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Deep_Weeb

Asura the Striker - Player.log (16/10/2023)

Oct 16th, 2023
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  1. Initialize engine version: 2021.3.18f1 (3129e69bc0c7)
  2. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/ASURA Demo/Asura_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1; jobified=0
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: Radeon RX 580 Series (ID=0x67df)
  7. Vendor: ATI
  8. VRAM: 8170 MB
  9. Driver: 31.0.21902.5
  10. <RI> Initializing input.
  11.  
  12. <RI> Input initialized.
  13.  
  14. D3D11 device created for Microsoft Media Foundation video decoding.
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 0.751800 ms
  18. RuntimeInitializer::InitializeBeforeSceneLoad() called.
  19. UnityEngine.Logger:LogFormat(LogType, String, Object[])
  20. UnityEngine.Debug:LogFormat(String, Object[])
  21. RuntimeInitializer:InitializeBeforeSceneLoad()
  22.  
  23. targetFrameRate = 60
  24. UnityEngine.Logger:Log(LogType, Object)
  25. UnityEngine.Debug:Log(Object)
  26. RootScript:Awake()
  27. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
  28. UnityEngine.Object:Instantiate(T, Vector3, Quaternion)
  29. RuntimeInitializer:InitializeBeforeSceneLoad()
  30.  
  31. DontDestroyOnLoad only works for root GameObjects or components on root GameObjects.
  32. SteamManager:Awake()
  33. UnityEngine.Object:Instantiate(Object, Vector3, Quaternion)
  34. UnityEngine.Object:Instantiate(T, Vector3, Quaternion)
  35. RuntimeInitializer:InitializeBeforeSceneLoad()
  36.  
  37. [ line -726735208]
  38.  
  39. Exposed name does not exist: MusicEVolume
  40. AudioCTRL:Start()
  41.  
  42. [ line -726733992]
  43.  
  44. Exposed name does not exist: MusicFVolume
  45. AudioCTRL:Start()
  46.  
  47. [ line -726733992]
  48.  
  49. Joystick connected ("Controller (XBOX 360 For Windows)").
  50. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  51. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  52. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  53. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  55. UnloadTime: 3.707900 ms
  56. Unloading 173 unused Assets to reduce memory usage. Loaded Objects now: 32266.
  57. Total: 28.512500 ms (FindLiveObjects: 4.782600 ms CreateObjectMapping: 1.255500 ms MarkObjects: 21.969600 ms DeleteObjects: 0.503800 ms)
  58.  
  59. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  60. UnityStandardAssets.Water.Water:OnWillRenderObject()
  61.  
  62. [ line -726812632]
  63.  
  64. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  65. UnityStandardAssets.Water.Water:OnWillRenderObject()
  66.  
  67. [ line -726878072]
  68.  
  69. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  70. UnityStandardAssets.Water.Water:OnWillRenderObject()
  71.  
  72. [ line -726812632]
  73.  
  74. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  75. UnityStandardAssets.Water.Water:OnWillRenderObject()
  76.  
  77. [ line -726878072]
  78.  
  79. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  80. UnloadTime: 308.651300 ms
  81. Unloading 265081 unused Assets to reduce memory usage. Loaded Objects now: 13460.
  82. Total: 1195.284800 ms (FindLiveObjects: 47.242900 ms CreateObjectMapping: 77.601200 ms MarkObjects: 53.767200 ms DeleteObjects: 1016.672400 ms)
  83.  
  84. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  85. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  86. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  87. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  88. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  89. UnloadTime: 11.377700 ms
  90. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 41886.
  91. Total: 102.613800 ms (FindLiveObjects: 13.060900 ms CreateObjectMapping: 6.280600 ms MarkObjects: 66.064800 ms DeleteObjects: 17.205100 ms)
  92.  
  93. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  94. UnloadTime: 329.499000 ms
  95. Unloading 307611 unused Assets to reduce memory usage. Loaded Objects now: 13460.
  96. Total: 1381.955400 ms (FindLiveObjects: 56.158100 ms CreateObjectMapping: 86.631400 ms MarkObjects: 62.271600 ms DeleteObjects: 1176.893100 ms)
  97.  
  98. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  99. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  100. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  101. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  102. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  103. UnloadTime: 14.856000 ms
  104. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 41886.
  105. Total: 59.730400 ms (FindLiveObjects: 7.255900 ms CreateObjectMapping: 3.559000 ms MarkObjects: 44.621200 ms DeleteObjects: 4.293100 ms)
  106.  
  107. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  108. UnloadTime: 91.883900 ms
  109. Unloading 21461 unused Assets to reduce memory usage. Loaded Objects now: 13288.
  110. Total: 111.115200 ms (FindLiveObjects: 5.902300 ms CreateObjectMapping: 7.061200 ms MarkObjects: 38.011900 ms DeleteObjects: 60.138600 ms)
  111.  
  112. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  113. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  114. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  115. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  116. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  117. UnloadTime: 4.012300 ms
  118. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41919.
  119. Total: 54.401800 ms (FindLiveObjects: 7.455600 ms CreateObjectMapping: 3.528600 ms MarkObjects: 42.771500 ms DeleteObjects: 0.645300 ms)
  120.  
  121. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  122. UnloadTime: 181.666100 ms
  123. Unloading 143127 unused Assets to reduce memory usage. Loaded Objects now: 13397.
  124. Total: 703.535600 ms (FindLiveObjects: 26.510800 ms CreateObjectMapping: 42.095800 ms MarkObjects: 67.164400 ms DeleteObjects: 567.763700 ms)
  125.  
  126. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  127. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  128. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  129. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  130. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  131. UnloadTime: 2.845900 ms
  132. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41818.
  133. Total: 45.928100 ms (FindLiveObjects: 5.685400 ms CreateObjectMapping: 2.627300 ms MarkObjects: 34.110000 ms DeleteObjects: 3.504400 ms)
  134.  
  135. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  136. UnloadTime: 100.563600 ms
  137. Unloading 43689 unused Assets to reduce memory usage. Loaded Objects now: 13391.
  138. Total: 244.598900 ms (FindLiveObjects: 10.523400 ms CreateObjectMapping: 15.041800 ms MarkObjects: 67.506700 ms DeleteObjects: 151.525900 ms)
  139.  
  140. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  141. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  142. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  143. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  144. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  145. UnloadTime: 2.858700 ms
  146. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41817.
  147. Total: 45.710900 ms (FindLiveObjects: 5.785900 ms CreateObjectMapping: 2.673800 ms MarkObjects: 36.736400 ms DeleteObjects: 0.513900 ms)
  148.  
  149. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  150. UnloadTime: 171.263100 ms
  151. Unloading 126657 unused Assets to reduce memory usage. Loaded Objects now: 13397.
  152. Total: 580.603200 ms (FindLiveObjects: 24.607300 ms CreateObjectMapping: 37.615800 ms MarkObjects: 73.459400 ms DeleteObjects: 444.919200 ms)
  153.  
  154. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  155. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  156. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  157. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  158. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  159. UnloadTime: 4.431100 ms
  160. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41819.
  161. Total: 67.698400 ms (FindLiveObjects: 7.196200 ms CreateObjectMapping: 3.415800 ms MarkObjects: 56.456500 ms DeleteObjects: 0.628900 ms)
  162.  
  163. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  164. UnloadTime: 77.334800 ms
  165. Unloading 5506 unused Assets to reduce memory usage. Loaded Objects now: 13186.
  166. Total: 79.566800 ms (FindLiveObjects: 2.904400 ms CreateObjectMapping: 3.234800 ms MarkObjects: 50.445500 ms DeleteObjects: 22.980700 ms)
  167.  
  168. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  169. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  170. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  171. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  172. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  173. UnloadTime: 3.746000 ms
  174. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41816.
  175. Total: 66.158700 ms (FindLiveObjects: 7.213700 ms CreateObjectMapping: 3.823400 ms MarkObjects: 54.480100 ms DeleteObjects: 0.640400 ms)
  176.  
  177. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  178. UnloadTime: 72.596500 ms
  179. Unloading 5198 unused Assets to reduce memory usage. Loaded Objects now: 13186.
  180. Total: 82.328700 ms (FindLiveObjects: 2.855700 ms CreateObjectMapping: 3.167900 ms MarkObjects: 53.138200 ms DeleteObjects: 23.166100 ms)
  181.  
  182. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  183. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  184. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  185. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  186. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  187. UnloadTime: 3.457900 ms
  188. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41816.
  189. Total: 65.350900 ms (FindLiveObjects: 7.648800 ms CreateObjectMapping: 3.740300 ms MarkObjects: 53.355600 ms DeleteObjects: 0.605000 ms)
  190.  
  191. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  192. UnloadTime: 96.927300 ms
  193. Unloading 33593 unused Assets to reduce memory usage. Loaded Objects now: 13185.
  194. Total: 182.188100 ms (FindLiveObjects: 8.899600 ms CreateObjectMapping: 12.175500 ms MarkObjects: 54.597500 ms DeleteObjects: 106.514300 ms)
  195.  
  196. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  197. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  198. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  199. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  200. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  201. UnloadTime: 3.728500 ms
  202. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41817.
  203. Total: 70.557500 ms (FindLiveObjects: 7.050900 ms CreateObjectMapping: 3.418200 ms MarkObjects: 59.448700 ms DeleteObjects: 0.638600 ms)
  204.  
  205. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  206. UnloadTime: 94.806200 ms
  207. Unloading 32984 unused Assets to reduce memory usage. Loaded Objects now: 13185.
  208. Total: 189.020500 ms (FindLiveObjects: 8.989700 ms CreateObjectMapping: 12.190900 ms MarkObjects: 56.836700 ms DeleteObjects: 111.002100 ms)
  209.  
  210. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  211. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  212. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  213. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  214. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  215. UnloadTime: 4.188600 ms
  216. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41816.
  217. Total: 71.350500 ms (FindLiveObjects: 7.053400 ms CreateObjectMapping: 3.351800 ms MarkObjects: 60.339200 ms DeleteObjects: 0.604900 ms)
  218.  
  219. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  220. UnloadTime: 71.046000 ms
  221. Unloading 6052 unused Assets to reduce memory usage. Loaded Objects now: 13185.
  222. Total: 91.626400 ms (FindLiveObjects: 3.204100 ms CreateObjectMapping: 3.434900 ms MarkObjects: 59.572600 ms DeleteObjects: 25.413700 ms)
  223.  
  224. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  225. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  226. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  227. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  228. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  229. UnloadTime: 2.792000 ms
  230. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41816.
  231. Total: 59.477800 ms (FindLiveObjects: 5.856700 ms CreateObjectMapping: 2.612600 ms MarkObjects: 50.525800 ms DeleteObjects: 0.481700 ms)
  232.  
  233. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  234. UnloadTime: 90.610900 ms
  235. Unloading 26236 unused Assets to reduce memory usage. Loaded Objects now: 13185.
  236. Total: 160.862400 ms (FindLiveObjects: 6.573800 ms CreateObjectMapping: 8.151400 ms MarkObjects: 60.607900 ms DeleteObjects: 85.528000 ms)
  237.  
  238. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  239. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  240. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  241. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  242. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  243. UnloadTime: 3.975800 ms
  244. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41817.
  245. Total: 88.608500 ms (FindLiveObjects: 6.952900 ms CreateObjectMapping: 3.785100 ms MarkObjects: 77.186400 ms DeleteObjects: 0.682900 ms)
  246.  
  247. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  248. UnityStandardAssets.Water.Water:OnWillRenderObject()
  249.  
  250. [ line -726812632]
  251.  
  252. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  253. UnityStandardAssets.Water.Water:OnWillRenderObject()
  254.  
  255. [ line -726878072]
  256.  
  257. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  258. UnityStandardAssets.Water.Water:OnWillRenderObject()
  259.  
  260. [ line -726812632]
  261.  
  262. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  263. UnityStandardAssets.Water.Water:OnWillRenderObject()
  264.  
  265. [ line -726878072]
  266.  
  267. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  268. UnloadTime: 72.791100 ms
  269. Unloading 5138 unused Assets to reduce memory usage. Loaded Objects now: 13185.
  270. Total: 100.135300 ms (FindLiveObjects: 2.912300 ms CreateObjectMapping: 3.121300 ms MarkObjects: 70.102900 ms DeleteObjects: 23.997700 ms)
  271.  
  272. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  273. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  274. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  275. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  276. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  277. UnloadTime: 2.856600 ms
  278. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41817.
  279. Total: 58.827700 ms (FindLiveObjects: 5.808200 ms CreateObjectMapping: 2.790000 ms MarkObjects: 49.739700 ms DeleteObjects: 0.488900 ms)
  280.  
  281. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  282. UnloadTime: 70.418800 ms
  283. Unloading 5870 unused Assets to reduce memory usage. Loaded Objects now: 13185.
  284. Total: 99.231400 ms (FindLiveObjects: 3.191700 ms CreateObjectMapping: 3.293800 ms MarkObjects: 66.279900 ms DeleteObjects: 26.464900 ms)
  285.  
  286. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  287. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  288. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  289. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  290. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  291. UnloadTime: 3.026800 ms
  292. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41816.
  293. Total: 61.036300 ms (FindLiveObjects: 6.072600 ms CreateObjectMapping: 2.723400 ms MarkObjects: 51.716000 ms DeleteObjects: 0.523400 ms)
  294.  
  295. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  296. UnloadTime: 64.037400 ms
  297. Unloading 5503 unused Assets to reduce memory usage. Loaded Objects now: 13186.
  298. Total: 97.940400 ms (FindLiveObjects: 2.931800 ms CreateObjectMapping: 3.333500 ms MarkObjects: 66.514000 ms DeleteObjects: 25.160000 ms)
  299.  
  300. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  301. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  302. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  303. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  304. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  305. UnloadTime: 4.080300 ms
  306. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41816.
  307. Total: 89.314700 ms (FindLiveObjects: 7.272300 ms CreateObjectMapping: 3.503800 ms MarkObjects: 77.856200 ms DeleteObjects: 0.680400 ms)
  308.  
  309. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  310. UnloadTime: 170.458700 ms
  311. Unloading 120649 unused Assets to reduce memory usage. Loaded Objects now: 13399.
  312. Total: 523.485000 ms (FindLiveObjects: 27.094200 ms CreateObjectMapping: 41.727800 ms MarkObjects: 95.848800 ms DeleteObjects: 358.812100 ms)
  313.  
  314. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  315. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  316. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  317. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  318. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  319. UnloadTime: 5.985500 ms
  320. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41820.
  321. Total: 70.547500 ms (FindLiveObjects: 5.806700 ms CreateObjectMapping: 2.620800 ms MarkObjects: 58.414800 ms DeleteObjects: 3.704200 ms)
  322.  
  323. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  324. UnloadTime: 159.274100 ms
  325. Unloading 119765 unused Assets to reduce memory usage. Loaded Objects now: 13399.
  326. Total: 568.472100 ms (FindLiveObjects: 22.980800 ms CreateObjectMapping: 35.442800 ms MarkObjects: 99.626900 ms DeleteObjects: 410.420400 ms)
  327.  
  328. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  329. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  330. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  331. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  332. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  333. UnloadTime: 5.782700 ms
  334. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41820.
  335. Total: 76.281900 ms (FindLiveObjects: 5.752900 ms CreateObjectMapping: 2.692500 ms MarkObjects: 64.036100 ms DeleteObjects: 3.799400 ms)
  336.  
  337. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  338. UnloadTime: 170.957400 ms
  339. Unloading 119089 unused Assets to reduce memory usage. Loaded Objects now: 13396.
  340. Total: 498.204500 ms (FindLiveObjects: 23.088800 ms CreateObjectMapping: 36.671100 ms MarkObjects: 92.304000 ms DeleteObjects: 346.139500 ms)
  341.  
  342. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  343. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  344. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  345. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  346. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  347. UnloadTime: 2.948600 ms
  348. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41820.
  349. Total: 80.764100 ms (FindLiveObjects: 5.817100 ms CreateObjectMapping: 2.846800 ms MarkObjects: 68.682100 ms DeleteObjects: 3.416900 ms)
  350.  
  351. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  352. UnloadTime: 72.050400 ms
  353. Unloading 5432 unused Assets to reduce memory usage. Loaded Objects now: 13187.
  354. Total: 112.355400 ms (FindLiveObjects: 2.948900 ms CreateObjectMapping: 3.186800 ms MarkObjects: 82.572900 ms DeleteObjects: 23.645700 ms)
  355.  
  356. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  357. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  358. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  359. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  360. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  361. UnloadTime: 3.975000 ms
  362. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41819.
  363. Total: 100.041500 ms (FindLiveObjects: 7.537300 ms CreateObjectMapping: 3.731300 ms MarkObjects: 88.081900 ms DeleteObjects: 0.689800 ms)
  364.  
  365. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  366. UnityStandardAssets.Water.Water:OnWillRenderObject()
  367.  
  368. [ line -726812632]
  369.  
  370. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  371. UnityStandardAssets.Water.Water:OnWillRenderObject()
  372.  
  373. [ line -726878072]
  374.  
  375. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  376. UnityStandardAssets.Water.Water:OnWillRenderObject()
  377.  
  378. [ line -726812632]
  379.  
  380. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  381. UnityStandardAssets.Water.Water:OnWillRenderObject()
  382.  
  383. [ line -726878072]
  384.  
  385. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  386. UnloadTime: 161.243500 ms
  387. Unloading 120008 unused Assets to reduce memory usage. Loaded Objects now: 13401.
  388. Total: 587.498100 ms (FindLiveObjects: 23.441900 ms CreateObjectMapping: 36.330100 ms MarkObjects: 109.883000 ms DeleteObjects: 417.841900 ms)
  389.  
  390. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  391. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  392. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  393. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  394. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  395. UnloadTime: 2.888300 ms
  396. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41823.
  397. Total: 95.154600 ms (FindLiveObjects: 5.952800 ms CreateObjectMapping: 2.638300 ms MarkObjects: 85.923600 ms DeleteObjects: 0.638800 ms)
  398.  
  399. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  400. UnityStandardAssets.Water.Water:OnWillRenderObject()
  401.  
  402. [ line -726812632]
  403.  
  404. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  405. UnityStandardAssets.Water.Water:OnWillRenderObject()
  406.  
  407. [ line -726878072]
  408.  
  409. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  410. UnityStandardAssets.Water.Water:OnWillRenderObject()
  411.  
  412. [ line -726812632]
  413.  
  414. Screen position out of view frustum (screen pos 0.000000, 0.000000, 3000.000000) (Camera rect 0 0 1024 1024)
  415. UnityStandardAssets.Water.Water:OnWillRenderObject()
  416.  
  417. [ line -726878072]
  418.  
  419. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  420. UnloadTime: 235.739800 ms
  421. Unloading 159829 unused Assets to reduce memory usage. Loaded Objects now: 13488.
  422. Total: 760.560000 ms (FindLiveObjects: 29.928700 ms CreateObjectMapping: 46.111000 ms MarkObjects: 119.203500 ms DeleteObjects: 565.315700 ms)
  423.  
  424. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  425. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  426. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  427. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  428. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  429. UnloadTime: 3.670300 ms
  430. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41912.
  431. Total: 106.248500 ms (FindLiveObjects: 7.159900 ms CreateObjectMapping: 3.415300 ms MarkObjects: 91.385500 ms DeleteObjects: 4.286800 ms)
  432.  
  433. Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
  434. UnloadTime: 126.338000 ms
  435. Unloading 75019 unused Assets to reduce memory usage. Loaded Objects now: 13489.
  436. Total: 402.249900 ms (FindLiveObjects: 14.595700 ms CreateObjectMapping: 24.920200 ms MarkObjects: 120.830000 ms DeleteObjects: 241.902800 ms)
  437.  
  438. The referenced script on this Behaviour (Game Object 'PonyRight3') is missing!
  439. The referenced script on this Behaviour (Game Object 'PonyRight4') is missing!
  440. The referenced script on this Behaviour (Game Object 'PonyRight2') is missing!
  441. The referenced script on this Behaviour (Game Object 'PonyRightEnd') is missing!
  442. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  443. UnloadTime: 6.167000 ms
  444. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 41913.
  445. Total: 86.761500 ms (FindLiveObjects: 5.773100 ms CreateObjectMapping: 2.605700 ms MarkObjects: 74.936800 ms DeleteObjects: 3.444700 ms)
  446.  
  447. Setting up 4 worker threads for Enlighten.
  448. Memory Statistics:
  449. [ALLOC_TEMP_TLS] TLS Allocator
  450. StackAllocators :
  451. [ALLOC_TEMP_MAIN]
  452. Peak usage frame count: [2.0 KB-4.0 KB]: 4760 frames, [4.0 KB-8.0 KB]: 105951 frames, [8.0 KB-16.0 KB]: 41849 frames, [16.0 KB-32.0 KB]: 92491 frames, [32.0 KB-64.0 KB]: 44526 frames, [64.0 KB-128.0 KB]: 3086 frames, [128.0 KB-256.0 KB]: 4114 frames, [256.0 KB-0.5 MB]: 1010 frames, [0.5 MB-1.0 MB]: 2 frames, [1.0 MB-2.0 MB]: 18 frames, [2.0 MB-4.0 MB]: 26 frames, [4.0 MB-8.0 MB]: 13 frames
  453. Initial Block Size 4.0 MB
  454. Current Block Size 8.0 MB
  455. Peak Allocated Bytes 8.0 MB
  456. Overflow Count 32
  457. [ALLOC_TEMP_Loading.AsyncRead]
  458. Initial Block Size 64.0 KB
  459. Current Block Size 64.0 KB
  460. Peak Allocated Bytes 297 B
  461. Overflow Count 0
  462. [ALLOC_TEMP_Loading.PreloadManager]
  463. Initial Block Size 256.0 KB
  464. Current Block Size 492.0 KB
  465. Peak Allocated Bytes 487.9 KB
  466. Overflow Count 301
  467. [ALLOC_TEMP_Background Job.Worker 8]
  468. Initial Block Size 32.0 KB
  469. Current Block Size 32.0 KB
  470. Peak Allocated Bytes 54 B
  471. Overflow Count 0
  472. [ALLOC_TEMP_Job.Worker 6]
  473. Initial Block Size 256.0 KB
  474. Current Block Size 256.0 KB
  475. Peak Allocated Bytes 26.4 KB
  476. Overflow Count 0
  477. [ALLOC_TEMP_Job.Worker 0]
  478. Initial Block Size 256.0 KB
  479. Current Block Size 256.0 KB
  480. Peak Allocated Bytes 26.4 KB
  481. Overflow Count 0
  482. [ALLOC_TEMP_Background Job.Worker 10]
  483. Initial Block Size 32.0 KB
  484. Current Block Size 32.0 KB
  485. Peak Allocated Bytes 54 B
  486. Overflow Count 0
  487. [ALLOC_TEMP_Background Job.Worker 9]
  488. Initial Block Size 32.0 KB
  489. Current Block Size 32.0 KB
  490. Peak Allocated Bytes 2.0 KB
  491. Overflow Count 0
  492. [ALLOC_TEMP_Job.Worker 5]
  493. Initial Block Size 256.0 KB
  494. Current Block Size 256.0 KB
  495. Peak Allocated Bytes 26.4 KB
  496. Overflow Count 0
  497. [ALLOC_TEMP_Background Job.Worker 14]
  498. Initial Block Size 32.0 KB
  499. Current Block Size 32.0 KB
  500. Peak Allocated Bytes 2.0 KB
  501. Overflow Count 0
  502. [ALLOC_TEMP_Background Job.Worker 6]
  503. Initial Block Size 32.0 KB
  504. Current Block Size 32.0 KB
  505. Peak Allocated Bytes 54 B
  506. Overflow Count 0
  507. [ALLOC_TEMP_Job.Worker 4]
  508. Initial Block Size 256.0 KB
  509. Current Block Size 256.0 KB
  510. Peak Allocated Bytes 26.4 KB
  511. Overflow Count 0
  512. [ALLOC_TEMP_Job.Worker 3]
  513. Initial Block Size 256.0 KB
  514. Current Block Size 256.0 KB
  515. Peak Allocated Bytes 26.4 KB
  516. Overflow Count 0
  517. [ALLOC_TEMP_Background Job.Worker 12]
  518. Initial Block Size 32.0 KB
  519. Current Block Size 32.0 KB
  520. Peak Allocated Bytes 2.0 KB
  521. Overflow Count 0
  522. [ALLOC_TEMP_EnlightenWorker] x 4
  523. Initial Block Size 64.0 KB
  524. Current Block Size 64.0 KB
  525. Peak Allocated Bytes 54 B
  526. Overflow Count 0
  527. [ALLOC_TEMP_Background Job.Worker 15]
  528. Initial Block Size 32.0 KB
  529. Current Block Size 32.0 KB
  530. Peak Allocated Bytes 2.0 KB
  531. Overflow Count 0
  532. [ALLOC_TEMP_Background Job.Worker 1]
  533. Initial Block Size 32.0 KB
  534. Current Block Size 32.0 KB
  535. Peak Allocated Bytes 2.0 KB
  536. Overflow Count 0
  537. [ALLOC_TEMP_Background Job.Worker 2]
  538. Initial Block Size 32.0 KB
  539. Current Block Size 32.0 KB
  540. Peak Allocated Bytes 54 B
  541. Overflow Count 0
  542. [ALLOC_TEMP_Background Job.Worker 7]
  543. Initial Block Size 32.0 KB
  544. Current Block Size 32.0 KB
  545. Peak Allocated Bytes 54 B
  546. Overflow Count 0
  547. [ALLOC_TEMP_UnityGfxDeviceWorker]
  548. Initial Block Size 256.0 KB
  549. Current Block Size 256.0 KB
  550. Peak Allocated Bytes 33.5 KB
  551. Overflow Count 0
  552. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 7
  553. Initial Block Size 64.0 KB
  554. Current Block Size 64.0 KB
  555. Peak Allocated Bytes 0 B
  556. Overflow Count 0
  557. [ALLOC_TEMP_Background Job.Worker 5]
  558. Initial Block Size 32.0 KB
  559. Current Block Size 32.0 KB
  560. Peak Allocated Bytes 2.0 KB
  561. Overflow Count 0
  562. [ALLOC_TEMP_Background Job.Worker 13]
  563. Initial Block Size 32.0 KB
  564. Current Block Size 32.0 KB
  565. Peak Allocated Bytes 54 B
  566. Overflow Count 0
  567. [ALLOC_TEMP_Job.Worker 1]
  568. Initial Block Size 256.0 KB
  569. Current Block Size 256.0 KB
  570. Peak Allocated Bytes 26.4 KB
  571. Overflow Count 0
  572. [ALLOC_TEMP_Job.Worker 2]
  573. Initial Block Size 256.0 KB
  574. Current Block Size 256.0 KB
  575. Peak Allocated Bytes 26.4 KB
  576. Overflow Count 0
  577. [ALLOC_TEMP_Background Job.Worker 3]
  578. Initial Block Size 32.0 KB
  579. Current Block Size 32.0 KB
  580. Peak Allocated Bytes 2.0 KB
  581. Overflow Count 0
  582. [ALLOC_TEMP_Background Job.Worker 11]
  583. Initial Block Size 32.0 KB
  584. Current Block Size 32.0 KB
  585. Peak Allocated Bytes 2.0 KB
  586. Overflow Count 0
  587. [ALLOC_TEMP_Background Job.Worker 0]
  588. Initial Block Size 32.0 KB
  589. Current Block Size 32.0 KB
  590. Peak Allocated Bytes 2.0 KB
  591. Overflow Count 0
  592. [ALLOC_TEMP_CloudJob.Worker 0]
  593. Initial Block Size 32.0 KB
  594. Current Block Size 32.0 KB
  595. Peak Allocated Bytes 3.4 KB
  596. Overflow Count 0
  597. [ALLOC_TEMP_Background Job.Worker 4]
  598. Initial Block Size 32.0 KB
  599. Current Block Size 32.0 KB
  600. Peak Allocated Bytes 54 B
  601. Overflow Count 0
  602. [ALLOC_TEMP_BatchDeleteObjects]
  603. Initial Block Size 64.0 KB
  604. Current Block Size 64.0 KB
  605. Peak Allocated Bytes 54 B
  606. Overflow Count 0
  607. [ALLOC_DEFAULT] Dual Thread Allocator
  608. Peak main deferred allocation count 40714
  609. [ALLOC_BUCKET]
  610. Large Block size 4.0 MB
  611. Used Block count 1
  612. Peak Allocated bytes 4.0 MB
  613. Failed Allocations. Bucket layout:
  614. 16B: 98 Subsections = 100352 buckets. Failed count: 13796932
  615. 32B: 16 Subsections = 8192 buckets. Failed count: 32604684
  616. 48B: 22 Subsections = 7509 buckets. Failed count: 6271165
  617. 64B: 25 Subsections = 6400 buckets. Failed count: 14055030
  618. 80B: 23 Subsections = 4710 buckets. Failed count: 858018
  619. 96B: 31 Subsections = 5290 buckets. Failed count: 1288263
  620. 112B: 31 Subsections = 4534 buckets. Failed count: 8179480
  621. 128B: 10 Subsections = 1280 buckets. Failed count: 3610870
  622. [ALLOC_DEFAULT_MAIN]
  623. Peak usage frame count: [16.0 MB-32.0 MB]: 350 frames, [32.0 MB-64.0 MB]: 11899 frames, [64.0 MB-128.0 MB]: 207232 frames, [128.0 MB-256.0 MB]: 78365 frames
  624. Requested Block Size 16.0 MB
  625. Peak Block count 16
  626. Peak Allocated memory 235.4 MB
  627. Peak Large allocation bytes 48.0 MB
  628. [ALLOC_DEFAULT_THREAD]
  629. Peak usage frame count: [16.0 MB-32.0 MB]: 13923 frames, [32.0 MB-64.0 MB]: 51891 frames, [64.0 MB-128.0 MB]: 74528 frames, [128.0 MB-256.0 MB]: 106747 frames, [256.0 MB-0.50 GB]: 48092 frames, [0.50 GB-1.00 GB]: 2665 frames
  630. Requested Block Size 16.0 MB
  631. Peak Block count 36
  632. Peak Allocated memory 0.53 GB
  633. Peak Large allocation bytes 85.3 MB
  634. [ALLOC_TEMP_JOB_1_FRAME]
  635. Initial Block Size 2.0 MB
  636. Used Block Count 1
  637. Overflow Count (too large) 0
  638. Overflow Count (full) 0
  639. [ALLOC_TEMP_JOB_2_FRAMES]
  640. Initial Block Size 2.0 MB
  641. Used Block Count 1
  642. Overflow Count (too large) 0
  643. Overflow Count (full) 0
  644. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  645. Initial Block Size 2.0 MB
  646. Used Block Count 10
  647. Overflow Count (too large) 0
  648. Overflow Count (full) 0
  649. [ALLOC_TEMP_JOB_ASYNC (Background)]
  650. Initial Block Size 1.0 MB
  651. Used Block Count 4
  652. Overflow Count (too large) 0
  653. Overflow Count (full) 0
  654. [ALLOC_GFX] Dual Thread Allocator
  655. Peak main deferred allocation count 269497
  656. [ALLOC_BUCKET]
  657. Large Block size 4.0 MB
  658. Used Block count 1
  659. Peak Allocated bytes 4.0 MB
  660. Failed Allocations. Bucket layout:
  661. 16B: 98 Subsections = 100352 buckets. Failed count: 13796932
  662. 32B: 16 Subsections = 8192 buckets. Failed count: 32604684
  663. 48B: 22 Subsections = 7509 buckets. Failed count: 6271165
  664. 64B: 25 Subsections = 6400 buckets. Failed count: 14055030
  665. 80B: 23 Subsections = 4710 buckets. Failed count: 858018
  666. 96B: 31 Subsections = 5290 buckets. Failed count: 1288263
  667. 112B: 31 Subsections = 4534 buckets. Failed count: 8179480
  668. 128B: 10 Subsections = 1280 buckets. Failed count: 3610870
  669. [ALLOC_GFX_MAIN]
  670. Peak usage frame count: [256.0 KB-0.5 MB]: 349 frames, [2.0 MB-4.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 5207 frames, [16.0 MB-32.0 MB]: 8487 frames, [32.0 MB-64.0 MB]: 15233 frames, [64.0 MB-128.0 MB]: 23040 frames, [128.0 MB-256.0 MB]: 41371 frames, [256.0 MB-0.50 GB]: 65827 frames, [0.50 GB-1.00 GB]: 91863 frames, [1.00 GB-2.00 GB]: 43913 frames, [2.00 GB-4.00 GB]: 2555 frames
  671. Requested Block Size 16.0 MB
  672. Peak Block count 138
  673. Peak Allocated memory 2.11 GB
  674. Peak Large allocation bytes 0 B
  675. [ALLOC_GFX_THREAD]
  676. Peak usage frame count: [0.5 MB-1.0 MB]: 5557 frames, [1.0 MB-2.0 MB]: 292289 frames
  677. Requested Block Size 16.0 MB
  678. Peak Block count 1
  679. Peak Allocated memory 1.6 MB
  680. Peak Large allocation bytes 0 B
  681. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  682. Peak main deferred allocation count 21680
  683. [ALLOC_BUCKET]
  684. Large Block size 4.0 MB
  685. Used Block count 1
  686. Peak Allocated bytes 4.0 MB
  687. Failed Allocations. Bucket layout:
  688. 16B: 98 Subsections = 100352 buckets. Failed count: 13796932
  689. 32B: 16 Subsections = 8192 buckets. Failed count: 32604684
  690. 48B: 22 Subsections = 7509 buckets. Failed count: 6271165
  691. 64B: 25 Subsections = 6400 buckets. Failed count: 14055030
  692. 80B: 23 Subsections = 4710 buckets. Failed count: 858018
  693. 96B: 31 Subsections = 5290 buckets. Failed count: 1288263
  694. 112B: 31 Subsections = 4534 buckets. Failed count: 8179480
  695. 128B: 10 Subsections = 1280 buckets. Failed count: 3610870
  696. [ALLOC_CACHEOBJECTS_MAIN]
  697. Peak usage frame count: [16.0 MB-32.0 MB]: 261210 frames, [32.0 MB-64.0 MB]: 36636 frames
  698. Requested Block Size 4.0 MB
  699. Peak Block count 8
  700. Peak Allocated memory 36.2 MB
  701. Peak Large allocation bytes 12.0 MB
  702. [ALLOC_CACHEOBJECTS_THREAD]
  703. Peak usage frame count: [16.0 MB-32.0 MB]: 349 frames, [32.0 MB-64.0 MB]: 297474 frames, [64.0 MB-128.0 MB]: 23 frames
  704. Requested Block Size 4.0 MB
  705. Peak Block count 21
  706. Peak Allocated memory 76.4 MB
  707. Peak Large allocation bytes 15.5 MB
  708. [ALLOC_TYPETREE] Dual Thread Allocator
  709. Peak main deferred allocation count 0
  710. [ALLOC_BUCKET]
  711. Large Block size 4.0 MB
  712. Used Block count 1
  713. Peak Allocated bytes 4.0 MB
  714. Failed Allocations. Bucket layout:
  715. 16B: 98 Subsections = 100352 buckets. Failed count: 13796932
  716. 32B: 16 Subsections = 8192 buckets. Failed count: 32604684
  717. 48B: 22 Subsections = 7509 buckets. Failed count: 6271165
  718. 64B: 25 Subsections = 6400 buckets. Failed count: 14055030
  719. 80B: 23 Subsections = 4710 buckets. Failed count: 858018
  720. 96B: 31 Subsections = 5290 buckets. Failed count: 1288263
  721. 112B: 31 Subsections = 4534 buckets. Failed count: 8179480
  722. 128B: 10 Subsections = 1280 buckets. Failed count: 3610870
  723. [ALLOC_TYPETREE_MAIN]
  724. Peak usage frame count: [16.0 KB-32.0 KB]: 350 frames, [32.0 KB-64.0 KB]: 297496 frames
  725. Requested Block Size 2.0 MB
  726. Peak Block count 1
  727. Peak Allocated memory 36.9 KB
  728. Peak Large allocation bytes 0 B
  729. [ALLOC_TYPETREE_THREAD]
  730. Peak usage frame count: [4.0 KB-8.0 KB]: 350 frames, [64.0 KB-128.0 KB]: 297496 frames
  731. Requested Block Size 2.0 MB
  732. Peak Block count 1
  733. Peak Allocated memory 76.6 KB
  734. Peak Large allocation bytes 0 B
  735.  
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