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- game.Players.PlayerAdded:connect(function(Player)
- local Ls = Instance.new('IntValue',Player)
- Ls.Name = 'leaderstats'
- local Level = Instance.new('IntValue',Ls)
- Level.Name = 'Level'
- Level.Value = 1
- Player.CharacterAdded:connect(function(Character)
- repeat wait() until Character ~= nil
- local Stage = game.Workspace.Stages:FindFirstChild(Level.Value)
- Character:WaitForChild('HumanoidRootPart').CFrame = Stage.CFrame + Vector3.new(0,5,0)
- end)
- end)
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