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- Name: Kaarina Nurmi
- Class: Fighter Trainee -> Bandit -> Berserker
- Character Specific Skill: Fortune
- Support Skill: Daunt: Enemy units suffer a 5 point penalty to Hit, Evasion and Critical if they are within 3
- spaces of the character with this skill.
- Affinity: Earth
- Personal Fault: Thanks for the Shade: -15 Hit against Archers and their Promotions
- Personal Skill: Burning Blood: +2 base damage when within three squares of three or more enemies.
- Personal Skill: The You Who Believes in Me: +15 Evasion when within three squares of another player.
- Personal Skill: Who do you think I am?: +10 Hit and +10 Evade against melee units.
- Preferred stats: STR, HP
- Weapon profs: Hack (S), Thrw (S), Axes (B)
- Special:
- Mountain Walk
- Passive Effect
- Units with this skill can traverse Mountains, where other classes can't. In addition, units with this skill
- don't suffer a movement penalty traversing Hills.
- ---
- Special: Sack
- Activated/Passive Effect
- By spending their action, a character with this skill can
- bring any obstacle's endurance to 0 in one strike.
- Additionally, if a character with this skill attacks a supply line, its HP is reduced to 0 instantly.
- Mountain/Sea Walk
- Passive Effect
- In addition to keeping either Mountain Walk or Sea Walk from an earlier promotion of Bandit or Pirate, on
- promotion the Berserker gains the other skill.
- ---
- Critical Eye
- Passive Effect
- A character with this skill gains a permanent +5 bonus to their Critical Rate. Their Critical Rate cannot
- go below 5.
- Promoted Class Level: 20 (0/100)
- Total Level: 43
- Progression spent: 330%
- HP: 20 (70%)
- STR: 6 (65%)
- MAG: 0 (0%)
- SKL: 4 (65%)
- CON: 6
- AID: 5
- LCK: 1 (10%)
- DEF: 3 (45%)
- RES: 0 (10%)
- SPD: 4 (65%)
- MOV: 4
- +2 SKL, +2 SPD
- Inventory:
- Double Axe Hack (C) 1 WT:10 MT:8 HIT:65 CRIT:5 QL:12/30
- This weapon always scores 2 hits, but no more.
- Iron Axe Hack (E) 1 WT:10 MT:8 HIT:75 CRIT:0 QL:35/45
- Infantry Axe Thrw (C) | 1-2 | 13 | 11 | 65 | 0 | QL:25/25
- Gyrm Greataxe Hack (B) | 1 | 13 | 13 | 75 | 0 | QL:20/20
- Gains +10 Hit when attacking during Player Phase.
- Gargoyle Tail Axe Thrw (A) | 1-2 | 17 | 15 | 70| 0 | QL:20/20
- Crescent Axe Hack (A) | 1 | 15 | 16 | 70 | 0 | QL:20/20
- ====
- Level 2: +STR, +SKL, +DEF, +SPD
- Level 3: +HP, SKL, +SPD
- Level 4: +STR, +HP (From Preferred)
- Level 5: +HP, +STR, +SKL, +DEF, +SPD
- Promotion to Bandit: HP +2 STR +2 CON +5 AID +5 +1 SPD +1 MOV
- Level 2: +HP, +STR, +DEF, +SPD
- Level 3: +STR, +SKL, +DEF, +SPD
- Level 4: +HP, +STR, +DEF
- Level 5: +HP. +STR, +RES, +SPD
- Level 6: +HP, +STR, +LUK, +SPD
- Level 7: +HP, +STR, +SPD
- Level 8: +HP, +SKL, +DEF
- Level 9: +HP, +STR, +SKL, +DEF
- Level 10: +HP, +RES, +SPD
- Level 11: +HP, +SPD
- Level 12: +HP, +STR, +SKL, +DEF, +SPD
- Level 13: +HP, +SKL, +RES
- Level 14: +STR, +SKL, +DEF, +SPD
- Level 15: +HP, STR, SKL
- Level 16: +HP, +STR, SPD
- Level 17: +HP, +STR, SKL, +SPD
- Level 18: +HP, +SKL, +DEF, +SPD
- Level 19: +HP, +SKL, +SPD
- Dragonshield: +3 DEF
- Level 20: +HP, +SKL, +DEF, +RES
- (Promotion to Berserker): HP +5 STR +2 MAG +0 SKI +3 CON +4 AID +4 LUC +0 DEF +0 RES +0 SPD +1 MOV +1 +5% DEF
- Level 2: +STR, +SKL, +LUK, +DEF, +RES, +SPD
- Level 3: +HP, +STR, +SKL, +LUK
- Level 4: +HP, +STR, +LUK
- Level 5: +1 HP, +1 STR, +1 SPD
- Level 6: +1 STR, +1 SKL, +1 DEF, +1 SPD
- Level 7: +1 HP, +1 STR, +1 SKL, +1 SPD
- Level 8: +1 HP, +1 STR, +1 LCK
- Level 9: +1 HP, +STR, +1 DEF, +SPD
- Level 10: +1 HP, +1 STR, +1 SKL, +1 SPD
- Level 11: +1 HP, +1 SKL, +1 DEF
- Level 12: +1 HP, +1 DEF, +1 SPD
- Level 13: +1 SKL, +1 SPD.
- Level 14: +1 HP, +1 SKL, +1 SPD
- Level 15: +1 HP, +1 LCK, +1 SPD.
- Level 16: +1 SKL, +1 DEF, +1 SPD.
- Level 17: +1 HP, +1 SKL, +1 DEF.
- Level 18: +1 HP, +1 DEF, +1 SPD.
- Level 19: +1 SKL, +1 DEF.
- Level 20: +1 SKL, +1 DEF.
- Current Stats:
- HP: 60 (70%)
- STR: 34 (70%)
- MAG: 0 (0%)
- SKL: 33 (65%)
- CON: 15
- AID: 14
- LCK: 7 (10%)
- DEF: 27 (50%)
- RES: 5 (10%)
- SPD: 34 (65%)
- MOV: 6
- ===
- Supports:
- With Lycan(S): +1 Damage, +7 Hit, +15 EVA, +15 Dodge, +15 Crit
- Support Skill: Daunt: Enemy units suffer a 5 point penalty to Hit, Evasion and Critical if they are within 3
- spaces of the character with this skill.
- Battle Stats:
- Battle Stats(Iron Axe):
- RNG: 1
- AT: 42
- Hit: 144+7(Support)+10 (PS against Melee Units)
- AS: 34
- Eva: 75+15(Support)+10 (PS against Melee Units)
- Crt: 21+15(Support)
- DG: 6+15(Support)
- ===
- Battle Stats(Crescent Axe):
- RNG: 1
- AT: 50
- Hit: 139+7(Support+10 (PS against Melee Units)
- AS: 34
- Eva: 75+15(Support)+10 (PS against Melee Units)
- Crt: 21+15(Support)
- DG: 6+15(Support)
- ===
- Battle Stats(Double Axe):
- RNG: 1
- AT: 41
- Hit: 134+7(Support)+10 (PS against Melee Units)
- AS: 34
- Eva: 75+15(Support)+10 (PS against Melee Units)
- Crt: 26+15(Support)
- DG: 6+15(Support)
- ===
- Battle Stats(Infantry Axe):
- RNG: 1-2
- AT: 45
- Hit: 134+7(Support)+10 (PS against Melee Units)
- AS: 34
- Eva: 75+15(Support)+10 (PS against Melee Units)
- Crt: 21+15(Support)
- DG: 6+15(Support)
- ===
- Battle Stats(Gyrm Greataxe):
- RNG: 1
- AT: 47
- Hit: 144+7(Support)+10 (PS against Melee Units)
- AS: 34
- Eva: 75+15(Support)+10 (PS against Melee Units)
- Crt: 21+15(Support)
- DG: 6+15(Support)
- ==
- Battle Stats(Gargoyle Tail Axe):
- RNG: 1-2
- AT: 49
- Hit: 139+7(Support)+10 (PS against Melee Units)
- AS: 34
- Eva: 75+15(Support)+10 (PS against Melee Units)
- Crt: 21+15(Support)
- DG: 6+15(Support)
- Bio: Kaarina has always wanted to be a famous and proud knight since she was young. As a girl she would run around with the other boys and play fight with sticks. But her parents wanted Kaarina to settle down with a nice man and tend the family farm.
- Unfortunately Kaarina didn't agree with her parents, and one night, when she was around 16, snuck off in the middle of the night to head towards the nearest town.
- Obviously no-one in the town wanted to train a young girl how to fight. Kaarina eventually found herself working for a merchant caravan, washing clothes and watching the guards train whenever she could.
- Then one day the caravan was attacked by bandits, and all of the guards were slaughtered. Kaarina's life was spared, though she didn't appreciate it at the time.
- Kaarina was kept by the bandits as a washerwoman and cook, but some of the older bandits took a liking to her, and taught her how to use an axe. Eventually she earned the trust of the bandit leader and started to participate in their raids. While not exactly a proud knight, Kaarina has become a fierce fighter.
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