Praef

Kaarina Nurmi

Mar 12th, 2014 (edited)
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  1. Name: Kaarina Nurmi
  2. Class: Fighter Trainee -> Bandit -> Berserker
  3. Character Specific Skill: Fortune
  4. Support Skill: Daunt: Enemy units suffer a 5 point penalty to Hit, Evasion and Critical if they are within 3
  5. spaces of the character with this skill.
  6. Affinity: Earth
  7. Personal Fault: Thanks for the Shade: -15 Hit against Archers and their Promotions
  8. Personal Skill: Burning Blood: +2 base damage when within three squares of three or more enemies.
  9. Personal Skill: The You Who Believes in Me: +15 Evasion when within three squares of another player.
  10. Personal Skill: Who do you think I am?: +10 Hit and +10 Evade against melee units.
  11.  
  12. Preferred stats: STR, HP
  13.  
  14. Weapon profs: Hack (S), Thrw (S), Axes (B)
  15. Special:
  16. Mountain Walk
  17. Passive Effect
  18. Units with this skill can traverse Mountains, where other classes can't. In addition, units with this skill
  19. don't suffer a movement penalty traversing Hills.
  20. ---
  21. Special: Sack
  22. Activated/Passive Effect
  23. By spending their action, a character with this skill can
  24. bring any obstacle's endurance to 0 in one strike.
  25. Additionally, if a character with this skill attacks a supply line, its HP is reduced to 0 instantly.
  26. Mountain/Sea Walk
  27. Passive Effect
  28. In addition to keeping either Mountain Walk or Sea Walk from an earlier promotion of Bandit or Pirate, on
  29. promotion the Berserker gains the other skill.
  30. ---
  31. Critical Eye
  32. Passive Effect
  33. A character with this skill gains a permanent +5 bonus to their Critical Rate. Their Critical Rate cannot
  34. go below 5.
  35.  
  36.  
  37. Promoted Class Level: 20 (0/100)
  38. Total Level: 43
  39.  
  40. Progression spent: 330%
  41.  
  42. HP: 20 (70%)
  43. STR: 6 (65%)
  44. MAG: 0 (0%)
  45. SKL: 4 (65%)
  46. CON: 6
  47. AID: 5
  48. LCK: 1 (10%)
  49. DEF: 3 (45%)
  50. RES: 0 (10%)
  51. SPD: 4 (65%)
  52. MOV: 4
  53.  
  54. +2 SKL, +2 SPD
  55.  
  56. Inventory:
  57.  
  58.  
  59. Double Axe Hack (C) 1 WT:10 MT:8 HIT:65 CRIT:5 QL:12/30
  60. This weapon always scores 2 hits, but no more.
  61. Iron Axe Hack (E) 1 WT:10 MT:8 HIT:75 CRIT:0 QL:35/45
  62. Infantry Axe Thrw (C) | 1-2 | 13 | 11 | 65 | 0 | QL:25/25
  63. Gyrm Greataxe Hack (B) | 1 | 13 | 13 | 75 | 0 | QL:20/20
  64. Gains +10 Hit when attacking during Player Phase.
  65. Gargoyle Tail Axe Thrw (A) | 1-2 | 17 | 15 | 70| 0 | QL:20/20
  66. Crescent Axe Hack (A) | 1 | 15 | 16 | 70 | 0 | QL:20/20
  67.  
  68.  
  69. ====
  70. Level 2: +STR, +SKL, +DEF, +SPD
  71. Level 3: +HP, SKL, +SPD
  72. Level 4: +STR, +HP (From Preferred)
  73. Level 5: +HP, +STR, +SKL, +DEF, +SPD
  74. Promotion to Bandit: HP +2 STR +2 CON +5 AID +5 +1 SPD +1 MOV
  75. Level 2: +HP, +STR, +DEF, +SPD
  76. Level 3: +STR, +SKL, +DEF, +SPD
  77. Level 4: +HP, +STR, +DEF
  78. Level 5: +HP. +STR, +RES, +SPD
  79. Level 6: +HP, +STR, +LUK, +SPD
  80. Level 7: +HP, +STR, +SPD
  81. Level 8: +HP, +SKL, +DEF
  82. Level 9: +HP, +STR, +SKL, +DEF
  83. Level 10: +HP, +RES, +SPD
  84. Level 11: +HP, +SPD
  85. Level 12: +HP, +STR, +SKL, +DEF, +SPD
  86. Level 13: +HP, +SKL, +RES
  87. Level 14: +STR, +SKL, +DEF, +SPD
  88. Level 15: +HP, STR, SKL
  89. Level 16: +HP, +STR, SPD
  90. Level 17: +HP, +STR, SKL, +SPD
  91. Level 18: +HP, +SKL, +DEF, +SPD
  92. Level 19: +HP, +SKL, +SPD
  93. Dragonshield: +3 DEF
  94. Level 20: +HP, +SKL, +DEF, +RES
  95. (Promotion to Berserker): HP +5 STR +2 MAG +0 SKI +3 CON +4 AID +4 LUC +0 DEF +0 RES +0 SPD +1 MOV +1 +5% DEF
  96. Level 2: +STR, +SKL, +LUK, +DEF, +RES, +SPD
  97. Level 3: +HP, +STR, +SKL, +LUK
  98. Level 4: +HP, +STR, +LUK
  99. Level 5: +1 HP, +1 STR, +1 SPD
  100. Level 6: +1 STR, +1 SKL, +1 DEF, +1 SPD
  101. Level 7: +1 HP, +1 STR, +1 SKL, +1 SPD
  102. Level 8: +1 HP, +1 STR, +1 LCK
  103. Level 9: +1 HP, +STR, +1 DEF, +SPD
  104. Level 10: +1 HP, +1 STR, +1 SKL, +1 SPD
  105. Level 11: +1 HP, +1 SKL, +1 DEF
  106. Level 12: +1 HP, +1 DEF, +1 SPD
  107. Level 13: +1 SKL, +1 SPD.
  108. Level 14: +1 HP, +1 SKL, +1 SPD
  109. Level 15: +1 HP, +1 LCK, +1 SPD.
  110. Level 16: +1 SKL, +1 DEF, +1 SPD.
  111. Level 17: +1 HP, +1 SKL, +1 DEF.
  112. Level 18: +1 HP, +1 DEF, +1 SPD.
  113. Level 19: +1 SKL, +1 DEF.
  114. Level 20: +1 SKL, +1 DEF.
  115.  
  116. Current Stats:
  117. HP: 60 (70%)
  118. STR: 34 (70%)
  119. MAG: 0 (0%)
  120. SKL: 33 (65%)
  121. CON: 15
  122. AID: 14
  123. LCK: 7 (10%)
  124. DEF: 27 (50%)
  125. RES: 5 (10%)
  126. SPD: 34 (65%)
  127. MOV: 6
  128. ===
  129. Supports:
  130. With Lycan(S): +1 Damage, +7 Hit, +15 EVA, +15 Dodge, +15 Crit
  131. Support Skill: Daunt: Enemy units suffer a 5 point penalty to Hit, Evasion and Critical if they are within 3
  132. spaces of the character with this skill.
  133. Battle Stats:
  134.  
  135. Battle Stats(Iron Axe):
  136. RNG: 1
  137. AT: 42
  138. Hit: 144+7(Support)+10 (PS against Melee Units)
  139. AS: 34
  140. Eva: 75+15(Support)+10 (PS against Melee Units)
  141. Crt: 21+15(Support)
  142. DG: 6+15(Support)
  143. ===
  144. Battle Stats(Crescent Axe):
  145. RNG: 1
  146. AT: 50
  147. Hit: 139+7(Support+10 (PS against Melee Units)
  148. AS: 34
  149. Eva: 75+15(Support)+10 (PS against Melee Units)
  150. Crt: 21+15(Support)
  151. DG: 6+15(Support)
  152. ===
  153. Battle Stats(Double Axe):
  154. RNG: 1
  155. AT: 41
  156. Hit: 134+7(Support)+10 (PS against Melee Units)
  157. AS: 34
  158. Eva: 75+15(Support)+10 (PS against Melee Units)
  159. Crt: 26+15(Support)
  160. DG: 6+15(Support)
  161. ===
  162. Battle Stats(Infantry Axe):
  163. RNG: 1-2
  164. AT: 45
  165. Hit: 134+7(Support)+10 (PS against Melee Units)
  166. AS: 34
  167. Eva: 75+15(Support)+10 (PS against Melee Units)
  168. Crt: 21+15(Support)
  169. DG: 6+15(Support)
  170. ===
  171. Battle Stats(Gyrm Greataxe):
  172. RNG: 1
  173. AT: 47
  174. Hit: 144+7(Support)+10 (PS against Melee Units)
  175. AS: 34
  176. Eva: 75+15(Support)+10 (PS against Melee Units)
  177. Crt: 21+15(Support)
  178. DG: 6+15(Support)
  179. ==
  180. Battle Stats(Gargoyle Tail Axe):
  181. RNG: 1-2
  182. AT: 49
  183. Hit: 139+7(Support)+10 (PS against Melee Units)
  184. AS: 34
  185. Eva: 75+15(Support)+10 (PS against Melee Units)
  186. Crt: 21+15(Support)
  187. DG: 6+15(Support)
  188.  
  189. Bio: Kaarina has always wanted to be a famous and proud knight since she was young. As a girl she would run around with the other boys and play fight with sticks. But her parents wanted Kaarina to settle down with a nice man and tend the family farm.
  190. Unfortunately Kaarina didn't agree with her parents, and one night, when she was around 16, snuck off in the middle of the night to head towards the nearest town.
  191. Obviously no-one in the town wanted to train a young girl how to fight. Kaarina eventually found herself working for a merchant caravan, washing clothes and watching the guards train whenever she could.
  192.  
  193. Then one day the caravan was attacked by bandits, and all of the guards were slaughtered. Kaarina's life was spared, though she didn't appreciate it at the time.
  194. Kaarina was kept by the bandits as a washerwoman and cook, but some of the older bandits took a liking to her, and taught her how to use an axe. Eventually she earned the trust of the bandit leader and started to participate in their raids. While not exactly a proud knight, Kaarina has become a fierce fighter.
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