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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
- Vendor: NVIDIA
- VRAM: 8006 MB
- Driver: 31.0.15.5161
- Begin MonoManager ReloadAssembly
- - Completed reload, in 6.190 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 2.551400 ms
- 2024-03-03T00:20:20 0.073 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
- 2024-03-03T00:20:20 0.075 INF System information:
- 2024-03-03T00:20:20 0.076 INF OS: Windows 10 (10.0.19045) 64bit
- 2024-03-03T00:20:20 0.076 INF CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz (cores: 4)
- 2024-03-03T00:20:20 0.076 INF RAM: 16312 MB
- 2024-03-03T00:20:21 0.077 INF GPU: NVIDIA GeForce RTX 2070 (8006 MB)
- 2024-03-03T00:20:21 0.085 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2024-03-03T00:20:21 0.136 INF Last played version: Alpha 21.2
- 2024-03-03T00:20:21 0.139 INF Local UTC offset: -8 hours
- 2024-03-03T00:20:21 0.164 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\jvang\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-03-03__00-20-11.txt
- 2024-03-03T00:20:21 0.179 INF [Platform] Init
- 2024-03-03T00:20:21 0.270 INF [Platform] Using native platform: Steam
- 2024-03-03T00:20:21 0.272 INF [Platform] Using cross platform: EOS
- 2024-03-03T00:20:21 0.272 INF [Platform] Using server platform: Steam
- 2024-03-03T00:20:21 0.272 INF [Platform] Using server platform: XBL
- 2024-03-03T00:20:21 0.282 INF Starting PlayerInputManager...
- 2024-03-03T00:20:21 0.720 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2024-03-03T00:20:21 0.740 INF [Platform] Initializing Steam
- 2024-03-03T00:20:21 0.872 INF [Steamworks.NET] SteamAPI_Init() ok
- 2024-03-03T00:20:21 0.874 INF [Steamworks.NET] Registering auth callbacks
- 2024-03-03T00:20:21 0.877 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2024-03-03T00:20:21 0.877 INF [Platform] Initializing EOS
- 2024-03-03T00:20:21 0.979 INF [EOS] Initialize: Success
- 2024-03-03T00:20:21 1.036 INF [EOS-ACC] Not started with EAC, anticheat disabled
- 2024-03-03T00:20:21 1.039 INF [Platform] Initializing XBL
- 2024-03-03T00:20:22 1.298 INF Localization language from platform: english
- 2024-03-03T00:20:22 1.302 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.510800 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000026A59548130.dll
- 2024-03-03T00:20:31 10.265 INF Awake IsFocused: True
- 2024-03-03T00:20:31 10.265 INF Awake
- 2024-03-03T00:20:31 10.657 INF Occlusion: Awake
- 2024-03-03T00:20:31 10.665 WRN Device name for flag StandaloneWindows is unknown
- 2024-03-03T00:20:31 10.667 INF ApplyAllOptions streaming budget 7205.4 MB
- 2024-03-03T00:20:31 10.668 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, mode FullScreenWindow
- 2024-03-03T00:20:31 10.670 INF Texture quality is set to 0
- 2024-03-03T00:20:31 10.671 INF ApplyTextureFilter 4, AF ForceEnable
- 2024-03-03T00:20:31 10.671 INF ApplyTerrainOptions 4
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
- Total: 20.239400 ms (FindLiveObjects: 0.297900 ms CreateObjectMapping: 0.303100 ms MarkObjects: 19.601500 ms DeleteObjects: 0.036300 ms)
- 2024-03-03T00:20:32 11.646 INF [MODS] No mods folder found
- 2024-03-03T00:20:32 11.646 INF [MODS] Initializing mod code
- 2024-03-03T00:20:32 11.647 INF [MODS] Loading done
- 2024-03-03T00:20:32 11.666 INF Loading permissions file at 'C:\Users\jvang\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-03-03T00:20:32 11.725 INF Loading permissions file done.
- 2024-03-03T00:20:32 11.824 INF GameSense server not found (no props file), disabling
- 2024-03-03T00:20:32 11.827 INF [PartyQuests] Initialized
- 2024-03-03T00:20:32 11.828 INF Awake done in 1562 ms
- 2024-03-03T00:20:33 12.085 INF [XUi] Instantiating XUi from default prefab.
- 2024-03-03T00:20:33 12.094 INF [XUi] XUi instantiation completed in 8 ms
- 2024-03-03T00:20:33 12.246 INF [XUi] Loading XUi asynchronously
- 2024-03-03T00:20:33 12.272 INF Updated culture for display texts
- 2024-03-03T00:20:33 12.415 INF Reloading serveradmin.xml
- 2024-03-03T00:20:33 12.415 INF Loading permissions file at 'C:\Users\jvang\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2024-03-03T00:20:33 12.416 INF Permissions file unchanged, skipping reloading
- 2024-03-03T00:20:34 13.117 INF [XUi] Parsing all window groups completed in 817 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2024-03-03T00:20:36 15.198 INF [XUi] Initialized all window groups completed in 919 ms total.
- Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
- Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
- 2024-03-03T00:20:36 15.599 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2024-03-03T00:20:48 27.268 INF LoadTextureArraysForQuality took 11.668
- 2024-03-03T00:20:48 27.301 INF Loaded (local): rwgmixer in 0.03
- 2024-03-03T00:20:48 27.383 INF Loaded (local): archetypes in 0.08
- 2024-03-03T00:20:48 27.433 INF Loaded (local): loadingscreen in 0.05
- 2024-03-03T00:20:48 27.434 INF WorldStaticData.Init() needed 13.000s
- 2024-03-03T00:20:48 27.439 INF [Steamworks.NET] Login ok.
- 2024-03-03T00:20:48 27.440 INF [EOS] Login
- 2024-03-03T00:20:48 27.637 INF AchievementManager: Received stats and achievements from Steam
- 2024-03-03T00:20:48 27.749 WRN [Steam] Tick took exceptionally long: 113 ms
- 2024-03-03T00:20:50 29.904 INF [EOS] Login succeeded, PUID: 0002bb8726764cbc90a0e2b4421c4320
- 2024-03-03T00:20:50 29.906 INF [EOS] Getting native user for 0002bb8726764cbc90a0e2b4421c4320
- 2024-03-03T00:20:50 29.909 INF [EOS] CopyIdToken result: Success
- 2024-03-03T00:20:51 30.833 INF [EOS] TransferProgress: News.xml, 4717 / 4717
- 2024-03-03T00:20:51 31.029 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
- 2024-03-03T00:22:11 110.387 INF [Steamworks.NET] LobbyJoinRequested
- 2024-03-03T00:22:11 110.387 INF [Steamworks.NET] Joining Lobby
- 2024-03-03T00:22:11 110.499 INF [Steamworks.NET] Lobby entered: 109775244910365651
- 2024-03-03T00:22:11 110.500 INF [Steamworks.NET] Connecting to server from lobby
- 2024-03-03T00:22:11 110.516 INF [EOS-ACC] Anti cheat not loaded
- 2024-03-03T00:22:11 110.517 INF Connecting to server cooldogs...
- 2024-03-03T00:22:11 110.519 INF NetPackageManager Init
- 2024-03-03T00:22:11 110.568 INF NET: LiteNetLib trying to connect to: 45.50.84.64:26900
- 2024-03-03T00:22:11 110.838 WRN [Steam] Tick took exceptionally long: 340 ms
- 2024-03-03T00:22:17 116.609 INF NET: LiteNetLib: Connection failed: ConnectionFailed
- 2024-03-03T00:22:17 116.610 INF NET: Steam NW trying to connect to: 45.50.84.64:26900
- 2024-03-03T00:22:17 116.611 INF [Steamworks.NET] NET: Connecting to SteamID 90190301992979470
- 2024-03-03T00:22:17 116.623 INF Started thread SteamNetworkingClient
- 2024-03-03T00:22:21 120.484 INF [Steamworks.NET] NET: Connection established
- 2024-03-03T00:22:21 120.560 INF [Steamworks.NET] NET: Password accepted
- 2024-03-03T00:22:21 120.720 INF Started thread NCSteam_Writer_0
- 2024-03-03T00:22:21 120.724 INF Started thread NCSteam_Reader_0
- 2024-03-03T00:22:21 120.739 INF Started thread NCSteam_Reader_1
- 2024-03-03T00:22:21 120.740 INF Started thread NCSteam_Writer_1
- 2024-03-03T00:22:38 137.358 WRN [Steam] Tick took exceptionally long: 28 ms
- 2024-03-03T00:23:22 181.352 INF Exited thread NCSteam_Reader_0
- 2024-03-03T00:23:22 181.352 INF Exited thread NCSteam_Writer_0
- 2024-03-03T00:23:22 181.353 INF Exited thread NCSteam_Reader_1
- 2024-03-03T00:23:22 181.353 INF Exited thread NCSteam_Writer_1
- 2024-03-03T00:23:22 181.374 INF Exited thread SteamNetworkingClient
- 2024-03-03T00:23:22 181.378 INF SaveAndCleanupWorld
- 2024-03-03T00:23:23 182.619 INF Clearing queues.
- 2024-03-03T00:23:23 182.619 INF Cleared queues.
- 2024-03-03T00:23:23 182.631 INF Persistent GamePrefs saved
- 2024-03-03T00:23:26 185.581 INF [Steamworks.NET] LobbyJoinRequested
- 2024-03-03T00:23:26 185.581 INF [Steamworks.NET] Joining Lobby
- 2024-03-03T00:23:26 185.727 INF [Steamworks.NET] Lobby entered: 109775244910365651
- 2024-03-03T00:23:26 185.727 INF [Steamworks.NET] Connecting to server from lobby
- 2024-03-03T00:23:26 185.732 INF [EOS-ACC] Anti cheat not loaded
- 2024-03-03T00:23:26 185.732 INF Connecting to server cooldogs...
- 2024-03-03T00:23:26 185.733 INF NET: LiteNetLib trying to connect to: 45.50.84.64:26900
- 2024-03-03T00:23:32 191.547 INF NET: LiteNetLib: Connection failed: ConnectionFailed
- 2024-03-03T00:23:32 191.547 INF NET: Steam NW trying to connect to: 45.50.84.64:26900
- 2024-03-03T00:23:32 191.547 INF [Steamworks.NET] NET: Connecting to SteamID 90190301992979470
- 2024-03-03T00:23:32 191.549 INF Started thread SteamNetworkingClient
- 2024-03-03T00:23:36 195.557 INF [Steamworks.NET] NET: Connection established
- 2024-03-03T00:23:36 195.622 INF [Steamworks.NET] NET: Password accepted
- 2024-03-03T00:23:36 195.624 INF Started thread NCSteam_Reader_0
- 2024-03-03T00:23:36 195.625 INF Started thread NCSteam_Writer_0
- 2024-03-03T00:23:36 195.638 INF Started thread NCSteam_Reader_1
- 2024-03-03T00:23:36 195.639 INF Started thread NCSteam_Writer_1
- 2024-03-03T00:23:57 216.996 WRN [Steam] Tick took exceptionally long: 28 ms
- 2024-03-03T00:24:24 243.111 WRN [Steam] Tick took exceptionally long: 84 ms
- 2024-03-03T00:24:58 277.514 INF Exited thread NCSteam_Reader_0
- 2024-03-03T00:24:58 277.514 INF Exited thread NCSteam_Writer_0
- 2024-03-03T00:24:58 277.515 INF Exited thread NCSteam_Reader_1
- 2024-03-03T00:24:58 277.515 INF Exited thread NCSteam_Writer_1
- 2024-03-03T00:24:58 277.524 INF Exited thread SteamNetworkingClient
- 2024-03-03T00:24:58 277.524 INF SaveAndCleanupWorld
- 2024-03-03T00:24:59 278.742 INF Clearing queues.
- 2024-03-03T00:24:59 278.743 INF Cleared queues.
- 2024-03-03T00:24:59 278.746 INF Persistent GamePrefs saved
- 2024-03-03T00:25:00 279.656 INF Preparing quit
- 2024-03-03T00:25:00 279.659 INF Persistent GamePrefs saved
- 2024-03-03T00:25:00 279.659 INF Cleanup
- 2024-03-03T00:25:01 280.372 INF AchievementManager.Cleanup
- 2024-03-03T00:25:01 280.438 INF Terminating threads
- 2024-03-03T00:25:01 280.438 INF OnApplicationQuit
- 2024-03-03T00:25:01 280.439 INF Terminating threads
- 2024-03-03T00:25:01 280.439 INF OnApplicationQuit
- Setting up 2 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 243164 frames, [4.0 KB-8.0 KB]: 5 frames, [8.0 KB-16.0 KB]: 10256 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 13 frames, [128.0 KB-256.0 KB]: 19 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.4 MB
- Peak Allocated Bytes 6.9 MB
- Overflow Count 3
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 504.0 KB
- Peak Allocated Bytes 500.9 KB
- Overflow Count 15936
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 0.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 2
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 452 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 3
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 49.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 44040
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 464239
- 32B: 15 Subsections = 7680 buckets. Failed count: 636030
- 48B: 54 Subsections = 18432 buckets. Failed count: 61304
- 64B: 29 Subsections = 7424 buckets. Failed count: 35315
- 80B: 151 Subsections = 30924 buckets. Failed count: 286873
- 96B: 3 Subsections = 512 buckets. Failed count: 266025
- 112B: 2 Subsections = 292 buckets. Failed count: 12596
- 128B: 1 Subsections = 128 buckets. Failed count: 16200
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 6662 frames, [32.0 MB-64.0 MB]: 246802 frames
- Requested Block Size 16.0 MB
- Peak Block count 4
- Peak Allocated memory 54.9 MB
- Peak Large allocation bytes 32.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 246022 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 7438 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 2
- Overflow Count (too large) 1
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 9
- Overflow Count (too large) 6
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 6
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 464239
- 32B: 15 Subsections = 7680 buckets. Failed count: 636030
- 48B: 54 Subsections = 18432 buckets. Failed count: 61304
- 64B: 29 Subsections = 7424 buckets. Failed count: 35315
- 80B: 151 Subsections = 30924 buckets. Failed count: 286873
- 96B: 3 Subsections = 512 buckets. Failed count: 266025
- 112B: 2 Subsections = 292 buckets. Failed count: 12596
- 128B: 1 Subsections = 128 buckets. Failed count: 16200
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 6658 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 246799 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 3.6 MB
- Peak Large allocation bytes 0 B
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 6647 frames, [64.0 KB-128.0 KB]: 246621 frames, [128.0 KB-256.0 KB]: 3 frames, [64.0 MB-128.0 MB]: 185 frames, [128.0 MB-256.0 MB]: 8 frames
- Requested Block Size 16.0 MB
- Peak Block count 1
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 936
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 464239
- 32B: 15 Subsections = 7680 buckets. Failed count: 636030
- 48B: 54 Subsections = 18432 buckets. Failed count: 61304
- 64B: 29 Subsections = 7424 buckets. Failed count: 35315
- 80B: 151 Subsections = 30924 buckets. Failed count: 286873
- 96B: 3 Subsections = 512 buckets. Failed count: 266025
- 112B: 2 Subsections = 292 buckets. Failed count: 12596
- 128B: 1 Subsections = 128 buckets. Failed count: 16200
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 6653 frames, [64.0 MB-128.0 MB]: 246767 frames, [128.0 MB-256.0 MB]: 44 frames
- Requested Block Size 4.0 MB
- Peak Block count 38
- Peak Allocated memory 166.6 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 6649 frames, [32.0 MB-64.0 MB]: 2 frames, [64.0 MB-128.0 MB]: 246813 frames
- Requested Block Size 4.0 MB
- Peak Block count 20
- Peak Allocated memory 94.0 MB
- Peak Large allocation bytes 15.7 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 464239
- 32B: 15 Subsections = 7680 buckets. Failed count: 636030
- 48B: 54 Subsections = 18432 buckets. Failed count: 61304
- 64B: 29 Subsections = 7424 buckets. Failed count: 35315
- 80B: 151 Subsections = 30924 buckets. Failed count: 286873
- 96B: 3 Subsections = 512 buckets. Failed count: 266025
- 112B: 2 Subsections = 292 buckets. Failed count: 12596
- 128B: 1 Subsections = 128 buckets. Failed count: 16200
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 6647 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 246816 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 117.7 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 6647 frames, [256.0 KB-0.5 MB]: 12963 frames, [0.5 MB-1.0 MB]: 233854 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 0.6 MB
- Peak Large allocation bytes 0 B
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