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- Overrides
- {
- /**
- * By default, commands are registered with three pieces of information:
- * 1)Command Name (for example, "csdm_enable")
- * 2)Command Group Name (for example, "CSDM")
- * 3)Command Level (for example, "changemap")
- *
- * You can override the default flags assigned to individual commands or command groups in this way.
- * To override a group, use the "@" character before the name. Example:
- * Examples:
- * "@CSDM" "b" // Override the CSDM group to 'b' flag
- * "csdm_enable" "bgi" // Override the csdm_enable command to 'bgi' flags
- *
- * Note that for overrides, order is important. In the above example, csdm_enable overwrites
- * any setting that csdm_enable previously had.
- *
- * You can make a command completely public by using an empty flag string.
- */
- "sm_bury" "o"
- "sm_unbury" "o"
- "sm_god" "o"
- "sm_gravity" "o"
- "sm_speed" "o"
- "sm_respawn" "o"
- "sm_burn" "o"
- "sm_hp" "p"
- "sm_weapon" "p"
- "sm_armour" "p"
- "sm_defuser" "p"
- "sm_nv" "p"
- "sm_helmet" "p"
- "sm_team" "q"
- "sm_swapteam" "q"
- "sm_stats_enabled" "r"
- "sm_stats_displaymode" "r"
- "sm_stats_reset" "r"
- "sm_stats_purge" "r"
- "zriot_restrict" "z"
- "zriot_unrestrict" "z"
- "zriot_setday" "z"
- "zriot_zombie" "z"
- "zriot_human" "z"
- }
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