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- local LocalPlayer = game:GetService("Players").LocalPlayer
- local PlayerGui = LocalPlayer.PlayerGui
- for _, v in pairs(PlayerGui.BuildGui.InventoryFrame.ScrollingFrame.BlocksFrame:GetChildren()) do
- if v:FindFirstChild("AmountText") then
- v.AmountText.Text = 999
- v.AmountText.Changed:Connect(function()
- v.AmountText.Text = 999
- end)
- end
- end
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