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TheSovietRat

lagswitfch

Apr 13th, 2020
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  1. local a = false;
  2. local b = settings();
  3.  
  4. game:service'UserInputService'.InputEnded:connect(function(i)
  5. if i.KeyCode == Enum.KeyCode.X then
  6. a = not a; -- ic3 was here
  7. b.Network.IncommingReplicationLag = a and 1000 or 0;
  8. end
  9. end)
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