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- [INFO] RetroArch 1.7.7 (Git 52dd39f98a)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Intel(R) Core(TM) i3-8100T CPU @ 3.10GHz
- [INFO] Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AVX AES
- [INFO] Built: May 10 2019
- [INFO] Version: 1.7.7
- [INFO] Git: 52dd39f98a
- [INFO] =================================================
- [INFO] Environ SET_PIXEL_FORMAT: RGB565.
- [INFO] Redirecting save file to "C:\_RETROARCH\saves\.srm".
- [INFO] Redirecting savestate to "C:\_RETROARCH\states\.state".
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
- [INFO] [Video]: Video @ fullscreen
- [INFO] [GL]: Found GL context: wgl
- [INFO] [GL]: Detecting screen resolution 1920x1080.
- [INFO] Setting fullscreen to 1920x1080 @ 60Hz on device \\.\DISPLAY1.
- [INFO] [WGL] extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_ARB_multisample WGL_ARB_pixel_format_float WGL_ARB_frameÌŠÙ[INFO] [WGL]: wglSwapInterval(1)
- [INFO] [GL]: Vendor: Intel, Renderer: Intel(R) UHD Graphics 630.
- [INFO] [GL]: Version: 4.6.0 - Build 26.20.100.6912.
- [INFO] [GL]: Using ARB_sync to reduce latency.
- [INFO] [GL]: Using resolution 1920x1080
- [INFO] [GL]: Default shader backend found: glsl.
- [INFO] [Shader driver]: Using GLSL shader backend.
- [INFO] [GLSL]: Checking GLSL shader support ...
- [INFO] Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.500000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Mask Strength (MASK_STRENGTH) 0.300000 0.000000 1.000000 0.010000 in pass 0
- [INFO] Found #pragma parameter Mask Dot Width (MASK_DOT_WIDTH) 1.000000 1.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Mask Dot Height (MASK_DOT_HEIGHT) 1.000000 1.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Mask Stagger (MASK_STAGGER) 0.000000 0.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Scanline Strength (SCANLINE_STRENGTH) 1.000000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Beam Width Min. (SCANLINE_BEAM_WIDTH_MIN) 1.500000 0.500000 5.000000 0.500000 in pass 0
- [INFO] Found #pragma parameter Scanline Beam Width Max. (SCANLINE_BEAM_WIDTH_MAX) 1.500000 0.500000 5.000000 0.500000 in pass 0
- [INFO] Found #pragma parameter Scanline Brightness Min. (SCANLINE_BRIGHT_MIN) 0.350000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Brightness Max. (SCANLINE_BRIGHT_MAX) 0.650000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Cutoff (SCANLINE_CUTOFF) 400.000000 1.000000 1000.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.000000 0.100000 5.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 1.800000 0.100000 5.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter Brightness Boost (BRIGHT_BOOST) 1.200000 1.000000 2.000000 0.010000 in pass 0
- [INFO] Found #pragma parameter Dilation (DILATION) 1.000000 0.000000 1.000000 1.000000 in pass 0
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] Setting up menu pipeline shaders for XMB ...
- [INFO] [GLSL]: Compiling ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling simple ribbon shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling modern snow shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling bokeh shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GLSL]: Compiling snowflake shader..
- [INFO] [GLSL]: Found GLSL vertex shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Found GLSL fragment shader.
- [INFO] Shader log: WARNING: 1:2: '' : #version directive missing
- [INFO] [GLSL]: Linking GLSL program.
- [INFO] [GL]: Using 4 textures.
- [INFO] [GL]: Loaded 1 program(s).
- [INFO] [GL]: Using GL_RGB565 for texture uploads.
- [INFO] [XInput]: Found XInput v1.4.
- [INFO] [DINPUT]: Enumerating joypads ...
- [INFO] [DINPUT]: Done enumerating joypads ...
- [INFO] [Joypad]: Found joypad driver: "dinput".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Video]: Found display server: win32
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [ERROR] Failed to init XAudio2.
- [ERROR] Failed to initialize audio driver. Will continue without audio.
- [INFO] [Menu]: Found menu display driver: "gl".
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Menu]: Found menu display driver: "gl".
- [INFO] Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.500000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Mask Strength (MASK_STRENGTH) 0.300000 0.000000 1.000000 0.010000 in pass 0
- [INFO] Found #pragma parameter Mask Dot Width (MASK_DOT_WIDTH) 1.000000 1.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Mask Dot Height (MASK_DOT_HEIGHT) 1.000000 1.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Mask Stagger (MASK_STAGGER) 0.000000 0.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Scanline Strength (SCANLINE_STRENGTH) 1.000000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Beam Width Min. (SCANLINE_BEAM_WIDTH_MIN) 1.500000 0.500000 5.000000 0.500000 in pass 0
- [INFO] Found #pragma parameter Scanline Beam Width Max. (SCANLINE_BEAM_WIDTH_MAX) 1.500000 0.500000 5.000000 0.500000 in pass 0
- [INFO] Found #pragma parameter Scanline Brightness Min. (SCANLINE_BRIGHT_MIN) 0.350000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Brightness Max. (SCANLINE_BRIGHT_MAX) 0.650000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Cutoff (SCANLINE_CUTOFF) 400.000000 1.000000 1000.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.000000 0.100000 5.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 1.800000 0.100000 5.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter Brightness Boost (BRIGHT_BOOST) 1.200000 1.000000 2.000000 0.010000 in pass 0
- [INFO] Found #pragma parameter Dilation (DILATION) 1.000000 0.000000 1.000000 1.000000 in pass 0
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [LED]: LED driver = 'null' 0000000000AB03C0
- [INFO] [MIDI]: Initializing ...
- [INFO] [MIDI]: Input disabled.
- [INFO] [MIDI]: Output disabled.
- [INFO] [MIDI]: Initialized "winmm" driver.
- [INFO] SRAM will not be saved.
- [INFO] Found #pragma parameter Sharpness Horizontal (SHARPNESS_H) 0.500000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Sharpness Vertical (SHARPNESS_V) 1.000000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Mask Strength (MASK_STRENGTH) 0.300000 0.000000 1.000000 0.010000 in pass 0
- [INFO] Found #pragma parameter Mask Dot Width (MASK_DOT_WIDTH) 1.000000 1.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Mask Dot Height (MASK_DOT_HEIGHT) 1.000000 1.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Mask Stagger (MASK_STAGGER) 0.000000 0.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Mask Size (MASK_SIZE) 1.000000 1.000000 100.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Scanline Strength (SCANLINE_STRENGTH) 1.000000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Beam Width Min. (SCANLINE_BEAM_WIDTH_MIN) 1.500000 0.500000 5.000000 0.500000 in pass 0
- [INFO] Found #pragma parameter Scanline Beam Width Max. (SCANLINE_BEAM_WIDTH_MAX) 1.500000 0.500000 5.000000 0.500000 in pass 0
- [INFO] Found #pragma parameter Scanline Brightness Min. (SCANLINE_BRIGHT_MIN) 0.350000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Brightness Max. (SCANLINE_BRIGHT_MAX) 0.650000 0.000000 1.000000 0.050000 in pass 0
- [INFO] Found #pragma parameter Scanline Cutoff (SCANLINE_CUTOFF) 400.000000 1.000000 1000.000000 1.000000 in pass 0
- [INFO] Found #pragma parameter Gamma Input (GAMMA_INPUT) 2.000000 0.100000 5.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter Gamma Output (GAMMA_OUTPUT) 1.800000 0.100000 5.000000 0.100000 in pass 0
- [INFO] Found #pragma parameter Brightness Boost (BRIGHT_BOOST) 1.200000 1.000000 2.000000 0.010000 in pass 0
- [INFO] Found #pragma parameter Dilation (DILATION) 1.000000 0.000000 1.000000 1.000000 in pass 0
- [INFO] Loading history file: [C:\_RETROARCH\content_history.lpl].
- [INFO] Loading history file: [C:\_RETROARCH\content_favorites.lpl].
- [INFO] Loading history file: [C:\_RETROARCH\content_music_history.lpl].
- [INFO] Loading history file: [C:\_RETROARCH\content_video_history.lpl].
- [INFO] Loading history file: [C:\_RETROARCH\content_image_history.lpl].
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [ERROR] failed_to_start_audio_driver
- [INFO] [GL]: VSync => on
- [INFO] [WGL]: wglSwapInterval(1)
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [ERROR] Failed to open libretro core: "C:\_RETROARCH\cores\parallel_n64_libretro.dll"
- [ERROR] Error(s): The specified module could not be found.
- [ERROR] failed_to_start_audio_driver
- [ERROR] failed_to_start_audio_driver
- [ERROR] failed_to_start_audio_driver
- [INFO] [config] Saved new config to "C:\_RETROARCH\retroarch.cfg".
- [INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] Unloading game..
- [INFO] Unloading core..
- [INFO] Unloading core symbols..
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
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