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- ** Executing...
- ** Command: Change Directory
- ** Parameters: D:/Catalin/Steam/steamapps/common/Half-Life/rproblems
- ** Executing...
- ** Command: Copy File
- ** Source: D:\J.A.C.K\maps\radicalproblems - new map order\rp_c1m4.map
- ** Destination: D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4.map
- ** Executing...
- ** Command: D:/J.A.C.K./compilers/hlcsg.exe
- ** Parameters: "D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4"
- hlcsg v3.4 VL34 64-bit (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlcsg -----
- Command line: D:/J.A.C.K./compilers/hlcsg.exe D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4
- Arguments: D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4 -low -wadautodetect
- Entering D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4.map
- Current hlcsg Settings
- Name | Setting | Default
- ---------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- reset logfile [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max lighting memory [ 50331648 ] [ 50331648 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- null texture stripping[ on ] [ on ]
- clipnode economy mode [ off ] [ off ]
- clip hull type [ simple ] [ simple ]
- onlyents [ off ] [ off ]
- wadtextures [ on ] [ on ]
- skyclip [ on ] [ on ]
- hullfile [ None ] [ None ]
- wad configuration file[ None ] [ None ]
- wad.cfg group name [ None ] [ None ]
- nullfile [ None ] [ None ]
- nullify trigger [ on ] [ on ]
- min surface area [ 0.000 ] [ 0.000 ]
- brush union threshold [ 0.000 ] [ 0.000 ]
- map scaling [ None ] [ None ]
- light name optimize [ on ] [ on ]
- convert game_text [ on ] [ on ]
- Using mapfile wad configuration
- Wadfiles not in use by the map will be excluded
- Wadinclude list :
- [zhlt.wad]
- CreateBrush:
- (0.58 seconds)
- CSGBrush:
- (0.45 seconds)
- added 6 additional animating textures.
- Using Wadfile: \Catalin\Steam\steamapps\common\Half-Life\valve\halflife.wad
- - Contains 77 used textures, 100.00 percent of map (3116 textures in wad)
- Wad files required to run the map: "halflife.wad;"
- Texture usage is at 0.91 mb (of 32.00 mb MAX)
- 7.94 seconds elapsed
- ----- END hlcsg -----
- ** Executing...
- ** Command: D:/J.A.C.K./compilers/hlbsp.exe
- ** Parameters: "D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4"
- hlbsp v3.4 VL34 64-bit (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlbsp -----
- Command line: D:/J.A.C.K./compilers/hlbsp.exe D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4
- Arguments: D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4 -low -chart
- Current hlbsp Settings
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ on ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- priority [ Low ] [ Normal ]
- noclip [ off ] [ off ]
- nofill [ off ] [ off ]
- noinsidefill [ off ] [ off ]
- noopt [ off ] [ off ]
- no clipnode merging [ off ] [ off ]
- null tex. stripping [ on ] [ on ]
- notjunc [ off ] [ off ]
- nobrink [ off ] [ off ]
- subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
- max node size [ 1024 ] [ 1024 ] (Min 64) (Max 65536)
- remove hull 2 [ off ] [ off ]
- SolidBSP [hull 0] 500...631 (0.30 seconds)
- BSP generation successful, writing portal file 'D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4.prt'
- SolidBSP [hull 1] 500...719 (0.19 seconds)
- SolidBSP [hull 2] 500...689 (0.19 seconds)
- SolidBSP [hull 3] 500...760 (0.16 seconds)
- Reduced 4334 clipnodes to 4161
- Reduced 1372 texinfos to 1036
- Reduced 77 texdatas to 75 (3392 bytes to 3304)
- Reduced 5882 planes to 1667
- FixBrinks:
- Increased 4161 clipnodes to 4220.
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 75/512 4800/32768 (14.6%)
- planes 1667/32768 33340/655360 ( 5.1%)
- vertexes 5201/65535 62412/786420 ( 7.9%)
- nodes 1467/32767 35208/786408 ( 4.5%)
- texinfos 1036/32767 41440/1310680 ( 3.2%)
- faces 3891/65535 77820/1310700 ( 5.9%)
- * worldfaces 1976/32768 0/0 ( 6.0%)
- clipnodes 4220/32767 33760/262136 (12.9%)
- leaves 1135/32760 31780/917280 ( 3.5%)
- * worldleaves 328/8192 0/0 ( 4.0%)
- marksurfaces 4722/65535 9444/131070 ( 7.2%)
- surfedges 18017/512000 72068/2048000 ( 3.5%)
- edges 9014/256000 36056/1024000 ( 3.5%)
- texdata [variable] 3304/33554432 ( 0.0%)
- lightdata [variable] 0/50331648 ( 0.0%)
- visdata [variable] 0/8388608 ( 0.0%)
- entdata [variable] 18897/2097152 ( 0.9%)
- * AllocBlock 15/64 0/0 (23.4%)
- 75 textures referenced
- === Total BSP file data space used: 460329 bytes ===
- Wad files required to run the map: "halflife.wad;"
- 2.90 seconds elapsed
- ----- END hlbsp -----
- ** Executing...
- ** Command: D:/J.A.C.K./compilers/hlvis.exe
- ** Parameters: "D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4"
- hlvis v3.4 VL34 64-bit (Aug 17 2015)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (vluzacn@163.com)
- ----- BEGIN hlvis -----
- Command line: D:/J.A.C.K./compilers/hlvis.exe D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4
- Arguments: D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4 -low
- 328 portalleafs
- 1069 numportals
- -= Current hlvis Settings =-
- Name | Setting | Default
- -------------------|-----------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 33554432 ] [ 33554432 ]
- max vis distance [ 0 ] [ 0 ]
- priority [ Low ] [ Normal ]
- fast vis [ off ] [ off ]
- full vis [ off ] [ off ]
- BasePortalVis:
- (0.31 seconds)
- LeafThread:
- (36.85 seconds)
- average leafs visible: 259
- g_visdatasize:13324 compressed from 13448
- 37.20 seconds elapsed
- ----- END hlvis -----
- ** Executing...
- ** Command: D:/Catalin/Steam/steamapps/common/Half-Life/valve/build executable/hlrad.exe
- ** Parameters: "D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4"
- hlrad v3.4 Final (Feb 25 2006)
- Zoner's Half-Life Compilation Tools -- Custom Build
- Based on code modifications by Sean 'Zoner' Cavanaugh
- Based on Valve's version, modified with permission.
- Submit detailed bug reports to (amckern@yahoo.com)
- ----- BEGIN hlrad -----
- Command line: "D:/Catalin/Steam/steamapps/common/Half-Life/valve/build executable/hlrad.exe"D:\Catalin\Steam\steamapps\common\Half-Life\rproblems\maps\rp_c1m4
- -= Current hlrad Settings =-
- Name | Setting | Default
- --------------------|---------------------|-------------------------
- threads [ 2 ] [ Varies ]
- verbose [ off ] [ off ]
- log [ on ] [ on ]
- developer [ 0 ] [ 0 ]
- chart [ off ] [ off ]
- estimate [ off ] [ off ]
- max texture memory [ 4194304 ] [ 4194304 ]
- max lighting memory [ 6291456 ] [ 6291456 ]
- priority [ Normal ] [ Normal ]
- vismatrix algorithm [ Original ] [ Original ]
- oversampling (-extra)[ off ] [ off ]
- bounces [ 1 ] [ 1 ]
- bounce dynamic light [ on ] [ on ]
- ambient light [ 0.000 0.000 0.000 ] [ 0.000 0.000 0.000 ]
- maximum light [ 255.000 ] [ 256.000 ]
- circus mode [ off ] [ off ]
- smoothing threshold [ 50.000 ] [ 50.000 ]
- direct threshold [ 25.000 ] [ 25.000 ]
- direct light scale [ 2.000 ] [ 2.000 ]
- coring threshold [ 1.000 ] [ 1.000 ]
- patch interpolation [ on ] [ on ]
- texscale [ on ] [ on ]
- patch subdividing [ on ] [ on ]
- chop value [ 64.000 ] [ 64.000 ]
- texchop value [ 32.000 ] [ 32.000 ]
- global fade [ 1.000 ] [ 1.000 ]
- global falloff [ 2 ] [ 2 ]
- global light scale [ 1.000 1.000 1.000 ] [ 1.000 1.000 1.000 ]
- global gamma [ 0.500 0.500 0.500 ] [ 0.500 0.500 0.500 ]
- global light scale [ 1.000 ] [ 1.000 ]
- global sky diffusion [ 1.000 ] [ 1.000 ]
- opaque entities [ on ] [ on ]
- sky lighting fix [ on ] [ on ]
- incremental [ off ] [ off ]
- dump [ off ] [ off ]
- colour jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- monochromatic jitter [ 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 ]
- softlight hack [ 0.0 0.0 0.0 0.0 ] [ 0.0 0.0 0.0 0.0 ]
- diffuse hack [ on ] [ on ]
- spotlight points [ on ] [ on ]
- custom shadows with bounce light
- [ off ] [ off ]
- rgb transfers [ off ] [ off ]
- [Reading texlights from 'D:\Catalin\Steam\steamapps\common\Half-Life\valve\build executable\lights.rad']
- [59 texlights parsed from 'D:\Catalin\Steam\steamapps\common\Half-Life\valve\build executable\lights.rad']
- 3891 faces
- Create Patches : 22627 base patches
- 0 opaque faces
- 395931 square feet [57014080.00 square inches]
- 241 direct lights
- BuildFacelights:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (19.06 seconds)
- visibility matrix : 30.5 megs
- BuildVisLeafs:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (82.37 seconds)
- MakeScales:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (29.64 seconds)
- SwapTransfers:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (37.19 seconds)
- Transfer Lists : 99124474 : 99.12M transfers
- Indices : 31685848 : 30.22M bytes
- Data : 396497896 : 378.13M bytes
- Bounce 1 GatherLight:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (8.61 seconds)
- FinalLightFace:
- 10%...20%...30%...40%...50%...60%...70%...80%...90%... (1.14 seconds)
- 178.71 seconds elapsed [2m 58s]
- ----- END hlrad -----
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