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- Espadas:
- ---------------------------------------------------------------------------------------
- $${
- if(machado);
- log("&1[%PLAYER%]&6Trocar de machado &4OFF.");
- unset(machado);
- stop();
- else;
- log("&1[%PLAYER%]&6Trocar de machado &2ON);
- log("&9&lMacro editado by xRuans")
- set(machado);
- do;
- look(,0);
- look(,-15);
- do;
- key(attack);
- wait(150ms);
- if(%DURABILITY% < 40);
- log("&1[%PLAYER%] &3Trocando de machado.");
- slot(1);
- wait(3);
- endif;
- if(%DURABILITY% <40)
- log("&1[%PLAYER%] &3Trocando de machado.");
- slot(2);
- wait(120ms);
- endif;
- if(%DURABILITY% < 40);
- log("&1[%PLAYER%] &3Trocando de machado.");
- slot(3);
- wait(120ms);
- endif;
- if(%DURABILITY% < 40);
- log("&1[%PLAYER%] &3Trocando de machado.");
- slot(4);
- wait(120ms);
- endif;
- if(%DURABILITY% < 40);
- log("&1[%PLAYER%] &3Trocando de machado.");
- slot(5);
- wait(120ms);
- endif;
- if(%DURABILITY% < 40);
- log("&1[%PLAYER%] &3Trocando de machado.");
- slot(6);
- wait(120ms);
- endif;
- if(%DURABILITY% < 40);
- log("&1[%PLAYER%] &3Trocando de machado.");
- slot(7);
- wait(120ms);
- endif;
- if(%DURABILITY% < 40);
- log("&1[%PLAYER%] &3Trocando de machado.");
- slot(120ms);
- wait(2);
- endif;
- if(%DURABILITY% < 40);
- unset(espada);
- stop();
- else;
- endif;
- loop;
- }$$
- --------------------------------------------------------------------------------------------------------------------------
- Auto food:
- $${if(erik);log("&a&l[xRuansMacros] &fAutoEat 0FF");unset(erik);stop();else;log("&6&l[xRuansMacros] &fAutoEat0N");set(erik);}$$$${do;if(%HUNGER%<16);pick(cooked_beef);key(use);wait(0ms);endif;if(%HUNGER%<16);pick(cooked_beef);key(use);wait(0ms);else;key();pick(diamond_sword);wait(0ms);endif;endif;loop;endif;}$$
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