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- local library = loadstring(game:HttpGet(("https://raw.githubusercontent.com/AikaV3rm/UiLib/master/Lib.lua")))()
- local w = library:CreateWindow("Base Battles")
- local b = w:CreateFolder("Gun")
- local player = game:GetService("Players").LocalPlayer
- local mouse = player:GetMouse()
- --no recoil
- b:Button(
- "No recoil",
- function()
- for i, v in next, getgc(true) do
- if type(v) == "table" and rawget(v, "damage") then
- v.bloomFactor = 0
- v.noYawRecoil = "true"
- v.recoilCoefficient = 1
- end
- end
- end
- )
- b:Button(
- "HitBox",
- function()
- while true do
- wait(1)
- getgenv().HeadSize = 15
- getgenv().Disabled = true
- if getgenv().Disabled then
- for i, v in next, game:GetService("Players"):GetPlayers() do
- if v.Name ~= game:GetService("Players").LocalPlayer.Name then
- pcall(
- function()
- v.Character.HumanoidRootPart.Name = "xC6M3Vuz7QpsY5nv"
- v.Character.xC6M3Vuz7QpsY5nv.Size =
- Vector3.new(getgenv().HeadSize, getgenv().HeadSize, getgenv().HeadSize)
- v.Character.xC6M3Vuz7QpsY5nv.Transparency = 0.5
- v.Character.xC6M3Vuz7QpsY5nv.CanCollide = false
- v.Character.xC6M3Vuz7QpsY5nv.Color = Color3.fromRGB(210, 44, 255)
- end
- )
- end
- end
- end
- end
- end
- )
- --Make all guns automatic
- b:Button(
- "Automatic",
- function()
- for i, v in next, getgc(true) do
- if type(v) == "table" and rawget(v, "damage") then
- v.automatic = "true"
- end
- end
- end
- )
- --inf ammo
- b:Bind(
- "Infinity ammo",
- Enum.KeyCode.C,
- function()
- for i, v in pairs(getgc(true)) do
- if type(v) == "table" and rawget(v, "ammo") then
- v.ammo = math.huge
- end
- end
- end
- )
- --Triggerbot
- b:Toggle(
- "Triggerbot ",
- function(bool)
- shared.toggle = bool
- if shared.toggle then
- game:GetService("RunService").RenderStepped:Connect(
- function()
- if mouse.Target.Parent:FindFirstChild("Humanoid") and mouse.Target.Parent.Name ~= player.Name then
- local target = game:GetService("Players"):FindFirstChild(mouse.Target.Parent.Name)
- if shared.toggle then
- mouse1press()
- wait()
- mouse1release()
- end
- end
- end
- )
- end
- end
- )
- b:DestroyGui()
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