Damiankooo

Stoniarki

Jan 31st, 2015
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  1. # Autor - Damiankooo
  2. #ZABRANIAM#
  3. # ZMIANY NAZWY AUTORA #
  4. # ZARABIANIA NA SKRYPCIE #
  5. # ZMIENIANIA KODU #
  6.  
  7. options:
  8. # CRAFTING:
  9. craft1: iron
  10. craft2: stone
  11. craft3: iron
  12. craft4: stone
  13. craft5: diamond
  14. craft6: stone
  15. craft7: iron
  16. craft8: stone
  17. craft9: iron
  18. #Crafting
  19.  
  20. # 1 | 2 | 3
  21. # 4 | 5 | 6
  22. # 7 | 8 | 9
  23.  
  24. on break of stone:
  25. if {TQStone.%event-block%} is true:
  26. if player is holding gold pickaxe:
  27. set {TQStone.%event-block%} to false
  28. send "&8» &6Wylaczyles &bStoniarke&6!"
  29. if player can hold 1 end stone:
  30. give end stone named "&6!!0Stoniarka0!!" with lore "Postaw, bedzie sie regenerowac co 3 sek." to the player
  31. else:
  32. drop end stone named "&6!!0Stoniarka0!!" with lore "Postaw, bedzie sie regenerowac co 3 sek."
  33. stop
  34. else:
  35. wait 3 second
  36. set the event-block to stone
  37. stop
  38. on place of end stone:
  39. if tool is end stone named "&6!!0Stoniarka0!!" with lore "Postaw, bedzie sie regenerowac co 3 sek.":
  40. send "&8» &6Polozyles &bStoniarke&6, za 3 sekundy zamieni sie w nieskonczony kamien!"
  41. send "&8» &6Aby go zniszczyc, walnij go zlotym kilofem!"
  42. set {TQStone.%event-block%} to true
  43. wait 1 tick
  44. set event-block to stone
  45. stop
  46. on skript load:
  47. register new shaped recipe for end stone named "&6!!0Stoniarka0!!" with lore "Postaw, bedzie sie regenerowac co 3 sek." using {@craft1}, {@craft2}, {@craft3}, {@craft4}, {@craft5}, {@craft6}, {@craft7}, {@craft8}, {@craft9}
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