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abusabIe

ball2

May 27th, 2019
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  1. --[[
  2. Cyclically's FE Fencing Super Ball V1.1
  3. Credits to builderboy256 for being hackerman
  4. After executing the script, please wait until you are able to move your character again.
  5. https://v3rmillion.net/member.php?action=profile&uid=785986
  6. ]]
  7.  
  8. local toolamount = 255 -- How much covered the ball is
  9. local ballsize = 6 -- How big the ball is
  10.  
  11. -- Don't edit script unless you know what you're doing. If you wanna add this into a script, please give credits and message me on discord that you added it in a script at Cyclically#4905
  12.  
  13. local LocalPlayer = game:GetService("Players").LocalPlayer
  14. local runservice = game:GetService("RunService")
  15. local characters = {}
  16. LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
  17. local currentamount = #LocalPlayer.Backpack:GetChildren()
  18. LocalPlayer.Character.Archivable = true
  19. local tempchar = LocalPlayer.Character:Clone()
  20. tempchar.Parent = workspace
  21. local savepos = LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame
  22. local renderstepped = runservice.RenderStepped:Connect(function()
  23. workspace.CurrentCamera.CameraSubject = tempchar:FindFirstChild("Humanoid")
  24. for _, tool in pairs(LocalPlayer.Backpack:GetChildren()) do
  25. if tool:IsA("Tool") then
  26. tool.Parent = LocalPlayer
  27. end
  28. end
  29. LocalPlayer.Character:ClearAllChildren()
  30. local char = Instance.new("Model", workspace)
  31. table.insert(characters, char)
  32. Instance.new("Humanoid", char)
  33. LocalPlayer.Character = char
  34. repeat runservice.RenderStepped:Wait() until LocalPlayer.Character ~= nil
  35. end)
  36. repeat runservice.RenderStepped:Wait() until #LocalPlayer:GetChildren() - 4 - currentamount >= toolamount
  37. renderstepped:Disconnect()
  38. repeat runservice.RenderStepped:Wait() until LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil
  39. for _, char in pairs(characters) do
  40. char:Destroy()
  41. end
  42. for index, tool in pairs(LocalPlayer:GetChildren()) do
  43. if tool:IsA("Tool") then
  44. tool.Parent = LocalPlayer.Backpack
  45. tool.Handle.Massless = true
  46. tool.Grip = CFrame.new(Vector3.new(0, ballsize, 0)) * CFrame.Angles(math.deg(index), index, 0)
  47. tool.Parent = LocalPlayer.Character
  48. if tool.Handle:FindFirstChild("Mesh") ~= nil then
  49. tool.Handle.Mesh:Destroy()
  50. end
  51. end
  52. end
  53. LocalPlayer.Character:FindFirstChild("HumanoidRootPart").CFrame = savepos
  54. tempchar:Destroy()
  55. LocalPlayer.Character:FindFirstChild("Humanoid").HipHeight = ballsize
  56. end)
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