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- <!--
- Attributes as defined by enum_MechAugmentableAttributes.h:
- - MechSpeed = 1
- - TorsoSpeed = 2
- - TorsoAngle = 4
- - HeatCooldown = 8
- - MaxHeat = 16
- - WeaponCooldown = 32
- - Acceleration = 64
- - Deceleration = 128
- - GyroPerformance = 256
- - JumpJetThrust = 512
- - JumpJetTime = 1024
- - JumpJetHeat = 2048
- - SystemSpeed = 4096
- - TargetDecay = 8192
- - WeaponConvergence = 16384
- - ModuleSlots = 32768
- -->
- <!-- Database mappings <<NOTE>> enumerations reflected in PilotLabMgr.h
- | NodeID | NodeDesc | RequiredLevel | UnlockCost |
- | 1 | Cool Run | 1 | 750 |
- | 2 | Kinetic Burst | 1 | 1000 |
- | 3 | Twist X | 1 | 2500 |
- | 4 | Heat Containment | 1 | 1000 |
- | 5 | Hard Brake | 1 | 1500 |
- | 6 | Twist Speed | 1 | 2500 |
- | 7 | Arm Reflex | 1 | 1500 |
- | 8 | Anchor Turn | 1 | 3500 |
- | 100 | Quick Ingition | 2 | 4000 |
- | 101 | Fast Fire | 2 | 6000 |
- | 102 | Pinpoint | 2 | 3000 |
- | 103 | Speed Tweak | 2 | 8500 |
- | 200 | Module Slot | 3 | 21500 |
- -->
- <MechEfficiencies>
- <Talent id="1" name="eMTBasic_CoolRun" ranks="1" xpcost="750" EliteBonus="2.0">
- <Rank id="1"> <!-- -->
- <Bonus attribute="HeatDissipation" value="0.075"/>
- </Rank>
- </Talent>
- <Talent id="2" name="eMTBasic_KineticBurst" ranks="1" xpcost="1000" EliteBonus="2.0">
- <Rank id="1"> <!-- -->
- <Bonus attribute="Acceleration" value="0.075"/>
- </Rank>
- </Talent>
- <Talent id="3" name="eMTBasic_TwistX" ranks="1" xpcost="2500" EliteBonus="2.0">
- <Rank id="1"> <!-- -->
- <Bonus attribute="TorsoRotationAngle" value="0.025"/>
- </Rank>
- </Talent>
- <Talent id="4" name="eMTBasic_HeatContainment" ranks="1" xpcost="1000" EliteBonus="2.0">
- <Rank id="1"> <!-- -->
- <Bonus attribute="MaxHeatThreshold" value="0.1"/>
- </Rank>
- </Talent>
- <Talent id="5" name="eMTBasic_HardBrake" ranks="1" xpcost="1500" EliteBonus="2.0">
- <Rank id="1"> <!-- -->
- <Bonus attribute="Deceleration" value="0.075"/>
- </Rank>
- </Talent>
- <Talent id="6" name="eMTBasic_TwistSpeed" ranks="1" xpcost="2500" EliteBonus="2.0">
- <Rank id="1"> <!-- -->
- <Bonus attribute="TorsoRotationSpeed" value="0.025"/>
- </Rank>
- </Talent>
- <Talent id="7" name="eMTBasic_ArmReflex" ranks="1" xpcost="1500" EliteBonus="2.0">
- <Rank id="1"> <!-- -->
- <Bonus attribute="MechArmSpeed" value="0.025"/>
- </Rank>
- </Talent>
- <Talent id="8" name="eMTBasic_AnchorTurn" ranks="1" xpcost="3500" EliteBonus="2.0">
- <Rank id="1"> <!-- -->
- <Bonus attribute="MechTurnSpeed" value="0.1"/>
- </Rank>
- </Talent>
- <Talent id="100" name="eMTElite_QuickIgnition" ranks="1" xpcost="4000">
- <Rank id="1"> <!-- -->
- <Bonus attribute="SystemSpeed" value="0.33"/>
- </Rank>
- </Talent>
- <Talent id="101" name="eMTElite_FastFire" ranks="1" xpcost="6000">
- <Rank id="1"> <!-- -->
- <Bonus attribute="WeaponCooldown" value="0.05"/>
- </Rank>
- </Talent>
- <Talent id="102" name="eMTElite_PinPoint" ranks="1" xpcost="3000">
- <Rank id="1"> <!-- -->
- <Bonus attribute="WeaponConvergence" value="0.15"/>
- </Rank>
- </Talent>
- <Talent id="103" name="eMTElite_SpeedTweak" ranks="1" xpcost="8500">
- <Rank id="1"> <!-- -->
- <Bonus attribute="MechTopSpeed" value="0.075"/>
- </Rank>
- </Talent>
- <Talent id="200" name="eMTMaster_ModuleSlot" ranks="1" xpcost="21500">
- <Rank id="1"> <!-- -->
- <Bonus attribute="ModuleSlots" value="1.0"/>
- </Rank>
- </Talent>
- </MechEfficiencies>
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