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- -- ANTI GRIEF by rnd
- -- Copyright 2016 rnd
- ----------------------------------------------------------------------------
- -- This program is free software: you can redistribute it and/or modify
- -- it under the terms of the GNU General Public License as published by
- -- the Free Software Foundation, either version 3 of the License, or
- -- (at your option) any later version.
- -- This program is distributed in the hope that it will be useful,
- -- but WITHOUT ANY WARRANTY; without even the implied warranty of
- -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- -- GNU General Public License for more details.
- -- You should have received a copy of the GNU General Public License
- -- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ----------------------------------------------------------------------------
- -- prevents placing of lava/liquid sources or buckets above 0
- --water
- --bucket:bucket_water
- function prevent_place_above(name)
- local old_on_place=minetest.registered_craftitems[name];--.on_place;
- local old_after_place_node = minetest.registered_nodes[name];--.after_place_node;
- --after_place_node = func(pos, placer, itemstack, pointed_thing)
- if old_on_place and old_on_place.on_place then
- old_on_place=old_on_place.on_place;
- minetest.registered_craftitems[name].on_place=function(itemstack, placer, pointed_thing)
- local pos = pointed_thing.above
- if pos.y>0 then
- minetest.log("action","ANTI GRIEF " .. placer:get_player_name() .. " tried to place " .. name .. " at " .. minetest.pos_to_string(pos));
- return itemstack
- else
- return old_on_place(itemstack, placer, pointed_thing)
- end
- end
- return;
- end
- if old_after_place_node then
- old_after_place_node=old_after_place_node.after_place_node
- local table = minetest.registered_nodes[name];
- local table2 = {}
- for i,v in pairs(table) do
- table2[i] = v
- end
- table2.after_place_node=function(pos, placer, itemstack, pointed_thing)
- --after_place_node = func(pos, placer, itemstack, pointed_thing)
- local pos = pointed_thing.above
- if pos.y>0 then
- minetest.log("action","ANTI GRIEF " .. placer:get_player_name() .. " tried to place " .. name .. " at " .. minetest.pos_to_string(pos));
- minetest.set_node(pos, {name = "air"});
- return itemstack
- end
- end
- minetest.register_node(":"..name, table2)
- return;
- end
- return;
- end
- minetest.after(0,
- function ()
- prevent_place_above("bucket:bucket_water");
- prevent_place_above("default:water_source");
- prevent_place_above("bucket:bucket_lava");
- prevent_place_above("default:lava_source");
- prevent_place_above("es:toxic_water_source");
- prevent_place_above("es:mud");
- end
- )
- --TNT only below 150!
- function no_tnt_above(name)
- local tnt_on_place=minetest.registered_craftitems[name];--.on_place;
- local tnt_after_place_node = minetest.registered_nodes[name];--.after_place_node;
- --after_place_node = func(pos, placer, itemstack, pointed_thing)
- if tnt_on_place and tnt_on_place.on_place then
- tnt_on_place=tnt_on_place.on_place;
- minetest.registered_craftitems[name].on_place=function(itemstack, placer, pointed_thing)
- local pos = pointed_thing.above
- if pos.y>-150 then
- minetest.log("action","ANTI GRIEF " .. placer:get_player_name() .. " tried to place " .. name .. " at " .. minetest.pos_to_string(pos));
- return itemstack
- else
- return tnt_on_place(itemstack, placer, pointed_thing)
- end
- end
- return;
- end
- if tnt_after_place_node then
- tntafter_place_node=tnt_after_place_node.after_place_node
- local table = minetest.registered_nodes[name];
- local table2 = {}
- for i,v in pairs(table) do
- table2[i] = v
- end
- table2.after_place_node=function(pos, placer, itemstack, pointed_thing)
- --after_place_node = func(pos, placer, itemstack, pointed_thing)
- local pos = pointed_thing.above
- if pos.y>-150 then
- minetest.log("action","ANTI GRIEF " .. placer:get_player_name() .. " tried to place " .. name .. " at " .. minetest.pos_to_string(pos));
- minetest.set_node(pos, {name = "air"});
- return itemstack
- end
- end
- minetest.register_node(":"..name, table2)
- return;
- end
- return;
- end
- minetest.after(0,
- function ()
- no_tnt_above("tnt:tnt");
- end
- )
- --lava
- --bucket:bucket_water
- --check and block player lava
- minetest.register_globalstep(function(dtime)
- if minetest.is_singleplayer() == false then
- local range = 10
- for _,player in ipairs(minetest.get_connected_players()) do
- local player_pos = player:getpos()
- local pos = minetest.env:find_node_near(player_pos, range, "default:stone")
- --minetest.log("action","ANTI GRIEF " .. placer:get_player_name() .. " tried to place " .. name .. " at " .. minetest.pos_to_string(pos));
- while pos~= nil do
- minetest.env:add_node(pos,{name="default:lava_source"})
- pos = minetest.env:find_node_near(player_pos, range, "default:stone")
- end
- end
- end
- end)
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