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  1.  
  2.  
  3.  
  4. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  5. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  6. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  7. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  8. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  9. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  10. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  11. fixing up env_cubemap materials on brush sides...
  12. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  13. Building Faces...done (0)
  14. Chop Details...done (1)
  15. Find Visible Detail Sides...Bad detail brush side
  16.  
  17.  
  18.  
  19. 4 threads
  20. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  21. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  22.  
  23.  
  24. [Reading texlights from 'lights.rad']
  25. [56 texlights parsed from 'lights.rad']
  26.  
  27. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  28. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  29.  
  30.  
  31. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  32. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  33. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  34. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  35. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  36. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  37. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  38. fixing up env_cubemap materials on brush sides...
  39. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  40. Building Faces...done (0)
  41. Chop Details...done (0)
  42. Find Visible Detail Sides...Bad detail brush side
  43.  
  44.  
  45.  
  46. 4 threads
  47. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  48. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  49.  
  50.  
  51. [Reading texlights from 'lights.rad']
  52. [56 texlights parsed from 'lights.rad']
  53.  
  54. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  55. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  56.  
  57.  
  58. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  59. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  60. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  61. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  62. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  63. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  64. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  65. fixing up env_cubemap materials on brush sides...
  66. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  67. Building Faces...done (0)
  68. Chop Details...done (0)
  69. Find Visible Detail Sides...Bad detail brush side
  70.  
  71.  
  72.  
  73. 4 threads
  74. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  75. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  76.  
  77.  
  78. [Reading texlights from 'lights.rad']
  79. [56 texlights parsed from 'lights.rad']
  80.  
  81. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  82. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  83.  
  84.  
  85. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  86. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  87. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  88. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  89. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  90. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  91. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  92. fixing up env_cubemap materials on brush sides...
  93. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  94. Building Faces...done (0)
  95. Chop Details...done (0)
  96. Find Visible Detail Sides...Bad detail brush side
  97.  
  98.  
  99.  
  100. 4 threads
  101. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  102. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  103.  
  104.  
  105. [Reading texlights from 'lights.rad']
  106. [56 texlights parsed from 'lights.rad']
  107.  
  108. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  109. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  110.  
  111.  
  112. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  113. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  114. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  115. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  116. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  117. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  118. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  119. fixing up env_cubemap materials on brush sides...
  120. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  121. Building Faces...done (0)
  122. Chop Details...done (0)
  123. Find Visible Detail Sides...Bad detail brush side
  124.  
  125.  
  126.  
  127. 4 threads
  128. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  129. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  130.  
  131.  
  132. [Reading texlights from 'lights.rad']
  133. [56 texlights parsed from 'lights.rad']
  134.  
  135. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  136. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  137.  
  138.  
  139. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  140. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  141. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  142. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  143. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  144. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  145. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  146. fixing up env_cubemap materials on brush sides...
  147. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  148. Building Faces...done (0)
  149. Chop Details...done (1)
  150. Find Visible Detail Sides...Bad detail brush side
  151.  
  152.  
  153.  
  154. 4 threads
  155. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  156. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  157.  
  158.  
  159. [Reading texlights from 'lights.rad']
  160. [56 texlights parsed from 'lights.rad']
  161.  
  162. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  163. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  164.  
  165.  
  166. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  167. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  168. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  169. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  170. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  171. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  172. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  173. fixing up env_cubemap materials on brush sides...
  174. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  175. Building Faces...done (0)
  176. Chop Details...done (1)
  177. Find Visible Detail Sides...Bad detail brush side
  178.  
  179.  
  180.  
  181. 4 threads
  182. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  183. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  184.  
  185.  
  186. [Reading texlights from 'lights.rad']
  187. [56 texlights parsed from 'lights.rad']
  188.  
  189. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  190. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  191.  
  192.  
  193. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  194. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  195. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  196. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  197. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  198. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  199. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  200. fixing up env_cubemap materials on brush sides...
  201. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  202. Building Faces...done (0)
  203. Chop Details...done (0)
  204. Find Visible Detail Sides...Bad detail brush side
  205.  
  206.  
  207.  
  208. 4 threads
  209. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  210. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  211.  
  212.  
  213. [Reading texlights from 'lights.rad']
  214. [56 texlights parsed from 'lights.rad']
  215.  
  216. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  217. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  218.  
  219.  
  220. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  221. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  222. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  223. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  224. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  225. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  226. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  227. fixing up env_cubemap materials on brush sides...
  228. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  229. Building Faces...done (0)
  230. Chop Details...done (0)
  231. Find Visible Detail Sides...Bad detail brush side
  232.  
  233.  
  234.  
  235. 4 threads
  236. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  237. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  238.  
  239.  
  240. [Reading texlights from 'lights.rad']
  241. [56 texlights parsed from 'lights.rad']
  242.  
  243. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  244. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  245.  
  246.  
  247. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  248. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  249. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  250. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  251. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  252. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  253. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  254. fixing up env_cubemap materials on brush sides...
  255. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  256. Building Faces...done (0)
  257. Chop Details...done (0)
  258. Find Visible Detail Sides...Bad detail brush side
  259.  
  260.  
  261.  
  262. 4 threads
  263. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  264. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  265.  
  266.  
  267. [Reading texlights from 'lights.rad']
  268. [56 texlights parsed from 'lights.rad']
  269.  
  270. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  271. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  272.  
  273.  
  274. materialPath: Q:\SteamLibrary\Steam\SteamApps\common\Team Fortress 2\tf\materials
  275. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.vmf
  276. ConVarRef mat_reduceparticles doesn't point to an existing ConVar
  277. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendrockgroundwallforest_reducedetail_wvt_patch
  278. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_reducedetail_wvt_patch
  279. Patching WVT material: maps/vsh_crevice_mario_v2/nature/blendgroundtograss007_nodetail_wvt_patch
  280. Patching WVT material: maps/vsh_crevice_mario_v2/pl_barnblitz/blendmetalroofsnow_03_wvt_patch
  281. fixing up env_cubemap materials on brush sides...
  282. 0...1...2...3...4...5...6...7...8...9...100...1...2...3...4...5...6...7...8...9...10Processing areas...done (0)
  283. Building Faces...done (0)
  284. Chop Details...done (0)
  285. Find Visible Detail Sides...Bad detail brush side
  286.  
  287.  
  288.  
  289. 4 threads
  290. reading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  291. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  292.  
  293.  
  294. [Reading texlights from 'lights.rad']
  295. [56 texlights parsed from 'lights.rad']
  296.  
  297. Loading c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
  298. Error opening c:\users\timo\desktop\maps\vsh_crevice_mario_v2.bsp
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