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7 days to die logs

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Mar 3rd, 2024
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: NVIDIA GeForce RTX 2070 (ID=0x1f02)
  11. Vendor: NVIDIA
  12. VRAM: 8006 MB
  13. Driver: 31.0.15.5161
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 6.190 seconds
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. UnloadTime: 2.551400 ms
  23. 2024-03-03T00:20:20 0.073 INF Version: Alpha 21.2 (b37) Compatibility Version: Alpha 21.2, Build: WindowsPlayer 64 Bit
  24. 2024-03-03T00:20:20 0.075 INF System information:
  25. 2024-03-03T00:20:20 0.076 INF OS: Windows 10 (10.0.19045) 64bit
  26. 2024-03-03T00:20:20 0.076 INF CPU: Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz (cores: 4)
  27. 2024-03-03T00:20:20 0.076 INF RAM: 16312 MB
  28. 2024-03-03T00:20:21 0.077 INF GPU: NVIDIA GeForce RTX 2070 (8006 MB)
  29. 2024-03-03T00:20:21 0.085 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  30. 2024-03-03T00:20:21 0.136 INF Last played version: Alpha 21.2
  31. 2024-03-03T00:20:21 0.139 INF Local UTC offset: -8 hours
  32. 2024-03-03T00:20:21 0.164 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -nogs -noeac -logfile C:\Users\jvang\AppData\Roaming\7DaysToDie\logs\output_log_client__2024-03-03__00-20-11.txt
  33. 2024-03-03T00:20:21 0.179 INF [Platform] Init
  34. 2024-03-03T00:20:21 0.270 INF [Platform] Using native platform: Steam
  35. 2024-03-03T00:20:21 0.272 INF [Platform] Using cross platform: EOS
  36. 2024-03-03T00:20:21 0.272 INF [Platform] Using server platform: Steam
  37. 2024-03-03T00:20:21 0.272 INF [Platform] Using server platform: XBL
  38. 2024-03-03T00:20:21 0.282 INF Starting PlayerInputManager...
  39. 2024-03-03T00:20:21 0.720 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  40. 2024-03-03T00:20:21 0.740 INF [Platform] Initializing Steam
  41. 2024-03-03T00:20:21 0.872 INF [Steamworks.NET] SteamAPI_Init() ok
  42. 2024-03-03T00:20:21 0.874 INF [Steamworks.NET] Registering auth callbacks
  43. 2024-03-03T00:20:21 0.877 INF Not running in Big Picture Mode, no on-screen keyboard available
  44. 2024-03-03T00:20:21 0.877 INF [Platform] Initializing EOS
  45. 2024-03-03T00:20:21 0.979 INF [EOS] Initialize: Success
  46. 2024-03-03T00:20:21 1.036 INF [EOS-ACC] Not started with EAC, anticheat disabled
  47. 2024-03-03T00:20:21 1.039 INF [Platform] Initializing XBL
  48. 2024-03-03T00:20:22 1.298 INF Localization language from platform: english
  49. 2024-03-03T00:20:22 1.302 INF Texture quality is set to 0
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51. UnloadTime: 3.510800 ms
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000026A59548130.dll
  53. 2024-03-03T00:20:31 10.265 INF Awake IsFocused: True
  54. 2024-03-03T00:20:31 10.265 INF Awake
  55. 2024-03-03T00:20:31 10.657 INF Occlusion: Awake
  56. 2024-03-03T00:20:31 10.665 WRN Device name for flag StandaloneWindows is unknown
  57. 2024-03-03T00:20:31 10.667 INF ApplyAllOptions streaming budget 7205.4 MB
  58. 2024-03-03T00:20:31 10.668 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, mode FullScreenWindow
  59. 2024-03-03T00:20:31 10.670 INF Texture quality is set to 0
  60. 2024-03-03T00:20:31 10.671 INF ApplyTextureFilter 4, AF ForceEnable
  61. 2024-03-03T00:20:31 10.671 INF ApplyTerrainOptions 4
  62. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6581.
  63. Total: 20.239400 ms (FindLiveObjects: 0.297900 ms CreateObjectMapping: 0.303100 ms MarkObjects: 19.601500 ms DeleteObjects: 0.036300 ms)
  64.  
  65. 2024-03-03T00:20:32 11.646 INF [MODS] No mods folder found
  66. 2024-03-03T00:20:32 11.646 INF [MODS] Initializing mod code
  67. 2024-03-03T00:20:32 11.647 INF [MODS] Loading done
  68. 2024-03-03T00:20:32 11.666 INF Loading permissions file at 'C:\Users\jvang\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2024-03-03T00:20:32 11.725 INF Loading permissions file done.
  70. 2024-03-03T00:20:32 11.824 INF GameSense server not found (no props file), disabling
  71. 2024-03-03T00:20:32 11.827 INF [PartyQuests] Initialized
  72. 2024-03-03T00:20:32 11.828 INF Awake done in 1562 ms
  73. 2024-03-03T00:20:33 12.085 INF [XUi] Instantiating XUi from default prefab.
  74. 2024-03-03T00:20:33 12.094 INF [XUi] XUi instantiation completed in 8 ms
  75. 2024-03-03T00:20:33 12.246 INF [XUi] Loading XUi asynchronously
  76. 2024-03-03T00:20:33 12.272 INF Updated culture for display texts
  77. 2024-03-03T00:20:33 12.415 INF Reloading serveradmin.xml
  78. 2024-03-03T00:20:33 12.415 INF Loading permissions file at 'C:\Users\jvang\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2024-03-03T00:20:33 12.416 INF Permissions file unchanged, skipping reloading
  80. 2024-03-03T00:20:34 13.117 INF [XUi] Parsing all window groups completed in 817 ms total.
  81. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  82. 2024-03-03T00:20:36 15.198 INF [XUi] Initialized all window groups completed in 919 ms total.
  83. Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
  84. Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
  85. 2024-03-03T00:20:36 15.599 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  86. 2024-03-03T00:20:48 27.268 INF LoadTextureArraysForQuality took 11.668
  87. 2024-03-03T00:20:48 27.301 INF Loaded (local): rwgmixer in 0.03
  88. 2024-03-03T00:20:48 27.383 INF Loaded (local): archetypes in 0.08
  89. 2024-03-03T00:20:48 27.433 INF Loaded (local): loadingscreen in 0.05
  90. 2024-03-03T00:20:48 27.434 INF WorldStaticData.Init() needed 13.000s
  91. 2024-03-03T00:20:48 27.439 INF [Steamworks.NET] Login ok.
  92. 2024-03-03T00:20:48 27.440 INF [EOS] Login
  93. 2024-03-03T00:20:48 27.637 INF AchievementManager: Received stats and achievements from Steam
  94. 2024-03-03T00:20:48 27.749 WRN [Steam] Tick took exceptionally long: 113 ms
  95. 2024-03-03T00:20:50 29.904 INF [EOS] Login succeeded, PUID: 0002bb8726764cbc90a0e2b4421c4320
  96. 2024-03-03T00:20:50 29.906 INF [EOS] Getting native user for 0002bb8726764cbc90a0e2b4421c4320
  97. 2024-03-03T00:20:50 29.909 INF [EOS] CopyIdToken result: Success
  98. 2024-03-03T00:20:51 30.833 INF [EOS] TransferProgress: News.xml, 4717 / 4717
  99. 2024-03-03T00:20:51 31.029 INF [EOS] Read (News.xml) completed: Success, received 4659 bytes
  100. 2024-03-03T00:22:11 110.387 INF [Steamworks.NET] LobbyJoinRequested
  101. 2024-03-03T00:22:11 110.387 INF [Steamworks.NET] Joining Lobby
  102. 2024-03-03T00:22:11 110.499 INF [Steamworks.NET] Lobby entered: 109775244910365651
  103. 2024-03-03T00:22:11 110.500 INF [Steamworks.NET] Connecting to server from lobby
  104. 2024-03-03T00:22:11 110.516 INF [EOS-ACC] Anti cheat not loaded
  105. 2024-03-03T00:22:11 110.517 INF Connecting to server cooldogs...
  106. 2024-03-03T00:22:11 110.519 INF NetPackageManager Init
  107. 2024-03-03T00:22:11 110.568 INF NET: LiteNetLib trying to connect to: 45.50.84.64:26900
  108. 2024-03-03T00:22:11 110.838 WRN [Steam] Tick took exceptionally long: 340 ms
  109. 2024-03-03T00:22:17 116.609 INF NET: LiteNetLib: Connection failed: ConnectionFailed
  110. 2024-03-03T00:22:17 116.610 INF NET: Steam NW trying to connect to: 45.50.84.64:26900
  111. 2024-03-03T00:22:17 116.611 INF [Steamworks.NET] NET: Connecting to SteamID 90190301992979470
  112. 2024-03-03T00:22:17 116.623 INF Started thread SteamNetworkingClient
  113. 2024-03-03T00:22:21 120.484 INF [Steamworks.NET] NET: Connection established
  114. 2024-03-03T00:22:21 120.560 INF [Steamworks.NET] NET: Password accepted
  115. 2024-03-03T00:22:21 120.720 INF Started thread NCSteam_Writer_0
  116. 2024-03-03T00:22:21 120.724 INF Started thread NCSteam_Reader_0
  117. 2024-03-03T00:22:21 120.739 INF Started thread NCSteam_Reader_1
  118. 2024-03-03T00:22:21 120.740 INF Started thread NCSteam_Writer_1
  119. 2024-03-03T00:22:38 137.358 WRN [Steam] Tick took exceptionally long: 28 ms
  120. 2024-03-03T00:23:22 181.352 INF Exited thread NCSteam_Reader_0
  121. 2024-03-03T00:23:22 181.352 INF Exited thread NCSteam_Writer_0
  122. 2024-03-03T00:23:22 181.353 INF Exited thread NCSteam_Reader_1
  123. 2024-03-03T00:23:22 181.353 INF Exited thread NCSteam_Writer_1
  124. 2024-03-03T00:23:22 181.374 INF Exited thread SteamNetworkingClient
  125. 2024-03-03T00:23:22 181.378 INF SaveAndCleanupWorld
  126. 2024-03-03T00:23:23 182.619 INF Clearing queues.
  127. 2024-03-03T00:23:23 182.619 INF Cleared queues.
  128. 2024-03-03T00:23:23 182.631 INF Persistent GamePrefs saved
  129. 2024-03-03T00:23:26 185.581 INF [Steamworks.NET] LobbyJoinRequested
  130. 2024-03-03T00:23:26 185.581 INF [Steamworks.NET] Joining Lobby
  131. 2024-03-03T00:23:26 185.727 INF [Steamworks.NET] Lobby entered: 109775244910365651
  132. 2024-03-03T00:23:26 185.727 INF [Steamworks.NET] Connecting to server from lobby
  133. 2024-03-03T00:23:26 185.732 INF [EOS-ACC] Anti cheat not loaded
  134. 2024-03-03T00:23:26 185.732 INF Connecting to server cooldogs...
  135. 2024-03-03T00:23:26 185.733 INF NET: LiteNetLib trying to connect to: 45.50.84.64:26900
  136. 2024-03-03T00:23:32 191.547 INF NET: LiteNetLib: Connection failed: ConnectionFailed
  137. 2024-03-03T00:23:32 191.547 INF NET: Steam NW trying to connect to: 45.50.84.64:26900
  138. 2024-03-03T00:23:32 191.547 INF [Steamworks.NET] NET: Connecting to SteamID 90190301992979470
  139. 2024-03-03T00:23:32 191.549 INF Started thread SteamNetworkingClient
  140. 2024-03-03T00:23:36 195.557 INF [Steamworks.NET] NET: Connection established
  141. 2024-03-03T00:23:36 195.622 INF [Steamworks.NET] NET: Password accepted
  142. 2024-03-03T00:23:36 195.624 INF Started thread NCSteam_Reader_0
  143. 2024-03-03T00:23:36 195.625 INF Started thread NCSteam_Writer_0
  144. 2024-03-03T00:23:36 195.638 INF Started thread NCSteam_Reader_1
  145. 2024-03-03T00:23:36 195.639 INF Started thread NCSteam_Writer_1
  146. 2024-03-03T00:23:57 216.996 WRN [Steam] Tick took exceptionally long: 28 ms
  147. 2024-03-03T00:24:24 243.111 WRN [Steam] Tick took exceptionally long: 84 ms
  148. 2024-03-03T00:24:58 277.514 INF Exited thread NCSteam_Reader_0
  149. 2024-03-03T00:24:58 277.514 INF Exited thread NCSteam_Writer_0
  150. 2024-03-03T00:24:58 277.515 INF Exited thread NCSteam_Reader_1
  151. 2024-03-03T00:24:58 277.515 INF Exited thread NCSteam_Writer_1
  152. 2024-03-03T00:24:58 277.524 INF Exited thread SteamNetworkingClient
  153. 2024-03-03T00:24:58 277.524 INF SaveAndCleanupWorld
  154. 2024-03-03T00:24:59 278.742 INF Clearing queues.
  155. 2024-03-03T00:24:59 278.743 INF Cleared queues.
  156. 2024-03-03T00:24:59 278.746 INF Persistent GamePrefs saved
  157. 2024-03-03T00:25:00 279.656 INF Preparing quit
  158. 2024-03-03T00:25:00 279.659 INF Persistent GamePrefs saved
  159. 2024-03-03T00:25:00 279.659 INF Cleanup
  160. 2024-03-03T00:25:01 280.372 INF AchievementManager.Cleanup
  161. 2024-03-03T00:25:01 280.438 INF Terminating threads
  162. 2024-03-03T00:25:01 280.438 INF OnApplicationQuit
  163. 2024-03-03T00:25:01 280.439 INF Terminating threads
  164. 2024-03-03T00:25:01 280.439 INF OnApplicationQuit
  165. Setting up 2 worker threads for Enlighten.
  166. Memory Statistics:
  167. [ALLOC_TEMP_TLS] TLS Allocator
  168. StackAllocators :
  169. [ALLOC_TEMP_MAIN]
  170. Peak usage frame count: [2.0 KB-4.0 KB]: 243164 frames, [4.0 KB-8.0 KB]: 5 frames, [8.0 KB-16.0 KB]: 10256 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 13 frames, [128.0 KB-256.0 KB]: 19 frames, [256.0 KB-0.5 MB]: 1 frames, [0.5 MB-1.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 2 frames
  171. Initial Block Size 4.0 MB
  172. Current Block Size 7.4 MB
  173. Peak Allocated Bytes 6.9 MB
  174. Overflow Count 3
  175. [ALLOC_TEMP_Loading.AsyncRead]
  176. Initial Block Size 64.0 KB
  177. Current Block Size 128.0 KB
  178. Peak Allocated Bytes 128.0 KB
  179. Overflow Count 0
  180. [ALLOC_TEMP_Loading.PreloadManager]
  181. Initial Block Size 256.0 KB
  182. Current Block Size 504.0 KB
  183. Peak Allocated Bytes 500.9 KB
  184. Overflow Count 15936
  185. [ALLOC_TEMP_Background Job.Worker 8]
  186. Initial Block Size 32.0 KB
  187. Current Block Size 32.0 KB
  188. Peak Allocated Bytes 54 B
  189. Overflow Count 0
  190. [ALLOC_TEMP_Background Job.Worker 9]
  191. Initial Block Size 32.0 KB
  192. Current Block Size 32.0 KB
  193. Peak Allocated Bytes 54 B
  194. Overflow Count 0
  195. [ALLOC_TEMP_Job.Worker 0]
  196. Initial Block Size 256.0 KB
  197. Current Block Size 256.0 KB
  198. Peak Allocated Bytes 0.8 KB
  199. Overflow Count 0
  200. [ALLOC_TEMP_Background Job.Worker 10]
  201. Initial Block Size 32.0 KB
  202. Current Block Size 36.0 KB
  203. Peak Allocated Bytes 32.0 KB
  204. Overflow Count 0
  205. [ALLOC_TEMP_Background Job.Worker 14]
  206. Initial Block Size 32.0 KB
  207. Current Block Size 32.0 KB
  208. Peak Allocated Bytes 54 B
  209. Overflow Count 0
  210. [ALLOC_TEMP_Background Job.Worker 6]
  211. Initial Block Size 32.0 KB
  212. Current Block Size 32.0 KB
  213. Peak Allocated Bytes 54 B
  214. Overflow Count 0
  215. [ALLOC_TEMP_Background Job.Worker 12]
  216. Initial Block Size 32.0 KB
  217. Current Block Size 32.0 KB
  218. Peak Allocated Bytes 54 B
  219. Overflow Count 0
  220. [ALLOC_TEMP_EnlightenWorker] x 2
  221. Initial Block Size 64.0 KB
  222. Current Block Size 64.0 KB
  223. Peak Allocated Bytes 54 B
  224. Overflow Count 0
  225. [ALLOC_TEMP_Background Job.Worker 15]
  226. Initial Block Size 32.0 KB
  227. Current Block Size 32.0 KB
  228. Peak Allocated Bytes 54 B
  229. Overflow Count 0
  230. [ALLOC_TEMP_Background Job.Worker 1]
  231. Initial Block Size 32.0 KB
  232. Current Block Size 32.0 KB
  233. Peak Allocated Bytes 452 B
  234. Overflow Count 0
  235. [ALLOC_TEMP_Background Job.Worker 2]
  236. Initial Block Size 32.0 KB
  237. Current Block Size 36.0 KB
  238. Peak Allocated Bytes 32.0 KB
  239. Overflow Count 0
  240. [ALLOC_TEMP_Background Job.Worker 7]
  241. Initial Block Size 32.0 KB
  242. Current Block Size 32.0 KB
  243. Peak Allocated Bytes 54 B
  244. Overflow Count 0
  245. [ALLOC_TEMP_UnityGfxDeviceWorker]
  246. Initial Block Size 256.0 KB
  247. Current Block Size 256.0 KB
  248. Peak Allocated Bytes 66.4 KB
  249. Overflow Count 6
  250. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 3
  251. Initial Block Size 64.0 KB
  252. Current Block Size 64.0 KB
  253. Peak Allocated Bytes 0 B
  254. Overflow Count 0
  255. [ALLOC_TEMP_Background Job.Worker 5]
  256. Initial Block Size 32.0 KB
  257. Current Block Size 36.0 KB
  258. Peak Allocated Bytes 32.0 KB
  259. Overflow Count 1
  260. [ALLOC_TEMP_Background Job.Worker 13]
  261. Initial Block Size 32.0 KB
  262. Current Block Size 32.0 KB
  263. Peak Allocated Bytes 54 B
  264. Overflow Count 0
  265. [ALLOC_TEMP_Job.Worker 1]
  266. Initial Block Size 256.0 KB
  267. Current Block Size 256.0 KB
  268. Peak Allocated Bytes 49.8 KB
  269. Overflow Count 0
  270. [ALLOC_TEMP_Job.Worker 2]
  271. Initial Block Size 256.0 KB
  272. Current Block Size 256.0 KB
  273. Peak Allocated Bytes 151.3 KB
  274. Overflow Count 0
  275. [ALLOC_TEMP_Background Job.Worker 3]
  276. Initial Block Size 32.0 KB
  277. Current Block Size 52.0 KB
  278. Peak Allocated Bytes 50.8 KB
  279. Overflow Count 0
  280. [ALLOC_TEMP_Background Job.Worker 11]
  281. Initial Block Size 32.0 KB
  282. Current Block Size 32.0 KB
  283. Peak Allocated Bytes 54 B
  284. Overflow Count 0
  285. [ALLOC_TEMP_Background Job.Worker 0]
  286. Initial Block Size 32.0 KB
  287. Current Block Size 32.0 KB
  288. Peak Allocated Bytes 54 B
  289. Overflow Count 0
  290. [ALLOC_TEMP_Background Job.Worker 4]
  291. Initial Block Size 32.0 KB
  292. Current Block Size 36.0 KB
  293. Peak Allocated Bytes 32.0 KB
  294. Overflow Count 0
  295. [ALLOC_TEMP_BatchDeleteObjects]
  296. Initial Block Size 64.0 KB
  297. Current Block Size 64.0 KB
  298. Peak Allocated Bytes 54 B
  299. Overflow Count 0
  300. [ALLOC_DEFAULT] Dual Thread Allocator
  301. Peak main deferred allocation count 44040
  302. [ALLOC_BUCKET]
  303. Large Block size 4.0 MB
  304. Used Block count 1
  305. Peak Allocated bytes 4.0 MB
  306. Failed Allocations. Bucket layout:
  307. 16B: 1 Subsections = 1024 buckets. Failed count: 464239
  308. 32B: 15 Subsections = 7680 buckets. Failed count: 636030
  309. 48B: 54 Subsections = 18432 buckets. Failed count: 61304
  310. 64B: 29 Subsections = 7424 buckets. Failed count: 35315
  311. 80B: 151 Subsections = 30924 buckets. Failed count: 286873
  312. 96B: 3 Subsections = 512 buckets. Failed count: 266025
  313. 112B: 2 Subsections = 292 buckets. Failed count: 12596
  314. 128B: 1 Subsections = 128 buckets. Failed count: 16200
  315. [ALLOC_DEFAULT_MAIN]
  316. Peak usage frame count: [16.0 MB-32.0 MB]: 6662 frames, [32.0 MB-64.0 MB]: 246802 frames
  317. Requested Block Size 16.0 MB
  318. Peak Block count 4
  319. Peak Allocated memory 54.9 MB
  320. Peak Large allocation bytes 32.0 MB
  321. [ALLOC_DEFAULT_THREAD]
  322. Peak usage frame count: [4.0 MB-8.0 MB]: 1 frames, [8.0 MB-16.0 MB]: 246022 frames, [64.0 MB-128.0 MB]: 3 frames, [128.0 MB-256.0 MB]: 7438 frames
  323. Requested Block Size 16.0 MB
  324. Peak Block count 16
  325. Peak Allocated memory 226.8 MB
  326. Peak Large allocation bytes 141.7 MB
  327. [ALLOC_TEMP_JOB_1_FRAME]
  328. Initial Block Size 2.0 MB
  329. Used Block Count 1
  330. Overflow Count (too large) 0
  331. Overflow Count (full) 0
  332. [ALLOC_TEMP_JOB_2_FRAMES]
  333. Initial Block Size 2.0 MB
  334. Used Block Count 1
  335. Overflow Count (too large) 0
  336. Overflow Count (full) 0
  337. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  338. Initial Block Size 2.0 MB
  339. Used Block Count 2
  340. Overflow Count (too large) 1
  341. Overflow Count (full) 0
  342. [ALLOC_TEMP_JOB_ASYNC (Background)]
  343. Initial Block Size 1.0 MB
  344. Used Block Count 9
  345. Overflow Count (too large) 6
  346. Overflow Count (full) 0
  347. [ALLOC_GFX] Dual Thread Allocator
  348. Peak main deferred allocation count 6
  349. [ALLOC_BUCKET]
  350. Large Block size 4.0 MB
  351. Used Block count 1
  352. Peak Allocated bytes 4.0 MB
  353. Failed Allocations. Bucket layout:
  354. 16B: 1 Subsections = 1024 buckets. Failed count: 464239
  355. 32B: 15 Subsections = 7680 buckets. Failed count: 636030
  356. 48B: 54 Subsections = 18432 buckets. Failed count: 61304
  357. 64B: 29 Subsections = 7424 buckets. Failed count: 35315
  358. 80B: 151 Subsections = 30924 buckets. Failed count: 286873
  359. 96B: 3 Subsections = 512 buckets. Failed count: 266025
  360. 112B: 2 Subsections = 292 buckets. Failed count: 12596
  361. 128B: 1 Subsections = 128 buckets. Failed count: 16200
  362. [ALLOC_GFX_MAIN]
  363. Peak usage frame count: [64.0 KB-128.0 KB]: 6658 frames, [128.0 KB-256.0 KB]: 1 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 246799 frames
  364. Requested Block Size 16.0 MB
  365. Peak Block count 1
  366. Peak Allocated memory 3.6 MB
  367. Peak Large allocation bytes 0 B
  368. [ALLOC_GFX_THREAD]
  369. Peak usage frame count: [2.0 KB-4.0 KB]: 6647 frames, [64.0 KB-128.0 KB]: 246621 frames, [128.0 KB-256.0 KB]: 3 frames, [64.0 MB-128.0 MB]: 185 frames, [128.0 MB-256.0 MB]: 8 frames
  370. Requested Block Size 16.0 MB
  371. Peak Block count 1
  372. Peak Allocated memory 141.8 MB
  373. Peak Large allocation bytes 141.7 MB
  374. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  375. Peak main deferred allocation count 936
  376. [ALLOC_BUCKET]
  377. Large Block size 4.0 MB
  378. Used Block count 1
  379. Peak Allocated bytes 4.0 MB
  380. Failed Allocations. Bucket layout:
  381. 16B: 1 Subsections = 1024 buckets. Failed count: 464239
  382. 32B: 15 Subsections = 7680 buckets. Failed count: 636030
  383. 48B: 54 Subsections = 18432 buckets. Failed count: 61304
  384. 64B: 29 Subsections = 7424 buckets. Failed count: 35315
  385. 80B: 151 Subsections = 30924 buckets. Failed count: 286873
  386. 96B: 3 Subsections = 512 buckets. Failed count: 266025
  387. 112B: 2 Subsections = 292 buckets. Failed count: 12596
  388. 128B: 1 Subsections = 128 buckets. Failed count: 16200
  389. [ALLOC_CACHEOBJECTS_MAIN]
  390. Peak usage frame count: [32.0 MB-64.0 MB]: 6653 frames, [64.0 MB-128.0 MB]: 246767 frames, [128.0 MB-256.0 MB]: 44 frames
  391. Requested Block Size 4.0 MB
  392. Peak Block count 38
  393. Peak Allocated memory 166.6 MB
  394. Peak Large allocation bytes 43.2 MB
  395. [ALLOC_CACHEOBJECTS_THREAD]
  396. Peak usage frame count: [16.0 MB-32.0 MB]: 6649 frames, [32.0 MB-64.0 MB]: 2 frames, [64.0 MB-128.0 MB]: 246813 frames
  397. Requested Block Size 4.0 MB
  398. Peak Block count 20
  399. Peak Allocated memory 94.0 MB
  400. Peak Large allocation bytes 15.7 MB
  401. [ALLOC_TYPETREE] Dual Thread Allocator
  402. Peak main deferred allocation count 0
  403. [ALLOC_BUCKET]
  404. Large Block size 4.0 MB
  405. Used Block count 1
  406. Peak Allocated bytes 4.0 MB
  407. Failed Allocations. Bucket layout:
  408. 16B: 1 Subsections = 1024 buckets. Failed count: 464239
  409. 32B: 15 Subsections = 7680 buckets. Failed count: 636030
  410. 48B: 54 Subsections = 18432 buckets. Failed count: 61304
  411. 64B: 29 Subsections = 7424 buckets. Failed count: 35315
  412. 80B: 151 Subsections = 30924 buckets. Failed count: 286873
  413. 96B: 3 Subsections = 512 buckets. Failed count: 266025
  414. 112B: 2 Subsections = 292 buckets. Failed count: 12596
  415. 128B: 1 Subsections = 128 buckets. Failed count: 16200
  416. [ALLOC_TYPETREE_MAIN]
  417. Peak usage frame count: [0-1.0 KB]: 6647 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 246816 frames
  418. Requested Block Size 2.0 MB
  419. Peak Block count 1
  420. Peak Allocated memory 117.7 KB
  421. Peak Large allocation bytes 0 B
  422. [ALLOC_TYPETREE_THREAD]
  423. Peak usage frame count: [2.0 KB-4.0 KB]: 6647 frames, [256.0 KB-0.5 MB]: 12963 frames, [0.5 MB-1.0 MB]: 233854 frames
  424. Requested Block Size 2.0 MB
  425. Peak Block count 1
  426. Peak Allocated memory 0.6 MB
  427. Peak Large allocation bytes 0 B
  428.  
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