Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (1)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
- Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
- fixing up env_cubemap materials on brush sides...
- 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...Bad detail brush side
- 4 threads
- reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- [Reading texlights from 'lights.rad']
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
- Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement