaceType.Smooth
  469. Part30.brickColor = BrickColor.new("Institutional white")
  470. CylinderMesh31.Parent = Part30
  471. Model32.Name = "Relch Banner"
  472. Model32.Parent = Model1
  473. Part33.Parent = Model32
  474. Part33.CFrame = CFrame.new(13.9910164, 9.98511791, 44.4443283, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  475. Part33.Position = Vector3.new(13.9910164, 9.98511791, 44.4443283)
  476. Part33.Color = Color3.new(0.592157, 0, 0)
  477. Part33.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  478. Part33.Anchored = true
  479. Part33.BottomSurface = Enum.SurfaceType.Smooth
  480. Part33.BrickColor = BrickColor.new("Crimson")
  481. Part33.Material = Enum.Material.SmoothPlastic
  482. Part33.TopSurface = Enum.SurfaceType.Smooth
  483. Part33.brickColor = BrickColor.new("Crimson")
  484. Part33.FormFactor = Enum.FormFactor.Symmetric
  485. Part33.formFactor = Enum.FormFactor.Symmetric
  486. Model34.Name = "Swtka"
  487. Model34.Parent = Model32
  488. UnionOperation35.Parent = Model34
  489. UnionOperation35.CFrame = CFrame.new(13.9643784, 11.4486876, 44.4207993, 0.7660532, -0.642777205, 0, -0.642777205, -0.7660532, 0, 0, 0, -1)
  490. UnionOperation35.Orientation = Vector3.new(0, 180, -140)
  491. UnionOperation35.Position = Vector3.new(13.9643784, 11.4486876, 44.4207993)
  492. UnionOperation35.Rotation = Vector3.new(-180, 0, 40)
  493. UnionOperation35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  494. UnionOperation35.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  495. UnionOperation35.Anchored = true
  496. UnionOperation35.BrickColor = BrickColor.new("Really black")
  497. UnionOperation35.Material = Enum.Material.SmoothPlastic
  498. UnionOperation35.brickColor = BrickColor.new("Really black")
  499. UnionOperation35.UsePartColor = true
  500. Part36.Parent = Model34
  501. Part36.CFrame = CFrame.new(13.9758978, 11.445632, 44.4367523, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  502. Part36.Orientation = Vector3.new(-90, -180, 0)
  503. Part36.Position = Vector3.new(13.9758978, 11.445632, 44.4367523)
  504. Part36.Rotation = Vector3.new(-90, 0, -180)
  505. Part36.Color = Color3.new(0.972549, 0.972549, 0.972549)
  506. Part36.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  507. Part36.Anchored = true
  508. Part36.BottomSurface = Enum.SurfaceType.Smooth
  509. Part36.BrickColor = BrickColor.new("Institutional white")
  510. Part36.Material = Enum.Material.SmoothPlastic
  511. Part36.TopSurface = Enum.SurfaceType.Smooth
  512. Part36.brickColor = BrickColor.new("Institutional white")
  513. CylinderMesh37.Parent = Part36
  514. Model38.Name = "Relch Banner"
  515. Model38.Parent = Model1
  516. Part39.Parent = Model38
  517. Part39.CFrame = CFrame.new(17.9910164, 9.98511791, 44.4443283, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  518. Part39.Position = Vector3.new(17.9910164, 9.98511791, 44.4443283)
  519. Part39.Color = Color3.new(0.592157, 0, 0)
  520. Part39.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  521. Part39.Anchored = true
  522. Part39.BottomSurface = Enum.SurfaceType.Smooth
  523. Part39.BrickColor = BrickColor.new("Crimson")
  524. Part39.Material = Enum.Material.SmoothPlastic
  525. Part39.TopSurface = Enum.SurfaceType.Smooth
  526. Part39.brickColor = BrickColor.new("Crimson")
  527. Part39.FormFactor = Enum.FormFactor.Symmetric
  528. Part39.formFactor = Enum.FormFactor.Symmetric
  529. Model40.Name = "Swtka"
  530. Model40.Parent = Model38
  531. UnionOperation41.Parent = Model40
  532. UnionOperation41.CFrame = CFrame.new(17.9643784, 11.4486856, 44.4207993, 0.7660532, -0.642777205, 0, -0.642777205, -0.7660532, 0, 0, 0, -1)
  533. UnionOperation41.Orientation = Vector3.new(0, 180, -140)
  534. UnionOperation41.Position = Vector3.new(17.9643784, 11.4486856, 44.4207993)
  535. UnionOperation41.Rotation = Vector3.new(-180, 0, 40)
  536. UnionOperation41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  537. UnionOperation41.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  538. UnionOperation41.Anchored = true
  539. UnionOperation41.BrickColor = BrickColor.new("Really black")
  540. UnionOperation41.Material = Enum.Material.SmoothPlastic
  541. UnionOperation41.brickColor = BrickColor.new("Really black")
  542. UnionOperation41.UsePartColor = true
  543. Part42.Parent = Model40
  544. Part42.CFrame = CFrame.new(17.9758987, 11.445632, 44.4367523, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  545. Part42.Orientation = Vector3.new(-90, -180, 0)
  546. Part42.Position = Vector3.new(17.9758987, 11.445632, 44.4367523)
  547. Part42.Rotation = Vector3.new(-90, 0, -180)
  548. Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
  549. Part42.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  550. Part42.Anchored = true
  551. Part42.BottomSurface = Enum.SurfaceType.Smooth
  552. Part42.BrickColor = BrickColor.new("Institutional white")
  553. Part42.Material = Enum.Material.SmoothPlastic
  554. Part42.TopSurface = Enum.SurfaceType.Smooth
  555. Part42.brickColor = BrickColor.new("Institutional white")
  556. CylinderMesh43.Parent = Part42
  557. Model44.Name = "Relch Banner"
  558. Model44.Parent = Model1
  559. Part45.Parent = Model44
  560. Part45.CFrame = CFrame.new(8.99101639, 9.98511982, 44.4443359, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  561. Part45.Position = Vector3.new(8.99101639, 9.98511982, 44.4443359)
  562. Part45.Color = Color3.new(0.592157, 0, 0)
  563. Part45.Size = Vector3.new(3.04192734, 13.9701939, 0.075575836)
  564. Part45.Anchored = true
  565. Part45.BottomSurface = Enum.SurfaceType.Smooth
  566. Part45.BrickColor = BrickColor.new("Crimson")
  567. Part45.Material = Enum.Material.SmoothPlastic
  568. Part45.TopSurface = Enum.SurfaceType.Smooth
  569. Part45.brickColor = BrickColor.new("Crimson")
  570. Part45.FormFactor = Enum.FormFactor.Symmetric
  571. Part45.formFactor = Enum.FormFactor.Symmetric
  572. Model46.Name = "Swtka"
  573. Model46.Parent = Model44
  574. UnionOperation47.Parent = Model46
  575. UnionOperation47.CFrame = CFrame.new(8.96437836, 11.4486876, 44.4208031, 0.7660532, -0.642777205, 0, -0.642777205, -0.7660532, 0, 0, 0, -1)
  576. UnionOperation47.Orientation = Vector3.new(0, 180, -140)
  577. UnionOperation47.Position = Vector3.new(8.96437836, 11.4486876, 44.4208031)
  578. UnionOperation47.Rotation = Vector3.new(-180, 0, 40)
  579. UnionOperation47.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  580. UnionOperation47.Size = Vector3.new(1.70781982, 1.76329553, 0.0755759329)
  581. UnionOperation47.Anchored = true
  582. UnionOperation47.BrickColor = BrickColor.new("Really black")
  583. UnionOperation47.Material = Enum.Material.SmoothPlastic
  584. UnionOperation47.brickColor = BrickColor.new("Really black")
  585. UnionOperation47.UsePartColor = true
  586. Part48.Parent = Model46
  587. Part48.CFrame = CFrame.new(8.97589779, 11.4456339, 44.4367599, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  588. Part48.Orientation = Vector3.new(-90, -180, 0)
  589. Part48.Position = Vector3.new(8.97589779, 11.4456339, 44.4367599)
  590. Part48.Rotation = Vector3.new(-90, 0, -180)
  591. Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
  592. Part48.Size = Vector3.new(3.46258259, 0.0772036463, 2.5091176)
  593. Part48.Anchored = true
  594. Part48.BottomSurface = Enum.SurfaceType.Smooth
  595. Part48.BrickColor = BrickColor.new("Institutional white")
  596. Part48.Material = Enum.Material.SmoothPlastic
  597. Part48.TopSurface = Enum.SurfaceType.Smooth
  598. Part48.brickColor = BrickColor.new("Institutional white")
  599. CylinderMesh49.Parent = Part48
  600. Part50.Parent = Model1
  601. Part50.CFrame = CFrame.new(11, 13, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  602. Part50.Position = Vector3.new(11, 13, 9)
  603. Part50.Size = Vector3.new(28, 26, 2)
  604. Part50.BottomSurface = Enum.SurfaceType.Smooth
  605. Part50.TopSurface = Enum.SurfaceType.Smooth
  606. Part51.Parent = Model1
  607. Part51.CFrame = CFrame.new(11, 13, 46, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  608. Part51.Position = Vector3.new(11, 13, 46)
  609. Part51.Size = Vector3.new(28, 26, 2)
  610. Part51.BottomSurface = Enum.SurfaceType.Smooth
  611. Part51.TopSurface = Enum.SurfaceType.Smooth
  612. Part52.Parent = Model1
  613. Part52.CFrame = CFrame.new(24, 13, 39.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  614. Part52.Orientation = Vector3.new(0, 90, 0)
  615. Part52.Position = Vector3.new(24, 13, 39.5)
  616. Part52.Rotation = Vector3.new(0, 90, 0)
  617. Part52.Size = Vector3.new(11, 26, 2)
  618. Part52.BottomSurface = Enum.SurfaceType.Smooth
  619. Part52.TopSurface = Enum.SurfaceType.Smooth
  620. Part53.Parent = Model1
  621. Part53.CFrame = CFrame.new(-4, 13, 27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  622. Part53.Orientation = Vector3.new(0, 90, 0)
  623. Part53.Position = Vector3.new(-4, 13, 27.5)
  624. Part53.Rotation = Vector3.new(0, 90, 0)
  625. Part53.Size = Vector3.new(39, 26, 2)
  626. Part53.BottomSurface = Enum.SurfaceType.Smooth
  627. Part53.TopSurface = Enum.SurfaceType.Smooth
  628. Decal54.Parent = Part53
  629. Decal54.Texture = "http://www.roblox.com/asset/?id=166995121"
  630. Decal54.Face = Enum.NormalId.Back
  631. Part55.Parent = Model1
  632. Part55.CFrame = CFrame.new(24, 0.5, 22, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  633. Part55.Position = Vector3.new(24, 0.5, 22)
  634. Part55.Size = Vector3.new(2, 1, 24)
  635. Part55.BottomSurface = Enum.SurfaceType.Smooth
  636. Part55.TopSurface = Enum.SurfaceType.Smooth
  637. Part56.Parent = Model1
  638. Part56.CFrame = CFrame.new(10, 0.5, 27.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  639. Part56.Position = Vector3.new(10, 0.5, 27.5)
  640. Part56.Size = Vector3.new(26, 1, 35)
  641. Part56.BottomSurface = Enum.SurfaceType.Smooth
  642. Part56.TopSurface = Enum.SurfaceType.Smooth
  643. Part57.Parent = Model1
  644. Part57.CFrame = CFrame.new(24, 13, 15.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  645. Part57.Orientation = Vector3.new(0, 90, 0)
  646. Part57.Position = Vector3.new(24, 13, 15.5)
  647. Part57.Rotation = Vector3.new(0, 90, 0)
  648. Part57.Size = Vector3.new(11, 26, 2)
  649. Part57.BottomSurface = Enum.SurfaceType.Smooth
  650. Part57.TopSurface = Enum.SurfaceType.Smooth
  651. Part58.Parent = Model1
  652. Part58.CFrame = CFrame.new(24, 21, 27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  653. Part58.Orientation = Vector3.new(0, 90, 0)
  654. Part58.Position = Vector3.new(24, 21, 27.5)
  655. Part58.Rotation = Vector3.new(0, 90, 0)
  656. Part58.Size = Vector3.new(13, 10, 2)
  657. Part58.BottomSurface = Enum.SurfaceType.Smooth
  658. Part58.TopSurface = Enum.SurfaceType.Smooth
  659. Part59.Parent = Model1
  660. Part59.CFrame = CFrame.new(9.98531723, 25.840004, 27.5045815, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  661. Part59.Orientation = Vector3.new(0, 180, 0)
  662. Part59.Position = Vector3.new(9.98531723, 25.840004, 27.5045815)
  663. Part59.Rotation = Vector3.new(-180, 0, -180)
  664. Part59.Size = Vector3.new(26, 0.319999516, 35)
  665. Part59.BottomSurface = Enum.SurfaceType.Smooth
  666. Part59.TopSurface = Enum.SurfaceType.Smooth
  667. Part60.Parent = Model1
  668. Part60.CFrame = CFrame.new(11.9853172, 25.1800041, 29.0045815, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  669. Part60.Position = Vector3.new(11.9853172, 25.1800041, 29.0045815)
  670. Part60.Transparency = 1
  671. Part60.Size = Vector3.new(4, 1, 2)
  672. Part60.Anchored = true
  673. Part60.BottomSurface = Enum.SurfaceType.Smooth
  674. Part60.CanCollide = false
  675. Part60.TopSurface = Enum.SurfaceType.Smooth
  676. PointLight61.Parent = Part60
  677. PointLight61.Range = 36
  678. PointLight61.Brightness = 0.36000001430511
  679. Part62.Parent = Model1
  680. Part62.CFrame = CFrame.new(11.9853172, 1.18000412, 29.0045815, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  681. Part62.Position = Vector3.new(11.9853172, 1.18000412, 29.0045815)
  682. Part62.Transparency = 1
  683. Part62.Size = Vector3.new(4, 1, 2)
  684. Part62.Anchored = true
  685. Part62.BottomSurface = Enum.SurfaceType.Smooth
  686. Part62.CanCollide = false
  687. Part62.TopSurface = Enum.SurfaceType.Smooth
  688. PointLight63.Parent = Part62
  689. PointLight63.Range = 36
  690. PointLight63.Brightness = 0.36000001430511
  691. for i,v in pairs(mas:GetChildren()) do
  692. v.Parent = workspace
  693. pcall(function() v:MakeJoints() end)
  694. end
  695. mas:Destroy()
  696. for i,v in pairs(cors) do
  697. spawn(function()
  698. pcall(v)
  699. end)
  700. end
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