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  1. #==============================O==============================#
  2. # I---------------------------------------------------------I #
  3. # | Advanced Achievements 5.3.1 configuration - Readme | #
  4. # 1---------------------------------------------------------1 #
  5. #==============================o==============================#
  6.  
  7. # You can use Minecraft chat colors in Message|DisplayName|Goal, but include double quotes around the whole text: "&4Color".
  8. # Only spaces, NO tabs. Don't forget the indents (2 spaces per indentation level), plugin won't work otherwise!
  9. # To check syntax errors in your file, use: yaml-online-parser.appspot.com
  10. # Do NOT delete any top level (= not indentented) sections in the configuration file.
  11. # Possible items for rewards/Crafts/Places/Breaks: hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
  12. # Possible mobs for the Kills section: hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
  13. # Default config.yml file: github.com/PyvesB/AdvancedAchievements/blob/master/src/main/resources/config.yml
  14. # Visit the wiki for some valuable additional documentation: github.com/PyvesB/AdvancedAchievements/wiki
  15.  
  16. #=============================O=O=============================#
  17. # II-------------------------------------------------------II #
  18. # | General settings | #
  19. # 2---------------------------------------------------------2 #
  20. #=============================o=o=============================#
  21.  
  22. # Time in seconds between each /aach book (unless user has permission achievement.*).
  23. TimeBook: 900
  24.  
  25. # Check for update on plugin launch and notify when an OP joins the game.
  26. CheckForUpdate: true
  27.  
  28. # Set to true to activate firework effects when a player receives an achievement.
  29. Firework: true
  30.  
  31. # Choose BALL_LARGE, BALL, BURST, CREEPER, STAR or RANDOM.
  32. FireworkStyle: BALL_LARGE
  33.  
  34. # Set to true to activate simpler effects and a calm sound when a player receives an achievement.
  35. # Ignored if Firework setting is set to true.
  36. SimplifiedReception: false
  37.  
  38. # Number of players displayed in /aach top, week and month commands.
  39. TopList: 5
  40.  
  41. # Set to true to activate particle effects when performing /aach book, /aach stats with all achievements and
  42. # /aach top, week or month when ranked in the top list.
  43. AdditionalEffects: true
  44.  
  45. # Set to true to activate sounds when performing /aach book, /aach stats with all achievements and
  46. # /aach top, week or month when ranked in the top list.
  47. Sound: true
  48.  
  49. # Set the icon of the plugin (default: shamrock, \u2618).
  50. Icon: \u2618
  51.  
  52. # Set the color of the plugin (default: 5, dark purple).
  53. Color: 5
  54.  
  55. # Notify other connected players when an achievement is received.
  56. # Default behaviour, a player can override what he sees by using /aach toggle.
  57. NotifyOtherPlayers: false
  58.  
  59. # When NotifyOtherPlayers is enabled, notifications are done using action bars when ActionBarNotify is true.
  60. # When ActionBarNotify is false, chat messages are used.
  61. ActionBarNotify: true
  62.  
  63. # Separator between name, description and date on a book page.
  64. BookSeparator: ""
  65.  
  66. # Set the format of the achievement name in /aach list (default: "%ICON% %NAME% %ICON%").
  67. ListAchievementFormat: "%ICON% %NAME% %ICON%"
  68.  
  69. # Set the format of the header used for most chat messages (default: "&7[%ICON%&7]").
  70. ChatHeader: "&7[%ICON%&7]"
  71.  
  72. # Stop all stats from increasing when player in creative mode, including PlayedTime.
  73. # Connection achievements will only be handled once a player switches to a non-creative mode.
  74. RestrictCreative: false
  75.  
  76. # Stop all stats from increasing when player in spectator mode, including PlayedTime.
  77. # Connection achievements will only be handled once a player switches to a non-spectator mode.
  78. # No effect if using Minecraft 1.7.9 or 1.7.10.
  79. RestrictSpectator: true
  80.  
  81. # Stop all stats from increasing when player in adventure mode, including PlayedTime.
  82. # Connection achievements will only be handled once a player switches to a non-adventure mode.
  83. RestrictAdventure: false
  84.  
  85. # Stop all stats from increasing when player in a specific world, including PlayedTime (delete the [] before adding values).
  86. # Connection achievements will only be handled once a player enters a non-excluded world.
  87. ExcludedWorlds: []
  88. # - yourWorld1
  89. # - yourWorld2
  90.  
  91. # Ignore vertical dimension (Y axis) when calculating distance statistics.
  92. IgnoreVerticalDistance: false
  93.  
  94. # Don't show these categories in the achievement GUI or in the stats output (delete the [] before adding values).
  95. # Also prevent obtaining achievements for these categories and prevent stats from increasing.
  96. # If changed, do a full server restart, and not just /aach reload.
  97. DisabledCategories: []
  98. # - PetMasterGive
  99. # - PetMasterReceive
  100. # - DistanceLlama
  101. # - DistanceGliding
  102.  
  103. # Obfuscate achievements that have not yet been received in /aach list.
  104. ObfuscateNotReceived: false
  105.  
  106. # For categories with a series of related achievements where the only thing changing is the number of times
  107. # the event has occurred, show achievements that have been obtained and show the next obtainable achievement,
  108. # but obfuscate the additional achievements. For example, under Places, stone, the first achievement could have a
  109. # target of 100 stone, the second 500 stone, and the third 1000 stone. When ObfuscateProgressiveAchievements
  110. # is true, initially only the 100 stone achievement will be readable in the GUI. Once 100 stone have been placed,
  111. # the 500 stone achievement will become legible.
  112. ObfuscateProgressiveAchievements: false
  113.  
  114. # Hide categories with no achievements yet received in /aach list.
  115. HideNotReceivedCategories: false
  116.  
  117. # Hide categories for which the player does not have the corresponding count permissions.
  118. HideNoPermissionCategories: false
  119.  
  120. # Hide the reward display in /aach list.
  121. HideRewardDisplayInList: false
  122.  
  123. # Display precise statistic information in the /aach list progress bars.
  124. EnrichedListProgressBars: true
  125.  
  126. # Annotate each achievement displayed in a /aach list category with a number.
  127. NumberedItemsInList: false
  128.  
  129. # Display achievement Name and Message as screen titles. No effect if using Minecraft 1.7.9 or 1.7.10.
  130. TitleScreen: true
  131.  
  132. # Sort pages of the book in chronological order (false for reverse chronological order).
  133. BookChronologicalOrder: true
  134.  
  135. # Do not take into account items broken with Silk Touch for the Breaks achievements.
  136. DisableSilkTouchBreaks: false
  137.  
  138. # Do not take into account ores broken with Silk Touch for the Breaks achievements.
  139. # DisableSilkTouchBreaks takes precedence over this. Not applicable to iron or gold ores.
  140. DisableSilkTouchOreBreaks: false
  141.  
  142. # Name of the language file.
  143. LanguageFileName: lang.yml
  144.  
  145. # Time in seconds between each statistic count for the following categories.
  146. # LavaBuckets, WaterBuckets, Beds, Brewing, MusicDiscs.
  147. StatisticCooldown: 10
  148.  
  149. # Display action bar message when player performs an action while in the cooldown period.
  150. # No effect if using Minecraft 1.7.9 or 1.7.10.
  151. CooldownActionBar: true
  152.  
  153. # Locale used to format dates in /aach book and /aach list. You must select an ISO 639 language code.
  154. # The list of possible language codes can be found at www.loc.gov/standards/iso639-2/php/code_list.php
  155. DateLocale: en
  156.  
  157. # Display time of reception of achievements in /aach book and /aach list in addition to the date. For achievements
  158. # received in plugin versions prior to 3.0, the precise time information is not available and will be displayed as midnight.
  159. DateDisplayTime: true
  160.  
  161. # Register advancements with a description corresponding to the Goal parameter of each achievement.
  162. # If changed, run /aach generate to regenerate advancements with the new parameter value taken into account.
  163. # No effect if using Minecraft versions prior to 1.12.
  164. RegisterAdvancementDescriptions: true
  165.  
  166. # If true, hide advancements from the advancement GUI. Advancement notifications will still appear when receiving achievements.
  167. # No effect if using Minecraft versions prior to 1.12.
  168. HideAdvancements: false
  169.  
  170. # If true, PlayedTime will no longer increase when the player is AFK. Requires Essentials to work.
  171. IgnoreAFKPlayedTime: false
  172.  
  173. #=============================OOO=============================#
  174. # III-----------------------------------------------------III #
  175. # | Database settings | #
  176. # 3---------------------------------------------------------3 #
  177. #=============================ooo=============================#
  178.  
  179. # Make a daily backup of your local database (if sqlite).
  180. DatabaseBackup: true
  181.  
  182. # Database type, sqlite, postgresql or mysql. Do a full server restart for this to take effect.
  183. DatabaseType: sqlite
  184.  
  185. # Prefix added to the tables in the database. If you switch from the default tables names (no prefix),
  186. # the plugin will attempt an automatic renaming. Otherwise you have to rename your tables manually.
  187. # Do a full server restart for this to take effect.
  188. TablePrefix: ""
  189.  
  190. # Settings to link with MySQL database (ignored if sqlite or postgresql).
  191. MYSQL:
  192. Database: "jdbc:mysql://localhost:3306/minecraft"
  193. User: root
  194. Password: root
  195.  
  196. # Settings to link with PostgresSQL database (ignored if sqlite or mysql).
  197. # Refer to https://github.com/PyvesB/AdvancedAchievements/wiki/Installation to set up PostgreSQL.
  198. POSTGRESQL:
  199. Database: "jdbc:postgresql://localhost:5432/minecraft"
  200. User: root
  201. Password: root
  202.  
  203. #============================OO=OO============================#
  204. # IV-------------------------------------------------------IV #
  205. # | Performance settings | #
  206. # 4---------------------------------------------------------4 #
  207. #============================oo=oo============================#
  208.  
  209. # DO NOT CHANGE THE FOLLOWING UNLESS YOU ARE AN EXPERIENCED USER. The intervals are in seconds.
  210. # If any of the performance settings are changed, do a full server restart, and not just /aach reload.
  211. # Frequency of play time checks for players. Smaller values give more precision but more CPU usage.
  212. PlaytimeTaskInterval: 60
  213.  
  214. # Calculates distance traveled by players. Smaller values give more precision but more CPU usage.
  215. DistanceTaskInterval: 5
  216.  
  217. # Frequency of some statistics writes to the database.
  218. PooledRequestsTaskInterval: 10
  219.  
  220. #============================OOOOO============================#
  221. # V---------------------------------------------------------V #
  222. # | Action achievements | #
  223. # 5---------------------------------------------------------5 #
  224. #============================ooooo============================#
  225.  
  226. # When a player connects during the day; statistic increases at most once per day.
  227. Connections:
  228. 1:
  229. Message: You connected to our server for the first time!
  230. Name: connect_1
  231. DisplayName: Good Choice
  232.  
  233. # When a specific block is placed (specify material name, lower case).
  234. Places:
  235. wood:
  236. 500:
  237. # Used in /aach list when achievement not yet received, and in advancements.
  238. Goal: Place 500 Wood.
  239. # Description; displayed when receiving achievement, and in /aach book and /aach list.
  240. Message: "&4You have placed 500 Wood!"
  241. # Database name, must also be used in /aach delete and /aach check.
  242. Name: place_500_Wood
  243. # Name; displayed when receiving achievement, and in /aach book and /aach list.
  244. DisplayName: Wood Layer
  245. Reward:
  246. Command: f money deposit 100 PLAYER; give PLAYER 126 5
  247. 2500:
  248. Goal: "Place 2500 wood."
  249. Message: "&4You have placed 2500 wood!"
  250. Name: place_2500_wood
  251. DisplayName: Wood Architect
  252. cobblestone:
  253. 100:
  254. Message: "&4One hundred placed cobblestones!"
  255. Name: place_100_stone
  256. DisplayName: Stone Addict
  257. 1000:
  258. Message: "&4One thousand placed cobblestones!"
  259. Name: place_1000_stone
  260. DisplayName: Stone God
  261.  
  262. # When a specific block is broken (specify material name, lower case).
  263. # Below, the notation sand:1 means sand item with metadata 1 (red sand).
  264. Breaks:
  265. sand:1:
  266. 10:
  267. Message: "&cYou have collected 10 red sand blocks!"
  268. Name: break_10_sand1
  269. DisplayName: Red Sand Fan
  270. stone:
  271. 1:
  272. Message: "&1The first time you went mining!"
  273. Name: break_1_stone
  274. DisplayName: Cobble!
  275. # Use semicolons for multiple command rewards. PLAYER will be replaced by players name.
  276. Reward:
  277. Command: give PLAYER 158 10; give PLAYER 126 5
  278.  
  279. # When a specific mob is killed.
  280. # Use an Entity name or poweredcreeper, in lower case.
  281. # Use player to track player kills as a whole.
  282. # Use specificplayer- followed by player UUID to track how many times a specific player has been killed.
  283. Kills:
  284. zombie:
  285. 1:
  286. Message: "&8The first time you killed a zombie!"
  287. DisplayName: The Walking Dead
  288. Name: kills_1_zombie
  289. Reward:
  290. Money: 1
  291. Item: diamond 1
  292. specificplayer-56c79b19-4500-466c-94ea-514a755fdd09:
  293. 1:
  294. Message: You killed the author of the plugin!
  295. DisplayName: No More DarkPyves
  296. Name: kills_1_darkpyves
  297. Reward:
  298. IncreaseMaxHealth: 1
  299.  
  300. # When a specific item is crafted (specify material name, lower case).
  301. Crafts:
  302. diamond_sword:
  303. 1:
  304. Message: The first time you crafted a blade!
  305. Name: craft_1_blade
  306. DisplayName: Blacksmith Apprentice
  307. Reward:
  308. Reward:
  309. Command: f money deposit 100 PLAYER
  310.  
  311. # When the player dies.
  312. Deaths:
  313. 1:
  314. Message: The first time you died!
  315. Name: deaths_1
  316. DisplayName: Rest in Peace
  317. Reward:
  318. # Text after the material and quantity is interpreted as a custom name, shown in /aach list and when receiving the reward.
  319. Item: stone 5 Tombstone
  320.  
  321. # When an arrow is shot.
  322. Arrows:
  323. 50:
  324. Message: 50 arrows shot!
  325. Name: arrows_50
  326. DisplayName: Arrows Around the Place
  327.  
  328. # When a snowball is thrown.
  329. Snowballs:
  330. 1000:
  331. Message: 1000 snowballs thrown. That's the spirit!
  332. Name: snowballs_1000
  333. DisplayName: Winter Addict
  334. Reward:
  335. # 30 corresponds to one bubble in the oxygen bar.
  336. IncreaseMaxOxygen: 30
  337.  
  338. # When an egg is thrown.
  339. Eggs:
  340. 1000:
  341. Message: 1000 eggs thrown!
  342. Name: eggs_1000
  343. DisplayName: Omelet Addict
  344.  
  345. # When a fish is caught.
  346. Fish:
  347. 1:
  348. Message: The first time you caught a fish!
  349. Name: fish_1
  350. DisplayName: Time for Fish and Chips
  351.  
  352. # When a treasure is caught with a fishing rod.
  353. Treasures:
  354. 1:
  355. Message: Your first treasure from the sea!
  356. Name: treasure_1
  357. DisplayName: Treasure Hunter
  358.  
  359. # When a tool/armor/weapon is broken.
  360. ItemBreaks:
  361. 1:
  362. Message: You broke your favorite tool!
  363. Name: itembreaks_1
  364. DisplayName: "&4Clumsy Guy"
  365.  
  366. # When an item is eaten (excludes potions and milk).
  367. EatenItems:
  368. 1:
  369. Message: Just had a snack!
  370. Name: eatenitems_1
  371. DisplayName: First Snack
  372.  
  373. # When a sheep is sheared.
  374. Shear:
  375. 100:
  376. Message: 100 sheep sheared!
  377. Name: shear_100
  378. DisplayName: "&1Wool Addict"
  379.  
  380. # When a cow is milked.
  381. Milk:
  382. 1:
  383. Message: Just milked a cow!
  384. Name: milk_1
  385. DisplayName: First Milk
  386. Reward:
  387. Experience: 100
  388.  
  389. # When a bucket is filled with lava.
  390. LavaBuckets:
  391. 10:
  392. Message: 10 buckets filled with lava!
  393. Name: lavabuckets_10
  394. DisplayName: Pyroman
  395.  
  396. # When a bucket is filled with water.
  397. WaterBuckets:
  398. 15:
  399. Message: 15 buckets filled with water!
  400. Name: waterbuckets_15
  401. DisplayName: Fireman
  402.  
  403. # When a trade with a villager is made.
  404. Trades:
  405. 1:
  406. Message: Doing business with your first villager!
  407. Name: trades_1
  408. DisplayName: First Trade
  409.  
  410. # When an anvil is used.
  411. AnvilsUsed:
  412. 1:
  413. Message: You just repaired your first item!
  414. Name: anvilsused_1
  415. DisplayName: First Repair
  416.  
  417. # When an enchantment is performed.
  418. Enchantments:
  419. 5:
  420. Message: 5 objects enchanted!
  421. Name: enchantments_5
  422. DisplayName: "&5Wizard"
  423.  
  424. # When a bed is entered.
  425. Beds:
  426. 5:
  427. Message: You entered a bed 5 times!
  428. Name: bed_5
  429. DisplayName: Sleepy Guy
  430.  
  431. # Maximum level reached.
  432. MaxLevel:
  433. 10:
  434. Message: Level 10 reached!
  435. Name: maxlevel_10
  436. DisplayName: "&4Rookie"
  437.  
  438. # When a potion is consumed.
  439. ConsumedPotions:
  440. 100:
  441. Message: Drinking weird beverages all the time...
  442. Name: consumedpotions_100
  443. DisplayName: Alcoholic
  444.  
  445. # Amount of time played on the server (in hours, use integers).
  446. PlayedTime:
  447. 1:
  448. Message: You played during one hour on the server!
  449. Name: playedtime_1
  450. DisplayName: First Hour
  451.  
  452. # When a distance is traveled by foot.
  453. DistanceFoot:
  454. 1000:
  455. Message: You traveled 1000 blocks by foot!
  456. Name: distancefoot_1000
  457. DisplayName: Big Walker
  458.  
  459. # When a distance is traveled on a pig.
  460. DistancePig:
  461. 100:
  462. Message: You traveled 100 blocks on a pig!
  463. Name: distancepig_100
  464. DisplayName: Carrot on a Stick Master
  465.  
  466. # When a distance is traveled on a horse.
  467. DistanceHorse:
  468. 500:
  469. Message: You traveled 500 blocks on a horse!
  470. Name: distancehorse_500
  471. DisplayName: The Avener
  472.  
  473. # When a distance is traveled in a minecart.
  474. DistanceMinecart:
  475. 100:
  476. Message: You traveled 100 blocks in a minecart!
  477. Name: distanceminecart_100
  478. DisplayName: Carting Fan
  479.  
  480. # When a distance is traveled in a boat.
  481. DistanceBoat:
  482. 200:
  483. Message: You traveled 200 blocks in a boat!
  484. Name: distanceboat_200
  485. DisplayName: Great Sailor
  486.  
  487. # When a distance is traveled with elytra.
  488. # Ignored on Minecraft versions prior to 1.9, add it to DisabledCategories list.
  489. DistanceGliding:
  490. 100:
  491. Message: You traveled 100 blocks with elytra!
  492. Name: distancegliding_100
  493. DisplayName: Angel
  494.  
  495. # When a distance is traveled on a llama.
  496. # Ignored on Minecraft versions prior to 1.11, add it to DisabledCategories list.
  497. DistanceLlama:
  498. 50:
  499. Message: You traveled 50 blocks on a llama!
  500. Name: distancellama_50
  501. DisplayName: Llama Rider
  502.  
  503. # When an item is dropped on the ground.
  504. ItemDrops:
  505. 15:
  506. Message: You're killing the planet!
  507. Name: itemdrops_15
  508. DisplayName: Polluter
  509.  
  510. # When an item is picked up from the ground.
  511. ItemPickups:
  512. 40:
  513. Message: You're saving the planet!
  514. Name: itempickups_40
  515. DisplayName: Environmentalist
  516.  
  517. # When soil is plowed with a hoe.
  518. HoePlowings:
  519. 10:
  520. Message: You plowed the ground 10 times!
  521. Name: hoeplowings_10
  522. DisplayName: Farmer
  523. Reward:
  524. Item: cookie 15
  525.  
  526. # When bone meal is used to fertilise plants.
  527. Fertilising:
  528. 15:
  529. Message: You used bone meal on plants 15 times!
  530. Name: fertilising_15
  531. DisplayName: Gardener
  532.  
  533. # When an animal is tamed.
  534. Taming:
  535. 1:
  536. Message: You tamed your first animal!
  537. Name: taming_1
  538. DisplayName: Tamer
  539.  
  540. # When animals breed (specify an entity name, lower case).
  541. Breeding:
  542. sheep:
  543. 100:
  544. Message: You bred your first animal!
  545. Name: breeding_1
  546. DisplayName: Breeder
  547.  
  548. # When a potion is brewed.
  549. Brewing:
  550. 1:
  551. Message: You brewed your first potion!
  552. Name: brewing_1
  553. DisplayName: Alchemist
  554.  
  555. # When a firework is launched.
  556. Fireworks:
  557. 10:
  558. Message: You launched 10 fireworks!
  559. Name: fireworks_10
  560. DisplayName: Pyrotechnist
  561. Reward:
  562. Experience: 200
  563.  
  564. # When a music disc is played.
  565. MusicDiscs:
  566. 1:
  567. Message: One jukebox used!
  568. Name: musicdiscs_1
  569. DisplayName: DJ
  570.  
  571. # When a player teleports with an enderpearl.
  572. EnderPearls:
  573. 10:
  574. Message: 10 teleportations with ender pearls!
  575. Name: enderpearls_10
  576. DisplayName: Teleport Man
  577.  
  578. # When a player gives a pet to another player (requires Pet Master plugin version 1.4 or above).
  579. PetMasterGive:
  580. 3:
  581. Message: 3 pets given to friends!
  582. Name: petmastergive_3
  583. DisplayName: Donator
  584.  
  585. # When a player receives a pet from another player (requires Pet Master plugin version 1.4 or above).
  586. PetMasterReceive:
  587. 10:
  588. Message: 10 pets received from friends!
  589. Name: petmasterreceive_10
  590. DisplayName: Receiver
  591.  
  592. # When an item is smelt in a furnace.
  593. Smelting:
  594. 250:
  595. Message: 250 items smelt in a furnace!
  596. Name: smeltitems_250
  597. DisplayName: The Smelter
  598.  
  599. # When a player enters a specific command (specify command prefixes in lower case without initial slash).
  600. # For instance a command /awf add world from the AntiWorldFly plugin matches with subcategory 'awf add'.
  601. # Aliases of a given command will also be taken into account.
  602. PlayerCommands:
  603. aach stats:
  604. 10:
  605. Message: Run the stats command 10 times!
  606. Name: playercommand_aachstats_10
  607. DisplayName: Statistician
  608.  
  609. #===========================OOO=OOO===========================#
  610. # VI-------------------------------------------------------VI #
  611. # | Command achievements | #
  612. # 6---------------------------------------------------------6 #
  613. #===========================ooo=ooo===========================#
  614.  
  615. # Let achievement commands be given several times.
  616. MultiCommand: true
  617.  
  618. # A player with achievement.give (or the console) can use /aach give yourAch1 PLAYER to give
  619. # yourAch1 achievement to PLAYER. The /aach give command does NOT work with other achievements.
  620. Commands:
  621. yourAch1:
  622. Message: You took part in the special event!
  623. Name: yourAch1
  624. DisplayName: Special Event Achievement!
  625.  
  626. #===========================OOOOOOO===========================#
  627. # VII-----------------------------------------------------VII #
  628. # | Parameters in future plugin versions will appear here | #
  629. # 7---------------------------------------------------------7 #
  630. #===========================ooooooo===========================#
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