Advertisement
uMicah

Untitled

Aug 31st, 2018
105
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 146.72 KB | None | 0 0
  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Script0 = Instance.new("Script")
  20. Model1 = Instance.new("Model")
  21. Part2 = Instance.new("Part")
  22. CylinderMesh3 = Instance.new("CylinderMesh")
  23. Part4 = Instance.new("Part")
  24. SpecialMesh5 = Instance.new("SpecialMesh")
  25. SpotLight6 = Instance.new("SpotLight")
  26. Part7 = Instance.new("Part")
  27. CylinderMesh8 = Instance.new("CylinderMesh")
  28. Part9 = Instance.new("Part")
  29. SpecialMesh10 = Instance.new("SpecialMesh")
  30. SpotLight11 = Instance.new("SpotLight")
  31. Part12 = Instance.new("Part")
  32. CylinderMesh13 = Instance.new("CylinderMesh")
  33. Part14 = Instance.new("Part")
  34. SpecialMesh15 = Instance.new("SpecialMesh")
  35. SpotLight16 = Instance.new("SpotLight")
  36. Part17 = Instance.new("Part")
  37. SpecialMesh18 = Instance.new("SpecialMesh")
  38. SpotLight19 = Instance.new("SpotLight")
  39. Part20 = Instance.new("Part")
  40. CylinderMesh21 = Instance.new("CylinderMesh")
  41. Model22 = Instance.new("Model")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. Part25 = Instance.new("Part")
  45. CylinderMesh26 = Instance.new("CylinderMesh")
  46. Part27 = Instance.new("Part")
  47. Part28 = Instance.new("Part")
  48. CylinderMesh29 = Instance.new("CylinderMesh")
  49. Part30 = Instance.new("Part")
  50. CylinderMesh31 = Instance.new("CylinderMesh")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. CylinderMesh34 = Instance.new("CylinderMesh")
  54. Part35 = Instance.new("Part")
  55. CylinderMesh36 = Instance.new("CylinderMesh")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. CylinderMesh41 = Instance.new("CylinderMesh")
  61. Part42 = Instance.new("Part")
  62. CylinderMesh43 = Instance.new("CylinderMesh")
  63. Part44 = Instance.new("Part")
  64. CylinderMesh45 = Instance.new("CylinderMesh")
  65. Part46 = Instance.new("Part")
  66. CylinderMesh47 = Instance.new("CylinderMesh")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. CylinderMesh51 = Instance.new("CylinderMesh")
  71. Part52 = Instance.new("Part")
  72. CylinderMesh53 = Instance.new("CylinderMesh")
  73. Part54 = Instance.new("Part")
  74. Part55 = Instance.new("Part")
  75. Part56 = Instance.new("Part")
  76. Part57 = Instance.new("Part")
  77. Part58 = Instance.new("Part")
  78. Part59 = Instance.new("Part")
  79. Part60 = Instance.new("Part")
  80. Part61 = Instance.new("Part")
  81. Part62 = Instance.new("Part")
  82. Part63 = Instance.new("Part")
  83. CylinderMesh64 = Instance.new("CylinderMesh")
  84. Part65 = Instance.new("Part")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Part69 = Instance.new("Part")
  89. CylinderMesh70 = Instance.new("CylinderMesh")
  90. Part71 = Instance.new("Part")
  91. CylinderMesh72 = Instance.new("CylinderMesh")
  92. Part73 = Instance.new("Part")
  93. CylinderMesh74 = Instance.new("CylinderMesh")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. CylinderMesh77 = Instance.new("CylinderMesh")
  97. Part78 = Instance.new("Part")
  98. Model79 = Instance.new("Model")
  99. Model80 = Instance.new("Model")
  100. Part81 = Instance.new("Part")
  101. CylinderMesh82 = Instance.new("CylinderMesh")
  102. Part83 = Instance.new("Part")
  103. CylinderMesh84 = Instance.new("CylinderMesh")
  104. Part85 = Instance.new("Part")
  105. CylinderMesh86 = Instance.new("CylinderMesh")
  106. Part87 = Instance.new("Part")
  107. CylinderMesh88 = Instance.new("CylinderMesh")
  108. Part89 = Instance.new("Part")
  109. CylinderMesh90 = Instance.new("CylinderMesh")
  110. Part91 = Instance.new("Part")
  111. SpecialMesh92 = Instance.new("SpecialMesh")
  112. Part93 = Instance.new("Part")
  113. CylinderMesh94 = Instance.new("CylinderMesh")
  114. Part95 = Instance.new("Part")
  115. SpecialMesh96 = Instance.new("SpecialMesh")
  116. Part97 = Instance.new("Part")
  117. BlockMesh98 = Instance.new("BlockMesh")
  118. Part99 = Instance.new("Part")
  119. CylinderMesh100 = Instance.new("CylinderMesh")
  120. Part101 = Instance.new("Part")
  121. SpecialMesh102 = Instance.new("SpecialMesh")
  122. Part103 = Instance.new("Part")
  123. SpecialMesh104 = Instance.new("SpecialMesh")
  124. Model105 = Instance.new("Model")
  125. Part106 = Instance.new("Part")
  126. CylinderMesh107 = Instance.new("CylinderMesh")
  127. Part108 = Instance.new("Part")
  128. CylinderMesh109 = Instance.new("CylinderMesh")
  129. Part110 = Instance.new("Part")
  130. CylinderMesh111 = Instance.new("CylinderMesh")
  131. Part112 = Instance.new("Part")
  132. CylinderMesh113 = Instance.new("CylinderMesh")
  133. Part114 = Instance.new("Part")
  134. CylinderMesh115 = Instance.new("CylinderMesh")
  135. Part116 = Instance.new("Part")
  136. SpecialMesh117 = Instance.new("SpecialMesh")
  137. Part118 = Instance.new("Part")
  138. CylinderMesh119 = Instance.new("CylinderMesh")
  139. Part120 = Instance.new("Part")
  140. SpecialMesh121 = Instance.new("SpecialMesh")
  141. Part122 = Instance.new("Part")
  142. BlockMesh123 = Instance.new("BlockMesh")
  143. Part124 = Instance.new("Part")
  144. CylinderMesh125 = Instance.new("CylinderMesh")
  145. Part126 = Instance.new("Part")
  146. SpecialMesh127 = Instance.new("SpecialMesh")
  147. Part128 = Instance.new("Part")
  148. SpecialMesh129 = Instance.new("SpecialMesh")
  149. Model130 = Instance.new("Model")
  150. Part131 = Instance.new("Part")
  151. CylinderMesh132 = Instance.new("CylinderMesh")
  152. Part133 = Instance.new("Part")
  153. CylinderMesh134 = Instance.new("CylinderMesh")
  154. Part135 = Instance.new("Part")
  155. CylinderMesh136 = Instance.new("CylinderMesh")
  156. Part137 = Instance.new("Part")
  157. CylinderMesh138 = Instance.new("CylinderMesh")
  158. Part139 = Instance.new("Part")
  159. CylinderMesh140 = Instance.new("CylinderMesh")
  160. Part141 = Instance.new("Part")
  161. SpecialMesh142 = Instance.new("SpecialMesh")
  162. Part143 = Instance.new("Part")
  163. CylinderMesh144 = Instance.new("CylinderMesh")
  164. Part145 = Instance.new("Part")
  165. SpecialMesh146 = Instance.new("SpecialMesh")
  166. Part147 = Instance.new("Part")
  167. BlockMesh148 = Instance.new("BlockMesh")
  168. Part149 = Instance.new("Part")
  169. CylinderMesh150 = Instance.new("CylinderMesh")
  170. Part151 = Instance.new("Part")
  171. SpecialMesh152 = Instance.new("SpecialMesh")
  172. Part153 = Instance.new("Part")
  173. SpecialMesh154 = Instance.new("SpecialMesh")
  174. Model155 = Instance.new("Model")
  175. Part156 = Instance.new("Part")
  176. CylinderMesh157 = Instance.new("CylinderMesh")
  177. Part158 = Instance.new("Part")
  178. CylinderMesh159 = Instance.new("CylinderMesh")
  179. Part160 = Instance.new("Part")
  180. CylinderMesh161 = Instance.new("CylinderMesh")
  181. Part162 = Instance.new("Part")
  182. CylinderMesh163 = Instance.new("CylinderMesh")
  183. Part164 = Instance.new("Part")
  184. CylinderMesh165 = Instance.new("CylinderMesh")
  185. Part166 = Instance.new("Part")
  186. SpecialMesh167 = Instance.new("SpecialMesh")
  187. Part168 = Instance.new("Part")
  188. CylinderMesh169 = Instance.new("CylinderMesh")
  189. Part170 = Instance.new("Part")
  190. SpecialMesh171 = Instance.new("SpecialMesh")
  191. Part172 = Instance.new("Part")
  192. BlockMesh173 = Instance.new("BlockMesh")
  193. Part174 = Instance.new("Part")
  194. CylinderMesh175 = Instance.new("CylinderMesh")
  195. Part176 = Instance.new("Part")
  196. SpecialMesh177 = Instance.new("SpecialMesh")
  197. Part178 = Instance.new("Part")
  198. SpecialMesh179 = Instance.new("SpecialMesh")
  199. Model180 = Instance.new("Model")
  200. Part181 = Instance.new("Part")
  201. CylinderMesh182 = Instance.new("CylinderMesh")
  202. Part183 = Instance.new("Part")
  203. CylinderMesh184 = Instance.new("CylinderMesh")
  204. Part185 = Instance.new("Part")
  205. CylinderMesh186 = Instance.new("CylinderMesh")
  206. Part187 = Instance.new("Part")
  207. CylinderMesh188 = Instance.new("CylinderMesh")
  208. Part189 = Instance.new("Part")
  209. CylinderMesh190 = Instance.new("CylinderMesh")
  210. Part191 = Instance.new("Part")
  211. CylinderMesh192 = Instance.new("CylinderMesh")
  212. Part193 = Instance.new("Part")
  213. CylinderMesh194 = Instance.new("CylinderMesh")
  214. Part195 = Instance.new("Part")
  215. CylinderMesh196 = Instance.new("CylinderMesh")
  216. Part197 = Instance.new("Part")
  217. CylinderMesh198 = Instance.new("CylinderMesh")
  218. Part199 = Instance.new("Part")
  219. CylinderMesh200 = Instance.new("CylinderMesh")
  220. Part201 = Instance.new("Part")
  221. CylinderMesh202 = Instance.new("CylinderMesh")
  222. Part203 = Instance.new("Part")
  223. CylinderMesh204 = Instance.new("CylinderMesh")
  224. Part205 = Instance.new("Part")
  225. CylinderMesh206 = Instance.new("CylinderMesh")
  226. Part207 = Instance.new("Part")
  227. CylinderMesh208 = Instance.new("CylinderMesh")
  228. Part209 = Instance.new("Part")
  229. CylinderMesh210 = Instance.new("CylinderMesh")
  230. Part211 = Instance.new("Part")
  231. CylinderMesh212 = Instance.new("CylinderMesh")
  232. Part213 = Instance.new("Part")
  233. CylinderMesh214 = Instance.new("CylinderMesh")
  234. Part215 = Instance.new("Part")
  235. CylinderMesh216 = Instance.new("CylinderMesh")
  236. Part217 = Instance.new("Part")
  237. CylinderMesh218 = Instance.new("CylinderMesh")
  238. Part219 = Instance.new("Part")
  239. CylinderMesh220 = Instance.new("CylinderMesh")
  240. Part221 = Instance.new("Part")
  241. CylinderMesh222 = Instance.new("CylinderMesh")
  242. Part223 = Instance.new("Part")
  243. CylinderMesh224 = Instance.new("CylinderMesh")
  244. Part225 = Instance.new("Part")
  245. CylinderMesh226 = Instance.new("CylinderMesh")
  246. Part227 = Instance.new("Part")
  247. CylinderMesh228 = Instance.new("CylinderMesh")
  248. Model229 = Instance.new("Model")
  249. UnionOperation230 = Instance.new("UnionOperation")
  250. Script231 = Instance.new("Script")
  251. Sound232 = Instance.new("Sound")
  252. Sky233 = Instance.new("Sky")
  253. Script234 = Instance.new("Script")
  254. Part235 = Instance.new("Part")
  255. CylinderMesh236 = Instance.new("CylinderMesh")
  256. Part237 = Instance.new("Part")
  257. SpecialMesh238 = Instance.new("SpecialMesh")
  258. Model239 = Instance.new("Model")
  259. Part240 = Instance.new("Part")
  260. Part241 = Instance.new("Part")
  261. WedgePart242 = Instance.new("WedgePart")
  262. Part243 = Instance.new("Part")
  263. Part244 = Instance.new("Part")
  264. Part245 = Instance.new("Part")
  265. WedgePart246 = Instance.new("WedgePart")
  266. WedgePart247 = Instance.new("WedgePart")
  267. WedgePart248 = Instance.new("WedgePart")
  268. WedgePart249 = Instance.new("WedgePart")
  269. WedgePart250 = Instance.new("WedgePart")
  270. WedgePart251 = Instance.new("WedgePart")
  271. Part252 = Instance.new("Part")
  272. Part253 = Instance.new("Part")
  273. Part254 = Instance.new("Part")
  274. WedgePart255 = Instance.new("WedgePart")
  275. Script0.Name = "qPerfectionWeld"
  276. Script0.Parent = mas
  277. table.insert(cors,sandbox(Script0,function()
  278. -- Created by Quenty (@Quenty, follow me on twitter).
  279. -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
  280. -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
  281.  
  282. --[[ INSTRUCTIONS
  283. - Place in the model
  284. - Make sure model is anchored
  285. - That's it. It will weld the model and all children.
  286.  
  287. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  288. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  289. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  290. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  291. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  292. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  293. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  294. THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
  295.  
  296. This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
  297. ]]
  298.  
  299. --[[ DOCUMENTATION
  300. - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
  301. - Will work in PBS servers
  302. - Will work as long as it starts out with the part anchored
  303. - Stores the relative CFrame as a CFrame value
  304. - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
  305. - Utilizes a recursive algorith to find all parts in the model
  306. - Will reweld on script reparent if the script is initially parented to a tool.
  307. - Welds as fast as possible
  308. ]]
  309.  
  310. -- qPerfectionWeld.lua
  311. -- Created 10/6/2014
  312. -- Author: Quenty
  313. -- Version 1.0.3
  314.  
  315. -- Updated 10/14/2014 - Updated to 1.0.1
  316. --- Bug fix with existing ROBLOX welds ? Repro by asimo3089
  317.  
  318. -- Updated 10/14/2014 - Updated to 1.0.2
  319. --- Fixed bug fix.
  320.  
  321. -- Updated 10/14/2014 - Updated to 1.0.3
  322. --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
  323.  
  324. local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
  325.  
  326.  
  327. local function CallOnChildren(Instance, FunctionToCall)
  328. -- Calls a function on each of the children of a certain object, using recursion.
  329.  
  330. FunctionToCall(Instance)
  331.  
  332. for _, Child in next, Instance:GetChildren() do
  333. CallOnChildren(Child, FunctionToCall)
  334. end
  335. end
  336.  
  337. local function GetNearestParent(Instance, ClassName)
  338. -- Returns the nearest parent of a certain class, or returns nil
  339.  
  340. local Ancestor = Instance
  341. repeat
  342. Ancestor = Ancestor.Parent
  343. if Ancestor == nil then
  344. return nil
  345. end
  346. until Ancestor:IsA(ClassName)
  347.  
  348. return Ancestor
  349. end
  350.  
  351. local function GetBricks(StartInstance)
  352. local List = {}
  353.  
  354. -- if StartInstance:IsA("BasePart") then
  355. -- List[#List+1] = StartInstance
  356. -- end
  357.  
  358. CallOnChildren(StartInstance, function(Item)
  359. if Item:IsA("BasePart") then
  360. List[#List+1] = Item;
  361. end
  362. end)
  363.  
  364. return List
  365. end
  366.  
  367. local function Modify(Instance, Values)
  368. -- Modifies an Instance by using a table.
  369.  
  370. assert(type(Values) == "table", "Values is not a table");
  371.  
  372. for Index, Value in next, Values do
  373. if type(Index) == "number" then
  374. Value.Parent = Instance
  375. else
  376. Instance[Index] = Value
  377. end
  378. end
  379. return Instance
  380. end
  381.  
  382. local function Make(ClassType, Properties)
  383. -- Using a syntax hack to create a nice way to Make new items.
  384.  
  385. return Modify(Instance.new(ClassType), Properties)
  386. end
  387.  
  388. local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
  389. local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
  390.  
  391. local function HasWheelJoint(Part)
  392. for _, SurfaceName in pairs(Surfaces) do
  393. for _, HingSurfaceName in pairs(HingSurfaces) do
  394. if Part[SurfaceName].Name == HingSurfaceName then
  395. return true
  396. end
  397. end
  398. end
  399.  
  400. return false
  401. end
  402.  
  403. local function ShouldBreakJoints(Part)
  404. --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
  405. -- definitely some edge cases.
  406.  
  407. if NEVER_BREAK_JOINTS then
  408. return false
  409. end
  410.  
  411. if HasWheelJoint(Part) then
  412. return false
  413. end
  414.  
  415. local Connected = Part:GetConnectedParts()
  416.  
  417. if #Connected == 1 then
  418. return false
  419. end
  420.  
  421. for _, Item in pairs(Connected) do
  422. if HasWheelJoint(Item) then
  423. return false
  424. elseif not Item:IsDescendantOf(script.Parent) then
  425. return false
  426. end
  427. end
  428.  
  429. return true
  430. end
  431.  
  432. local function WeldTogether(Part0, Part1, JointType, WeldParent)
  433. --- Weld's 2 parts together
  434. -- @param Part0 The first part
  435. -- @param Part1 The second part (Dependent part most of the time).
  436. -- @param [JointType] The type of joint. Defaults to weld.
  437. -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
  438. -- @return The weld created.
  439.  
  440. JointType = JointType or "Weld"
  441. local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
  442.  
  443. local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
  444. Modify(NewWeld, {
  445. Name = "qCFrameWeldThingy";
  446. Part0 = Part0;
  447. Part1 = Part1;
  448. C0 = CFrame.new();--Part0.CFrame:inverse();
  449. C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
  450. Parent = Part1;
  451. })
  452.  
  453. if not RelativeValue then
  454. RelativeValue = Make("CFrameValue", {
  455. Parent = Part1;
  456. Name = "qRelativeCFrameWeldValue";
  457. Archivable = true;
  458. Value = NewWeld.C1;
  459. })
  460. end
  461.  
  462. return NewWeld
  463. end
  464.  
  465. local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
  466. -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
  467. -- @param MainPart The part to weld the model to (can be in the model).
  468. -- @param [JointType] The type of joint. Defaults to weld.
  469. -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
  470.  
  471. for _, Part in pairs(Parts) do
  472. if ShouldBreakJoints(Part) then
  473. Part:BreakJoints()
  474. end
  475. end
  476.  
  477. for _, Part in pairs(Parts) do
  478. if Part ~= MainPart then
  479. WeldTogether(MainPart, Part, JointType, MainPart)
  480. end
  481. end
  482.  
  483. if not DoNotUnanchor then
  484. for _, Part in pairs(Parts) do
  485. Part.Anchored = false
  486. end
  487. MainPart.Anchored = false
  488. end
  489. end
  490.  
  491. local function PerfectionWeld()
  492. local Tool = GetNearestParent(script, "Tool")
  493.  
  494. local Parts = GetBricks(script.Parent)
  495. local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
  496.  
  497. if PrimaryPart then
  498. WeldParts(Parts, PrimaryPart, "Weld", false)
  499. else
  500. warn("qWeld - Unable to weld part")
  501. end
  502.  
  503. return Tool
  504. end
  505.  
  506. local Tool = PerfectionWeld()
  507.  
  508.  
  509. if Tool and script.ClassName == "Script" then
  510. --- Don't bother with local scripts
  511.  
  512. script.Parent.AncestryChanged:connect(function()
  513. PerfectionWeld()
  514. end)
  515. end
  516.  
  517. -- Created by Quenty (@Quenty, follow me on twitter).
  518.  
  519. end))
  520. Model1.Name = "Lamps"
  521. Model1.Parent = mas
  522. Part2.Parent = Model1
  523. Part2.CFrame = CFrame.new(-13.2700796, 3.94000602, -0.020033, -1.51992026e-06, -1, -2.87266914e-07, -1.09592088e-06, 2.87268563e-07, -1, 1, -1.51991981e-06, -1.09592133e-06)
  524. Part2.Orientation = Vector3.new(90, -90, 0)
  525. Part2.Position = Vector3.new(-13.2700796, 3.94000602, -0.020033)
  526. Part2.Rotation = Vector3.new(90, 0, 90)
  527. Part2.Color = Color3.new(0.960784, 0.803922, 0.188235)
  528. Part2.Size = Vector3.new(0.599999845, 1.60000002, 0.599999964)
  529. Part2.Anchored = true
  530. Part2.BrickColor = BrickColor.new("Bright yellow")
  531. Part2.Material = Enum.Material.Metal
  532. Part2.brickColor = BrickColor.new("Bright yellow")
  533. Part2.FormFactor = Enum.FormFactor.Symmetric
  534. Part2.formFactor = Enum.FormFactor.Symmetric
  535. CylinderMesh3.Parent = Part2
  536. Part4.Parent = Model1
  537. Part4.CFrame = CFrame.new(-14.0601196, 3.94000602, -0.0200350005, -2.36641625e-07, -1.51110794e-06, 1, 1, 2.78888001e-06, 2.3664586e-07, -2.78888024e-06, 1, 1.51110714e-06)
  538. Part4.Orientation = Vector3.new(0, 90, 90)
  539. Part4.Position = Vector3.new(-14.0601196, 3.94000602, -0.0200350005)
  540. Part4.Rotation = Vector3.new(90, 90, 0)
  541. Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
  542. Part4.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  543. Part4.Anchored = true
  544. Part4.BottomSurface = Enum.SurfaceType.Smooth
  545. Part4.BrickColor = BrickColor.new("Institutional white")
  546. Part4.Material = Enum.Material.Neon
  547. Part4.TopSurface = Enum.SurfaceType.Smooth
  548. Part4.brickColor = BrickColor.new("Institutional white")
  549. Part4.FormFactor = Enum.FormFactor.Custom
  550. Part4.formFactor = Enum.FormFactor.Custom
  551. SpecialMesh5.Parent = Part4
  552. SpecialMesh5.MeshType = Enum.MeshType.Sphere
  553. SpotLight6.Parent = Part4
  554. Part7.Parent = Model1
  555. Part7.CFrame = CFrame.new(-13.2700958, 3.94002199, -5.62013006, -1.51992026e-06, -1, -2.87266914e-07, -1.09592088e-06, 2.87268563e-07, -1, 1, -1.51991981e-06, -1.09592133e-06)
  556. Part7.Orientation = Vector3.new(90, -90, 0)
  557. Part7.Position = Vector3.new(-13.2700958, 3.94002199, -5.62013006)
  558. Part7.Rotation = Vector3.new(90, 0, 90)
  559. Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
  560. Part7.Size = Vector3.new(0.599999845, 1.60000002, 0.599999964)
  561. Part7.Anchored = true
  562. Part7.BrickColor = BrickColor.new("Bright yellow")
  563. Part7.Material = Enum.Material.Metal
  564. Part7.brickColor = BrickColor.new("Bright yellow")
  565. Part7.FormFactor = Enum.FormFactor.Symmetric
  566. Part7.formFactor = Enum.FormFactor.Symmetric
  567. CylinderMesh8.Parent = Part7
  568. Part9.Parent = Model1
  569. Part9.CFrame = CFrame.new(-14.0601339, 3.94002199, -5.62013197, -2.36641625e-07, -1.51110794e-06, 1, 1, 2.78888001e-06, 2.3664586e-07, -2.78888024e-06, 1, 1.51110714e-06)
  570. Part9.Orientation = Vector3.new(0, 90, 90)
  571. Part9.Position = Vector3.new(-14.0601339, 3.94002199, -5.62013197)
  572. Part9.Rotation = Vector3.new(90, 90, 0)
  573. Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
  574. Part9.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  575. Part9.Anchored = true
  576. Part9.BottomSurface = Enum.SurfaceType.Smooth
  577. Part9.BrickColor = BrickColor.new("Institutional white")
  578. Part9.Material = Enum.Material.Neon
  579. Part9.TopSurface = Enum.SurfaceType.Smooth
  580. Part9.brickColor = BrickColor.new("Institutional white")
  581. Part9.FormFactor = Enum.FormFactor.Custom
  582. Part9.formFactor = Enum.FormFactor.Custom
  583. SpecialMesh10.Parent = Part9
  584. SpecialMesh10.MeshType = Enum.MeshType.Sphere
  585. SpotLight11.Parent = Part9
  586. Part12.Parent = Model1
  587. Part12.CFrame = CFrame.new(-13.2700958, 6.73998594, -2.8198359, 1.32333781e-07, -1, -4.28693647e-06, -1, -1.32322569e-07, -2.61466312e-06, 2.61466266e-06, 4.28693693e-06, -1)
  588. Part12.Orientation = Vector3.new(0, -180, -90)
  589. Part12.Position = Vector3.new(-13.2700958, 6.73998594, -2.8198359)
  590. Part12.Rotation = Vector3.new(180, 0, 90)
  591. Part12.Color = Color3.new(0.960784, 0.803922, 0.188235)
  592. Part12.Size = Vector3.new(0.599999845, 1.60000002, 0.599999964)
  593. Part12.Anchored = true
  594. Part12.BrickColor = BrickColor.new("Bright yellow")
  595. Part12.Material = Enum.Material.Metal
  596. Part12.brickColor = BrickColor.new("Bright yellow")
  597. Part12.FormFactor = Enum.FormFactor.Symmetric
  598. Part12.formFactor = Enum.FormFactor.Symmetric
  599. CylinderMesh13.Parent = Part12
  600. Part14.Parent = Model1
  601. Part14.CFrame = CFrame.new(-14.0601339, 6.73998594, -2.81983709, -1.6242285e-06, 1.41153151e-07, 1, -9.57214183e-07, -1, 1.41151602e-07, 1, -9.57213956e-07, 1.62422862e-06)
  602. Part14.Orientation = Vector3.new(0, 90, -180)
  603. Part14.Position = Vector3.new(-14.0601339, 6.73998594, -2.81983709)
  604. Part14.Rotation = Vector3.new(-180, 90, 0)
  605. Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
  606. Part14.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  607. Part14.Anchored = true
  608. Part14.BottomSurface = Enum.SurfaceType.Smooth
  609. Part14.BrickColor = BrickColor.new("Institutional white")
  610. Part14.Material = Enum.Material.Neon
  611. Part14.TopSurface = Enum.SurfaceType.Smooth
  612. Part14.brickColor = BrickColor.new("Institutional white")
  613. Part14.FormFactor = Enum.FormFactor.Custom
  614. Part14.formFactor = Enum.FormFactor.Custom
  615. SpecialMesh15.Parent = Part14
  616. SpecialMesh15.MeshType = Enum.MeshType.Sphere
  617. SpotLight16.Parent = Part14
  618. Part17.Parent = Model1
  619. Part17.CFrame = CFrame.new(-14.0601339, 1.14000297, -2.81983399, -1.6242285e-06, 1.41153151e-07, 1, -9.57214183e-07, -1, 1.41151602e-07, 1, -9.57213956e-07, 1.62422862e-06)
  620. Part17.Orientation = Vector3.new(0, 90, -180)
  621. Part17.Position = Vector3.new(-14.0601339, 1.14000297, -2.81983399)
  622. Part17.Rotation = Vector3.new(-180, 90, 0)
  623. Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
  624. Part17.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  625. Part17.Anchored = true
  626. Part17.BottomSurface = Enum.SurfaceType.Smooth
  627. Part17.BrickColor = BrickColor.new("Institutional white")
  628. Part17.Material = Enum.Material.Neon
  629. Part17.TopSurface = Enum.SurfaceType.Smooth
  630. Part17.brickColor = BrickColor.new("Institutional white")
  631. Part17.FormFactor = Enum.FormFactor.Custom
  632. Part17.formFactor = Enum.FormFactor.Custom
  633. SpecialMesh18.Parent = Part17
  634. SpecialMesh18.MeshType = Enum.MeshType.Sphere
  635. SpotLight19.Parent = Part17
  636. Part20.Parent = Model1
  637. Part20.CFrame = CFrame.new(-13.2700958, 1.14000297, -2.81983399, 1.32333781e-07, -1, -4.28693647e-06, -1, -1.32322569e-07, -2.61466312e-06, 2.61466266e-06, 4.28693693e-06, -1)
  638. Part20.Orientation = Vector3.new(0, -180, -90)
  639. Part20.Position = Vector3.new(-13.2700958, 1.14000297, -2.81983399)
  640. Part20.Rotation = Vector3.new(180, 0, 90)
  641. Part20.Color = Color3.new(0.960784, 0.803922, 0.188235)
  642. Part20.Size = Vector3.new(0.599999845, 1.60000002, 0.599999964)
  643. Part20.Anchored = true
  644. Part20.BrickColor = BrickColor.new("Bright yellow")
  645. Part20.Material = Enum.Material.Metal
  646. Part20.brickColor = BrickColor.new("Bright yellow")
  647. Part20.FormFactor = Enum.FormFactor.Symmetric
  648. Part20.formFactor = Enum.FormFactor.Symmetric
  649. CylinderMesh21.Parent = Part20
  650. Model22.Name = "Paint"
  651. Model22.Parent = mas
  652. Part23.Parent = Model22
  653. Part23.CFrame = CFrame.new(-7.97021484, 7.37670612, -1.11780703, -1, -2.37524728e-06, 3.70745124e-06, 4.40869712e-07, -0.891798556, -0.452432603, 4.38093957e-06, -0.452432603, 0.891798556)
  654. Part23.Orientation = Vector3.new(26.8999996, 0, 180)
  655. Part23.Position = Vector3.new(-7.97021484, 7.37670612, -1.11780703)
  656. Part23.Rotation = Vector3.new(26.8999996, 0, 180)
  657. Part23.Color = Color3.new(0.937255, 0.721569, 0.219608)
  658. Part23.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
  659. Part23.Anchored = true
  660. Part23.BottomSurface = Enum.SurfaceType.Smooth
  661. Part23.BrickColor = BrickColor.new("Gold")
  662. Part23.Material = Enum.Material.Metal
  663. Part23.TopSurface = Enum.SurfaceType.Smooth
  664. Part23.brickColor = BrickColor.new("Gold")
  665. Part23.FormFactor = Enum.FormFactor.Symmetric
  666. Part23.formFactor = Enum.FormFactor.Symmetric
  667. Part24.Parent = Model22
  668. Part24.CFrame = CFrame.new(-7.97021484, 0.227164, -1.90650403, 1, 2.4544363e-07, 4.39064252e-06, -3.81265068e-07, 0.9995206, 0.0309610888, -4.38093866e-06, -0.030961087, 0.999520659)
  669. Part24.Orientation = Vector3.new(-1.76999998, 0, 0)
  670. Part24.Position = Vector3.new(-7.97021484, 0.227164, -1.90650403)
  671. Part24.Rotation = Vector3.new(-1.76999998, 0, 0)
  672. Part24.Color = Color3.new(0.937255, 0.721569, 0.219608)
  673. Part24.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
  674. Part24.Anchored = true
  675. Part24.BottomSurface = Enum.SurfaceType.Smooth
  676. Part24.BrickColor = BrickColor.new("Gold")
  677. Part24.Material = Enum.Material.Metal
  678. Part24.TopSurface = Enum.SurfaceType.Smooth
  679. Part24.brickColor = BrickColor.new("Gold")
  680. Part24.FormFactor = Enum.FormFactor.Symmetric
  681. Part24.formFactor = Enum.FormFactor.Symmetric
  682. Part25.Parent = Model22
  683. Part25.CFrame = CFrame.new(-8.27027893, 0.100010999, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  684. Part25.Orientation = Vector3.new(0, -180, -180)
  685. Part25.Position = Vector3.new(-8.27027893, 0.100010999, -2.81983399)
  686. Part25.Rotation = Vector3.new(180, 0, 0)
  687. Part25.Color = Color3.new(0.937255, 0.721569, 0.219608)
  688. Part25.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  689. Part25.Anchored = true
  690. Part25.BottomSurface = Enum.SurfaceType.Smooth
  691. Part25.BrickColor = BrickColor.new("Gold")
  692. Part25.Material = Enum.Material.Metal
  693. Part25.TopSurface = Enum.SurfaceType.Smooth
  694. Part25.brickColor = BrickColor.new("Gold")
  695. Part25.FormFactor = Enum.FormFactor.Symmetric
  696. Part25.formFactor = Enum.FormFactor.Symmetric
  697. CylinderMesh26.Parent = Part25
  698. Part27.Parent = Model22
  699. Part27.CFrame = CFrame.new(-7.97021484, 0.497871011, -1.117805, 1, -1.64208382e-06, 4.07940524e-06, -3.81265068e-07, 0.891796827, 0.45243609, -4.38093866e-06, -0.45243606, 0.891796887)
  700. Part27.Orientation = Vector3.new(-26.8999996, 0, 0)
  701. Part27.Position = Vector3.new(-7.97021484, 0.497871011, -1.117805)
  702. Part27.Rotation = Vector3.new(-26.8999996, 0, 0)
  703. Part27.Color = Color3.new(0.937255, 0.721569, 0.219608)
  704. Part27.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
  705. Part27.Anchored = true
  706. Part27.BottomSurface = Enum.SurfaceType.Smooth
  707. Part27.BrickColor = BrickColor.new("Gold")
  708. Part27.Material = Enum.Material.Metal
  709. Part27.TopSurface = Enum.SurfaceType.Smooth
  710. Part27.brickColor = BrickColor.new("Gold")
  711. Part27.FormFactor = Enum.FormFactor.Symmetric
  712. Part27.formFactor = Enum.FormFactor.Symmetric
  713. Part28.Parent = Model22
  714. Part28.CFrame = CFrame.new(-8.27026176, 6.66381693, -0.100962996, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
  715. Part28.Orientation = Vector3.new(-45, -180, -180)
  716. Part28.Position = Vector3.new(-8.27026176, 6.66381693, -0.100962996)
  717. Part28.Rotation = Vector3.new(-135, 0, 0)
  718. Part28.Color = Color3.new(0.937255, 0.721569, 0.219608)
  719. Part28.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  720. Part28.Anchored = true
  721. Part28.BottomSurface = Enum.SurfaceType.Smooth
  722. Part28.BrickColor = BrickColor.new("Gold")
  723. Part28.Material = Enum.Material.Metal
  724. Part28.TopSurface = Enum.SurfaceType.Smooth
  725. Part28.brickColor = BrickColor.new("Gold")
  726. Part28.FormFactor = Enum.FormFactor.Symmetric
  727. Part28.formFactor = Enum.FormFactor.Symmetric
  728. CylinderMesh29.Parent = Part28
  729. Part30.Parent = Model22
  730. Part30.CFrame = CFrame.new(-7.67016602, 6.66381788, -0.100961998, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
  731. Part30.Orientation = Vector3.new(-45, -180, -180)
  732. Part30.Position = Vector3.new(-7.67016602, 6.66381788, -0.100961998)
  733. Part30.Rotation = Vector3.new(-135, 0, 0)
  734. Part30.Color = Color3.new(0.937255, 0.721569, 0.219608)
  735. Part30.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  736. Part30.Anchored = true
  737. Part30.BottomSurface = Enum.SurfaceType.Smooth
  738. Part30.BrickColor = BrickColor.new("Gold")
  739. Part30.Material = Enum.Material.Metal
  740. Part30.TopSurface = Enum.SurfaceType.Smooth
  741. Part30.brickColor = BrickColor.new("Gold")
  742. Part30.FormFactor = Enum.FormFactor.Symmetric
  743. Part30.formFactor = Enum.FormFactor.Symmetric
  744. CylinderMesh31.Parent = Part30
  745. Part32.Parent = Model22
  746. Part32.CFrame = CFrame.new(-7.97021484, 6.66381693, -0.100962996, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
  747. Part32.Orientation = Vector3.new(-45, -180, -180)
  748. Part32.Position = Vector3.new(-7.97021484, 6.66381693, -0.100962996)
  749. Part32.Rotation = Vector3.new(-135, 0, 0)
  750. Part32.Color = Color3.new(0.937255, 0.721569, 0.219608)
  751. Part32.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
  752. Part32.Anchored = true
  753. Part32.BottomSurface = Enum.SurfaceType.Smooth
  754. Part32.BrickColor = BrickColor.new("Gold")
  755. Part32.Material = Enum.Material.Metal
  756. Part32.TopSurface = Enum.SurfaceType.Smooth
  757. Part32.brickColor = BrickColor.new("Gold")
  758. Part32.FormFactor = Enum.FormFactor.Symmetric
  759. Part32.formFactor = Enum.FormFactor.Symmetric
  760. Part33.Parent = Model22
  761. Part33.CFrame = CFrame.new(-8.27027893, 1.22618496, -5.5391922, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
  762. Part33.Orientation = Vector3.new(-45, -180, -180)
  763. Part33.Position = Vector3.new(-8.27027893, 1.22618496, -5.5391922)
  764. Part33.Rotation = Vector3.new(-135, 0, 0)
  765. Part33.Color = Color3.new(0.937255, 0.721569, 0.219608)
  766. Part33.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  767. Part33.Anchored = true
  768. Part33.BottomSurface = Enum.SurfaceType.Smooth
  769. Part33.BrickColor = BrickColor.new("Gold")
  770. Part33.Material = Enum.Material.Metal
  771. Part33.TopSurface = Enum.SurfaceType.Smooth
  772. Part33.brickColor = BrickColor.new("Gold")
  773. Part33.FormFactor = Enum.FormFactor.Symmetric
  774. Part33.formFactor = Enum.FormFactor.Symmetric
  775. CylinderMesh34.Parent = Part33
  776. Part35.Parent = Model22
  777. Part35.CFrame = CFrame.new(-7.6701808, 1.22618699, -5.53919983, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
  778. Part35.Orientation = Vector3.new(-45, -180, -180)
  779. Part35.Position = Vector3.new(-7.6701808, 1.22618699, -5.53919983)
  780. Part35.Rotation = Vector3.new(-135, 0, 0)
  781. Part35.Color = Color3.new(0.937255, 0.721569, 0.219608)
  782. Part35.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  783. Part35.Anchored = true
  784. Part35.BottomSurface = Enum.SurfaceType.Smooth
  785. Part35.BrickColor = BrickColor.new("Gold")
  786. Part35.Material = Enum.Material.Metal
  787. Part35.TopSurface = Enum.SurfaceType.Smooth
  788. Part35.brickColor = BrickColor.new("Gold")
  789. Part35.FormFactor = Enum.FormFactor.Symmetric
  790. Part35.formFactor = Enum.FormFactor.Symmetric
  791. CylinderMesh36.Parent = Part35
  792. Part37.Parent = Model22
  793. Part37.CFrame = CFrame.new(-7.97024488, 0.191885993, -3.7791841, -1, 7.04422291e-07, -4.38103507e-06, 3.4030154e-07, 0.996585786, 0.0825639963, 4.42423698e-06, 0.0825639963, -0.996585727)
  794. Part37.Orientation = Vector3.new(-4.73999977, -180, 0)
  795. Part37.Position = Vector3.new(-7.97024488, 0.191885993, -3.7791841)
  796. Part37.Rotation = Vector3.new(-175.259995, 0, -180)
  797. Part37.Color = Color3.new(0.937255, 0.721569, 0.219608)
  798. Part37.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
  799. Part37.Anchored = true
  800. Part37.BottomSurface = Enum.SurfaceType.Smooth
  801. Part37.BrickColor = BrickColor.new("Gold")
  802. Part37.Material = Enum.Material.Metal
  803. Part37.TopSurface = Enum.SurfaceType.Smooth
  804. Part37.brickColor = BrickColor.new("Gold")
  805. Part37.FormFactor = Enum.FormFactor.Symmetric
  806. Part37.formFactor = Enum.FormFactor.Symmetric
  807. Part38.Parent = Model22
  808. Part38.CFrame = CFrame.new(-7.97024488, 0.503041029, -4.5538559, -1, 2.49799723e-06, -3.66738163e-06, 3.4030154e-07, 0.867227972, 0.497911394, 4.42423698e-06, 0.497911453, -0.867227852)
  809. Part38.Orientation = Vector3.new(-29.8600006, -180, 0)
  810. Part38.Position = Vector3.new(-7.97024488, 0.503041029, -4.5538559)
  811. Part38.Rotation = Vector3.new(-150.139999, 0, -180)
  812. Part38.Color = Color3.new(0.937255, 0.721569, 0.219608)
  813. Part38.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
  814. Part38.Anchored = true
  815. Part38.BottomSurface = Enum.SurfaceType.Smooth
  816. Part38.BrickColor = BrickColor.new("Gold")
  817. Part38.Material = Enum.Material.Metal
  818. Part38.TopSurface = Enum.SurfaceType.Smooth
  819. Part38.brickColor = BrickColor.new("Gold")
  820. Part38.FormFactor = Enum.FormFactor.Symmetric
  821. Part38.formFactor = Enum.FormFactor.Symmetric
  822. Part39.Parent = Model22
  823. Part39.CFrame = CFrame.new(-7.97015381, 3.94499803, 1.02525496, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
  824. Part39.Orientation = Vector3.new(-90, 0, 0)
  825. Part39.Position = Vector3.new(-7.97015381, 3.94499803, 1.02525496)
  826. Part39.Rotation = Vector3.new(-90, 0, 0)
  827. Part39.Color = Color3.new(0.937255, 0.721569, 0.219608)
  828. Part39.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
  829. Part39.Anchored = true
  830. Part39.BottomSurface = Enum.SurfaceType.Smooth
  831. Part39.BrickColor = BrickColor.new("Gold")
  832. Part39.Material = Enum.Material.Metal
  833. Part39.TopSurface = Enum.SurfaceType.Smooth
  834. Part39.brickColor = BrickColor.new("Gold")
  835. Part39.FormFactor = Enum.FormFactor.Symmetric
  836. Part39.formFactor = Enum.FormFactor.Symmetric
  837. Part40.Parent = Model22
  838. Part40.CFrame = CFrame.new(-7.67010498, 3.94499803, 1.02525604, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
  839. Part40.Orientation = Vector3.new(-90, 0, 0)
  840. Part40.Position = Vector3.new(-7.67010498, 3.94499803, 1.02525604)
  841. Part40.Rotation = Vector3.new(-90, 0, 0)
  842. Part40.Color = Color3.new(0.937255, 0.721569, 0.219608)
  843. Part40.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  844. Part40.Anchored = true
  845. Part40.BottomSurface = Enum.SurfaceType.Smooth
  846. Part40.BrickColor = BrickColor.new("Gold")
  847. Part40.Material = Enum.Material.Metal
  848. Part40.TopSurface = Enum.SurfaceType.Smooth
  849. Part40.brickColor = BrickColor.new("Gold")
  850. Part40.FormFactor = Enum.FormFactor.Symmetric
  851. Part40.formFactor = Enum.FormFactor.Symmetric
  852. CylinderMesh41.Parent = Part40
  853. Part42.Parent = Model22
  854. Part42.CFrame = CFrame.new(-8.27019978, 3.94499803, 1.02525496, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
  855. Part42.Orientation = Vector3.new(-90, 0, 0)
  856. Part42.Position = Vector3.new(-8.27019978, 3.94499803, 1.02525496)
  857. Part42.Rotation = Vector3.new(-90, 0, 0)
  858. Part42.Color = Color3.new(0.937255, 0.721569, 0.219608)
  859. Part42.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  860. Part42.Anchored = true
  861. Part42.BottomSurface = Enum.SurfaceType.Smooth
  862. Part42.BrickColor = BrickColor.new("Gold")
  863. Part42.Material = Enum.Material.Metal
  864. Part42.TopSurface = Enum.SurfaceType.Smooth
  865. Part42.brickColor = BrickColor.new("Gold")
  866. Part42.FormFactor = Enum.FormFactor.Symmetric
  867. Part42.formFactor = Enum.FormFactor.Symmetric
  868. CylinderMesh43.Parent = Part42
  869. Part44.Parent = Model22
  870. Part44.CFrame = CFrame.new(-7.6700592, 3.94501305, -6.66505003, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
  871. Part44.Orientation = Vector3.new(-90, 0, 0)
  872. Part44.Position = Vector3.new(-7.6700592, 3.94501305, -6.66505003)
  873. Part44.Rotation = Vector3.new(-90, 0, 0)
  874. Part44.Color = Color3.new(0.937255, 0.721569, 0.219608)
  875. Part44.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  876. Part44.Anchored = true
  877. Part44.BottomSurface = Enum.SurfaceType.Smooth
  878. Part44.BrickColor = BrickColor.new("Gold")
  879. Part44.Material = Enum.Material.Metal
  880. Part44.TopSurface = Enum.SurfaceType.Smooth
  881. Part44.brickColor = BrickColor.new("Gold")
  882. Part44.FormFactor = Enum.FormFactor.Symmetric
  883. Part44.formFactor = Enum.FormFactor.Symmetric
  884. CylinderMesh45.Parent = Part44
  885. Part46.Parent = Model22
  886. Part46.CFrame = CFrame.new(-8.27027893, 3.94501305, -6.66505194, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
  887. Part46.Orientation = Vector3.new(-90, 0, 0)
  888. Part46.Position = Vector3.new(-8.27027893, 3.94501305, -6.66505194)
  889. Part46.Rotation = Vector3.new(-90, 0, 0)
  890. Part46.Color = Color3.new(0.937255, 0.721569, 0.219608)
  891. Part46.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  892. Part46.Anchored = true
  893. Part46.BottomSurface = Enum.SurfaceType.Smooth
  894. Part46.BrickColor = BrickColor.new("Gold")
  895. Part46.Material = Enum.Material.Metal
  896. Part46.TopSurface = Enum.SurfaceType.Smooth
  897. Part46.brickColor = BrickColor.new("Gold")
  898. Part46.FormFactor = Enum.FormFactor.Symmetric
  899. Part46.formFactor = Enum.FormFactor.Symmetric
  900. CylinderMesh47.Parent = Part46
  901. Part48.Parent = Model22
  902. Part48.CFrame = CFrame.new(-7.9702301, 3.94501305, -6.66505194, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
  903. Part48.Orientation = Vector3.new(-90, 0, 0)
  904. Part48.Position = Vector3.new(-7.9702301, 3.94501305, -6.66505194)
  905. Part48.Rotation = Vector3.new(-90, 0, 0)
  906. Part48.Color = Color3.new(0.937255, 0.721569, 0.219608)
  907. Part48.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
  908. Part48.Anchored = true
  909. Part48.BottomSurface = Enum.SurfaceType.Smooth
  910. Part48.BrickColor = BrickColor.new("Gold")
  911. Part48.Material = Enum.Material.Metal
  912. Part48.TopSurface = Enum.SurfaceType.Smooth
  913. Part48.brickColor = BrickColor.new("Gold")
  914. Part48.FormFactor = Enum.FormFactor.Symmetric
  915. Part48.formFactor = Enum.FormFactor.Symmetric
  916. Part49.Parent = Model22
  917. Part49.CFrame = CFrame.new(-7.9702301, 1.22618496, -5.53919983, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
  918. Part49.Orientation = Vector3.new(-45, -180, -180)
  919. Part49.Position = Vector3.new(-7.9702301, 1.22618496, -5.53919983)
  920. Part49.Rotation = Vector3.new(-135, 0, 0)
  921. Part49.Color = Color3.new(0.937255, 0.721569, 0.219608)
  922. Part49.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
  923. Part49.Anchored = true
  924. Part49.BottomSurface = Enum.SurfaceType.Smooth
  925. Part49.BrickColor = BrickColor.new("Gold")
  926. Part49.Material = Enum.Material.Metal
  927. Part49.TopSurface = Enum.SurfaceType.Smooth
  928. Part49.brickColor = BrickColor.new("Gold")
  929. Part49.FormFactor = Enum.FormFactor.Symmetric
  930. Part49.formFactor = Enum.FormFactor.Symmetric
  931. Part50.Parent = Model22
  932. Part50.CFrame = CFrame.new(-8.27027893, 7.78998995, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  933. Part50.Orientation = Vector3.new(0, -180, -180)
  934. Part50.Position = Vector3.new(-8.27027893, 7.78998995, -2.81983399)
  935. Part50.Rotation = Vector3.new(180, 0, 0)
  936. Part50.Color = Color3.new(0.937255, 0.721569, 0.219608)
  937. Part50.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  938. Part50.Anchored = true
  939. Part50.BottomSurface = Enum.SurfaceType.Smooth
  940. Part50.BrickColor = BrickColor.new("Gold")
  941. Part50.Material = Enum.Material.Metal
  942. Part50.TopSurface = Enum.SurfaceType.Smooth
  943. Part50.brickColor = BrickColor.new("Gold")
  944. Part50.FormFactor = Enum.FormFactor.Symmetric
  945. Part50.formFactor = Enum.FormFactor.Symmetric
  946. CylinderMesh51.Parent = Part50
  947. Part52.Parent = Model22
  948. Part52.CFrame = CFrame.new(-7.6701808, 7.78998995, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  949. Part52.Orientation = Vector3.new(0, -180, -180)
  950. Part52.Position = Vector3.new(-7.6701808, 7.78998995, -2.81983399)
  951. Part52.Rotation = Vector3.new(180, 0, 0)
  952. Part52.Color = Color3.new(0.937255, 0.721569, 0.219608)
  953. Part52.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  954. Part52.Anchored = true
  955. Part52.BottomSurface = Enum.SurfaceType.Smooth
  956. Part52.BrickColor = BrickColor.new("Gold")
  957. Part52.Material = Enum.Material.Metal
  958. Part52.TopSurface = Enum.SurfaceType.Smooth
  959. Part52.brickColor = BrickColor.new("Gold")
  960. Part52.FormFactor = Enum.FormFactor.Symmetric
  961. Part52.formFactor = Enum.FormFactor.Symmetric
  962. CylinderMesh53.Parent = Part52
  963. Part54.Parent = Model22
  964. Part54.CFrame = CFrame.new(-7.9702301, 7.78998995, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  965. Part54.Orientation = Vector3.new(0, -180, -180)
  966. Part54.Position = Vector3.new(-7.9702301, 7.78998995, -2.81983399)
  967. Part54.Rotation = Vector3.new(180, 0, 0)
  968. Part54.Color = Color3.new(0.937255, 0.721569, 0.219608)
  969. Part54.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
  970. Part54.Anchored = true
  971. Part54.BottomSurface = Enum.SurfaceType.Smooth
  972. Part54.BrickColor = BrickColor.new("Gold")
  973. Part54.Material = Enum.Material.Metal
  974. Part54.TopSurface = Enum.SurfaceType.Smooth
  975. Part54.brickColor = BrickColor.new("Gold")
  976. Part54.FormFactor = Enum.FormFactor.Symmetric
  977. Part54.formFactor = Enum.FormFactor.Symmetric
  978. Part55.Parent = Model22
  979. Part55.CFrame = CFrame.new(-7.97015381, 4.90806389, 0.921253026, 1, -4.46043668e-06, 5.64768357e-08, -4.24562927e-07, -0.0825656578, 0.996585667, -4.44054422e-06, -0.996585667, -0.0825656578)
  980. Part55.Orientation = Vector3.new(-85.2600021, 180, -180)
  981. Part55.Position = Vector3.new(-7.97015381, 4.90806389, 0.921253026)
  982. Part55.Rotation = Vector3.new(-94.7399979, 0, 0)
  983. Part55.Color = Color3.new(0.937255, 0.721569, 0.219608)
  984. Part55.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
  985. Part55.Anchored = true
  986. Part55.BottomSurface = Enum.SurfaceType.Smooth
  987. Part55.BrickColor = BrickColor.new("Gold")
  988. Part55.Material = Enum.Material.Metal
  989. Part55.TopSurface = Enum.SurfaceType.Smooth
  990. Part55.brickColor = BrickColor.new("Gold")
  991. Part55.FormFactor = Enum.FormFactor.Symmetric
  992. Part55.formFactor = Enum.FormFactor.Symmetric
  993. Part56.Parent = Model22
  994. Part56.CFrame = CFrame.new(-7.97015381, 5.68311882, 0.610217988, 1, -4.06235495e-06, -1.84281237e-06, -4.24562927e-07, -0.497913033, 0.867226958, -4.44054422e-06, -0.867226958, -0.497913033)
  995. Part56.Orientation = Vector3.new(-60.1399994, -180, -180)
  996. Part56.Position = Vector3.new(-7.97015381, 5.68311882, 0.610217988)
  997. Part56.Rotation = Vector3.new(-119.860001, 0, 0)
  998. Part56.Color = Color3.new(0.937255, 0.721569, 0.219608)
  999. Part56.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
  1000. Part56.Anchored = true
  1001. Part56.BottomSurface = Enum.SurfaceType.Smooth
  1002. Part56.BrickColor = BrickColor.new("Gold")
  1003. Part56.Material = Enum.Material.Metal
  1004. Part56.TopSurface = Enum.SurfaceType.Smooth
  1005. Part56.brickColor = BrickColor.new("Gold")
  1006. Part56.FormFactor = Enum.FormFactor.Symmetric
  1007. Part56.formFactor = Enum.FormFactor.Symmetric
  1008. Part57.Parent = Model22
  1009. Part57.CFrame = CFrame.new(-7.97015381, 3.03696299, 0.88646102, -1, -4.42661121e-06, -5.18558409e-07, 3.81265068e-07, 0.030959297, -0.999520659, 4.44054331e-06, -0.999520719, -0.0309592951)
  1010. Part57.Orientation = Vector3.new(88.2300034, -180, 0)
  1011. Part57.Position = Vector3.new(-7.97015381, 3.03696299, 0.88646102)
  1012. Part57.Rotation = Vector3.new(91.7699966, 0, 180)
  1013. Part57.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1014. Part57.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
  1015. Part57.Anchored = true
  1016. Part57.BottomSurface = Enum.SurfaceType.Smooth
  1017. Part57.BrickColor = BrickColor.new("Gold")
  1018. Part57.Material = Enum.Material.Metal
  1019. Part57.TopSurface = Enum.SurfaceType.Smooth
  1020. Part57.brickColor = BrickColor.new("Gold")
  1021. Part57.FormFactor = Enum.FormFactor.Symmetric
  1022. Part57.formFactor = Enum.FormFactor.Symmetric
  1023. Part58.Parent = Model22
  1024. Part58.CFrame = CFrame.new(-7.9702301, 2.24684501, -6.26246595, 1, 4.07940934e-06, 1.64207472e-06, -3.81265068e-07, 0.452434123, -0.8917979, -4.38093866e-06, 0.891797841, 0.452434152)
  1025. Part58.Orientation = Vector3.new(63.0999985, 0, 0)
  1026. Part58.Position = Vector3.new(-7.9702301, 2.24684501, -6.26246595)
  1027. Part58.Rotation = Vector3.new(63.0999985, 0, 0)
  1028. Part58.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1029. Part58.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
  1030. Part58.Anchored = true
  1031. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1032. Part58.BrickColor = BrickColor.new("Gold")
  1033. Part58.Material = Enum.Material.Metal
  1034. Part58.TopSurface = Enum.SurfaceType.Smooth
  1035. Part58.brickColor = BrickColor.new("Gold")
  1036. Part58.FormFactor = Enum.FormFactor.Symmetric
  1037. Part58.formFactor = Enum.FormFactor.Symmetric
  1038. Part59.Parent = Model22
  1039. Part59.CFrame = CFrame.new(-7.97015381, 2.24684501, 0.615585983, -1, -3.78756886e-06, -2.34906634e-06, 3.81265068e-07, 0.45243454, -0.891797662, 4.44054331e-06, -0.891797662, -0.45243454)
  1040. Part59.Orientation = Vector3.new(63.0999985, -180, 0)
  1041. Part59.Position = Vector3.new(-7.97015381, 2.24684501, 0.615585983)
  1042. Part59.Rotation = Vector3.new(116.900002, 0, 180)
  1043. Part59.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1044. Part59.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
  1045. Part59.Anchored = true
  1046. Part59.BottomSurface = Enum.SurfaceType.Smooth
  1047. Part59.BrickColor = BrickColor.new("Gold")
  1048. Part59.Material = Enum.Material.Metal
  1049. Part59.TopSurface = Enum.SurfaceType.Smooth
  1050. Part59.brickColor = BrickColor.new("Gold")
  1051. Part59.FormFactor = Enum.FormFactor.Symmetric
  1052. Part59.formFactor = Enum.FormFactor.Symmetric
  1053. Part60.Parent = Model22
  1054. Part60.CFrame = CFrame.new(-7.9702301, 3.03697801, -6.53382683, 1, 4.39064206e-06, -2.45459717e-07, -3.81265068e-07, 0.0309574306, -0.999520719, -4.38093866e-06, 0.999520779, 0.0309574287)
  1055. Part60.Orientation = Vector3.new(88.2300034, 0, 0)
  1056. Part60.Position = Vector3.new(-7.9702301, 3.03697801, -6.53382683)
  1057. Part60.Rotation = Vector3.new(88.2300034, 0, 0)
  1058. Part60.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1059. Part60.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
  1060. Part60.Anchored = true
  1061. Part60.BottomSurface = Enum.SurfaceType.Smooth
  1062. Part60.BrickColor = BrickColor.new("Gold")
  1063. Part60.Material = Enum.Material.Metal
  1064. Part60.TopSurface = Enum.SurfaceType.Smooth
  1065. Part60.brickColor = BrickColor.new("Gold")
  1066. Part60.FormFactor = Enum.FormFactor.Symmetric
  1067. Part60.formFactor = Enum.FormFactor.Symmetric
  1068. Part61.Parent = Model22
  1069. Part61.CFrame = CFrame.new(-7.9702301, 4.90806389, -6.56971312, -1, 4.2972506e-06, 6.9515437e-07, 3.37967435e-07, -0.0825675353, 0.996585488, 4.33997502e-06, 0.996585548, 0.0825675279)
  1070. Part61.Orientation = Vector3.new(-85.2600021, 0, 180)
  1071. Part61.Position = Vector3.new(-7.9702301, 4.90806389, -6.56971312)
  1072. Part61.Rotation = Vector3.new(-85.2600021, 0, -180)
  1073. Part61.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1074. Part61.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
  1075. Part61.Anchored = true
  1076. Part61.BottomSurface = Enum.SurfaceType.Smooth
  1077. Part61.BrickColor = BrickColor.new("Gold")
  1078. Part61.Material = Enum.Material.Metal
  1079. Part61.TopSurface = Enum.SurfaceType.Smooth
  1080. Part61.brickColor = BrickColor.new("Gold")
  1081. Part61.FormFactor = Enum.FormFactor.Symmetric
  1082. Part61.formFactor = Enum.FormFactor.Symmetric
  1083. Part62.Parent = Model22
  1084. Part62.CFrame = CFrame.new(-7.9702301, 5.68311882, -6.25855589, -1, 3.59546493e-06, 2.45402452e-06, 3.37967435e-07, -0.497913003, 0.867226958, 4.33997502e-06, 0.867226958, 0.497913003)
  1085. Part62.Orientation = Vector3.new(-60.1399994, 0, 180)
  1086. Part62.Position = Vector3.new(-7.9702301, 5.68311882, -6.25855589)
  1087. Part62.Rotation = Vector3.new(-60.1399994, 0, -180)
  1088. Part62.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1089. Part62.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
  1090. Part62.Anchored = true
  1091. Part62.BottomSurface = Enum.SurfaceType.Smooth
  1092. Part62.BrickColor = BrickColor.new("Gold")
  1093. Part62.Material = Enum.Material.Metal
  1094. Part62.TopSurface = Enum.SurfaceType.Smooth
  1095. Part62.brickColor = BrickColor.new("Gold")
  1096. Part62.FormFactor = Enum.FormFactor.Symmetric
  1097. Part62.formFactor = Enum.FormFactor.Symmetric
  1098. Part63.Parent = Model22
  1099. Part63.CFrame = CFrame.new(-7.6701808, 0.100011997, -2.81983209, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  1100. Part63.Orientation = Vector3.new(0, -180, -180)
  1101. Part63.Position = Vector3.new(-7.6701808, 0.100011997, -2.81983209)
  1102. Part63.Rotation = Vector3.new(180, 0, 0)
  1103. Part63.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1104. Part63.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  1105. Part63.Anchored = true
  1106. Part63.BottomSurface = Enum.SurfaceType.Smooth
  1107. Part63.BrickColor = BrickColor.new("Gold")
  1108. Part63.Material = Enum.Material.Metal
  1109. Part63.TopSurface = Enum.SurfaceType.Smooth
  1110. Part63.brickColor = BrickColor.new("Gold")
  1111. Part63.FormFactor = Enum.FormFactor.Symmetric
  1112. Part63.formFactor = Enum.FormFactor.Symmetric
  1113. CylinderMesh64.Parent = Part63
  1114. Part65.Parent = Model22
  1115. Part65.CFrame = CFrame.new(-7.97024488, 7.37156582, -4.5538578, 1, 1.77744141e-06, -3.98123211e-06, -4.40869826e-07, -0.867226005, -0.497914732, -4.33764126e-06, 0.497914672, -0.867226124)
  1116. Part65.Orientation = Vector3.new(29.8600006, -180, -180)
  1117. Part65.Position = Vector3.new(-7.97024488, 7.37156582, -4.5538578)
  1118. Part65.Rotation = Vector3.new(150.139999, 0, 0)
  1119. Part65.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1120. Part65.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
  1121. Part65.Anchored = true
  1122. Part65.BottomSurface = Enum.SurfaceType.Smooth
  1123. Part65.BrickColor = BrickColor.new("Gold")
  1124. Part65.Material = Enum.Material.Metal
  1125. Part65.TopSurface = Enum.SurfaceType.Smooth
  1126. Part65.brickColor = BrickColor.new("Gold")
  1127. Part65.FormFactor = Enum.FormFactor.Symmetric
  1128. Part65.formFactor = Enum.FormFactor.Symmetric
  1129. Part66.Parent = Model22
  1130. Part66.CFrame = CFrame.new(-7.97024488, 7.68272114, -3.7791841, 1, -8.12081566e-08, -4.35923175e-06, -4.40869826e-07, -0.996585369, -0.0825693533, -4.33764126e-06, 0.0825693533, -0.996585369)
  1131. Part66.Orientation = Vector3.new(4.73999977, -180, -180)
  1132. Part66.Position = Vector3.new(-7.97024488, 7.68272114, -3.7791841)
  1133. Part66.Rotation = Vector3.new(175.259995, 0, 0)
  1134. Part66.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1135. Part66.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
  1136. Part66.Anchored = true
  1137. Part66.BottomSurface = Enum.SurfaceType.Smooth
  1138. Part66.BrickColor = BrickColor.new("Gold")
  1139. Part66.Material = Enum.Material.Metal
  1140. Part66.TopSurface = Enum.SurfaceType.Smooth
  1141. Part66.brickColor = BrickColor.new("Gold")
  1142. Part66.FormFactor = Enum.FormFactor.Symmetric
  1143. Part66.formFactor = Enum.FormFactor.Symmetric
  1144. Part67.Parent = Model22
  1145. Part67.CFrame = CFrame.new(-7.97021484, 7.64739895, -1.90650403, -1, -5.76273237e-07, 4.36519304e-06, 4.40869712e-07, -0.999520838, -0.0309556387, 4.38093957e-06, -0.0309556406, 0.999520779)
  1146. Part67.Orientation = Vector3.new(1.76999998, 0, 180)
  1147. Part67.Position = Vector3.new(-7.97021484, 7.64739895, -1.90650403)
  1148. Part67.Rotation = Vector3.new(1.76999998, 0, 180)
  1149. Part67.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1150. Part67.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
  1151. Part67.Anchored = true
  1152. Part67.BottomSurface = Enum.SurfaceType.Smooth
  1153. Part67.BrickColor = BrickColor.new("Gold")
  1154. Part67.Material = Enum.Material.Metal
  1155. Part67.TopSurface = Enum.SurfaceType.Smooth
  1156. Part67.brickColor = BrickColor.new("Gold")
  1157. Part67.FormFactor = Enum.FormFactor.Symmetric
  1158. Part67.formFactor = Enum.FormFactor.Symmetric
  1159. Part68.Parent = Model22
  1160. Part68.CFrame = CFrame.new(-7.9702301, 0.100010999, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  1161. Part68.Orientation = Vector3.new(0, -180, -180)
  1162. Part68.Position = Vector3.new(-7.9702301, 0.100010999, -2.81983399)
  1163. Part68.Rotation = Vector3.new(180, 0, 0)
  1164. Part68.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1165. Part68.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
  1166. Part68.Anchored = true
  1167. Part68.BottomSurface = Enum.SurfaceType.Smooth
  1168. Part68.BrickColor = BrickColor.new("Gold")
  1169. Part68.Material = Enum.Material.Metal
  1170. Part68.TopSurface = Enum.SurfaceType.Smooth
  1171. Part68.brickColor = BrickColor.new("Gold")
  1172. Part68.FormFactor = Enum.FormFactor.Symmetric
  1173. Part68.formFactor = Enum.FormFactor.Symmetric
  1174. Part69.Parent = Model22
  1175. Part69.CFrame = CFrame.new(-8.27026176, 1.22618496, -0.100961, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
  1176. Part69.Orientation = Vector3.new(-45, 0, 0)
  1177. Part69.Position = Vector3.new(-8.27026176, 1.22618496, -0.100961)
  1178. Part69.Rotation = Vector3.new(-45, 0, 0)
  1179. Part69.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1180. Part69.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  1181. Part69.Anchored = true
  1182. Part69.BottomSurface = Enum.SurfaceType.Smooth
  1183. Part69.BrickColor = BrickColor.new("Gold")
  1184. Part69.Material = Enum.Material.Metal
  1185. Part69.TopSurface = Enum.SurfaceType.Smooth
  1186. Part69.brickColor = BrickColor.new("Gold")
  1187. Part69.FormFactor = Enum.FormFactor.Symmetric
  1188. Part69.formFactor = Enum.FormFactor.Symmetric
  1189. CylinderMesh70.Parent = Part69
  1190. Part71.Parent = Model22
  1191. Part71.CFrame = CFrame.new(-7.67016602, 1.22617102, -0.100966997, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
  1192. Part71.Orientation = Vector3.new(-45, 0, 0)
  1193. Part71.Position = Vector3.new(-7.67016602, 1.22617102, -0.100966997)
  1194. Part71.Rotation = Vector3.new(-45, 0, 0)
  1195. Part71.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1196. Part71.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  1197. Part71.Anchored = true
  1198. Part71.BottomSurface = Enum.SurfaceType.Smooth
  1199. Part71.BrickColor = BrickColor.new("Gold")
  1200. Part71.Material = Enum.Material.Metal
  1201. Part71.TopSurface = Enum.SurfaceType.Smooth
  1202. Part71.brickColor = BrickColor.new("Gold")
  1203. Part71.FormFactor = Enum.FormFactor.Symmetric
  1204. Part71.formFactor = Enum.FormFactor.Symmetric
  1205. CylinderMesh72.Parent = Part71
  1206. Part73.Parent = Model22
  1207. Part73.CFrame = CFrame.new(-7.6701808, 6.66381788, -5.53919411, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
  1208. Part73.Orientation = Vector3.new(-45, 0, 0)
  1209. Part73.Position = Vector3.new(-7.6701808, 6.66381788, -5.53919411)
  1210. Part73.Rotation = Vector3.new(-45, 0, 0)
  1211. Part73.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1212. Part73.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  1213. Part73.Anchored = true
  1214. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1215. Part73.BrickColor = BrickColor.new("Gold")
  1216. Part73.Material = Enum.Material.Metal
  1217. Part73.TopSurface = Enum.SurfaceType.Smooth
  1218. Part73.brickColor = BrickColor.new("Gold")
  1219. Part73.FormFactor = Enum.FormFactor.Symmetric
  1220. Part73.formFactor = Enum.FormFactor.Symmetric
  1221. CylinderMesh74.Parent = Part73
  1222. Part75.Parent = Model22
  1223. Part75.CFrame = CFrame.new(-7.97021484, 1.22618496, -0.100966997, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
  1224. Part75.Orientation = Vector3.new(-45, 0, 0)
  1225. Part75.Position = Vector3.new(-7.97021484, 1.22618496, -0.100966997)
  1226. Part75.Rotation = Vector3.new(-45, 0, 0)
  1227. Part75.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1228. Part75.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
  1229. Part75.Anchored = true
  1230. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1231. Part75.BrickColor = BrickColor.new("Gold")
  1232. Part75.Material = Enum.Material.Metal
  1233. Part75.TopSurface = Enum.SurfaceType.Smooth
  1234. Part75.brickColor = BrickColor.new("Gold")
  1235. Part75.FormFactor = Enum.FormFactor.Symmetric
  1236. Part75.formFactor = Enum.FormFactor.Symmetric
  1237. Part76.Parent = Model22
  1238. Part76.CFrame = CFrame.new(-8.27027893, 6.66381693, -5.53919601, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
  1239. Part76.Orientation = Vector3.new(-45, 0, 0)
  1240. Part76.Position = Vector3.new(-8.27027893, 6.66381693, -5.53919601)
  1241. Part76.Rotation = Vector3.new(-45, 0, 0)
  1242. Part76.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1243. Part76.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
  1244. Part76.Anchored = true
  1245. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1246. Part76.BrickColor = BrickColor.new("Gold")
  1247. Part76.Material = Enum.Material.Metal
  1248. Part76.TopSurface = Enum.SurfaceType.Smooth
  1249. Part76.brickColor = BrickColor.new("Gold")
  1250. Part76.FormFactor = Enum.FormFactor.Symmetric
  1251. Part76.formFactor = Enum.FormFactor.Symmetric
  1252. CylinderMesh77.Parent = Part76
  1253. Part78.Parent = Model22
  1254. Part78.CFrame = CFrame.new(-7.9702301, 6.66381693, -5.53919411, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
  1255. Part78.Orientation = Vector3.new(-45, 0, 0)
  1256. Part78.Position = Vector3.new(-7.9702301, 6.66381693, -5.53919411)
  1257. Part78.Rotation = Vector3.new(-45, 0, 0)
  1258. Part78.Color = Color3.new(0.937255, 0.721569, 0.219608)
  1259. Part78.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
  1260. Part78.Anchored = true
  1261. Part78.BottomSurface = Enum.SurfaceType.Smooth
  1262. Part78.BrickColor = BrickColor.new("Gold")
  1263. Part78.Material = Enum.Material.Metal
  1264. Part78.TopSurface = Enum.SurfaceType.Smooth
  1265. Part78.brickColor = BrickColor.new("Gold")
  1266. Part78.FormFactor = Enum.FormFactor.Symmetric
  1267. Part78.formFactor = Enum.FormFactor.Symmetric
  1268. Model79.Name = "Parts"
  1269. Model79.Parent = mas
  1270. Model80.Parent = Model79
  1271. Part81.Parent = Model80
  1272. Part81.CFrame = CFrame.new(-10.3849316, 0.869605005, 0.236307994, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
  1273. Part81.Orientation = Vector3.new(45, -180, -173.070007)
  1274. Part81.Position = Vector3.new(-10.3849316, 0.869605005, 0.236307994)
  1275. Part81.Rotation = Vector3.new(135, 0, 6.92999983)
  1276. Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1277. Part81.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
  1278. Part81.Anchored = true
  1279. Part81.BrickColor = BrickColor.new("Earth green")
  1280. Part81.CanCollide = false
  1281. Part81.Material = Enum.Material.Metal
  1282. Part81.brickColor = BrickColor.new("Earth green")
  1283. Part81.FormFactor = Enum.FormFactor.Custom
  1284. Part81.formFactor = Enum.FormFactor.Custom
  1285. CylinderMesh82.Parent = Part81
  1286. CylinderMesh82.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1287. Part83.Parent = Model80
  1288. Part83.CFrame = CFrame.new(-10.6052856, 1.306095, -0.200818002, -0.120635584, 1.17071966e-06, 0.992696941, -0.70194155, -0.707108021, -0.0853012726, 0.701943874, -0.707105577, 0.0853032097)
  1289. Part83.Orientation = Vector3.new(4.88999987, 85.0899963, -135.210007)
  1290. Part83.Position = Vector3.new(-10.6052856, 1.306095, -0.200818002)
  1291. Part83.Rotation = Vector3.new(45, 83.0699997, -180)
  1292. Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1293. Part83.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
  1294. Part83.Anchored = true
  1295. Part83.BrickColor = BrickColor.new("Earth green")
  1296. Part83.CanCollide = false
  1297. Part83.Material = Enum.Material.Metal
  1298. Part83.brickColor = BrickColor.new("Earth green")
  1299. Part83.FormFactor = Enum.FormFactor.Custom
  1300. Part83.formFactor = Enum.FormFactor.Custom
  1301. CylinderMesh84.Parent = Part83
  1302. Part85.Parent = Model80
  1303. Part85.CFrame = CFrame.new(-10.0358877, 0.839605987, 0.265614003, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
  1304. Part85.Orientation = Vector3.new(45, -180, -173.070007)
  1305. Part85.Position = Vector3.new(-10.0358877, 0.839605987, 0.265614003)
  1306. Part85.Rotation = Vector3.new(135, 0, 6.92999983)
  1307. Part85.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1308. Part85.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
  1309. Part85.Anchored = true
  1310. Part85.BrickColor = BrickColor.new("Earth green")
  1311. Part85.CanCollide = false
  1312. Part85.Material = Enum.Material.Metal
  1313. Part85.brickColor = BrickColor.new("Earth green")
  1314. Part85.FormFactor = Enum.FormFactor.Custom
  1315. Part85.formFactor = Enum.FormFactor.Custom
  1316. CylinderMesh86.Parent = Part85
  1317. CylinderMesh86.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1318. Part87.Parent = Model80
  1319. Part87.CFrame = CFrame.new(-9.78179836, 0.943057001, 0.162098005, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
  1320. Part87.Orientation = Vector3.new(45, -180, -173.070007)
  1321. Part87.Position = Vector3.new(-9.78179836, 0.943057001, 0.162098005)
  1322. Part87.Rotation = Vector3.new(135, 0, 6.92999983)
  1323. Part87.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1324. Part87.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
  1325. Part87.Anchored = true
  1326. Part87.BrickColor = BrickColor.new("Earth green")
  1327. Part87.CanCollide = false
  1328. Part87.Material = Enum.Material.Metal
  1329. Part87.brickColor = BrickColor.new("Earth green")
  1330. Part87.FormFactor = Enum.FormFactor.Custom
  1331. Part87.formFactor = Enum.FormFactor.Custom
  1332. CylinderMesh88.Parent = Part87
  1333. CylinderMesh88.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1334. Part89.Parent = Model80
  1335. Part89.CFrame = CFrame.new(-10.5965576, 1.01304901, 0.0934929997, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
  1336. Part89.Orientation = Vector3.new(45, -180, -173.070007)
  1337. Part89.Position = Vector3.new(-10.5965576, 1.01304901, 0.0934929997)
  1338. Part89.Rotation = Vector3.new(135, 0, 6.92999983)
  1339. Part89.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1340. Part89.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
  1341. Part89.Anchored = true
  1342. Part89.BrickColor = BrickColor.new("Earth green")
  1343. Part89.CanCollide = false
  1344. Part89.Material = Enum.Material.Metal
  1345. Part89.brickColor = BrickColor.new("Earth green")
  1346. Part89.FormFactor = Enum.FormFactor.Custom
  1347. Part89.formFactor = Enum.FormFactor.Custom
  1348. CylinderMesh90.Parent = Part89
  1349. CylinderMesh90.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1350. Part91.Parent = Model80
  1351. Part91.CFrame = CFrame.new(-10.6248159, 0.848470986, 0.256700993, -1.27311228e-06, -0.120635733, 0.992696881, 0.707107484, -0.701942086, -0.0853013694, 0.707106113, 0.701943338, 0.0853033215)
  1352. Part91.Orientation = Vector3.new(4.88999987, 85.0899963, 134.789993)
  1353. Part91.Position = Vector3.new(-10.6248159, 0.848470986, 0.256700993)
  1354. Part91.Rotation = Vector3.new(45, 83.0699997, 90)
  1355. Part91.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1356. Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1357. Part91.Anchored = true
  1358. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1359. Part91.BrickColor = BrickColor.new("Earth green")
  1360. Part91.CanCollide = false
  1361. Part91.Material = Enum.Material.Metal
  1362. Part91.TopSurface = Enum.SurfaceType.Smooth
  1363. Part91.brickColor = BrickColor.new("Earth green")
  1364. Part91.FormFactor = Enum.FormFactor.Custom
  1365. Part91.formFactor = Enum.FormFactor.Custom
  1366. SpecialMesh92.Parent = Part91
  1367. SpecialMesh92.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1368. SpecialMesh92.MeshType = Enum.MeshType.Sphere
  1369. Part93.Parent = Model80
  1370. Part93.CFrame = CFrame.new(-10.2598257, 0.566577971, 0.539171994, -0.120635748, -0.992696881, -3.39700159e-06, -0.70194155, 0.0853046477, -0.707107604, 0.701943815, -0.0853000805, -0.707105994)
  1371. Part93.Orientation = Vector3.new(45, -180, -83.0699997)
  1372. Part93.Position = Vector3.new(-10.2598257, 0.566577971, 0.539171994)
  1373. Part93.Rotation = Vector3.new(135, 0, 96.9300003)
  1374. Part93.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1375. Part93.Size = Vector3.new(0.200000003, 0.35172528, 0.200000003)
  1376. Part93.Anchored = true
  1377. Part93.BrickColor = BrickColor.new("Earth green")
  1378. Part93.CanCollide = false
  1379. Part93.Material = Enum.Material.Metal
  1380. Part93.brickColor = BrickColor.new("Earth green")
  1381. Part93.FormFactor = Enum.FormFactor.Custom
  1382. Part93.formFactor = Enum.FormFactor.Custom
  1383. CylinderMesh94.Parent = Part93
  1384. CylinderMesh94.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1385. Part95.Parent = Model80
  1386. Part95.CFrame = CFrame.new(-9.80999756, 0.778464019, 0.327746987, -1.27311228e-06, -0.120635733, 0.992696881, 0.707107484, -0.701942086, -0.0853013694, 0.707106113, 0.701943338, 0.0853033215)
  1387. Part95.Orientation = Vector3.new(4.88999987, 85.0899963, 134.789993)
  1388. Part95.Position = Vector3.new(-9.80999756, 0.778464019, 0.327746987)
  1389. Part95.Rotation = Vector3.new(45, 83.0699997, 90)
  1390. Part95.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1391. Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1392. Part95.Anchored = true
  1393. Part95.BottomSurface = Enum.SurfaceType.Smooth
  1394. Part95.BrickColor = BrickColor.new("Earth green")
  1395. Part95.CanCollide = false
  1396. Part95.Material = Enum.Material.Metal
  1397. Part95.TopSurface = Enum.SurfaceType.Smooth
  1398. Part95.brickColor = BrickColor.new("Earth green")
  1399. Part95.FormFactor = Enum.FormFactor.Custom
  1400. Part95.formFactor = Enum.FormFactor.Custom
  1401. SpecialMesh96.Parent = Part95
  1402. SpecialMesh96.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1403. SpecialMesh96.MeshType = Enum.MeshType.Sphere
  1404. Part97.Parent = Model80
  1405. Part97.CFrame = CFrame.new(-10.1396637, 1.26610303, -0.159678996, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
  1406. Part97.Orientation = Vector3.new(45, -180, -173.070007)
  1407. Part97.Position = Vector3.new(-10.1396637, 1.26610303, -0.159678996)
  1408. Part97.Rotation = Vector3.new(135, 0, 6.92999983)
  1409. Part97.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1410. Part97.Size = Vector3.new(0.937934101, 0.35172528, 0.200000003)
  1411. Part97.Anchored = true
  1412. Part97.BrickColor = BrickColor.new("Earth green")
  1413. Part97.CanCollide = false
  1414. Part97.Material = Enum.Material.Metal
  1415. Part97.brickColor = BrickColor.new("Earth green")
  1416. Part97.FormFactor = Enum.FormFactor.Custom
  1417. Part97.formFactor = Enum.FormFactor.Custom
  1418. BlockMesh98.Parent = Part97
  1419. BlockMesh98.Scale = Vector3.new(1, 1, 0.999996185)
  1420. Part99.Parent = Model80
  1421. Part99.CFrame = CFrame.new(-9.67425442, 1.22609496, -0.120127998, -0.120635584, 1.17071966e-06, 0.992696941, -0.70194155, -0.707108021, -0.0853012726, 0.701943874, -0.707105577, 0.0853032097)
  1422. Part99.Orientation = Vector3.new(4.88999987, 85.0899963, -135.210007)
  1423. Part99.Position = Vector3.new(-9.67425442, 1.22609496, -0.120127998)
  1424. Part99.Rotation = Vector3.new(45, 83.0699997, -180)
  1425. Part99.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1426. Part99.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
  1427. Part99.Anchored = true
  1428. Part99.BrickColor = BrickColor.new("Earth green")
  1429. Part99.CanCollide = false
  1430. Part99.Material = Enum.Material.Metal
  1431. Part99.brickColor = BrickColor.new("Earth green")
  1432. Part99.FormFactor = Enum.FormFactor.Custom
  1433. Part99.formFactor = Enum.FormFactor.Custom
  1434. CylinderMesh100.Parent = Part99
  1435. Part101.Parent = Model80
  1436. Part101.CFrame = CFrame.new(-10.4343719, 0.58157903, 0.524034977, -1.27311228e-06, -0.120635733, 0.992696881, 0.707107484, -0.701942086, -0.0853013694, 0.707106113, 0.701943338, 0.0853033215)
  1437. Part101.Orientation = Vector3.new(4.88999987, 85.0899963, 134.789993)
  1438. Part101.Position = Vector3.new(-10.4343719, 0.58157903, 0.524034977)
  1439. Part101.Rotation = Vector3.new(45, 83.0699997, 90)
  1440. Part101.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1441. Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1442. Part101.Anchored = true
  1443. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1444. Part101.BrickColor = BrickColor.new("Earth green")
  1445. Part101.CanCollide = false
  1446. Part101.Material = Enum.Material.Metal
  1447. Part101.TopSurface = Enum.SurfaceType.Smooth
  1448. Part101.brickColor = BrickColor.new("Earth green")
  1449. Part101.FormFactor = Enum.FormFactor.Custom
  1450. Part101.formFactor = Enum.FormFactor.Custom
  1451. SpecialMesh102.Parent = Part101
  1452. SpecialMesh102.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1453. SpecialMesh102.MeshType = Enum.MeshType.Sphere
  1454. Part103.Parent = Model80
  1455. Part103.CFrame = CFrame.new(-10.0852804, 0.551564991, 0.553575993, -1.27311228e-06, -0.120635733, 0.992696881, 0.707107484, -0.701942086, -0.0853013694, 0.707106113, 0.701943338, 0.0853033215)
  1456. Part103.Orientation = Vector3.new(4.88999987, 85.0899963, 134.789993)
  1457. Part103.Position = Vector3.new(-10.0852804, 0.551564991, 0.553575993)
  1458. Part103.Rotation = Vector3.new(45, 83.0699997, 90)
  1459. Part103.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1460. Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1461. Part103.Anchored = true
  1462. Part103.BottomSurface = Enum.SurfaceType.Smooth
  1463. Part103.BrickColor = BrickColor.new("Earth green")
  1464. Part103.CanCollide = false
  1465. Part103.Material = Enum.Material.Metal
  1466. Part103.TopSurface = Enum.SurfaceType.Smooth
  1467. Part103.brickColor = BrickColor.new("Earth green")
  1468. Part103.FormFactor = Enum.FormFactor.Custom
  1469. Part103.formFactor = Enum.FormFactor.Custom
  1470. SpecialMesh104.Parent = Part103
  1471. SpecialMesh104.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1472. SpecialMesh104.MeshType = Enum.MeshType.Sphere
  1473. Model105.Parent = Model79
  1474. Part106.Parent = Model105
  1475. Part106.CFrame = CFrame.new(-10.3850098, 0.869605005, -5.87647581, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
  1476. Part106.Orientation = Vector3.new(-45, -180, -173.070007)
  1477. Part106.Position = Vector3.new(-10.3850098, 0.869605005, -5.87647581)
  1478. Part106.Rotation = Vector3.new(-135, 0, 6.92999983)
  1479. Part106.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1480. Part106.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
  1481. Part106.Anchored = true
  1482. Part106.BrickColor = BrickColor.new("Earth green")
  1483. Part106.CanCollide = false
  1484. Part106.Material = Enum.Material.Metal
  1485. Part106.brickColor = BrickColor.new("Earth green")
  1486. Part106.FormFactor = Enum.FormFactor.Custom
  1487. Part106.formFactor = Enum.FormFactor.Custom
  1488. CylinderMesh107.Parent = Part106
  1489. CylinderMesh107.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1490. Part108.Parent = Model105
  1491. Part108.CFrame = CFrame.new(-10.6052399, 1.30612803, -5.43923521, -0.120634004, 1.02633146e-06, 0.992697179, -0.701943696, 0.707105875, -0.0853019506, -0.701941967, -0.707107723, -0.0853002891)
  1492. Part108.Orientation = Vector3.new(4.88999987, 94.9100037, -44.7900009)
  1493. Part108.Position = Vector3.new(-10.6052399, 1.30612803, -5.43923521)
  1494. Part108.Rotation = Vector3.new(135, 83.0699997, -180)
  1495. Part108.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1496. Part108.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
  1497. Part108.Anchored = true
  1498. Part108.BrickColor = BrickColor.new("Earth green")
  1499. Part108.CanCollide = false
  1500. Part108.Material = Enum.Material.Metal
  1501. Part108.brickColor = BrickColor.new("Earth green")
  1502. Part108.FormFactor = Enum.FormFactor.Custom
  1503. Part108.formFactor = Enum.FormFactor.Custom
  1504. CylinderMesh109.Parent = Part108
  1505. Part110.Parent = Model105
  1506. Part110.CFrame = CFrame.new(-10.035964, 0.839621007, -5.90626097, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
  1507. Part110.Orientation = Vector3.new(-45, -180, -173.070007)
  1508. Part110.Position = Vector3.new(-10.035964, 0.839621007, -5.90626097)
  1509. Part110.Rotation = Vector3.new(-135, 0, 6.92999983)
  1510. Part110.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1511. Part110.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
  1512. Part110.Anchored = true
  1513. Part110.BrickColor = BrickColor.new("Earth green")
  1514. Part110.CanCollide = false
  1515. Part110.Material = Enum.Material.Metal
  1516. Part110.brickColor = BrickColor.new("Earth green")
  1517. Part110.FormFactor = Enum.FormFactor.Custom
  1518. Part110.formFactor = Enum.FormFactor.Custom
  1519. CylinderMesh111.Parent = Part110
  1520. CylinderMesh111.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1521. Part112.Parent = Model105
  1522. Part112.CFrame = CFrame.new(-9.78187561, 0.943057001, -5.80285215, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
  1523. Part112.Orientation = Vector3.new(-45, -180, -173.070007)
  1524. Part112.Position = Vector3.new(-9.78187561, 0.943057001, -5.80285215)
  1525. Part112.Rotation = Vector3.new(-135, 0, 6.92999983)
  1526. Part112.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1527. Part112.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
  1528. Part112.Anchored = true
  1529. Part112.BrickColor = BrickColor.new("Earth green")
  1530. Part112.CanCollide = false
  1531. Part112.Material = Enum.Material.Metal
  1532. Part112.brickColor = BrickColor.new("Earth green")
  1533. Part112.FormFactor = Enum.FormFactor.Custom
  1534. Part112.formFactor = Enum.FormFactor.Custom
  1535. CylinderMesh113.Parent = Part112
  1536. CylinderMesh113.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1537. Part114.Parent = Model105
  1538. Part114.CFrame = CFrame.new(-10.5965719, 1.01308298, -5.732059, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
  1539. Part114.Orientation = Vector3.new(-45, -180, -173.070007)
  1540. Part114.Position = Vector3.new(-10.5965719, 1.01308298, -5.732059)
  1541. Part114.Rotation = Vector3.new(-135, 0, 6.92999983)
  1542. Part114.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1543. Part114.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
  1544. Part114.Anchored = true
  1545. Part114.BrickColor = BrickColor.new("Earth green")
  1546. Part114.CanCollide = false
  1547. Part114.Material = Enum.Material.Metal
  1548. Part114.brickColor = BrickColor.new("Earth green")
  1549. Part114.FormFactor = Enum.FormFactor.Custom
  1550. Part114.formFactor = Enum.FormFactor.Custom
  1551. CylinderMesh115.Parent = Part114
  1552. CylinderMesh115.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1553. Part116.Parent = Model105
  1554. Part116.CFrame = CFrame.new(-10.6248922, 0.848470986, -5.8969841, -1.08595884e-06, -0.120634139, 0.99269712, -0.707106173, -0.701943398, -0.0853020474, 0.707107425, -0.701942205, -0.0853003785)
  1555. Part116.Orientation = Vector3.new(4.88999987, 94.9100037, -134.789993)
  1556. Part116.Position = Vector3.new(-10.6248922, 0.848470986, -5.8969841)
  1557. Part116.Rotation = Vector3.new(135, 83.0699997, 90)
  1558. Part116.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1559. Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1560. Part116.Anchored = true
  1561. Part116.BottomSurface = Enum.SurfaceType.Smooth
  1562. Part116.BrickColor = BrickColor.new("Earth green")
  1563. Part116.CanCollide = false
  1564. Part116.Material = Enum.Material.Metal
  1565. Part116.TopSurface = Enum.SurfaceType.Smooth
  1566. Part116.brickColor = BrickColor.new("Earth green")
  1567. Part116.FormFactor = Enum.FormFactor.Custom
  1568. Part116.formFactor = Enum.FormFactor.Custom
  1569. SpecialMesh117.Parent = Part116
  1570. SpecialMesh117.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1571. SpecialMesh117.MeshType = Enum.MeshType.Sphere
  1572. Part118.Parent = Model105
  1573. Part118.CFrame = CFrame.new(-10.259902, 0.566577971, -6.17896605, -0.120634183, -0.99269712, -2.81033431e-06, -0.701943636, 0.0852993503, 0.707106173, -0.701941907, 0.0853031501, -0.707107425)
  1574. Part118.Orientation = Vector3.new(-45, -180, -83.0699997)
  1575. Part118.Position = Vector3.new(-10.259902, 0.566577971, -6.17896605)
  1576. Part118.Rotation = Vector3.new(-135, 0, 96.9300003)
  1577. Part118.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1578. Part118.Size = Vector3.new(0.200000003, 0.35172528, 0.200000003)
  1579. Part118.Anchored = true
  1580. Part118.BrickColor = BrickColor.new("Earth green")
  1581. Part118.CanCollide = false
  1582. Part118.Material = Enum.Material.Metal
  1583. Part118.brickColor = BrickColor.new("Earth green")
  1584. Part118.FormFactor = Enum.FormFactor.Custom
  1585. Part118.formFactor = Enum.FormFactor.Custom
  1586. CylinderMesh119.Parent = Part118
  1587. CylinderMesh119.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1588. Part120.Parent = Model105
  1589. Part120.CFrame = CFrame.new(-9.81007385, 0.778464019, -5.96729612, -1.08595884e-06, -0.120634139, 0.99269712, -0.707106173, -0.701943398, -0.0853020474, 0.707107425, -0.701942205, -0.0853003785)
  1590. Part120.Orientation = Vector3.new(4.88999987, 94.9100037, -134.789993)
  1591. Part120.Position = Vector3.new(-9.81007385, 0.778464019, -5.96729612)
  1592. Part120.Rotation = Vector3.new(135, 83.0699997, 90)
  1593. Part120.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1594. Part120.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1595. Part120.Anchored = true
  1596. Part120.BottomSurface = Enum.SurfaceType.Smooth
  1597. Part120.BrickColor = BrickColor.new("Earth green")
  1598. Part120.CanCollide = false
  1599. Part120.Material = Enum.Material.Metal
  1600. Part120.TopSurface = Enum.SurfaceType.Smooth
  1601. Part120.brickColor = BrickColor.new("Earth green")
  1602. Part120.FormFactor = Enum.FormFactor.Custom
  1603. Part120.formFactor = Enum.FormFactor.Custom
  1604. SpecialMesh121.Parent = Part120
  1605. SpecialMesh121.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1606. SpecialMesh121.MeshType = Enum.MeshType.Sphere
  1607. Part122.Parent = Model105
  1608. Part122.CFrame = CFrame.new(-10.139678, 1.26611698, -5.47938108, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
  1609. Part122.Orientation = Vector3.new(-45, -180, -173.070007)
  1610. Part122.Position = Vector3.new(-10.139678, 1.26611698, -5.47938108)
  1611. Part122.Rotation = Vector3.new(-135, 0, 6.92999983)
  1612. Part122.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1613. Part122.Size = Vector3.new(0.937934101, 0.35172528, 0.200000003)
  1614. Part122.Anchored = true
  1615. Part122.BrickColor = BrickColor.new("Earth green")
  1616. Part122.CanCollide = false
  1617. Part122.Material = Enum.Material.Metal
  1618. Part122.brickColor = BrickColor.new("Earth green")
  1619. Part122.FormFactor = Enum.FormFactor.Custom
  1620. Part122.formFactor = Enum.FormFactor.Custom
  1621. BlockMesh123.Parent = Part122
  1622. BlockMesh123.Scale = Vector3.new(1, 1, 0.999996185)
  1623. Part124.Parent = Model105
  1624. Part124.CFrame = CFrame.new(-9.67426968, 1.22610903, -5.51942015, -0.120634004, 1.02633146e-06, 0.992697179, -0.701943696, 0.707105875, -0.0853019506, -0.701941967, -0.707107723, -0.0853002891)
  1625. Part124.Orientation = Vector3.new(4.88999987, 94.9100037, -44.7900009)
  1626. Part124.Position = Vector3.new(-9.67426968, 1.22610903, -5.51942015)
  1627. Part124.Rotation = Vector3.new(135, 83.0699997, -180)
  1628. Part124.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1629. Part124.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
  1630. Part124.Anchored = true
  1631. Part124.BrickColor = BrickColor.new("Earth green")
  1632. Part124.CanCollide = false
  1633. Part124.Material = Enum.Material.Metal
  1634. Part124.brickColor = BrickColor.new("Earth green")
  1635. Part124.FormFactor = Enum.FormFactor.Custom
  1636. Part124.formFactor = Enum.FormFactor.Custom
  1637. CylinderMesh125.Parent = Part124
  1638. Part126.Parent = Model105
  1639. Part126.CFrame = CFrame.new(-10.4344778, 0.58157903, -6.16418123, -1.08595884e-06, -0.120634139, 0.99269712, -0.707106173, -0.701943398, -0.0853020474, 0.707107425, -0.701942205, -0.0853003785)
  1640. Part126.Orientation = Vector3.new(4.88999987, 94.9100037, -134.789993)
  1641. Part126.Position = Vector3.new(-10.4344778, 0.58157903, -6.16418123)
  1642. Part126.Rotation = Vector3.new(135, 83.0699997, 90)
  1643. Part126.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1644. Part126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1645. Part126.Anchored = true
  1646. Part126.BottomSurface = Enum.SurfaceType.Smooth
  1647. Part126.BrickColor = BrickColor.new("Earth green")
  1648. Part126.CanCollide = false
  1649. Part126.Material = Enum.Material.Metal
  1650. Part126.TopSurface = Enum.SurfaceType.Smooth
  1651. Part126.brickColor = BrickColor.new("Earth green")
  1652. Part126.FormFactor = Enum.FormFactor.Custom
  1653. Part126.formFactor = Enum.FormFactor.Custom
  1654. SpecialMesh127.Parent = Part126
  1655. SpecialMesh127.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1656. SpecialMesh127.MeshType = Enum.MeshType.Sphere
  1657. Part128.Parent = Model105
  1658. Part128.CFrame = CFrame.new(-10.0853424, 0.551567018, -6.19373703, -1.08595884e-06, -0.120634139, 0.99269712, -0.707106173, -0.701943398, -0.0853020474, 0.707107425, -0.701942205, -0.0853003785)
  1659. Part128.Orientation = Vector3.new(4.88999987, 94.9100037, -134.789993)
  1660. Part128.Position = Vector3.new(-10.0853424, 0.551567018, -6.19373703)
  1661. Part128.Rotation = Vector3.new(135, 83.0699997, 90)
  1662. Part128.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1663. Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1664. Part128.Anchored = true
  1665. Part128.BottomSurface = Enum.SurfaceType.Smooth
  1666. Part128.BrickColor = BrickColor.new("Earth green")
  1667. Part128.CanCollide = false
  1668. Part128.Material = Enum.Material.Metal
  1669. Part128.TopSurface = Enum.SurfaceType.Smooth
  1670. Part128.brickColor = BrickColor.new("Earth green")
  1671. Part128.FormFactor = Enum.FormFactor.Custom
  1672. Part128.formFactor = Enum.FormFactor.Custom
  1673. SpecialMesh129.Parent = Part128
  1674. SpecialMesh129.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1675. SpecialMesh129.MeshType = Enum.MeshType.Sphere
  1676. Model130.Parent = Model79
  1677. Part131.Parent = Model130
  1678. Part131.CFrame = CFrame.new(-10.3850098, 6.95600891, -5.85035515, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
  1679. Part131.Orientation = Vector3.new(-45, 0, 6.92999983)
  1680. Part131.Position = Vector3.new(-10.3850098, 6.95600891, -5.85035515)
  1681. Part131.Rotation = Vector3.new(-45, 0, 6.92999983)
  1682. Part131.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1683. Part131.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
  1684. Part131.Anchored = true
  1685. Part131.BrickColor = BrickColor.new("Earth green")
  1686. Part131.CanCollide = false
  1687. Part131.Material = Enum.Material.Metal
  1688. Part131.brickColor = BrickColor.new("Earth green")
  1689. Part131.FormFactor = Enum.FormFactor.Custom
  1690. Part131.formFactor = Enum.FormFactor.Custom
  1691. CylinderMesh132.Parent = Part131
  1692. CylinderMesh132.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1693. Part133.Parent = Model130
  1694. Part133.CFrame = CFrame.new(-10.6052399, 6.51952791, -5.41322279, -0.120633751, -9.73474471e-07, 0.99269712, 0.701942563, 0.707107008, 0.0853016004, -0.701943159, 0.70710659, -0.0853002891)
  1695. Part133.Orientation = Vector3.new(-4.88999987, 94.9100037, 44.7900009)
  1696. Part133.Position = Vector3.new(-10.6052399, 6.51952791, -5.41322279)
  1697. Part133.Rotation = Vector3.new(-135, 83.0699997, 180)
  1698. Part133.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1699. Part133.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
  1700. Part133.Anchored = true
  1701. Part133.BrickColor = BrickColor.new("Earth green")
  1702. Part133.CanCollide = false
  1703. Part133.Material = Enum.Material.Metal
  1704. Part133.brickColor = BrickColor.new("Earth green")
  1705. Part133.FormFactor = Enum.FormFactor.Custom
  1706. Part133.formFactor = Enum.FormFactor.Custom
  1707. CylinderMesh134.Parent = Part133
  1708. Part135.Parent = Model130
  1709. Part135.CFrame = CFrame.new(-10.035964, 6.98600388, -5.88038397, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
  1710. Part135.Orientation = Vector3.new(-45, 0, 6.92999983)
  1711. Part135.Position = Vector3.new(-10.035964, 6.98600388, -5.88038397)
  1712. Part135.Rotation = Vector3.new(-45, 0, 6.92999983)
  1713. Part135.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1714. Part135.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
  1715. Part135.Anchored = true
  1716. Part135.BrickColor = BrickColor.new("Earth green")
  1717. Part135.CanCollide = false
  1718. Part135.Material = Enum.Material.Metal
  1719. Part135.brickColor = BrickColor.new("Earth green")
  1720. Part135.FormFactor = Enum.FormFactor.Custom
  1721. Part135.formFactor = Enum.FormFactor.Custom
  1722. CylinderMesh136.Parent = Part135
  1723. CylinderMesh136.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1724. Part137.Parent = Model130
  1725. Part137.CFrame = CFrame.new(-9.78187561, 6.88255119, -5.77686882, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
  1726. Part137.Orientation = Vector3.new(-45, 0, 6.92999983)
  1727. Part137.Position = Vector3.new(-9.78187561, 6.88255119, -5.77686882)
  1728. Part137.Rotation = Vector3.new(-45, 0, 6.92999983)
  1729. Part137.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1730. Part137.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
  1731. Part137.Anchored = true
  1732. Part137.BrickColor = BrickColor.new("Earth green")
  1733. Part137.CanCollide = false
  1734. Part137.Material = Enum.Material.Metal
  1735. Part137.brickColor = BrickColor.new("Earth green")
  1736. Part137.FormFactor = Enum.FormFactor.Custom
  1737. Part137.formFactor = Enum.FormFactor.Custom
  1738. CylinderMesh138.Parent = Part137
  1739. CylinderMesh138.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1740. Part139.Parent = Model130
  1741. Part139.CFrame = CFrame.new(-10.5965719, 6.81255913, -5.70729017, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
  1742. Part139.Orientation = Vector3.new(-45, 0, 6.92999983)
  1743. Part139.Position = Vector3.new(-10.5965719, 6.81255913, -5.70729017)
  1744. Part139.Rotation = Vector3.new(-45, 0, 6.92999983)
  1745. Part139.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1746. Part139.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
  1747. Part139.Anchored = true
  1748. Part139.BrickColor = BrickColor.new("Earth green")
  1749. Part139.CanCollide = false
  1750. Part139.Material = Enum.Material.Metal
  1751. Part139.brickColor = BrickColor.new("Earth green")
  1752. Part139.FormFactor = Enum.FormFactor.Custom
  1753. Part139.formFactor = Enum.FormFactor.Custom
  1754. CylinderMesh140.Parent = Part139
  1755. CylinderMesh140.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1756. Part141.Parent = Model130
  1757. Part141.CFrame = CFrame.new(-10.6248922, 6.97713995, -5.87135315, 1.0635323e-06, -0.12063387, 0.99269706, -0.707107544, 0.701942086, 0.0853016898, -0.707106113, -0.701943636, -0.0853003636)
  1758. Part141.Orientation = Vector3.new(-4.88999987, 94.9100037, -45.2099991)
  1759. Part141.Position = Vector3.new(-10.6248922, 6.97713995, -5.87135315)
  1760. Part141.Rotation = Vector3.new(-135, 83.0699997, 90)
  1761. Part141.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1762. Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1763. Part141.Anchored = true
  1764. Part141.BottomSurface = Enum.SurfaceType.Smooth
  1765. Part141.BrickColor = BrickColor.new("Earth green")
  1766. Part141.CanCollide = false
  1767. Part141.Material = Enum.Material.Metal
  1768. Part141.TopSurface = Enum.SurfaceType.Smooth
  1769. Part141.brickColor = BrickColor.new("Earth green")
  1770. Part141.FormFactor = Enum.FormFactor.Custom
  1771. Part141.formFactor = Enum.FormFactor.Custom
  1772. SpecialMesh142.Parent = Part141
  1773. SpecialMesh142.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1774. SpecialMesh142.MeshType = Enum.MeshType.Sphere
  1775. Part143.Parent = Model130
  1776. Part143.CFrame = CFrame.new(-10.259902, 7.25904894, -6.15394402, -0.120633915, -0.99269706, 3.38179825e-06, 0.701942563, -0.0852986202, 0.707107365, -0.701943099, 0.0853035003, 0.707106233)
  1777. Part143.Orientation = Vector3.new(-45, 0, 96.9300003)
  1778. Part143.Position = Vector3.new(-10.259902, 7.25904894, -6.15394402)
  1779. Part143.Rotation = Vector3.new(-45, 0, 96.9300003)
  1780. Part143.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1781. Part143.Size = Vector3.new(0.200000003, 0.35172528, 0.200000003)
  1782. Part143.Anchored = true
  1783. Part143.BrickColor = BrickColor.new("Earth green")
  1784. Part143.CanCollide = false
  1785. Part143.Material = Enum.Material.Metal
  1786. Part143.brickColor = BrickColor.new("Earth green")
  1787. Part143.FormFactor = Enum.FormFactor.Custom
  1788. Part143.formFactor = Enum.FormFactor.Custom
  1789. CylinderMesh144.Parent = Part143
  1790. CylinderMesh144.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1791. Part145.Parent = Model130
  1792. Part145.CFrame = CFrame.new(-9.81007385, 7.04713392, -5.94178581, 1.0635323e-06, -0.12063387, 0.99269706, -0.707107544, 0.701942086, 0.0853016898, -0.707106113, -0.701943636, -0.0853003636)
  1793. Part145.Orientation = Vector3.new(-4.88999987, 94.9100037, -45.2099991)
  1794. Part145.Position = Vector3.new(-9.81007385, 7.04713392, -5.94178581)
  1795. Part145.Rotation = Vector3.new(-135, 83.0699997, 90)
  1796. Part145.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1797. Part145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1798. Part145.Anchored = true
  1799. Part145.BottomSurface = Enum.SurfaceType.Smooth
  1800. Part145.BrickColor = BrickColor.new("Earth green")
  1801. Part145.CanCollide = false
  1802. Part145.Material = Enum.Material.Metal
  1803. Part145.TopSurface = Enum.SurfaceType.Smooth
  1804. Part145.brickColor = BrickColor.new("Earth green")
  1805. Part145.FormFactor = Enum.FormFactor.Custom
  1806. Part145.formFactor = Enum.FormFactor.Custom
  1807. SpecialMesh146.Parent = Part145
  1808. SpecialMesh146.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1809. SpecialMesh146.MeshType = Enum.MeshType.Sphere
  1810. Part147.Parent = Model130
  1811. Part147.CFrame = CFrame.new(-10.139678, 6.55952597, -5.45350409, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
  1812. Part147.Orientation = Vector3.new(-45, 0, 6.92999983)
  1813. Part147.Position = Vector3.new(-10.139678, 6.55952597, -5.45350409)
  1814. Part147.Rotation = Vector3.new(-45, 0, 6.92999983)
  1815. Part147.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1816. Part147.Size = Vector3.new(0.937934101, 0.35172528, 0.200000003)
  1817. Part147.Anchored = true
  1818. Part147.BrickColor = BrickColor.new("Earth green")
  1819. Part147.CanCollide = false
  1820. Part147.Material = Enum.Material.Metal
  1821. Part147.brickColor = BrickColor.new("Earth green")
  1822. Part147.FormFactor = Enum.FormFactor.Custom
  1823. Part147.formFactor = Enum.FormFactor.Custom
  1824. BlockMesh148.Parent = Part147
  1825. BlockMesh148.Scale = Vector3.new(1, 1, 0.999996185)
  1826. Part149.Parent = Model130
  1827. Part149.CFrame = CFrame.new(-9.67426968, 6.59952021, -5.49439812, -0.120633751, -9.73474471e-07, 0.99269712, 0.701942563, 0.707107008, 0.0853016004, -0.701943159, 0.70710659, -0.0853002891)
  1828. Part149.Orientation = Vector3.new(-4.88999987, 94.9100037, 44.7900009)
  1829. Part149.Position = Vector3.new(-9.67426968, 6.59952021, -5.49439812)
  1830. Part149.Rotation = Vector3.new(-135, 83.0699997, 180)
  1831. Part149.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1832. Part149.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
  1833. Part149.Anchored = true
  1834. Part149.BrickColor = BrickColor.new("Earth green")
  1835. Part149.CanCollide = false
  1836. Part149.Material = Enum.Material.Metal
  1837. Part149.brickColor = BrickColor.new("Earth green")
  1838. Part149.FormFactor = Enum.FormFactor.Custom
  1839. Part149.formFactor = Enum.FormFactor.Custom
  1840. CylinderMesh150.Parent = Part149
  1841. Part151.Parent = Model130
  1842. Part151.CFrame = CFrame.new(-10.4344778, 7.24403095, -6.13856316, 1.0635323e-06, -0.12063387, 0.99269706, -0.707107544, 0.701942086, 0.0853016898, -0.707106113, -0.701943636, -0.0853003636)
  1843. Part151.Orientation = Vector3.new(-4.88999987, 94.9100037, -45.2099991)
  1844. Part151.Position = Vector3.new(-10.4344778, 7.24403095, -6.13856316)
  1845. Part151.Rotation = Vector3.new(-135, 83.0699997, 90)
  1846. Part151.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1847. Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1848. Part151.Anchored = true
  1849. Part151.BottomSurface = Enum.SurfaceType.Smooth
  1850. Part151.BrickColor = BrickColor.new("Earth green")
  1851. Part151.CanCollide = false
  1852. Part151.Material = Enum.Material.Metal
  1853. Part151.TopSurface = Enum.SurfaceType.Smooth
  1854. Part151.brickColor = BrickColor.new("Earth green")
  1855. Part151.FormFactor = Enum.FormFactor.Custom
  1856. Part151.formFactor = Enum.FormFactor.Custom
  1857. SpecialMesh152.Parent = Part151
  1858. SpecialMesh152.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1859. SpecialMesh152.MeshType = Enum.MeshType.Sphere
  1860. Part153.Parent = Model130
  1861. Part153.CFrame = CFrame.new(-10.0853424, 7.27404594, -6.16848516, 1.0635323e-06, -0.12063387, 0.99269706, -0.707107544, 0.701942086, 0.0853016898, -0.707106113, -0.701943636, -0.0853003636)
  1862. Part153.Orientation = Vector3.new(-4.88999987, 94.9100037, -45.2099991)
  1863. Part153.Position = Vector3.new(-10.0853424, 7.27404594, -6.16848516)
  1864. Part153.Rotation = Vector3.new(-135, 83.0699997, 90)
  1865. Part153.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1866. Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1867. Part153.Anchored = true
  1868. Part153.BottomSurface = Enum.SurfaceType.Smooth
  1869. Part153.BrickColor = BrickColor.new("Earth green")
  1870. Part153.CanCollide = false
  1871. Part153.Material = Enum.Material.Metal
  1872. Part153.TopSurface = Enum.SurfaceType.Smooth
  1873. Part153.brickColor = BrickColor.new("Earth green")
  1874. Part153.FormFactor = Enum.FormFactor.Custom
  1875. Part153.formFactor = Enum.FormFactor.Custom
  1876. SpecialMesh154.Parent = Part153
  1877. SpecialMesh154.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1878. SpecialMesh154.MeshType = Enum.MeshType.Sphere
  1879. Model155.Parent = Model79
  1880. Part156.Parent = Model155
  1881. Part156.CFrame = CFrame.new(-10.3849316, 6.95600891, 0.210298002, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
  1882. Part156.Orientation = Vector3.new(45, 0, 6.92999983)
  1883. Part156.Position = Vector3.new(-10.3849316, 6.95600891, 0.210298002)
  1884. Part156.Rotation = Vector3.new(45, 0, 6.92999983)
  1885. Part156.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1886. Part156.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
  1887. Part156.Anchored = true
  1888. Part156.BrickColor = BrickColor.new("Earth green")
  1889. Part156.CanCollide = false
  1890. Part156.Material = Enum.Material.Metal
  1891. Part156.brickColor = BrickColor.new("Earth green")
  1892. Part156.FormFactor = Enum.FormFactor.Custom
  1893. Part156.formFactor = Enum.FormFactor.Custom
  1894. CylinderMesh157.Parent = Part156
  1895. CylinderMesh157.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1896. Part158.Parent = Model155
  1897. Part158.CFrame = CFrame.new(-10.6052856, 6.51951313, -0.225356996, -0.120636165, -8.39096401e-07, 0.992696702, 0.701943219, -0.707106352, 0.085302107, 0.701942146, 0.707107246, 0.0853031799)
  1898. Part158.Orientation = Vector3.new(-4.88999987, 85.0899963, 135.210007)
  1899. Part158.Position = Vector3.new(-10.6052856, 6.51951313, -0.225356996)
  1900. Part158.Rotation = Vector3.new(-45, 83.0699997, 180)
  1901. Part158.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1902. Part158.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
  1903. Part158.Anchored = true
  1904. Part158.BrickColor = BrickColor.new("Earth green")
  1905. Part158.CanCollide = false
  1906. Part158.Material = Enum.Material.Metal
  1907. Part158.brickColor = BrickColor.new("Earth green")
  1908. Part158.FormFactor = Enum.FormFactor.Custom
  1909. Part158.formFactor = Enum.FormFactor.Custom
  1910. CylinderMesh159.Parent = Part158
  1911. Part160.Parent = Model155
  1912. Part160.CFrame = CFrame.new(-10.0358877, 6.98600388, 0.240831003, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
  1913. Part160.Orientation = Vector3.new(45, 0, 6.92999983)
  1914. Part160.Position = Vector3.new(-10.0358877, 6.98600388, 0.240831003)
  1915. Part160.Rotation = Vector3.new(45, 0, 6.92999983)
  1916. Part160.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1917. Part160.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
  1918. Part160.Anchored = true
  1919. Part160.BrickColor = BrickColor.new("Earth green")
  1920. Part160.CanCollide = false
  1921. Part160.Material = Enum.Material.Metal
  1922. Part160.brickColor = BrickColor.new("Earth green")
  1923. Part160.FormFactor = Enum.FormFactor.Custom
  1924. Part160.formFactor = Enum.FormFactor.Custom
  1925. CylinderMesh161.Parent = Part160
  1926. CylinderMesh161.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1927. Part162.Parent = Model155
  1928. Part162.CFrame = CFrame.new(-9.78179836, 6.88255119, 0.136461005, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
  1929. Part162.Orientation = Vector3.new(45, 0, 6.92999983)
  1930. Part162.Position = Vector3.new(-9.78179836, 6.88255119, 0.136461005)
  1931. Part162.Rotation = Vector3.new(45, 0, 6.92999983)
  1932. Part162.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1933. Part162.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
  1934. Part162.Anchored = true
  1935. Part162.BrickColor = BrickColor.new("Earth green")
  1936. Part162.CanCollide = false
  1937. Part162.Material = Enum.Material.Metal
  1938. Part162.brickColor = BrickColor.new("Earth green")
  1939. Part162.FormFactor = Enum.FormFactor.Custom
  1940. Part162.formFactor = Enum.FormFactor.Custom
  1941. CylinderMesh163.Parent = Part162
  1942. CylinderMesh163.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1943. Part164.Parent = Model155
  1944. Part164.CFrame = CFrame.new(-10.5965576, 6.81255913, 0.0671240017, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
  1945. Part164.Orientation = Vector3.new(45, 0, 6.92999983)
  1946. Part164.Position = Vector3.new(-10.5965576, 6.81255913, 0.0671240017)
  1947. Part164.Rotation = Vector3.new(45, 0, 6.92999983)
  1948. Part164.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1949. Part164.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
  1950. Part164.Anchored = true
  1951. Part164.BrickColor = BrickColor.new("Earth green")
  1952. Part164.CanCollide = false
  1953. Part164.Material = Enum.Material.Metal
  1954. Part164.brickColor = BrickColor.new("Earth green")
  1955. Part164.FormFactor = Enum.FormFactor.Custom
  1956. Part164.formFactor = Enum.FormFactor.Custom
  1957. CylinderMesh165.Parent = Part164
  1958. CylinderMesh165.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1959. Part166.Parent = Model155
  1960. Part166.CFrame = CFrame.new(-10.6248159, 6.97713995, 0.231553003, 8.76380454e-07, -0.120636299, 0.992696762, 0.707106054, 0.701943517, 0.0853022113, -0.707107544, 0.701941848, 0.0853032619)
  1961. Part166.Orientation = Vector3.new(-4.88999987, 85.0899963, 45.2099991)
  1962. Part166.Position = Vector3.new(-10.6248159, 6.97713995, 0.231553003)
  1963. Part166.Rotation = Vector3.new(-45, 83.0699997, 90)
  1964. Part166.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1965. Part166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  1966. Part166.Anchored = true
  1967. Part166.BottomSurface = Enum.SurfaceType.Smooth
  1968. Part166.BrickColor = BrickColor.new("Earth green")
  1969. Part166.CanCollide = false
  1970. Part166.Material = Enum.Material.Metal
  1971. Part166.TopSurface = Enum.SurfaceType.Smooth
  1972. Part166.brickColor = BrickColor.new("Earth green")
  1973. Part166.FormFactor = Enum.FormFactor.Custom
  1974. Part166.formFactor = Enum.FormFactor.Custom
  1975. SpecialMesh167.Parent = Part166
  1976. SpecialMesh167.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  1977. SpecialMesh167.MeshType = Enum.MeshType.Sphere
  1978. Part168.Parent = Model155
  1979. Part168.CFrame = CFrame.new(-10.2598257, 7.25902891, 0.513292015, -0.120636344, -0.992696762, 2.79903315e-06, 0.701943159, -0.0853048339, -0.707105994, 0.701942086, -0.0853007138, 0.707107604)
  1980. Part168.Orientation = Vector3.new(45, 0, 96.9300003)
  1981. Part168.Position = Vector3.new(-10.2598257, 7.25902891, 0.513292015)
  1982. Part168.Rotation = Vector3.new(45, 0, 96.9300003)
  1983. Part168.Color = Color3.new(0.152941, 0.27451, 0.176471)
  1984. Part168.Size = Vector3.new(0.200000003, 0.35172528, 0.200000003)
  1985. Part168.Anchored = true
  1986. Part168.BrickColor = BrickColor.new("Earth green")
  1987. Part168.CanCollide = false
  1988. Part168.Material = Enum.Material.Metal
  1989. Part168.brickColor = BrickColor.new("Earth green")
  1990. Part168.FormFactor = Enum.FormFactor.Custom
  1991. Part168.formFactor = Enum.FormFactor.Custom
  1992. CylinderMesh169.Parent = Part168
  1993. CylinderMesh169.Scale = Vector3.new(0.586208701, 1, 0.999996185)
  1994. Part170.Parent = Model155
  1995. Part170.CFrame = CFrame.new(-9.80999756, 7.04713392, 0.300646007, 8.76380454e-07, -0.120636299, 0.992696762, 0.707106054, 0.701943517, 0.0853022113, -0.707107544, 0.701941848, 0.0853032619)
  1996. Part170.Orientation = Vector3.new(-4.88999987, 85.0899963, 45.2099991)
  1997. Part170.Position = Vector3.new(-9.80999756, 7.04713392, 0.300646007)
  1998. Part170.Rotation = Vector3.new(-45, 83.0699997, 90)
  1999. Part170.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2000. Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2001. Part170.Anchored = true
  2002. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2003. Part170.BrickColor = BrickColor.new("Earth green")
  2004. Part170.CanCollide = false
  2005. Part170.Material = Enum.Material.Metal
  2006. Part170.TopSurface = Enum.SurfaceType.Smooth
  2007. Part170.brickColor = BrickColor.new("Earth green")
  2008. Part170.FormFactor = Enum.FormFactor.Custom
  2009. Part170.formFactor = Enum.FormFactor.Custom
  2010. SpecialMesh171.Parent = Part170
  2011. SpecialMesh171.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  2012. SpecialMesh171.MeshType = Enum.MeshType.Sphere
  2013. Part172.Parent = Model155
  2014. Part172.CFrame = CFrame.new(-10.1396637, 6.55952597, -0.186048001, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
  2015. Part172.Orientation = Vector3.new(45, 0, 6.92999983)
  2016. Part172.Position = Vector3.new(-10.1396637, 6.55952597, -0.186048001)
  2017. Part172.Rotation = Vector3.new(45, 0, 6.92999983)
  2018. Part172.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2019. Part172.Size = Vector3.new(0.937934101, 0.35172528, 0.200000003)
  2020. Part172.Anchored = true
  2021. Part172.BrickColor = BrickColor.new("Earth green")
  2022. Part172.CanCollide = false
  2023. Part172.Material = Enum.Material.Metal
  2024. Part172.brickColor = BrickColor.new("Earth green")
  2025. Part172.FormFactor = Enum.FormFactor.Custom
  2026. Part172.formFactor = Enum.FormFactor.Custom
  2027. BlockMesh173.Parent = Part172
  2028. BlockMesh173.Scale = Vector3.new(1, 1, 0.999996185)
  2029. Part174.Parent = Model155
  2030. Part174.CFrame = CFrame.new(-9.67425442, 6.59951782, -0.145772994, -0.120636165, -8.39096401e-07, 0.992696702, 0.701943219, -0.707106352, 0.085302107, 0.701942146, 0.707107246, 0.0853031799)
  2031. Part174.Orientation = Vector3.new(-4.88999987, 85.0899963, 135.210007)
  2032. Part174.Position = Vector3.new(-9.67425442, 6.59951782, -0.145772994)
  2033. Part174.Rotation = Vector3.new(-45, 83.0699997, 180)
  2034. Part174.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2035. Part174.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
  2036. Part174.Anchored = true
  2037. Part174.BrickColor = BrickColor.new("Earth green")
  2038. Part174.CanCollide = false
  2039. Part174.Material = Enum.Material.Metal
  2040. Part174.brickColor = BrickColor.new("Earth green")
  2041. Part174.FormFactor = Enum.FormFactor.Custom
  2042. Part174.formFactor = Enum.FormFactor.Custom
  2043. CylinderMesh175.Parent = Part174
  2044. Part176.Parent = Model155
  2045. Part176.CFrame = CFrame.new(-10.4343719, 7.24404621, 0.498277992, 8.76380454e-07, -0.120636299, 0.992696762, 0.707106054, 0.701943517, 0.0853022113, -0.707107544, 0.701941848, 0.0853032619)
  2046. Part176.Orientation = Vector3.new(-4.88999987, 85.0899963, 45.2099991)
  2047. Part176.Position = Vector3.new(-10.4343719, 7.24404621, 0.498277992)
  2048. Part176.Rotation = Vector3.new(-45, 83.0699997, 90)
  2049. Part176.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2050. Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2051. Part176.Anchored = true
  2052. Part176.BottomSurface = Enum.SurfaceType.Smooth
  2053. Part176.BrickColor = BrickColor.new("Earth green")
  2054. Part176.CanCollide = false
  2055. Part176.Material = Enum.Material.Metal
  2056. Part176.TopSurface = Enum.SurfaceType.Smooth
  2057. Part176.brickColor = BrickColor.new("Earth green")
  2058. Part176.FormFactor = Enum.FormFactor.Custom
  2059. Part176.formFactor = Enum.FormFactor.Custom
  2060. SpecialMesh177.Parent = Part176
  2061. SpecialMesh177.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  2062. SpecialMesh177.MeshType = Enum.MeshType.Sphere
  2063. Part178.Parent = Model155
  2064. Part178.CFrame = CFrame.new(-10.0852804, 7.2740469, 0.528795004, 8.76380454e-07, -0.120636299, 0.992696762, 0.707106054, 0.701943517, 0.0853022113, -0.707107544, 0.701941848, 0.0853032619)
  2065. Part178.Orientation = Vector3.new(-4.88999987, 85.0899963, 45.2099991)
  2066. Part178.Position = Vector3.new(-10.0852804, 7.2740469, 0.528795004)
  2067. Part178.Rotation = Vector3.new(-45, 83.0699997, 90)
  2068. Part178.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2069. Part178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
  2070. Part178.Anchored = true
  2071. Part178.BottomSurface = Enum.SurfaceType.Smooth
  2072. Part178.BrickColor = BrickColor.new("Earth green")
  2073. Part178.CanCollide = false
  2074. Part178.Material = Enum.Material.Metal
  2075. Part178.TopSurface = Enum.SurfaceType.Smooth
  2076. Part178.brickColor = BrickColor.new("Earth green")
  2077. Part178.FormFactor = Enum.FormFactor.Custom
  2078. Part178.formFactor = Enum.FormFactor.Custom
  2079. SpecialMesh179.Parent = Part178
  2080. SpecialMesh179.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
  2081. SpecialMesh179.MeshType = Enum.MeshType.Sphere
  2082. Model180.Name = "Screws"
  2083. Model180.Parent = mas
  2084. Part181.Parent = Model180
  2085. Part181.CFrame = CFrame.new(-13.6542358, 3.32756495, -0.588638008, 1, 4.03605827e-06, -1.58403759e-06, -4.85450869e-07, -0.258819759, -0.965925694, -4.30851196e-06, 0.965925753, -0.258819759)
  2086. Part181.Orientation = Vector3.new(75, -180, -180)
  2087. Part181.Position = Vector3.new(-13.6542358, 3.32756495, -0.588638008)
  2088. Part181.Rotation = Vector3.new(105, 0, 0)
  2089. Part181.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2090. Part181.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2091. Part181.Anchored = true
  2092. Part181.BrickColor = BrickColor.new("Earth green")
  2093. Part181.Material = Enum.Material.Metal
  2094. Part181.brickColor = BrickColor.new("Earth green")
  2095. Part181.FormFactor = Enum.FormFactor.Symmetric
  2096. Part181.formFactor = Enum.FormFactor.Symmetric
  2097. CylinderMesh182.Parent = Part181
  2098. CylinderMesh182.Scale = Vector3.new(0.5, 0.5, 0.5)
  2099. Part183.Parent = Model180
  2100. Part183.CFrame = CFrame.new(-13.6542358, 3.28354502, -0.424576014, 1, 4.03605827e-06, -1.58403759e-06, -4.85450869e-07, -0.258819759, -0.965925694, -4.30851196e-06, 0.965925753, -0.258819759)
  2101. Part183.Orientation = Vector3.new(75, -180, -180)
  2102. Part183.Position = Vector3.new(-13.6542358, 3.28354502, -0.424576014)
  2103. Part183.Rotation = Vector3.new(105, 0, 0)
  2104. Part183.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2105. Part183.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2106. Part183.Anchored = true
  2107. Part183.BrickColor = BrickColor.new("Earth green")
  2108. Part183.Material = Enum.Material.Metal
  2109. Part183.brickColor = BrickColor.new("Earth green")
  2110. Part183.FormFactor = Enum.FormFactor.Symmetric
  2111. Part183.formFactor = Enum.FormFactor.Symmetric
  2112. CylinderMesh184.Parent = Part183
  2113. CylinderMesh184.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2114. Part185.Parent = Model180
  2115. Part185.CFrame = CFrame.new(-13.6542501, 3.28356099, -5.19606018, 1, -4.42726423e-06, -8.4748433e-07, -3.27250632e-07, -0.258818477, 0.965925992, -4.49575418e-06, -0.965925992, -0.258818477)
  2116. Part185.Orientation = Vector3.new(-75, -180, -180)
  2117. Part185.Position = Vector3.new(-13.6542501, 3.28356099, -5.19606018)
  2118. Part185.Rotation = Vector3.new(-105, 0, 0)
  2119. Part185.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2120. Part185.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2121. Part185.Anchored = true
  2122. Part185.BrickColor = BrickColor.new("Earth green")
  2123. Part185.Material = Enum.Material.Metal
  2124. Part185.brickColor = BrickColor.new("Earth green")
  2125. Part185.FormFactor = Enum.FormFactor.Symmetric
  2126. Part185.formFactor = Enum.FormFactor.Symmetric
  2127. CylinderMesh186.Parent = Part185
  2128. CylinderMesh186.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2129. Part187.Parent = Model180
  2130. Part187.CFrame = CFrame.new(-13.6542501, 3.32754993, -5.03115082, 1, -4.42726423e-06, -8.4748433e-07, -3.27250632e-07, -0.258818477, 0.965925992, -4.49575418e-06, -0.965925992, -0.258818477)
  2131. Part187.Orientation = Vector3.new(-75, -180, -180)
  2132. Part187.Position = Vector3.new(-13.6542501, 3.32754993, -5.03115082)
  2133. Part187.Rotation = Vector3.new(-105, 0, 0)
  2134. Part187.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2135. Part187.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2136. Part187.Anchored = true
  2137. Part187.BrickColor = BrickColor.new("Earth green")
  2138. Part187.Material = Enum.Material.Metal
  2139. Part187.brickColor = BrickColor.new("Earth green")
  2140. Part187.FormFactor = Enum.FormFactor.Symmetric
  2141. Part187.formFactor = Enum.FormFactor.Symmetric
  2142. CylinderMesh188.Parent = Part187
  2143. CylinderMesh188.Scale = Vector3.new(0.5, 0.5, 0.5)
  2144. Part189.Parent = Model180
  2145. Part189.CFrame = CFrame.new(-13.6542358, 4.51811218, -0.588636994, 1, 4.23341726e-06, 6.83703433e-07, -4.35279617e-07, 0.258818418, -0.965925992, -4.26612314e-06, 0.965925992, 0.258818418)
  2146. Part189.Orientation = Vector3.new(75, 0, 0)
  2147. Part189.Position = Vector3.new(-13.6542358, 4.51811218, -0.588636994)
  2148. Part189.Rotation = Vector3.new(75, 0, 0)
  2149. Part189.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2150. Part189.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2151. Part189.Anchored = true
  2152. Part189.BrickColor = BrickColor.new("Earth green")
  2153. Part189.Material = Enum.Material.Metal
  2154. Part189.brickColor = BrickColor.new("Earth green")
  2155. Part189.FormFactor = Enum.FormFactor.Symmetric
  2156. Part189.formFactor = Enum.FormFactor.Symmetric
  2157. CylinderMesh190.Parent = Part189
  2158. CylinderMesh190.Scale = Vector3.new(0.5, 0.5, 0.5)
  2159. Part191.Parent = Model180
  2160. Part191.CFrame = CFrame.new(-13.6542358, 4.56210518, -0.424575001, 1, 4.23341726e-06, 6.83703433e-07, -4.35279617e-07, 0.258818418, -0.965925992, -4.26612314e-06, 0.965925992, 0.258818418)
  2161. Part191.Orientation = Vector3.new(75, 0, 0)
  2162. Part191.Position = Vector3.new(-13.6542358, 4.56210518, -0.424575001)
  2163. Part191.Rotation = Vector3.new(75, 0, 0)
  2164. Part191.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2165. Part191.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2166. Part191.Anchored = true
  2167. Part191.BrickColor = BrickColor.new("Earth green")
  2168. Part191.Material = Enum.Material.Metal
  2169. Part191.brickColor = BrickColor.new("Earth green")
  2170. Part191.FormFactor = Enum.FormFactor.Symmetric
  2171. Part191.formFactor = Enum.FormFactor.Symmetric
  2172. CylinderMesh192.Parent = Part191
  2173. CylinderMesh192.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2174. Part193.Parent = Model180
  2175. Part193.CFrame = CFrame.new(-13.6542358, 2.17625999, -1.06433904, 1, 2.73127671e-06, -3.44927389e-06, -5.07705522e-07, -0.707106054, -0.707107604, -4.37030849e-06, 0.707107604, -0.707106054)
  2176. Part193.Orientation = Vector3.new(45, -180, -180)
  2177. Part193.Position = Vector3.new(-13.6542358, 2.17625999, -1.06433904)
  2178. Part193.Rotation = Vector3.new(135, 0, 0)
  2179. Part193.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2180. Part193.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2181. Part193.Anchored = true
  2182. Part193.BrickColor = BrickColor.new("Earth green")
  2183. Part193.Material = Enum.Material.Metal
  2184. Part193.brickColor = BrickColor.new("Earth green")
  2185. Part193.FormFactor = Enum.FormFactor.Symmetric
  2186. Part193.formFactor = Enum.FormFactor.Symmetric
  2187. CylinderMesh194.Parent = Part193
  2188. CylinderMesh194.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2189. Part195.Parent = Model180
  2190. Part195.CFrame = CFrame.new(-13.6542358, 2.29648399, -1.18360102, 1, 2.73127671e-06, -3.44927389e-06, -5.07705522e-07, -0.707106054, -0.707107604, -4.37030849e-06, 0.707107604, -0.707106054)
  2191. Part195.Orientation = Vector3.new(45, -180, -180)
  2192. Part195.Position = Vector3.new(-13.6542358, 2.29648399, -1.18360102)
  2193. Part195.Rotation = Vector3.new(135, 0, 0)
  2194. Part195.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2195. Part195.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2196. Part195.Anchored = true
  2197. Part195.BrickColor = BrickColor.new("Earth green")
  2198. Part195.Material = Enum.Material.Metal
  2199. Part195.brickColor = BrickColor.new("Earth green")
  2200. Part195.FormFactor = Enum.FormFactor.Symmetric
  2201. Part195.formFactor = Enum.FormFactor.Symmetric
  2202. CylinderMesh196.Parent = Part195
  2203. CylinderMesh196.Scale = Vector3.new(0.5, 0.5, 0.5)
  2204. Part197.Parent = Model180
  2205. Part197.CFrame = CFrame.new(-13.6542664, 5.66940594, -4.55653191, 1, -2.92512459e-06, 3.2854939e-06, -2.54824499e-07, 0.707106054, 0.707107604, -4.39156975e-06, -0.707107604, 0.707106054)
  2206. Part197.Orientation = Vector3.new(-45, 0, 0)
  2207. Part197.Position = Vector3.new(-13.6542664, 5.66940594, -4.55653191)
  2208. Part197.Rotation = Vector3.new(-45, 0, 0)
  2209. Part197.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2210. Part197.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2211. Part197.Anchored = true
  2212. Part197.BrickColor = BrickColor.new("Earth green")
  2213. Part197.Material = Enum.Material.Metal
  2214. Part197.brickColor = BrickColor.new("Earth green")
  2215. Part197.FormFactor = Enum.FormFactor.Symmetric
  2216. Part197.formFactor = Enum.FormFactor.Symmetric
  2217. CylinderMesh198.Parent = Part197
  2218. CylinderMesh198.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2219. Part199.Parent = Model180
  2220. Part199.CFrame = CFrame.new(-13.6542664, 5.54919195, -4.43641376, 1, -2.92512459e-06, 3.2854939e-06, -2.54824499e-07, 0.707106054, 0.707107604, -4.39156975e-06, -0.707107604, 0.707106054)
  2221. Part199.Orientation = Vector3.new(-45, 0, 0)
  2222. Part199.Position = Vector3.new(-13.6542664, 5.54919195, -4.43641376)
  2223. Part199.Rotation = Vector3.new(-45, 0, 0)
  2224. Part199.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2225. Part199.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2226. Part199.Anchored = true
  2227. Part199.BrickColor = BrickColor.new("Earth green")
  2228. Part199.Material = Enum.Material.Metal
  2229. Part199.brickColor = BrickColor.new("Earth green")
  2230. Part199.FormFactor = Enum.FormFactor.Symmetric
  2231. Part199.formFactor = Enum.FormFactor.Symmetric
  2232. CylinderMesh200.Parent = Part199
  2233. CylinderMesh200.Scale = Vector3.new(0.5, 0.5, 0.5)
  2234. Part201.Parent = Model180
  2235. Part201.CFrame = CFrame.new(-13.6542358, 1.53699303, -2.17103004, 1, 6.68684834e-07, -4.41222892e-06, -4.96080816e-07, -0.965925157, -0.258821636, -4.43495264e-06, 0.258821636, -0.965925157)
  2236. Part201.Orientation = Vector3.new(15, -180, -180)
  2237. Part201.Position = Vector3.new(-13.6542358, 1.53699303, -2.17103004)
  2238. Part201.Rotation = Vector3.new(165, 0, 0)
  2239. Part201.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2240. Part201.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2241. Part201.Anchored = true
  2242. Part201.BrickColor = BrickColor.new("Earth green")
  2243. Part201.Material = Enum.Material.Metal
  2244. Part201.brickColor = BrickColor.new("Earth green")
  2245. Part201.FormFactor = Enum.FormFactor.Symmetric
  2246. Part201.formFactor = Enum.FormFactor.Symmetric
  2247. CylinderMesh202.Parent = Part201
  2248. CylinderMesh202.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2249. Part203.Parent = Model180
  2250. Part203.CFrame = CFrame.new(-13.6542358, 1.70119095, -2.21497512, 1, 6.68684834e-07, -4.41222892e-06, -4.96080816e-07, -0.965925157, -0.258821636, -4.43495264e-06, 0.258821636, -0.965925157)
  2251. Part203.Orientation = Vector3.new(15, -180, -180)
  2252. Part203.Position = Vector3.new(-13.6542358, 1.70119095, -2.21497512)
  2253. Part203.Rotation = Vector3.new(165, 0, 0)
  2254. Part203.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2255. Part203.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2256. Part203.Anchored = true
  2257. Part203.BrickColor = BrickColor.new("Earth green")
  2258. Part203.Material = Enum.Material.Metal
  2259. Part203.brickColor = BrickColor.new("Earth green")
  2260. Part203.FormFactor = Enum.FormFactor.Symmetric
  2261. Part203.formFactor = Enum.FormFactor.Symmetric
  2262. CylinderMesh204.Parent = Part203
  2263. CylinderMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2264. Part205.Parent = Model180
  2265. Part205.CFrame = CFrame.new(-13.6542664, 6.30866814, -3.44959593, 1, -8.62531749e-07, 4.24844939e-06, -2.66449376e-07, 0.965925217, 0.258821577, -4.32692559e-06, -0.258821607, 0.965925157)
  2266. Part205.Orientation = Vector3.new(-15, 0, 0)
  2267. Part205.Position = Vector3.new(-13.6542664, 6.30866814, -3.44959593)
  2268. Part205.Rotation = Vector3.new(-15, 0, 0)
  2269. Part205.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2270. Part205.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2271. Part205.Anchored = true
  2272. Part205.BrickColor = BrickColor.new("Earth green")
  2273. Part205.Material = Enum.Material.Metal
  2274. Part205.brickColor = BrickColor.new("Earth green")
  2275. Part205.FormFactor = Enum.FormFactor.Symmetric
  2276. Part205.formFactor = Enum.FormFactor.Symmetric
  2277. CylinderMesh206.Parent = Part205
  2278. CylinderMesh206.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2279. Part207.Parent = Model180
  2280. Part207.CFrame = CFrame.new(-13.6542664, 6.14446592, -3.40601707, 1, -8.62531749e-07, 4.24844939e-06, -2.66449376e-07, 0.965925217, 0.258821577, -4.32692559e-06, -0.258821607, 0.965925157)
  2281. Part207.Orientation = Vector3.new(-15, 0, 0)
  2282. Part207.Position = Vector3.new(-13.6542664, 6.14446592, -3.40601707)
  2283. Part207.Rotation = Vector3.new(-15, 0, 0)
  2284. Part207.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2285. Part207.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2286. Part207.Anchored = true
  2287. Part207.BrickColor = BrickColor.new("Earth green")
  2288. Part207.Material = Enum.Material.Metal
  2289. Part207.brickColor = BrickColor.new("Earth green")
  2290. Part207.FormFactor = Enum.FormFactor.Symmetric
  2291. Part207.formFactor = Enum.FormFactor.Symmetric
  2292. CylinderMesh208.Parent = Part207
  2293. CylinderMesh208.Scale = Vector3.new(0.5, 0.5, 0.5)
  2294. Part209.Parent = Model180
  2295. Part209.CFrame = CFrame.new(-13.6542664, 2.17629099, -4.55652618, 1, -3.46430693e-06, -2.91009064e-06, -3.91895128e-07, -0.707107544, 0.707106054, -4.50737934e-06, -0.707106054, -0.707107604)
  2296. Part209.Orientation = Vector3.new(-45, -180, -180)
  2297. Part209.Position = Vector3.new(-13.6542664, 2.17629099, -4.55652618)
  2298. Part209.Rotation = Vector3.new(-135, 0, 0)
  2299. Part209.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2300. Part209.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2301. Part209.Anchored = true
  2302. Part209.BrickColor = BrickColor.new("Earth green")
  2303. Part209.Material = Enum.Material.Metal
  2304. Part209.brickColor = BrickColor.new("Earth green")
  2305. Part209.FormFactor = Enum.FormFactor.Symmetric
  2306. Part209.formFactor = Enum.FormFactor.Symmetric
  2307. CylinderMesh210.Parent = Part209
  2308. CylinderMesh210.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2309. Part211.Parent = Model180
  2310. Part211.CFrame = CFrame.new(-13.6542664, 2.29648399, -4.436409, 1, -3.46430693e-06, -2.91009064e-06, -3.91895128e-07, -0.707107544, 0.707106054, -4.50737934e-06, -0.707106054, -0.707107604)
  2311. Part211.Orientation = Vector3.new(-45, -180, -180)
  2312. Part211.Position = Vector3.new(-13.6542664, 2.29648399, -4.436409)
  2313. Part211.Rotation = Vector3.new(-135, 0, 0)
  2314. Part211.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2315. Part211.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2316. Part211.Anchored = true
  2317. Part211.BrickColor = BrickColor.new("Earth green")
  2318. Part211.Material = Enum.Material.Metal
  2319. Part211.brickColor = BrickColor.new("Earth green")
  2320. Part211.FormFactor = Enum.FormFactor.Symmetric
  2321. Part211.formFactor = Enum.FormFactor.Symmetric
  2322. CylinderMesh212.Parent = Part211
  2323. CylinderMesh212.Scale = Vector3.new(0.5, 0.5, 0.5)
  2324. Part213.Parent = Model180
  2325. Part213.CFrame = CFrame.new(-13.6542358, 5.54918194, -1.18360698, 1, 3.27045996e-06, 2.74630929e-06, -3.70635121e-07, 0.707107544, -0.707106054, -4.25449798e-06, 0.707106054, 0.707107544)
  2326. Part213.Orientation = Vector3.new(45, 0, 0)
  2327. Part213.Position = Vector3.new(-13.6542358, 5.54918194, -1.18360698)
  2328. Part213.Rotation = Vector3.new(45, 0, 0)
  2329. Part213.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2330. Part213.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2331. Part213.Anchored = true
  2332. Part213.BrickColor = BrickColor.new("Earth green")
  2333. Part213.Material = Enum.Material.Metal
  2334. Part213.brickColor = BrickColor.new("Earth green")
  2335. Part213.FormFactor = Enum.FormFactor.Symmetric
  2336. Part213.formFactor = Enum.FormFactor.Symmetric
  2337. CylinderMesh214.Parent = Part213
  2338. CylinderMesh214.Scale = Vector3.new(0.5, 0.5, 0.5)
  2339. Part215.Parent = Model180
  2340. Part215.CFrame = CFrame.new(-13.6542358, 5.6693902, -1.06434405, 1, 3.27045996e-06, 2.74630929e-06, -3.70635121e-07, 0.707107544, -0.707106054, -4.25449798e-06, 0.707106054, 0.707107544)
  2341. Part215.Orientation = Vector3.new(45, 0, 0)
  2342. Part215.Position = Vector3.new(-13.6542358, 5.6693902, -1.06434405)
  2343. Part215.Rotation = Vector3.new(45, 0, 0)
  2344. Part215.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2345. Part215.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2346. Part215.Anchored = true
  2347. Part215.BrickColor = BrickColor.new("Earth green")
  2348. Part215.Material = Enum.Material.Metal
  2349. Part215.brickColor = BrickColor.new("Earth green")
  2350. Part215.FormFactor = Enum.FormFactor.Symmetric
  2351. Part215.formFactor = Enum.FormFactor.Symmetric
  2352. CylinderMesh216.Parent = Part215
  2353. CylinderMesh216.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2354. Part217.Parent = Model180
  2355. Part217.CFrame = CFrame.new(-13.6542664, 1.53699303, -3.44959402, 1, -1.5990563e-06, -4.21487766e-06, -4.53691086e-07, -0.965926528, 0.258816481, -4.48512401e-06, -0.258816481, -0.965926528)
  2356. Part217.Orientation = Vector3.new(-15, -180, -180)
  2357. Part217.Position = Vector3.new(-13.6542664, 1.53699303, -3.44959402)
  2358. Part217.Rotation = Vector3.new(-165, 0, 0)
  2359. Part217.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2360. Part217.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2361. Part217.Anchored = true
  2362. Part217.BrickColor = BrickColor.new("Earth green")
  2363. Part217.Material = Enum.Material.Metal
  2364. Part217.brickColor = BrickColor.new("Earth green")
  2365. Part217.FormFactor = Enum.FormFactor.Symmetric
  2366. Part217.formFactor = Enum.FormFactor.Symmetric
  2367. CylinderMesh218.Parent = Part217
  2368. CylinderMesh218.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2369. Part219.Parent = Model180
  2370. Part219.CFrame = CFrame.new(-13.6542664, 1.70119095, -3.40601492, 1, -1.5990563e-06, -4.21487766e-06, -4.53691086e-07, -0.965926528, 0.258816481, -4.48512401e-06, -0.258816481, -0.965926528)
  2371. Part219.Orientation = Vector3.new(-15, -180, -180)
  2372. Part219.Position = Vector3.new(-13.6542664, 1.70119095, -3.40601492)
  2373. Part219.Rotation = Vector3.new(-165, 0, 0)
  2374. Part219.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2375. Part219.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2376. Part219.Anchored = true
  2377. Part219.BrickColor = BrickColor.new("Earth green")
  2378. Part219.Material = Enum.Material.Metal
  2379. Part219.brickColor = BrickColor.new("Earth green")
  2380. Part219.FormFactor = Enum.FormFactor.Symmetric
  2381. Part219.formFactor = Enum.FormFactor.Symmetric
  2382. CylinderMesh220.Parent = Part219
  2383. CylinderMesh220.Scale = Vector3.new(0.5, 0.5, 0.5)
  2384. Part221.Parent = Model180
  2385. Part221.CFrame = CFrame.new(-13.6542358, 6.14446592, -2.21497703, 1, 1.40521036e-06, 4.05109677e-06, -3.08838935e-07, 0.965926528, -0.25881657, -4.27675332e-06, 0.25881654, 0.965926588)
  2386. Part221.Orientation = Vector3.new(15, 0, 0)
  2387. Part221.Position = Vector3.new(-13.6542358, 6.14446592, -2.21497703)
  2388. Part221.Rotation = Vector3.new(15, 0, 0)
  2389. Part221.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2390. Part221.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2391. Part221.Anchored = true
  2392. Part221.BrickColor = BrickColor.new("Earth green")
  2393. Part221.Material = Enum.Material.Metal
  2394. Part221.brickColor = BrickColor.new("Earth green")
  2395. Part221.FormFactor = Enum.FormFactor.Symmetric
  2396. Part221.formFactor = Enum.FormFactor.Symmetric
  2397. CylinderMesh222.Parent = Part221
  2398. CylinderMesh222.Scale = Vector3.new(0.5, 0.5, 0.5)
  2399. Part223.Parent = Model180
  2400. Part223.CFrame = CFrame.new(-13.6542358, 6.30866814, -2.17103195, 1, 1.40521036e-06, 4.05109677e-06, -3.08838935e-07, 0.965926528, -0.25881657, -4.27675332e-06, 0.25881654, 0.965926588)
  2401. Part223.Orientation = Vector3.new(15, 0, 0)
  2402. Part223.Position = Vector3.new(-13.6542358, 6.30866814, -2.17103195)
  2403. Part223.Rotation = Vector3.new(15, 0, 0)
  2404. Part223.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2405. Part223.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2406. Part223.Anchored = true
  2407. Part223.BrickColor = BrickColor.new("Earth green")
  2408. Part223.Material = Enum.Material.Metal
  2409. Part223.brickColor = BrickColor.new("Earth green")
  2410. Part223.FormFactor = Enum.FormFactor.Symmetric
  2411. Part223.formFactor = Enum.FormFactor.Symmetric
  2412. CylinderMesh224.Parent = Part223
  2413. CylinderMesh224.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2414. Part225.Parent = Model180
  2415. Part225.CFrame = CFrame.new(-13.6542501, 4.56210423, -5.1960578, 1, -4.22990706e-06, 1.42025692e-06, -2.77079323e-07, 0.258819699, 0.965925694, -4.45336627e-06, -0.965925753, 0.258819669)
  2416. Part225.Orientation = Vector3.new(-75, 0, 0)
  2417. Part225.Position = Vector3.new(-13.6542501, 4.56210423, -5.1960578)
  2418. Part225.Rotation = Vector3.new(-75, 0, 0)
  2419. Part225.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2420. Part225.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
  2421. Part225.Anchored = true
  2422. Part225.BrickColor = BrickColor.new("Earth green")
  2423. Part225.Material = Enum.Material.Metal
  2424. Part225.brickColor = BrickColor.new("Earth green")
  2425. Part225.FormFactor = Enum.FormFactor.Symmetric
  2426. Part225.formFactor = Enum.FormFactor.Symmetric
  2427. CylinderMesh226.Parent = Part225
  2428. CylinderMesh226.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
  2429. Part227.Parent = Model180
  2430. Part227.CFrame = CFrame.new(-13.6542664, 4.51811218, -5.03114891, 1, -4.22990706e-06, 1.42025692e-06, -2.77079323e-07, 0.258819699, 0.965925694, -4.45336627e-06, -0.965925753, 0.258819669)
  2431. Part227.Orientation = Vector3.new(-75, 0, 0)
  2432. Part227.Position = Vector3.new(-13.6542664, 4.51811218, -5.03114891)
  2433. Part227.Rotation = Vector3.new(-75, 0, 0)
  2434. Part227.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2435. Part227.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
  2436. Part227.Anchored = true
  2437. Part227.BrickColor = BrickColor.new("Earth green")
  2438. Part227.Material = Enum.Material.Metal
  2439. Part227.brickColor = BrickColor.new("Earth green")
  2440. Part227.FormFactor = Enum.FormFactor.Symmetric
  2441. Part227.formFactor = Enum.FormFactor.Symmetric
  2442. CylinderMesh228.Parent = Part227
  2443. CylinderMesh228.Scale = Vector3.new(0.5, 0.5, 0.5)
  2444. Model229.Name = "Shell"
  2445. Model229.Parent = mas
  2446. UnionOperation230.Parent = Model229
  2447. UnionOperation230.CFrame = CFrame.new(-8.87011623, 3.94000602, -2.819839, -1.51992037e-06, -1, -3.81269274e-07, -9.46909154e-07, 3.81270695e-07, -1, 1, -1.51992003e-06, -9.46909779e-07)
  2448. UnionOperation230.Orientation = Vector3.new(90, -90, 0)
  2449. UnionOperation230.Position = Vector3.new(-8.87011623, 3.94000602, -2.819839)
  2450. UnionOperation230.Rotation = Vector3.new(90, 0, 90)
  2451. UnionOperation230.Color = Color3.new(1, 0.686275, 0)
  2452. UnionOperation230.Size = Vector3.new(7.79999924, 12.3999996, 7.79999828)
  2453. UnionOperation230.Anchored = true
  2454. UnionOperation230.BrickColor = BrickColor.new("Deep orange")
  2455. UnionOperation230.Material = Enum.Material.Metal
  2456. UnionOperation230.brickColor = BrickColor.new("Deep orange")
  2457. Script231.Name = "Atom"
  2458. Script231.Parent = UnionOperation230
  2459. table.insert(cors,sandbox(Script231,function()
  2460. print("Nuke Em' All")
  2461.  
  2462. local CloudID= "http://www.roblox.com/asset/?id=1095708"
  2463. local ColorTexture = "http://www.roblox.com/asset/?ID=1361097"
  2464. local RingID = "http://www.roblox.com/asset/?id=3270017"
  2465. local SphereID = "http://www.roblox.com/asset/?id=1185246"
  2466.  
  2467. local BasePosition = script.Parent.Position
  2468.  
  2469. local Size = 1000
  2470.  
  2471. local Exp = Instance.new("Model")
  2472. Exp.Name = "ATOMICEXPLOSION"
  2473. Exp.Parent = game.Workspace
  2474.  
  2475. local BasePart = Instance.new("Part")
  2476. BasePart.formFactor = 0
  2477. BasePart.TopSurface = 0
  2478. BasePart.BottomSurface = 0
  2479. BasePart.Anchored = true
  2480. BasePart.Locked = true
  2481. BasePart.CanCollide = false
  2482.  
  2483. local BaseMesh = Instance.new("SpecialMesh")
  2484. BaseMesh.MeshType = "FileMesh"
  2485.  
  2486. local CloudMesh = BaseMesh:clone()
  2487. CloudMesh.MeshId = CloudID
  2488. CloudMesh.TextureId = ColorTexture
  2489. CloudMesh.VertexColor = Vector3.new(0.9,0.6,0)
  2490.  
  2491. local RingMesh = BaseMesh:clone()
  2492. RingMesh.MeshId = RingID
  2493.  
  2494. local SphereMesh = BaseMesh:clone()
  2495. SphereMesh.MeshId = SphereID
  2496.  
  2497. local Clouds = {}
  2498. local ShockWave = {}
  2499. local Sky = script.Sky
  2500.  
  2501.  
  2502. function Effects()
  2503. script.Explode:Play()
  2504. delay(0,function()
  2505. for i = 5, 1,-0.01 do
  2506. wait()
  2507. game.Lighting.Brightness = i
  2508. end
  2509. end)
  2510. end
  2511.  
  2512. function Destruction(Pos,Radius)
  2513. local function Destroy(Model)
  2514. for i ,v in ipairs(Model:getChildren()) do
  2515. if v:isA("BasePart") then
  2516. if (v.Position-Pos).magnitude < Radius then
  2517. if v.Anchored == false then
  2518. v:BreakJoints()
  2519. v.Velocity = CFrame.new(v.Position,Pos):vectorToWorldSpace(Vector3.new(math.random(-5,5),5,1000))
  2520. v.Material = "CorrodedMetal"
  2521. end
  2522. end
  2523. end
  2524. if #v:getChildren() > 0 then
  2525. Destroy(v)
  2526. end
  2527. end
  2528. end
  2529. Destroy(game.Workspace)
  2530. end
  2531. function Explode(Pos)
  2532.  
  2533. local Base = BasePart:clone()
  2534. Base.Position = Pos
  2535.  
  2536. local Mesh = CloudMesh:clone()
  2537. Mesh.Parent = Base
  2538. Mesh.Scale = Vector3.new(2.5,1,4.5)
  2539.  
  2540. local PoleBase = BasePart:clone()
  2541. PoleBase.Position = Pos+Vector3.new(0,0.1,0)
  2542.  
  2543. local PoleBaseMesh = CloudMesh:clone()
  2544. PoleBaseMesh.Scale = Vector3.new(1.25,2,2.5)
  2545. PoleBaseMesh.Parent = PoleBase
  2546.  
  2547. local Cloud1 = BasePart:clone()
  2548. Cloud1.Position = Pos+Vector3.new(0,0.75,0)
  2549.  
  2550. local Cloud1Mesh = CloudMesh:clone()
  2551. Cloud1Mesh.Scale = Vector3.new(0.5,3,1)
  2552. Cloud1Mesh.Parent = Cloud1
  2553.  
  2554. local Cloud2 = BasePart:clone()
  2555. Cloud2.Position = Pos+Vector3.new(0,1.25,0)
  2556.  
  2557. local Cloud2Mesh = CloudMesh:clone()
  2558. Cloud2Mesh.Scale = Vector3.new(0.5,1.5,1)
  2559. Cloud2Mesh.Parent = Cloud2
  2560.  
  2561. local Cloud3 = BasePart:clone()
  2562. Cloud3.Position = Pos+Vector3.new(0,1.7,0)
  2563.  
  2564. local Cloud3Mesh = CloudMesh:clone()
  2565. Cloud3Mesh.Scale = Vector3.new(0.5,1.5,1)
  2566. Cloud3Mesh.Parent = Cloud3
  2567.  
  2568. local PoleRing = BasePart:clone()
  2569. PoleRing.Position = Pos+Vector3.new(0,1.3,0)
  2570. PoleRing.Transparency = 0.2
  2571. PoleRing.BrickColor = BrickColor.new("Dark stone grey")
  2572. PoleRing.CFrame = PoleRing.CFrame*CFrame.Angles(math.rad(90),0,0)
  2573.  
  2574. local Mesh = RingMesh:clone()
  2575. Mesh.Scale = Vector3.new(1.2,1.2,1.2)
  2576. Mesh.Parent = PoleRing
  2577.  
  2578. local MushCloud = BasePart:clone()
  2579. MushCloud.Position = Pos+Vector3.new(0,2.3,0)
  2580.  
  2581. local MushMesh = CloudMesh:clone() -- lol
  2582. MushMesh.Scale = Vector3.new(2.5,1.75,3.5)
  2583. MushMesh.Parent = MushCloud
  2584.  
  2585. local TopCloud = BasePart:clone()
  2586. TopCloud.Position = Pos+Vector3.new(0,2.7,0)
  2587.  
  2588. local TopMesh = CloudMesh:clone()
  2589. TopMesh.Scale = Vector3.new(7.5,1.5,1.5)
  2590. TopMesh.Parent = TopCloud
  2591.  
  2592. table.insert(Clouds,Base)
  2593. table.insert(Clouds,TopCloud)
  2594. table.insert(Clouds,MushCloud)
  2595. table.insert(Clouds,Cloud1)
  2596. table.insert(Clouds,Cloud2)
  2597. table.insert(Clouds,Cloud3)
  2598. table.insert(Clouds,PoleBase)
  2599. table.insert(Clouds,PoleRing)
  2600.  
  2601.  
  2602. local BigRing = BasePart:clone()
  2603. BigRing.Position = Pos
  2604. BigRing.CFrame = BigRing.CFrame*CFrame.Angles(math.rad(90),0,0)
  2605.  
  2606. local BigMesh = RingMesh:clone()
  2607. BigMesh.Scale = Vector3.new(5,5,1)
  2608. BigMesh.Parent = BigRing
  2609.  
  2610. local SmallRing = BasePart:clone()
  2611. SmallRing.Position = Pos
  2612. SmallRing.BrickColor = BrickColor.new("Dark stone grey")
  2613. SmallRing.CFrame = SmallRing.CFrame*CFrame.Angles(math.rad(90),0,0)
  2614.  
  2615. local SmallMesh = RingMesh:clone()
  2616. SmallMesh.Scale = Vector3.new(4.6,4.6,1.5)
  2617. SmallMesh.Parent = SmallRing
  2618.  
  2619. local InnerSphere = BasePart:clone()
  2620. InnerSphere.Position = Pos
  2621. InnerSphere.BrickColor = BrickColor.new("Bright orange")
  2622. InnerSphere.Transparency = 0.5
  2623.  
  2624. local InnerSphereMesh = SphereMesh:clone()
  2625. InnerSphereMesh.Scale = Vector3.new(-6.5,-6.5,-6.5)
  2626. InnerSphereMesh.Parent = InnerSphere
  2627.  
  2628. local OutterSphere = BasePart:clone()
  2629. OutterSphere.Position = Pos
  2630. OutterSphere.BrickColor = BrickColor.new("Bright orange")
  2631. OutterSphere.Transparency = 0.5
  2632.  
  2633. local OutterSphereMesh = SphereMesh:clone()
  2634. OutterSphereMesh.Scale = Vector3.new(6.5,6.5,6.5)
  2635. OutterSphereMesh.Parent = OutterSphere
  2636.  
  2637. table.insert(ShockWave,BigRing)
  2638. table.insert(ShockWave,SmallRing)
  2639. table.insert(ShockWave,OutterSphere)
  2640. table.insert(ShockWave,InnerSphere)
  2641. Sky.Parent = game.Lighting
  2642. for i , v in ipairs(ShockWave) do
  2643. v.Parent = Exp
  2644. end
  2645. for i , v in ipairs(Clouds) do
  2646. v.Parent = Exp
  2647. end
  2648. Effects()
  2649. delay(0,function()
  2650. for resize = Size/2.5, Size*3, 2 do
  2651. wait()
  2652. BigRing.Mesh.Scale = Vector3.new(5*resize,5*resize,1*resize)
  2653. SmallRing.Mesh.Scale = Vector3.new(4.6*resize,4.6*resize,1.5*resize)
  2654. InnerSphere.Mesh.Scale = Vector3.new(-6.5*resize,-6.5*resize,-6.5*resize)
  2655. OutterSphere.Mesh.Scale = Vector3.new(6.5*resize,6.5*resize,6.5*resize)
  2656. Destruction(Pos,3*resize)
  2657. end
  2658. for fade = 0, 1, 0.01 do
  2659. wait()
  2660. pcall(function()
  2661. for i ,v in ipairs(ShockWave) do
  2662. v.Transparency = fade
  2663. end
  2664. end)
  2665. end
  2666. for i ,v in ipairs(ShockWave) do
  2667. v:Remove()
  2668. end
  2669. done1 = true
  2670. end)
  2671. delay(0,function()
  2672. for resize = Size/5, Size, 1 do
  2673. wait()
  2674. pcall(function()
  2675. Base.Mesh.Scale = Vector3.new(2.5*resize,1*resize,4.5*resize)
  2676. TopCloud.Mesh.Scale = Vector3.new(0.75*resize,1.5*resize,1.5*resize)
  2677. MushCloud.Mesh.Scale = Vector3.new(2.5*resize,1.75*resize,3.5*resize)
  2678. Cloud1.Mesh.Scale = Vector3.new(0.5*resize,3*resize,1*resize)
  2679. Cloud2.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
  2680. Cloud3.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
  2681. PoleBase.Mesh.Scale = Vector3.new(1*resize,2*resize,2.5*resize)
  2682. PoleRing.Mesh.Scale = Vector3.new(1.2*resize,1.2*resize,1.2*resize)
  2683.  
  2684. Base.Position = Pos+Vector3.new(0,0.05*resize,0)
  2685. TopCloud.Position = Pos+Vector3.new(0,2.7*resize,0)
  2686. MushCloud.Position = Pos+Vector3.new(0,2.3*resize,0)
  2687. Cloud1.Position = Pos+Vector3.new(0,0.75*resize,0)
  2688. Cloud2.Position = Pos+Vector3.new(0,1.25*resize,0)
  2689. Cloud3.Position = Pos+Vector3.new(0,1.7*resize,0)
  2690. PoleBase.Position = Pos+Vector3.new(0,0.1*resize,0)
  2691. PoleRing.Position = Pos+Vector3.new(0,1.3*resize,0)
  2692. end)
  2693. end
  2694. done2 = true
  2695. end)
  2696. wait(2)
  2697. for y = 0.6,0,-0.0025 do
  2698. wait()
  2699. for i , v in ipairs(Clouds) do
  2700. v.Mesh.VertexColor = Vector3.new(0.9,y,0)
  2701. end
  2702. end
  2703. for r = 0.9,0.5,-0.01 do
  2704. wait()
  2705. for i , v in ipairs(Clouds) do
  2706. v.Mesh.VertexColor = Vector3.new(r,0,0)
  2707. end
  2708. end
  2709. for by = 0,0.5,0.005 do
  2710. wait()
  2711. for i , v in ipairs(Clouds) do
  2712. v.Mesh.VertexColor = Vector3.new(0.5,by,by)
  2713. v.Transparency = by*2
  2714. end
  2715. Base.Mesh.Scale = Base.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2716. TopCloud.Mesh.Scale = TopCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2717. MushCloud.Mesh.Scale = MushCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2718. Cloud1.Mesh.Scale = Cloud1.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2719. Cloud2.Mesh.Scale = Cloud2.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2720. Cloud3.Mesh.Scale = Cloud3.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2721. PoleBase.Mesh.Scale = PoleBase.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2722. PoleRing.Mesh.Scale = PoleRing.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
  2723. end
  2724. done3 = true
  2725. while true do wait(1) if done1 and done2 and done3 then break end end
  2726. Exp:remove()
  2727. wait(20)
  2728. Sky:remove()
  2729. end
  2730.  
  2731.  
  2732.  
  2733.  
  2734. Explode(BasePosition)
  2735.  
  2736. script.Parent:remove()
  2737.  
  2738.  
  2739.  
  2740.  
  2741.  
  2742.  
  2743.  
  2744.  
  2745.  
  2746. end))
  2747. Script231.Disabled = true
  2748. Sound232.Name = "Explode"
  2749. Sound232.Parent = Script231
  2750. Sound232.EmitterSize = 0
  2751. Sound232.MinDistance = 0
  2752. Sound232.Pitch = 0.5
  2753. Sound232.PlaybackSpeed = 0.5
  2754. Sound232.SoundId = "http://www.roblox.com/asset?id=130768997"
  2755. Sound232.Volume = 1
  2756. Sky233.Parent = Script231
  2757. Sky233.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890"
  2758. Sky233.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891"
  2759. Sky233.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887"
  2760. Sky233.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889"
  2761. Sky233.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888"
  2762. Sky233.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449"
  2763. Script234.Name = "Detonate"
  2764. Script234.Parent = UnionOperation230
  2765. table.insert(cors,sandbox(Script234,function()
  2766. function onTouch(hit)
  2767. script.Parent.Anchored = true
  2768. script.Parent.Parent = Workspace
  2769. script.Parent.Transparency = 1
  2770. wait()
  2771. script.Parent.Atom.Disabled = false
  2772. end
  2773.  
  2774. script.Parent.Touched:connect(onTouch)
  2775. end))
  2776. Part235.Parent = Model229
  2777. Part235.CFrame = CFrame.new(-7.9702301, 3.94000602, -2.81983709, -1.51992037e-06, -1, -3.81269274e-07, -9.46909154e-07, 3.81270695e-07, -1, 1, -1.51992003e-06, -9.46909779e-07)
  2778. Part235.Orientation = Vector3.new(90, -90, 0)
  2779. Part235.Position = Vector3.new(-7.9702301, 3.94000602, -2.81983709)
  2780. Part235.Rotation = Vector3.new(90, 0, 90)
  2781. Part235.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2782. Part235.Size = Vector3.new(7.80000019, 1.80000114, 7.80000019)
  2783. Part235.Anchored = true
  2784. Part235.BrickColor = BrickColor.new("Earth green")
  2785. Part235.Material = Enum.Material.Metal
  2786. Part235.brickColor = BrickColor.new("Earth green")
  2787. Part235.FormFactor = Enum.FormFactor.Symmetric
  2788. Part235.formFactor = Enum.FormFactor.Symmetric
  2789. CylinderMesh236.Parent = Part235
  2790. Part237.Parent = Model229
  2791. Part237.CFrame = CFrame.new(-7.07020521, 3.94000602, -2.8198359, -1.6242285e-06, 1.41153151e-07, 1, -9.57214183e-07, -1, 1.41151602e-07, 1, -9.57213956e-07, 1.62422862e-06)
  2792. Part237.Orientation = Vector3.new(0, 90, -180)
  2793. Part237.Position = Vector3.new(-7.07020521, 3.94000602, -2.8198359)
  2794. Part237.Rotation = Vector3.new(-180, 90, 0)
  2795. Part237.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2796. Part237.Size = Vector3.new(7.79999924, 7.79999733, 14.4000006)
  2797. Part237.Anchored = true
  2798. Part237.BottomSurface = Enum.SurfaceType.Smooth
  2799. Part237.BrickColor = BrickColor.new("Earth green")
  2800. Part237.Material = Enum.Material.Metal
  2801. Part237.TopSurface = Enum.SurfaceType.Smooth
  2802. Part237.brickColor = BrickColor.new("Earth green")
  2803. Part237.FormFactor = Enum.FormFactor.Custom
  2804. Part237.formFactor = Enum.FormFactor.Custom
  2805. SpecialMesh238.Parent = Part237
  2806. SpecialMesh238.MeshType = Enum.MeshType.Sphere
  2807. Model239.Name = "Tail"
  2808. Model239.Parent = mas
  2809. Part240.Parent = Model239
  2810. Part240.CFrame = CFrame.new(1.52970898, 4.00000477, -2.81983709, 1, 2.82820019e-06, -3.36738344e-06, -3.81265068e-07, -0.707106113, -0.707107484, -4.38093866e-06, 0.707107544, -0.707106054)
  2811. Part240.Orientation = Vector3.new(45, -180, -180)
  2812. Part240.Position = Vector3.new(1.52970898, 4.00000477, -2.81983709)
  2813. Part240.Rotation = Vector3.new(135, 0, 0)
  2814. Part240.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2815. Part240.Size = Vector3.new(4.4000001, 0.200000003, 10.6000004)
  2816. Part240.Anchored = true
  2817. Part240.BottomSurface = Enum.SurfaceType.Smooth
  2818. Part240.BrickColor = BrickColor.new("Earth green")
  2819. Part240.Material = Enum.Material.Metal
  2820. Part240.TopSurface = Enum.SurfaceType.Smooth
  2821. Part240.brickColor = BrickColor.new("Earth green")
  2822. Part240.FormFactor = Enum.FormFactor.Symmetric
  2823. Part240.formFactor = Enum.FormFactor.Symmetric
  2824. Part241.Parent = Model239
  2825. Part241.CFrame = CFrame.new(1.52970898, 4.00000477, -6.62025213, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  2826. Part241.Orientation = Vector3.new(0, -180, -180)
  2827. Part241.Position = Vector3.new(1.52970898, 4.00000477, -6.62025213)
  2828. Part241.Rotation = Vector3.new(180, 0, 0)
  2829. Part241.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2830. Part241.Size = Vector3.new(4.4000001, 7.4000001, 0.200000003)
  2831. Part241.Anchored = true
  2832. Part241.BottomSurface = Enum.SurfaceType.Smooth
  2833. Part241.BrickColor = BrickColor.new("Earth green")
  2834. Part241.Material = Enum.Material.Metal
  2835. Part241.TopSurface = Enum.SurfaceType.Smooth
  2836. Part241.brickColor = BrickColor.new("Earth green")
  2837. Part241.FormFactor = Enum.FormFactor.Symmetric
  2838. Part241.formFactor = Enum.FormFactor.Symmetric
  2839. WedgePart242.Parent = Model239
  2840. WedgePart242.CFrame = CFrame.new(-2.17012, 4.00000477, -5.42005491, 1.39088797e-07, 1.51716756e-06, 1, -1, -2.66967163e-06, 1.39092862e-07, 2.66967163e-06, -1, 1.51716711e-06)
  2841. WedgePart242.Orientation = Vector3.new(0, 90, -90)
  2842. WedgePart242.Position = Vector3.new(-2.17012, 4.00000477, -5.42005491)
  2843. WedgePart242.Rotation = Vector3.new(-90, 90, 0)
  2844. WedgePart242.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2845. WedgePart242.Size = Vector3.new(0.200000003, 2.19999981, 3)
  2846. WedgePart242.Anchored = true
  2847. WedgePart242.BrickColor = BrickColor.new("Earth green")
  2848. WedgePart242.Material = Enum.Material.Metal
  2849. WedgePart242.brickColor = BrickColor.new("Earth green")
  2850. WedgePart242.FormFactor = Enum.FormFactor.Symmetric
  2851. WedgePart242.formFactor = Enum.FormFactor.Symmetric
  2852. Part243.Parent = Model239
  2853. Part243.CFrame = CFrame.new(1.52970898, 7.80000019, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  2854. Part243.Orientation = Vector3.new(0, -180, -180)
  2855. Part243.Position = Vector3.new(1.52970898, 7.80000019, -2.81983399)
  2856. Part243.Rotation = Vector3.new(180, 0, 0)
  2857. Part243.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2858. Part243.Size = Vector3.new(4.4000001, 0.200000003, 7.80000019)
  2859. Part243.Anchored = true
  2860. Part243.BottomSurface = Enum.SurfaceType.Smooth
  2861. Part243.BrickColor = BrickColor.new("Earth green")
  2862. Part243.Material = Enum.Material.Metal
  2863. Part243.TopSurface = Enum.SurfaceType.Smooth
  2864. Part243.brickColor = BrickColor.new("Earth green")
  2865. Part243.FormFactor = Enum.FormFactor.Symmetric
  2866. Part243.formFactor = Enum.FormFactor.Symmetric
  2867. Part244.Parent = Model239
  2868. Part244.CFrame = CFrame.new(1.52970898, 4.00000477, -2.81983709, 1, 3.36738344e-06, 2.82820019e-06, -3.81265068e-07, 0.707107544, -0.707105994, -4.38093866e-06, 0.707105994, 0.707107544)
  2869. Part244.Orientation = Vector3.new(45, 0, 0)
  2870. Part244.Position = Vector3.new(1.52970898, 4.00000477, -2.81983709)
  2871. Part244.Rotation = Vector3.new(45, 0, 0)
  2872. Part244.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2873. Part244.Size = Vector3.new(4.4000001, 0.200000003, 10.6000004)
  2874. Part244.Anchored = true
  2875. Part244.BottomSurface = Enum.SurfaceType.Smooth
  2876. Part244.BrickColor = BrickColor.new("Earth green")
  2877. Part244.Material = Enum.Material.Metal
  2878. Part244.TopSurface = Enum.SurfaceType.Smooth
  2879. Part244.brickColor = BrickColor.new("Earth green")
  2880. Part244.FormFactor = Enum.FormFactor.Symmetric
  2881. Part244.formFactor = Enum.FormFactor.Symmetric
  2882. Part245.Parent = Model239
  2883. Part245.CFrame = CFrame.new(1.52970898, 4.00000477, -2.81983709, 1, 4.38093866e-06, -3.81268819e-07, -3.81265068e-07, -8.57504233e-07, -1, -4.38093866e-06, 1, -8.57502641e-07)
  2884. Part245.Orientation = Vector3.new(90, 0, 0)
  2885. Part245.Position = Vector3.new(1.52970898, 4.00000477, -2.81983709)
  2886. Part245.Rotation = Vector3.new(90, 0, 0)
  2887. Part245.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2888. Part245.Size = Vector3.new(4.4000001, 0.200000003, 7.4000001)
  2889. Part245.Anchored = true
  2890. Part245.BottomSurface = Enum.SurfaceType.Smooth
  2891. Part245.BrickColor = BrickColor.new("Earth green")
  2892. Part245.Material = Enum.Material.Metal
  2893. Part245.TopSurface = Enum.SurfaceType.Smooth
  2894. Part245.brickColor = BrickColor.new("Earth green")
  2895. Part245.FormFactor = Enum.FormFactor.Symmetric
  2896. Part245.formFactor = Enum.FormFactor.Symmetric
  2897. WedgePart246.Parent = Model239
  2898. WedgePart246.CFrame = CFrame.new(-2.17010498, 2.16153502, -0.981335998, -1.16156662e-06, -9.83923883e-07, 1, 0.707107484, -0.707106113, 1.25613838e-07, 0.707106054, 0.707107544, 1.51709071e-06)
  2899. WedgePart246.Orientation = Vector3.new(0, 90, 135)
  2900. WedgePart246.Position = Vector3.new(-2.17010498, 2.16153502, -0.981335998)
  2901. WedgePart246.Rotation = Vector3.new(135, 90, 0)
  2902. WedgePart246.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2903. WedgePart246.Size = Vector3.new(0.200000003, 2.19999981, 3)
  2904. WedgePart246.Anchored = true
  2905. WedgePart246.BrickColor = BrickColor.new("Earth green")
  2906. WedgePart246.Material = Enum.Material.Metal
  2907. WedgePart246.brickColor = BrickColor.new("Earth green")
  2908. WedgePart246.FormFactor = Enum.FormFactor.Symmetric
  2909. WedgePart246.formFactor = Enum.FormFactor.Symmetric
  2910. WedgePart247.Parent = Model239
  2911. WedgePart247.CFrame = CFrame.new(-2.17013502, 5.83845282, -4.65747976, 1.25021256e-06, 8.66556888e-07, 1, -0.707107484, 0.707106113, 2.71287036e-07, -0.707106054, -0.707107544, 1.49678169e-06)
  2912. WedgePart247.Orientation = Vector3.new(0, 90, -45)
  2913. WedgePart247.Position = Vector3.new(-2.17013502, 5.83845282, -4.65747976)
  2914. WedgePart247.Rotation = Vector3.new(-45, 90, 0)
  2915. WedgePart247.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2916. WedgePart247.Size = Vector3.new(0.200000003, 2.19999981, 3)
  2917. WedgePart247.Anchored = true
  2918. WedgePart247.BrickColor = BrickColor.new("Earth green")
  2919. WedgePart247.Material = Enum.Material.Metal
  2920. WedgePart247.brickColor = BrickColor.new("Earth green")
  2921. WedgePart247.FormFactor = Enum.FormFactor.Symmetric
  2922. WedgePart247.formFactor = Enum.FormFactor.Symmetric
  2923. WedgePart248.Parent = Model239
  2924. WedgePart248.CFrame = CFrame.new(-2.17012, 6.59997702, -2.81983209, 1.60181037e-06, -2.46952595e-07, 1, 8.87304509e-07, 1, 2.46951174e-07, -1, 8.87304168e-07, 1.6018106e-06)
  2925. WedgePart248.Orientation = Vector3.new(0, 90, 0)
  2926. WedgePart248.Position = Vector3.new(-2.17012, 6.59997702, -2.81983209)
  2927. WedgePart248.Rotation = Vector3.new(0, 90, 0)
  2928. WedgePart248.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2929. WedgePart248.Size = Vector3.new(0.200000003, 2.19999981, 3)
  2930. WedgePart248.Anchored = true
  2931. WedgePart248.BrickColor = BrickColor.new("Earth green")
  2932. WedgePart248.Material = Enum.Material.Metal
  2933. WedgePart248.brickColor = BrickColor.new("Earth green")
  2934. WedgePart248.FormFactor = Enum.FormFactor.Symmetric
  2935. WedgePart248.formFactor = Enum.FormFactor.Symmetric
  2936. WedgePart249.Parent = Model239
  2937. WedgePart249.CFrame = CFrame.new(-2.17012, 1.40001404, -2.81983709, -1.51316556e-06, 1.29585459e-07, 1, -9.46909154e-07, -1, 1.29584024e-07, 1, -9.46908983e-07, 1.51316567e-06)
  2938. WedgePart249.Orientation = Vector3.new(0, 90, -180)
  2939. WedgePart249.Position = Vector3.new(-2.17012, 1.40001404, -2.81983709)
  2940. WedgePart249.Rotation = Vector3.new(-180, 90, 0)
  2941. WedgePart249.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2942. WedgePart249.Size = Vector3.new(0.200000003, 2.19999981, 3)
  2943. WedgePart249.Anchored = true
  2944. WedgePart249.BrickColor = BrickColor.new("Earth green")
  2945. WedgePart249.Material = Enum.Material.Metal
  2946. WedgePart249.brickColor = BrickColor.new("Earth green")
  2947. WedgePart249.FormFactor = Enum.FormFactor.Symmetric
  2948. WedgePart249.formFactor = Enum.FormFactor.Symmetric
  2949. WedgePart250.Parent = Model239
  2950. WedgePart250.CFrame = CFrame.new(-2.17010498, 5.83845282, -0.981333017, 9.87925091e-07, -1.17107584e-06, 1, 0.707105994, 0.707107544, 1.29508678e-07, -0.707107544, 0.707105994, 1.52664404e-06)
  2951. WedgePart250.Orientation = Vector3.new(0, 90, 45)
  2952. WedgePart250.Position = Vector3.new(-2.17010498, 5.83845282, -0.981333017)
  2953. WedgePart250.Rotation = Vector3.new(45, 90, 0)
  2954. WedgePart250.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2955. WedgePart250.Size = Vector3.new(0.200000003, 2.19999981, 3)
  2956. WedgePart250.Anchored = true
  2957. WedgePart250.BrickColor = BrickColor.new("Earth green")
  2958. WedgePart250.Material = Enum.Material.Metal
  2959. WedgePart250.brickColor = BrickColor.new("Earth green")
  2960. WedgePart250.FormFactor = Enum.FormFactor.Symmetric
  2961. WedgePart250.formFactor = Enum.FormFactor.Symmetric
  2962. WedgePart251.Parent = Model239
  2963. WedgePart251.CFrame = CFrame.new(-2.17013502, 2.16152501, -4.65748405, -8.99279712e-07, 1.05370862e-06, 1, -0.707105994, -0.707107544, 1.09199028e-07, 0.707107544, -0.707105994, 1.38097118e-06)
  2964. WedgePart251.Orientation = Vector3.new(0, 90, -135)
  2965. WedgePart251.Position = Vector3.new(-2.17013502, 2.16152501, -4.65748405)
  2966. WedgePart251.Rotation = Vector3.new(-135, 90, 0)
  2967. WedgePart251.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2968. WedgePart251.Size = Vector3.new(0.200000003, 2.19999981, 3)
  2969. WedgePart251.Anchored = true
  2970. WedgePart251.BrickColor = BrickColor.new("Earth green")
  2971. WedgePart251.Material = Enum.Material.Metal
  2972. WedgePart251.brickColor = BrickColor.new("Earth green")
  2973. WedgePart251.FormFactor = Enum.FormFactor.Symmetric
  2974. WedgePart251.formFactor = Enum.FormFactor.Symmetric
  2975. Part252.Parent = Model239
  2976. Part252.CFrame = CFrame.new(1.52978504, 3.99998999, 0.979113996, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  2977. Part252.Orientation = Vector3.new(0, -180, -180)
  2978. Part252.Position = Vector3.new(1.52978504, 3.99998999, 0.979113996)
  2979. Part252.Rotation = Vector3.new(180, 0, 0)
  2980. Part252.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2981. Part252.Size = Vector3.new(4.4000001, 7.4000001, 0.200000003)
  2982. Part252.Anchored = true
  2983. Part252.BottomSurface = Enum.SurfaceType.Smooth
  2984. Part252.BrickColor = BrickColor.new("Earth green")
  2985. Part252.Material = Enum.Material.Metal
  2986. Part252.TopSurface = Enum.SurfaceType.Smooth
  2987. Part252.brickColor = BrickColor.new("Earth green")
  2988. Part252.FormFactor = Enum.FormFactor.Symmetric
  2989. Part252.formFactor = Enum.FormFactor.Symmetric
  2990. Part253.Parent = Model239
  2991. Part253.CFrame = CFrame.new(1.52970898, 4.00000477, -2.81983709, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  2992. Part253.Orientation = Vector3.new(0, -180, -180)
  2993. Part253.Position = Vector3.new(1.52970898, 4.00000477, -2.81983709)
  2994. Part253.Rotation = Vector3.new(180, 0, 0)
  2995. Part253.Color = Color3.new(0.152941, 0.27451, 0.176471)
  2996. Part253.Size = Vector3.new(4.4000001, 0.200000003, 7.4000001)
  2997. Part253.Anchored = true
  2998. Part253.BottomSurface = Enum.SurfaceType.Smooth
  2999. Part253.BrickColor = BrickColor.new("Earth green")
  3000. Part253.Material = Enum.Material.Metal
  3001. Part253.TopSurface = Enum.SurfaceType.Smooth
  3002. Part253.brickColor = BrickColor.new("Earth green")
  3003. Part253.FormFactor = Enum.FormFactor.Symmetric
  3004. Part253.formFactor = Enum.FormFactor.Symmetric
  3005. Part254.Parent = Model239
  3006. Part254.CFrame = CFrame.new(1.52970898, 0.200014994, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
  3007. Part254.Orientation = Vector3.new(0, -180, -180)
  3008. Part254.Position = Vector3.new(1.52970898, 0.200014994, -2.81983399)
  3009. Part254.Rotation = Vector3.new(180, 0, 0)
  3010. Part254.Color = Color3.new(0.152941, 0.27451, 0.176471)
  3011. Part254.Size = Vector3.new(4.4000001, 0.200000003, 7.80000019)
  3012. Part254.Anchored = true
  3013. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3014. Part254.BrickColor = BrickColor.new("Earth green")
  3015. Part254.Material = Enum.Material.Metal
  3016. Part254.TopSurface = Enum.SurfaceType.Smooth
  3017. Part254.brickColor = BrickColor.new("Earth green")
  3018. Part254.FormFactor = Enum.FormFactor.Symmetric
  3019. Part254.formFactor = Enum.FormFactor.Symmetric
  3020. WedgePart255.Parent = Model239
  3021. WedgePart255.CFrame = CFrame.new(-2.17010498, 3.99999094, -0.220348001, -5.04432052e-08, -1.6345349e-06, 1, 1, 2.72635589e-06, 5.04476745e-08, -2.72635566e-06, 1, 1.63453467e-06)
  3022. WedgePart255.Orientation = Vector3.new(0, 90, 90)
  3023. WedgePart255.Position = Vector3.new(-2.17010498, 3.99999094, -0.220348001)
  3024. WedgePart255.Rotation = Vector3.new(90, 90, 0)
  3025. WedgePart255.Color = Color3.new(0.152941, 0.27451, 0.176471)
  3026. WedgePart255.Size = Vector3.new(0.200000003, 2.19999981, 3)
  3027. WedgePart255.Anchored = true
  3028. WedgePart255.BrickColor = BrickColor.new("Earth green")
  3029. WedgePart255.Material = Enum.Material.Metal
  3030. WedgePart255.brickColor = BrickColor.new("Earth green")
  3031. WedgePart255.FormFactor = Enum.FormFactor.Symmetric
  3032. WedgePart255.formFactor = Enum.FormFactor.Symmetric
  3033. for i,v in pairs(mas:GetChildren()) do
  3034. v.Parent = workspace
  3035. pcall(function() v:MakeJoints() end)
  3036. end
  3037. mas:Destroy()
  3038. for i,v in pairs(cors) do
  3039. spawn(function()
  3040. pcall(v)
  3041. end)
  3042. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement