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- game.Workspace.Events.PlaySoundPart:FireServer("rbxassetid://"..script.Parent.Text, game.Players.LocalPlayer.Character.Torso)
- wait(1.9)
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetDescendants()) do
- if v.Name == "Sound" then
- game.Workspace.Events.PlaySoundPart:FireServer("rbxassetid://"..script.Parent.Text, game.Players.LocalPlayer.Character.Torso)
- wait(0.25)
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetDescendants()) do
- if v.Name == "Sound" then
- v.TimePosition = v.TimePosition + 1.9
- local idk = 1.9
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetDescendants()) do
- if v.Name == "Sound" then
- wait(1.9)
- game.Workspace.Events.PlaySoundPart:FireServer("rbxassetid://"..script.Parent.Text, game.Players.LocalPlayer.Character.Torso)
- wait(0.25)
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetDescendants()) do
- if v.Name == "Sound" then
- idk = idk + 1.9
- v.TimePosition = v.TimePosition + idk
- while wait(0.01) do
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetDescendants()) do
- if v.Name == "Sound" then
- wait(1.8)
- game.Workspace.Events.PlaySoundPart:FireServer("rbxassetid://"..script.Parent.Text, game.Players.LocalPlayer.Character.Torso)
- wait(0.25)
- for i,v in pairs(game.Players.LocalPlayer.Character.Torso:GetDescendants()) do
- if v.Name == "Sound" then
- idk = idk + 1.9
- v.TimePosition = v.TimePosition + idk
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
- end
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