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- RimWorld 1.3.3200 rev726
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimWorld.VersionControl:LogVersionNumber ()
- Verse.Root:CheckGlobalInit ()
- Verse.Root:Start ()
- Verse.Root_Entry:Start ()
- Loading game from file Jaia (Permadeath) with mods:
- - Ludeon.RimWorld
- - Ludeon.RimWorld.Royalty
- - Ludeon.RimWorld.Ideology
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Deep-saving destroyed thing Shuttle152407 with saveDestroyedThings==false. label=shipThing
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,bool,string,object[])
- Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,string,object[])
- RimWorld.TransportShip:ExposeData ()
- Verse.Scribe_Deep:Look<RimWorld.TransportShip> (RimWorld.TransportShip&,bool,string,object[])
- Verse.Scribe_Collections:Look<RimWorld.TransportShip> (System.Collections.Generic.List`1<RimWorld.TransportShip>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<RimWorld.TransportShip> (System.Collections.Generic.List`1<RimWorld.TransportShip>&,string,Verse.LookMode,object[])
- RimWorld.TransportShipManager:ExposeData ()
- Verse.Scribe_Deep:Look<RimWorld.TransportShipManager> (RimWorld.TransportShipManager&,bool,string,object[])
- Verse.Scribe_Deep:Look<RimWorld.TransportShipManager> (RimWorld.TransportShipManager&,string,object[])
- Verse.Game:ExposeSmallComponents ()
- Verse.Game:ExposeData ()
- Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[])
- Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[])
- Verse.GameDataSaveLoader/<>c:<SaveGame>b__20_0 ()
- Verse.SafeSaver:DoSave (string,string,System.Action)
- Verse.SafeSaver:Save (string,string,System.Action,bool)
- Verse.GameDataSaveLoader:SaveGame (string)
- RimWorld.Autosaver:DoAutosave ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- Verse.Root:Update ()
- Verse.Root_Play:Update ()
- Tried to set ThingCount stack count to 69, but thing's stack count is only 35. thing=Pemmican167560
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.ThingCount:.ctor (Verse.Thing,int)
- RimWorld.Dialog_FormCaravan:ShouldShowWarningForUndesirableFood ()
- RimWorld.Dialog_FormCaravan:TrySend ()
- RimWorld.Dialog_FormCaravan:DoBottomButtons (UnityEngine.Rect)
- RimWorld.Dialog_FormCaravan:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Deep-saving destroyed thing Shuttle152407 with saveDestroyedThings==false. label=shipThing
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,bool,string,object[])
- Verse.Scribe_Deep:Look<Verse.Thing> (Verse.Thing&,string,object[])
- RimWorld.TransportShip:ExposeData ()
- Verse.Scribe_Deep:Look<RimWorld.TransportShip> (RimWorld.TransportShip&,bool,string,object[])
- Verse.Scribe_Collections:Look<RimWorld.TransportShip> (System.Collections.Generic.List`1<RimWorld.TransportShip>&,bool,string,Verse.LookMode,object[])
- Verse.Scribe_Collections:Look<RimWorld.TransportShip> (System.Collections.Generic.List`1<RimWorld.TransportShip>&,string,Verse.LookMode,object[])
- RimWorld.TransportShipManager:ExposeData ()
- Verse.Scribe_Deep:Look<RimWorld.TransportShipManager> (RimWorld.TransportShipManager&,bool,string,object[])
- Verse.Scribe_Deep:Look<RimWorld.TransportShipManager> (RimWorld.TransportShipManager&,string,object[])
- Verse.Game:ExposeSmallComponents ()
- Verse.Game:ExposeData ()
- Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[])
- Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[])
- Verse.GameDataSaveLoader/<>c:<SaveGame>b__20_0 ()
- Verse.SafeSaver:DoSave (string,string,System.Action)
- Verse.SafeSaver:Save (string,string,System.Action,bool)
- Verse.GameDataSaveLoader:SaveGame (string)
- RimWorld.Autosaver:DoAutosave ()
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
- Verse.LongEventHandler:LongEventsUpdate (bool&)
- Verse.Root:Update ()
- Verse.Root_Play:Update ()
- RimWorld 1.3.3200 rev726
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- RimWorld.VersionControl:LogVersionNumber ()
- Verse.Root:CheckGlobalInit ()
- Verse.Root:Start ()
- Verse.Root_Entry:Start ()
- Loading game from file Jaia (Permadeath) with mods:
- - Ludeon.RimWorld
- - Ludeon.RimWorld.Royalty
- - Ludeon.RimWorld.Ideology
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Could not do PostLoadInit on Verse.AI.Group.Lord: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.LordJob_BestowingCeremony.CreateGraph () [0x00496] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- at Verse.AI.Group.Lord.SetJob (Verse.AI.Group.LordJob lordJob, System.Boolean loading) [0x00063] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- at Verse.AI.Group.Lord.ExposeData_StateGraph () [0x00196] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- at Verse.AI.Group.Lord.ExposeData () [0x0019e] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00032] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.PostLoadIniter:DoAllPostLoadInits ()
- Verse.ScribeLoader:FinalizeLoading ()
- Verse.Game:LoadGame ()
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string)
- Verse.Root_Play/<>c:<Start>b__1_1 ()
- Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
- Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
- System.Threading.ThreadHelper:ThreadStart_Context (object)
- System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
- System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
- System.Threading.ThreadHelper:ThreadStart ()
- Random state stack is not empty. There were more calls to PushState than PopState. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Warning (string)
- Verse.Rand:EnsureStateStackEmpty ()
- Verse.Root:Update ()
- Verse.Root_Play:Update ()
- Exception while ticking lord with job RimWorld.LordJob_BestowingCeremony:
- System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.AI.Group.Lord.LordTick () [0x000aa] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- at Verse.AI.Group.LordManager.LordManagerTick () [0x00011] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.AI.Group.LordManager:LordManagerTick ()
- Verse.Map:MapPostTick ()
- Verse.TickManager:DoSingleTick ()
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- Error in LordJob.Cleanup(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.LordJob_Ritual.Cleanup () [0x00020] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- at Verse.AI.Group.Lord.Cleanup () [0x00000] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.AI.Group.Lord:Cleanup ()
- Verse.AI.Group.LordManager:RemoveLord (Verse.AI.Group.Lord)
- Verse.AI.Group.LordManager:LordManagerTick ()
- Verse.Map:MapPostTick ()
- Verse.TickManager:DoSingleTick ()
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- Error in LordJob.PostCleanup(): System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.LordJob_Ritual.PostCleanup () [0x00000] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- at Verse.AI.Group.Lord.Cleanup () [0x000ea] in <cdbd0ed5089a418da09b9a259f9dbd8f>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.AI.Group.Lord:Cleanup ()
- Verse.AI.Group.LordManager:RemoveLord (Verse.AI.Group.Lord)
- Verse.AI.Group.LordManager:LordManagerTick ()
- Verse.Map:MapPostTick ()
- Verse.TickManager:DoSingleTick ()
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
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