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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local OPOS = Instance.new("ScreenGui")
- local Main = Instance.new("Frame")
- local title = Instance.new("TextLabel")
- local Farm = Instance.new("TextLabel")
- local black = Instance.new("TextLabel")
- local check = Instance.new("TextButton")
- local white = Instance.new("TextLabel")
- local check_2 = Instance.new("TextButton")
- local func = Instance.new("TextLabel")
- local noname = Instance.new("TextLabel")
- local check_3 = Instance.new("TextButton")
- local chestfarm = Instance.new("TextLabel")
- local check_4 = Instance.new("TextButton")
- local made = Instance.new("TextLabel")
- --Properties:
- OPOS.Name = "OPOS"
- OPOS.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- Main.Name = "Main"
- Main.Parent = OPOS
- Main.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- Main.BorderSizePixel = 0
- Main.Position = UDim2.new(0.181000009, 0, 0.261859566, 0)
- Main.Size = UDim2.new(0, 404, 0, 297)
- title.Name = "title"
- title.Parent = Main
- title.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- title.Size = UDim2.new(0, 404, 0, 18)
- title.Font = Enum.Font.SciFi
- title.Text = "OPOS Gui"
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 14
- Farm.Name = "Farm"
- Farm.Parent = Main
- Farm.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- Farm.Position = UDim2.new(0, 0, 0.0808080807, 0)
- Farm.Size = UDim2.new(0, 162, 0, 21)
- Farm.Font = Enum.Font.SciFi
- Farm.Text = "Farm"
- Farm.TextColor3 = Color3.new(1, 1, 1)
- Farm.TextSize = 14
- black.Name = "black"
- black.Parent = Main
- black.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- black.Position = UDim2.new(0, 0, 0.175084174, 0)
- black.Size = UDim2.new(0, 134, 0, 21)
- black.Font = Enum.Font.SciFi
- black.Text = "Blackbeard"
- black.TextColor3 = Color3.new(1, 1, 1)
- black.TextSize = 14
- check.Name = "check"
- check.Parent = black
- check.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- check.BorderColor3 = Color3.new(0, 0, 0)
- check.Position = UDim2.new(1.04056454, 0, -0.0153920203, 0)
- check.Size = UDim2.new(0, 22, 0, 21)
- check.Font = Enum.Font.SciFi
- check.Text = ""
- check.TextColor3 = Color3.new(1, 1, 1)
- check.TextSize = 14
- white.Name = "white"
- white.Parent = Main
- white.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- white.Position = UDim2.new(0, 0, 0.269360274, 0)
- white.Size = UDim2.new(0, 134, 0, 21)
- white.Font = Enum.Font.SciFi
- white.Text = "Whitebeard"
- white.TextColor3 = Color3.new(1, 1, 1)
- white.TextSize = 14
- check_2.Name = "check"
- check_2.Parent = white
- check_2.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- check_2.BorderColor3 = Color3.new(0, 0, 0)
- check_2.Position = UDim2.new(1.04056454, 0, -0.0153920203, 0)
- check_2.Size = UDim2.new(0, 22, 0, 21)
- check_2.Font = Enum.Font.SciFi
- check_2.Text = ""
- check_2.TextColor3 = Color3.new(1, 1, 1)
- check_2.TextSize = 14
- func.Name = "func"
- func.Parent = Main
- func.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- func.Position = UDim2.new(-0.00247526169, 0, 0.464646459, 0)
- func.Size = UDim2.new(0, 162, 0, 21)
- func.Font = Enum.Font.SciFi
- func.Text = "Functions"
- func.TextColor3 = Color3.new(1, 1, 1)
- func.TextSize = 14
- noname.Name = "noname"
- noname.Parent = Main
- noname.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- noname.Position = UDim2.new(-0.00247526169, 0, 0.558922529, 0)
- noname.Size = UDim2.new(0, 134, 0, 21)
- noname.Font = Enum.Font.SciFi
- noname.Text = "Remove Name"
- noname.TextColor3 = Color3.new(1, 1, 1)
- noname.TextSize = 14
- check_3.Name = "check"
- check_3.Parent = noname
- check_3.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- check_3.BorderColor3 = Color3.new(0, 0, 0)
- check_3.Position = UDim2.new(1.04056454, 0, -0.0153920203, 0)
- check_3.Size = UDim2.new(0, 22, 0, 21)
- check_3.Font = Enum.Font.SciFi
- check_3.Text = ""
- check_3.TextColor3 = Color3.new(1, 1, 1)
- check_3.TextSize = 14
- chestfarm.Name = "chestfarm"
- chestfarm.Parent = Main
- chestfarm.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- chestfarm.Position = UDim2.new(0, 0, 0.367003322, 0)
- chestfarm.Size = UDim2.new(0, 134, 0, 21)
- chestfarm.Font = Enum.Font.SciFi
- chestfarm.Text = "Chest"
- chestfarm.TextColor3 = Color3.new(1, 1, 1)
- chestfarm.TextSize = 14
- check_4.Name = "check"
- check_4.Parent = chestfarm
- check_4.BackgroundColor3 = Color3.new(0.203922, 0.203922, 0.203922)
- check_4.BorderColor3 = Color3.new(0, 0, 0)
- check_4.Position = UDim2.new(1.04056454, 0, -0.0153920203, 0)
- check_4.Size = UDim2.new(0, 22, 0, 21)
- check_4.Font = Enum.Font.SciFi
- check_4.Text = ""
- check_4.TextColor3 = Color3.new(1, 1, 1)
- check_4.TextSize = 14
- made.Name = "made"
- made.Parent = Main
- made.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- made.BackgroundTransparency = 1
- made.BorderSizePixel = 0
- made.Position = UDim2.new(0.824257374, 0, 0.929292917, 0)
- made.Size = UDim2.new(0, 82, 0, 21)
- made.Font = Enum.Font.SciFi
- made.Text = "By Avakir"
- made.TextColor3 = Color3.new(1, 1, 1)
- made.TextSize = 12
- -- Scripts:
- function SCRIPT_JWSB65_FAKESCRIPT() -- check.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = check
- local check = script.Parent.Parent.check
- local button = script.Parent
- local darcheck = false
- button.MouseButton1Click:Connect(function()
- if darcheck == false then
- darcheck = true
- check.BorderColor3 = Color3.fromRGB(255,255,255)
- _G.Enabled = true
- local player = game.Players.LocalPlayer
- player.Character.HumanoidRootPart.CFrame = game.Workspace.BlackbeardQuest.CFrame + Vector3.new(-5,0,0)
- while _G.Enabled do
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Blackbeard" then
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- v.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.5)
- v.Humanoid.Health = 0
- local oh1 = "finishblackbeardquest"
- game:GetService("ReplicatedStorage").DialogEvent:FireServer(oh1)
- end
- end
- wait(1)
- end
- else
- if darcheck == true then
- darcheck = false
- check.BorderColor3 = Color3.fromRGB(0,0,0)
- _G.Enabled = false
- local player = game.Players.LocalPlayer
- player.Character.HumanoidRootPart.CFrame = game.Workspace.BlackbeardQuest.CFrame + Vector3.new(-5,0,0)
- while _G.Enabled do
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Blackbeard" then
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- v.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.5)
- v.Humanoid.Health = 0
- local oh1 = "finishblackbeardquest"
- game:GetService("ReplicatedStorage").DialogEvent:FireServer(oh1)
- end
- end
- wait(1)
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_JWSB65_FAKESCRIPT))
- function SCRIPT_BBSQ87_FAKESCRIPT() -- Main.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = Main
- local UserInputService = game:GetService("UserInputService")
- local gui = script.Parent.Parent.Main
- local dragging
- local dragInput
- local dragStart
- local startPos
- local function update(input)
- local delta = input.Position - dragStart
- gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
- end
- gui.InputBegan:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
- dragging = true
- dragStart = input.Position
- startPos = gui.Position
- input.Changed:Connect(function()
- if input.UserInputState == Enum.UserInputState.End then
- dragging = false
- end
- end)
- end
- end)
- gui.InputChanged:Connect(function(input)
- if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
- dragInput = input
- end
- end)
- UserInputService.InputChanged:Connect(function(input)
- if input == dragInput and dragging then
- update(input)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_BBSQ87_FAKESCRIPT))
- function SCRIPT_LJIS84_FAKESCRIPT() -- check_2.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = check_2
- local check = script.Parent.Parent.check
- local button = script.Parent
- local darcheck = false
- button.MouseButton1Click:Connect(function()
- if darcheck == false then
- darcheck = true
- check.BorderColor3 = Color3.fromRGB(255,255,255)
- _G.Enabled = true
- local player = game.Players.LocalPlayer
- player.Character.HumanoidRootPart.CFrame = game.Workspace.WhitebeardQuest.CFrame + Vector3.new(-5,0,0)
- while _G.Enabled do
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Whitebeard" then
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- v.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.5)
- v.Humanoid.Health = 0
- local oh1 = "finishblackbeardquest"
- game:GetService("ReplicatedStorage").DialogEvent:FireServer(oh1)
- end
- end
- wait(1)
- end
- else
- if darcheck == true then
- darcheck = false
- check.BorderColor3 = Color3.fromRGB(0,0,0)
- _G.Enabled = true
- local player = game.Players.LocalPlayer
- player.Character.HumanoidRootPart.CFrame = game.Workspace.WhitebeardQuest.CFrame + Vector3.new(-5,0,0)
- while _G.Enabled do
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v.Name == "Whitebeard" then
- local toolName = "Combat"
- local me = game:service'Players'.LocalPlayer
- me.Character.Humanoid:EquipTool(me.Backpack:FindFirstChild(toolName))
- v.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame
- game.workspace[game.Players.LocalPlayer.Name].Combat.ActionEvent:FireServer()
- wait(0.5)
- v.Humanoid.Health = 0
- local oh1 = "finishblackbeardquest"
- game:GetService("ReplicatedStorage").DialogEvent:FireServer(oh1)
- end
- end
- wait(1)
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_LJIS84_FAKESCRIPT))
- function SCRIPT_HDFN78_FAKESCRIPT() -- check_3.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = check_3
- local check = script.Parent.Parent.check
- local button = script.Parent
- local darcheck = false
- button.MouseButton1Click:Connect(function()
- if darcheck == false then
- darcheck = true
- check.BorderColor3 = Color3.fromRGB(255,255,255)
- local player = game.Players.LocalPlayer
- player.Character.Head.Overhead:Remove()
- else
- if darcheck == true then
- darcheck = false
- check.BorderColor3 = Color3.fromRGB(0,0,0)
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_HDFN78_FAKESCRIPT))
- function SCRIPT_WISN86_FAKESCRIPT() -- check_4.LocalScript
- local script = Instance.new('LocalScript')
- script.Parent = check_4
- local check = script.Parent.Parent.check
- local button = script.Parent
- local darcheck = false
- button.MouseButton1Click:Connect(function()
- if darcheck == false then
- darcheck = true
- check.BorderColor3 = Color3.fromRGB(255,255,255)
- local player = game.Players.LocalPlayer
- _G.Enabled = true
- while _G.Enabled do
- for i,v in pairs(game:GetDescendants()) do
- if v.Name == "Chest" then
- player.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(0.5)
- end
- if v:IsA("ClickDetector") then fireclickdetector(v)
- end
- end
- for i,v in pairs(game:GetDescendants()) do
- if v.Name == "Silver Chest" then
- player.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(0.5)
- end
- if v:IsA("ClickDetector") then fireclickdetector(v)
- end
- end
- for i,v in pairs(game:GetDescendants()) do
- if v.Name == "Gold Chest" then
- player.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(0.5)
- end
- if v:IsA("ClickDetector") then fireclickdetector(v)
- end
- end
- wait()
- end
- else
- if darcheck == true then
- darcheck = false
- check.BorderColor3 = Color3.fromRGB(0,0,0)
- local player = game.Players.LocalPlayer
- _G.Enabled = false
- while _G.Enabled do
- for i,v in pairs(game:GetDescendants()) do
- if v.Name == "Chest" then
- player.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(0.5)
- end
- if v:IsA("ClickDetector") then fireclickdetector(v)
- end
- end
- for i,v in pairs(game:GetDescendants()) do
- if v.Name == "Silver Chest" then
- player.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(0.5)
- end
- if v:IsA("ClickDetector") then fireclickdetector(v)
- end
- end
- for i,v in pairs(game:GetDescendants()) do
- if v.Name == "Gold Chest" then
- player.Character.HumanoidRootPart.CFrame = v.CFrame
- wait(0.5)
- end
- if v:IsA("ClickDetector") then fireclickdetector(v)
- end
- end
- wait()
- end
- end
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_WISN86_FAKESCRIPT))
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