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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Script0 = Instance.new("Script")
- Model1 = Instance.new("Model")
- Part2 = Instance.new("Part")
- CylinderMesh3 = Instance.new("CylinderMesh")
- Part4 = Instance.new("Part")
- SpecialMesh5 = Instance.new("SpecialMesh")
- SpotLight6 = Instance.new("SpotLight")
- Part7 = Instance.new("Part")
- CylinderMesh8 = Instance.new("CylinderMesh")
- Part9 = Instance.new("Part")
- SpecialMesh10 = Instance.new("SpecialMesh")
- SpotLight11 = Instance.new("SpotLight")
- Part12 = Instance.new("Part")
- CylinderMesh13 = Instance.new("CylinderMesh")
- Part14 = Instance.new("Part")
- SpecialMesh15 = Instance.new("SpecialMesh")
- SpotLight16 = Instance.new("SpotLight")
- Part17 = Instance.new("Part")
- SpecialMesh18 = Instance.new("SpecialMesh")
- SpotLight19 = Instance.new("SpotLight")
- Part20 = Instance.new("Part")
- CylinderMesh21 = Instance.new("CylinderMesh")
- Model22 = Instance.new("Model")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- CylinderMesh26 = Instance.new("CylinderMesh")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- CylinderMesh29 = Instance.new("CylinderMesh")
- Part30 = Instance.new("Part")
- CylinderMesh31 = Instance.new("CylinderMesh")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- CylinderMesh34 = Instance.new("CylinderMesh")
- Part35 = Instance.new("Part")
- CylinderMesh36 = Instance.new("CylinderMesh")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- CylinderMesh41 = Instance.new("CylinderMesh")
- Part42 = Instance.new("Part")
- CylinderMesh43 = Instance.new("CylinderMesh")
- Part44 = Instance.new("Part")
- CylinderMesh45 = Instance.new("CylinderMesh")
- Part46 = Instance.new("Part")
- CylinderMesh47 = Instance.new("CylinderMesh")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- CylinderMesh51 = Instance.new("CylinderMesh")
- Part52 = Instance.new("Part")
- CylinderMesh53 = Instance.new("CylinderMesh")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- CylinderMesh64 = Instance.new("CylinderMesh")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- CylinderMesh70 = Instance.new("CylinderMesh")
- Part71 = Instance.new("Part")
- CylinderMesh72 = Instance.new("CylinderMesh")
- Part73 = Instance.new("Part")
- CylinderMesh74 = Instance.new("CylinderMesh")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- CylinderMesh77 = Instance.new("CylinderMesh")
- Part78 = Instance.new("Part")
- Model79 = Instance.new("Model")
- Model80 = Instance.new("Model")
- Part81 = Instance.new("Part")
- CylinderMesh82 = Instance.new("CylinderMesh")
- Part83 = Instance.new("Part")
- CylinderMesh84 = Instance.new("CylinderMesh")
- Part85 = Instance.new("Part")
- CylinderMesh86 = Instance.new("CylinderMesh")
- Part87 = Instance.new("Part")
- CylinderMesh88 = Instance.new("CylinderMesh")
- Part89 = Instance.new("Part")
- CylinderMesh90 = Instance.new("CylinderMesh")
- Part91 = Instance.new("Part")
- SpecialMesh92 = Instance.new("SpecialMesh")
- Part93 = Instance.new("Part")
- CylinderMesh94 = Instance.new("CylinderMesh")
- Part95 = Instance.new("Part")
- SpecialMesh96 = Instance.new("SpecialMesh")
- Part97 = Instance.new("Part")
- BlockMesh98 = Instance.new("BlockMesh")
- Part99 = Instance.new("Part")
- CylinderMesh100 = Instance.new("CylinderMesh")
- Part101 = Instance.new("Part")
- SpecialMesh102 = Instance.new("SpecialMesh")
- Part103 = Instance.new("Part")
- SpecialMesh104 = Instance.new("SpecialMesh")
- Model105 = Instance.new("Model")
- Part106 = Instance.new("Part")
- CylinderMesh107 = Instance.new("CylinderMesh")
- Part108 = Instance.new("Part")
- CylinderMesh109 = Instance.new("CylinderMesh")
- Part110 = Instance.new("Part")
- CylinderMesh111 = Instance.new("CylinderMesh")
- Part112 = Instance.new("Part")
- CylinderMesh113 = Instance.new("CylinderMesh")
- Part114 = Instance.new("Part")
- CylinderMesh115 = Instance.new("CylinderMesh")
- Part116 = Instance.new("Part")
- SpecialMesh117 = Instance.new("SpecialMesh")
- Part118 = Instance.new("Part")
- CylinderMesh119 = Instance.new("CylinderMesh")
- Part120 = Instance.new("Part")
- SpecialMesh121 = Instance.new("SpecialMesh")
- Part122 = Instance.new("Part")
- BlockMesh123 = Instance.new("BlockMesh")
- Part124 = Instance.new("Part")
- CylinderMesh125 = Instance.new("CylinderMesh")
- Part126 = Instance.new("Part")
- SpecialMesh127 = Instance.new("SpecialMesh")
- Part128 = Instance.new("Part")
- SpecialMesh129 = Instance.new("SpecialMesh")
- Model130 = Instance.new("Model")
- Part131 = Instance.new("Part")
- CylinderMesh132 = Instance.new("CylinderMesh")
- Part133 = Instance.new("Part")
- CylinderMesh134 = Instance.new("CylinderMesh")
- Part135 = Instance.new("Part")
- CylinderMesh136 = Instance.new("CylinderMesh")
- Part137 = Instance.new("Part")
- CylinderMesh138 = Instance.new("CylinderMesh")
- Part139 = Instance.new("Part")
- CylinderMesh140 = Instance.new("CylinderMesh")
- Part141 = Instance.new("Part")
- SpecialMesh142 = Instance.new("SpecialMesh")
- Part143 = Instance.new("Part")
- CylinderMesh144 = Instance.new("CylinderMesh")
- Part145 = Instance.new("Part")
- SpecialMesh146 = Instance.new("SpecialMesh")
- Part147 = Instance.new("Part")
- BlockMesh148 = Instance.new("BlockMesh")
- Part149 = Instance.new("Part")
- CylinderMesh150 = Instance.new("CylinderMesh")
- Part151 = Instance.new("Part")
- SpecialMesh152 = Instance.new("SpecialMesh")
- Part153 = Instance.new("Part")
- SpecialMesh154 = Instance.new("SpecialMesh")
- Model155 = Instance.new("Model")
- Part156 = Instance.new("Part")
- CylinderMesh157 = Instance.new("CylinderMesh")
- Part158 = Instance.new("Part")
- CylinderMesh159 = Instance.new("CylinderMesh")
- Part160 = Instance.new("Part")
- CylinderMesh161 = Instance.new("CylinderMesh")
- Part162 = Instance.new("Part")
- CylinderMesh163 = Instance.new("CylinderMesh")
- Part164 = Instance.new("Part")
- CylinderMesh165 = Instance.new("CylinderMesh")
- Part166 = Instance.new("Part")
- SpecialMesh167 = Instance.new("SpecialMesh")
- Part168 = Instance.new("Part")
- CylinderMesh169 = Instance.new("CylinderMesh")
- Part170 = Instance.new("Part")
- SpecialMesh171 = Instance.new("SpecialMesh")
- Part172 = Instance.new("Part")
- BlockMesh173 = Instance.new("BlockMesh")
- Part174 = Instance.new("Part")
- CylinderMesh175 = Instance.new("CylinderMesh")
- Part176 = Instance.new("Part")
- SpecialMesh177 = Instance.new("SpecialMesh")
- Part178 = Instance.new("Part")
- SpecialMesh179 = Instance.new("SpecialMesh")
- Model180 = Instance.new("Model")
- Part181 = Instance.new("Part")
- CylinderMesh182 = Instance.new("CylinderMesh")
- Part183 = Instance.new("Part")
- CylinderMesh184 = Instance.new("CylinderMesh")
- Part185 = Instance.new("Part")
- CylinderMesh186 = Instance.new("CylinderMesh")
- Part187 = Instance.new("Part")
- CylinderMesh188 = Instance.new("CylinderMesh")
- Part189 = Instance.new("Part")
- CylinderMesh190 = Instance.new("CylinderMesh")
- Part191 = Instance.new("Part")
- CylinderMesh192 = Instance.new("CylinderMesh")
- Part193 = Instance.new("Part")
- CylinderMesh194 = Instance.new("CylinderMesh")
- Part195 = Instance.new("Part")
- CylinderMesh196 = Instance.new("CylinderMesh")
- Part197 = Instance.new("Part")
- CylinderMesh198 = Instance.new("CylinderMesh")
- Part199 = Instance.new("Part")
- CylinderMesh200 = Instance.new("CylinderMesh")
- Part201 = Instance.new("Part")
- CylinderMesh202 = Instance.new("CylinderMesh")
- Part203 = Instance.new("Part")
- CylinderMesh204 = Instance.new("CylinderMesh")
- Part205 = Instance.new("Part")
- CylinderMesh206 = Instance.new("CylinderMesh")
- Part207 = Instance.new("Part")
- CylinderMesh208 = Instance.new("CylinderMesh")
- Part209 = Instance.new("Part")
- CylinderMesh210 = Instance.new("CylinderMesh")
- Part211 = Instance.new("Part")
- CylinderMesh212 = Instance.new("CylinderMesh")
- Part213 = Instance.new("Part")
- CylinderMesh214 = Instance.new("CylinderMesh")
- Part215 = Instance.new("Part")
- CylinderMesh216 = Instance.new("CylinderMesh")
- Part217 = Instance.new("Part")
- CylinderMesh218 = Instance.new("CylinderMesh")
- Part219 = Instance.new("Part")
- CylinderMesh220 = Instance.new("CylinderMesh")
- Part221 = Instance.new("Part")
- CylinderMesh222 = Instance.new("CylinderMesh")
- Part223 = Instance.new("Part")
- CylinderMesh224 = Instance.new("CylinderMesh")
- Part225 = Instance.new("Part")
- CylinderMesh226 = Instance.new("CylinderMesh")
- Part227 = Instance.new("Part")
- CylinderMesh228 = Instance.new("CylinderMesh")
- Model229 = Instance.new("Model")
- UnionOperation230 = Instance.new("UnionOperation")
- Script231 = Instance.new("Script")
- Sound232 = Instance.new("Sound")
- Sky233 = Instance.new("Sky")
- Script234 = Instance.new("Script")
- Part235 = Instance.new("Part")
- CylinderMesh236 = Instance.new("CylinderMesh")
- Part237 = Instance.new("Part")
- SpecialMesh238 = Instance.new("SpecialMesh")
- Model239 = Instance.new("Model")
- Part240 = Instance.new("Part")
- Part241 = Instance.new("Part")
- WedgePart242 = Instance.new("WedgePart")
- Part243 = Instance.new("Part")
- Part244 = Instance.new("Part")
- Part245 = Instance.new("Part")
- WedgePart246 = Instance.new("WedgePart")
- WedgePart247 = Instance.new("WedgePart")
- WedgePart248 = Instance.new("WedgePart")
- WedgePart249 = Instance.new("WedgePart")
- WedgePart250 = Instance.new("WedgePart")
- WedgePart251 = Instance.new("WedgePart")
- Part252 = Instance.new("Part")
- Part253 = Instance.new("Part")
- Part254 = Instance.new("Part")
- WedgePart255 = Instance.new("WedgePart")
- Script0.Name = "qPerfectionWeld"
- Script0.Parent = mas
- table.insert(cors,sandbox(Script0,function()
- -- Created by Quenty (@Quenty, follow me on twitter).
- -- Should work with only ONE copy, seamlessly with weapons, trains, et cetera.
- -- Parts should be ANCHORED before use. It will, however, store relatives values and so when tools are reparented, it'll fix them.
- --[[ INSTRUCTIONS
- - Place in the model
- - Make sure model is anchored
- - That's it. It will weld the model and all children.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- THIS SCRIPT SHOULD BE USED ONLY BY ITSELF. THE MODEL SHOULD BE ANCHORED.
- This script is designed to be used is a regular script. In a local script it will weld, but it will not attempt to handle ancestory changes.
- ]]
- --[[ DOCUMENTATION
- - Will work in tools. If ran more than once it will not create more than one weld. This is especially useful for tools that are dropped and then picked up again.
- - Will work in PBS servers
- - Will work as long as it starts out with the part anchored
- - Stores the relative CFrame as a CFrame value
- - Takes careful measure to reduce lag by not having a joint set off or affected by the parts offset from origin
- - Utilizes a recursive algorith to find all parts in the model
- - Will reweld on script reparent if the script is initially parented to a tool.
- - Welds as fast as possible
- ]]
- -- qPerfectionWeld.lua
- -- Created 10/6/2014
- -- Author: Quenty
- -- Version 1.0.3
- -- Updated 10/14/2014 - Updated to 1.0.1
- --- Bug fix with existing ROBLOX welds ? Repro by asimo3089
- -- Updated 10/14/2014 - Updated to 1.0.2
- --- Fixed bug fix.
- -- Updated 10/14/2014 - Updated to 1.0.3
- --- Now handles joints semi-acceptably. May be rather hacky with some joints. :/
- local NEVER_BREAK_JOINTS = false -- If you set this to true it will never break joints (this can create some welding issues, but can save stuff like hinges).
- local function CallOnChildren(Instance, FunctionToCall)
- -- Calls a function on each of the children of a certain object, using recursion.
- FunctionToCall(Instance)
- for _, Child in next, Instance:GetChildren() do
- CallOnChildren(Child, FunctionToCall)
- end
- end
- local function GetNearestParent(Instance, ClassName)
- -- Returns the nearest parent of a certain class, or returns nil
- local Ancestor = Instance
- repeat
- Ancestor = Ancestor.Parent
- if Ancestor == nil then
- return nil
- end
- until Ancestor:IsA(ClassName)
- return Ancestor
- end
- local function GetBricks(StartInstance)
- local List = {}
- -- if StartInstance:IsA("BasePart") then
- -- List[#List+1] = StartInstance
- -- end
- CallOnChildren(StartInstance, function(Item)
- if Item:IsA("BasePart") then
- List[#List+1] = Item;
- end
- end)
- return List
- end
- local function Modify(Instance, Values)
- -- Modifies an Instance by using a table.
- assert(type(Values) == "table", "Values is not a table");
- for Index, Value in next, Values do
- if type(Index) == "number" then
- Value.Parent = Instance
- else
- Instance[Index] = Value
- end
- end
- return Instance
- end
- local function Make(ClassType, Properties)
- -- Using a syntax hack to create a nice way to Make new items.
- return Modify(Instance.new(ClassType), Properties)
- end
- local Surfaces = {"TopSurface", "BottomSurface", "LeftSurface", "RightSurface", "FrontSurface", "BackSurface"}
- local HingSurfaces = {"Hinge", "Motor", "SteppingMotor"}
- local function HasWheelJoint(Part)
- for _, SurfaceName in pairs(Surfaces) do
- for _, HingSurfaceName in pairs(HingSurfaces) do
- if Part[SurfaceName].Name == HingSurfaceName then
- return true
- end
- end
- end
- return false
- end
- local function ShouldBreakJoints(Part)
- --- We do not want to break joints of wheels/hinges. This takes the utmost care to not do this. There are
- -- definitely some edge cases.
- if NEVER_BREAK_JOINTS then
- return false
- end
- if HasWheelJoint(Part) then
- return false
- end
- local Connected = Part:GetConnectedParts()
- if #Connected == 1 then
- return false
- end
- for _, Item in pairs(Connected) do
- if HasWheelJoint(Item) then
- return false
- elseif not Item:IsDescendantOf(script.Parent) then
- return false
- end
- end
- return true
- end
- local function WeldTogether(Part0, Part1, JointType, WeldParent)
- --- Weld's 2 parts together
- -- @param Part0 The first part
- -- @param Part1 The second part (Dependent part most of the time).
- -- @param [JointType] The type of joint. Defaults to weld.
- -- @param [WeldParent] Parent of the weld, Defaults to Part0 (so GC is better).
- -- @return The weld created.
- JointType = JointType or "Weld"
- local RelativeValue = Part1:FindFirstChild("qRelativeCFrameWeldValue")
- local NewWeld = Part1:FindFirstChild("qCFrameWeldThingy") or Instance.new(JointType)
- Modify(NewWeld, {
- Name = "qCFrameWeldThingy";
- Part0 = Part0;
- Part1 = Part1;
- C0 = CFrame.new();--Part0.CFrame:inverse();
- C1 = RelativeValue and RelativeValue.Value or Part1.CFrame:toObjectSpace(Part0.CFrame); --Part1.CFrame:inverse() * Part0.CFrame;-- Part1.CFrame:inverse();
- Parent = Part1;
- })
- if not RelativeValue then
- RelativeValue = Make("CFrameValue", {
- Parent = Part1;
- Name = "qRelativeCFrameWeldValue";
- Archivable = true;
- Value = NewWeld.C1;
- })
- end
- return NewWeld
- end
- local function WeldParts(Parts, MainPart, JointType, DoNotUnanchor)
- -- @param Parts The Parts to weld. Should be anchored to prevent really horrible results.
- -- @param MainPart The part to weld the model to (can be in the model).
- -- @param [JointType] The type of joint. Defaults to weld.
- -- @parm DoNotUnanchor Boolean, if true, will not unachor the model after cmopletion.
- for _, Part in pairs(Parts) do
- if ShouldBreakJoints(Part) then
- Part:BreakJoints()
- end
- end
- for _, Part in pairs(Parts) do
- if Part ~= MainPart then
- WeldTogether(MainPart, Part, JointType, MainPart)
- end
- end
- if not DoNotUnanchor then
- for _, Part in pairs(Parts) do
- Part.Anchored = false
- end
- MainPart.Anchored = false
- end
- end
- local function PerfectionWeld()
- local Tool = GetNearestParent(script, "Tool")
- local Parts = GetBricks(script.Parent)
- local PrimaryPart = Tool and Tool:FindFirstChild("Handle") and Tool.Handle:IsA("BasePart") and Tool.Handle or script.Parent:IsA("Model") and script.Parent.PrimaryPart or Parts[1]
- if PrimaryPart then
- WeldParts(Parts, PrimaryPart, "Weld", false)
- else
- warn("qWeld - Unable to weld part")
- end
- return Tool
- end
- local Tool = PerfectionWeld()
- if Tool and script.ClassName == "Script" then
- --- Don't bother with local scripts
- script.Parent.AncestryChanged:connect(function()
- PerfectionWeld()
- end)
- end
- -- Created by Quenty (@Quenty, follow me on twitter).
- end))
- Model1.Name = "Lamps"
- Model1.Parent = mas
- Part2.Parent = Model1
- Part2.CFrame = CFrame.new(-13.2700796, 3.94000602, -0.020033, -1.51992026e-06, -1, -2.87266914e-07, -1.09592088e-06, 2.87268563e-07, -1, 1, -1.51991981e-06, -1.09592133e-06)
- Part2.Orientation = Vector3.new(90, -90, 0)
- Part2.Position = Vector3.new(-13.2700796, 3.94000602, -0.020033)
- Part2.Rotation = Vector3.new(90, 0, 90)
- Part2.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part2.Size = Vector3.new(0.599999845, 1.60000002, 0.599999964)
- Part2.Anchored = true
- Part2.BrickColor = BrickColor.new("Bright yellow")
- Part2.Material = Enum.Material.Metal
- Part2.brickColor = BrickColor.new("Bright yellow")
- Part2.FormFactor = Enum.FormFactor.Symmetric
- Part2.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh3.Parent = Part2
- Part4.Parent = Model1
- Part4.CFrame = CFrame.new(-14.0601196, 3.94000602, -0.0200350005, -2.36641625e-07, -1.51110794e-06, 1, 1, 2.78888001e-06, 2.3664586e-07, -2.78888024e-06, 1, 1.51110714e-06)
- Part4.Orientation = Vector3.new(0, 90, 90)
- Part4.Position = Vector3.new(-14.0601196, 3.94000602, -0.0200350005)
- Part4.Rotation = Vector3.new(90, 90, 0)
- Part4.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part4.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Institutional white")
- Part4.Material = Enum.Material.Neon
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Institutional white")
- Part4.FormFactor = Enum.FormFactor.Custom
- Part4.formFactor = Enum.FormFactor.Custom
- SpecialMesh5.Parent = Part4
- SpecialMesh5.MeshType = Enum.MeshType.Sphere
- SpotLight6.Parent = Part4
- Part7.Parent = Model1
- Part7.CFrame = CFrame.new(-13.2700958, 3.94002199, -5.62013006, -1.51992026e-06, -1, -2.87266914e-07, -1.09592088e-06, 2.87268563e-07, -1, 1, -1.51991981e-06, -1.09592133e-06)
- Part7.Orientation = Vector3.new(90, -90, 0)
- Part7.Position = Vector3.new(-13.2700958, 3.94002199, -5.62013006)
- Part7.Rotation = Vector3.new(90, 0, 90)
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part7.Size = Vector3.new(0.599999845, 1.60000002, 0.599999964)
- Part7.Anchored = true
- Part7.BrickColor = BrickColor.new("Bright yellow")
- Part7.Material = Enum.Material.Metal
- Part7.brickColor = BrickColor.new("Bright yellow")
- Part7.FormFactor = Enum.FormFactor.Symmetric
- Part7.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh8.Parent = Part7
- Part9.Parent = Model1
- Part9.CFrame = CFrame.new(-14.0601339, 3.94002199, -5.62013197, -2.36641625e-07, -1.51110794e-06, 1, 1, 2.78888001e-06, 2.3664586e-07, -2.78888024e-06, 1, 1.51110714e-06)
- Part9.Orientation = Vector3.new(0, 90, 90)
- Part9.Position = Vector3.new(-14.0601339, 3.94002199, -5.62013197)
- Part9.Rotation = Vector3.new(90, 90, 0)
- Part9.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part9.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Institutional white")
- Part9.Material = Enum.Material.Neon
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Institutional white")
- Part9.FormFactor = Enum.FormFactor.Custom
- Part9.formFactor = Enum.FormFactor.Custom
- SpecialMesh10.Parent = Part9
- SpecialMesh10.MeshType = Enum.MeshType.Sphere
- SpotLight11.Parent = Part9
- Part12.Parent = Model1
- Part12.CFrame = CFrame.new(-13.2700958, 6.73998594, -2.8198359, 1.32333781e-07, -1, -4.28693647e-06, -1, -1.32322569e-07, -2.61466312e-06, 2.61466266e-06, 4.28693693e-06, -1)
- Part12.Orientation = Vector3.new(0, -180, -90)
- Part12.Position = Vector3.new(-13.2700958, 6.73998594, -2.8198359)
- Part12.Rotation = Vector3.new(180, 0, 90)
- Part12.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part12.Size = Vector3.new(0.599999845, 1.60000002, 0.599999964)
- Part12.Anchored = true
- Part12.BrickColor = BrickColor.new("Bright yellow")
- Part12.Material = Enum.Material.Metal
- Part12.brickColor = BrickColor.new("Bright yellow")
- Part12.FormFactor = Enum.FormFactor.Symmetric
- Part12.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh13.Parent = Part12
- Part14.Parent = Model1
- Part14.CFrame = CFrame.new(-14.0601339, 6.73998594, -2.81983709, -1.6242285e-06, 1.41153151e-07, 1, -9.57214183e-07, -1, 1.41151602e-07, 1, -9.57213956e-07, 1.62422862e-06)
- Part14.Orientation = Vector3.new(0, 90, -180)
- Part14.Position = Vector3.new(-14.0601339, 6.73998594, -2.81983709)
- Part14.Rotation = Vector3.new(-180, 90, 0)
- Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part14.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Institutional white")
- Part14.Material = Enum.Material.Neon
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Institutional white")
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.formFactor = Enum.FormFactor.Custom
- SpecialMesh15.Parent = Part14
- SpecialMesh15.MeshType = Enum.MeshType.Sphere
- SpotLight16.Parent = Part14
- Part17.Parent = Model1
- Part17.CFrame = CFrame.new(-14.0601339, 1.14000297, -2.81983399, -1.6242285e-06, 1.41153151e-07, 1, -9.57214183e-07, -1, 1.41151602e-07, 1, -9.57213956e-07, 1.62422862e-06)
- Part17.Orientation = Vector3.new(0, 90, -180)
- Part17.Position = Vector3.new(-14.0601339, 1.14000297, -2.81983399)
- Part17.Rotation = Vector3.new(-180, 90, 0)
- Part17.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part17.Size = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.BrickColor = BrickColor.new("Institutional white")
- Part17.Material = Enum.Material.Neon
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.brickColor = BrickColor.new("Institutional white")
- Part17.FormFactor = Enum.FormFactor.Custom
- Part17.formFactor = Enum.FormFactor.Custom
- SpecialMesh18.Parent = Part17
- SpecialMesh18.MeshType = Enum.MeshType.Sphere
- SpotLight19.Parent = Part17
- Part20.Parent = Model1
- Part20.CFrame = CFrame.new(-13.2700958, 1.14000297, -2.81983399, 1.32333781e-07, -1, -4.28693647e-06, -1, -1.32322569e-07, -2.61466312e-06, 2.61466266e-06, 4.28693693e-06, -1)
- Part20.Orientation = Vector3.new(0, -180, -90)
- Part20.Position = Vector3.new(-13.2700958, 1.14000297, -2.81983399)
- Part20.Rotation = Vector3.new(180, 0, 90)
- Part20.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part20.Size = Vector3.new(0.599999845, 1.60000002, 0.599999964)
- Part20.Anchored = true
- Part20.BrickColor = BrickColor.new("Bright yellow")
- Part20.Material = Enum.Material.Metal
- Part20.brickColor = BrickColor.new("Bright yellow")
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh21.Parent = Part20
- Model22.Name = "Paint"
- Model22.Parent = mas
- Part23.Parent = Model22
- Part23.CFrame = CFrame.new(-7.97021484, 7.37670612, -1.11780703, -1, -2.37524728e-06, 3.70745124e-06, 4.40869712e-07, -0.891798556, -0.452432603, 4.38093957e-06, -0.452432603, 0.891798556)
- Part23.Orientation = Vector3.new(26.8999996, 0, 180)
- Part23.Position = Vector3.new(-7.97021484, 7.37670612, -1.11780703)
- Part23.Rotation = Vector3.new(26.8999996, 0, 180)
- Part23.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part23.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.BrickColor = BrickColor.new("Gold")
- Part23.Material = Enum.Material.Metal
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.brickColor = BrickColor.new("Gold")
- Part23.FormFactor = Enum.FormFactor.Symmetric
- Part23.formFactor = Enum.FormFactor.Symmetric
- Part24.Parent = Model22
- Part24.CFrame = CFrame.new(-7.97021484, 0.227164, -1.90650403, 1, 2.4544363e-07, 4.39064252e-06, -3.81265068e-07, 0.9995206, 0.0309610888, -4.38093866e-06, -0.030961087, 0.999520659)
- Part24.Orientation = Vector3.new(-1.76999998, 0, 0)
- Part24.Position = Vector3.new(-7.97021484, 0.227164, -1.90650403)
- Part24.Rotation = Vector3.new(-1.76999998, 0, 0)
- Part24.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part24.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.BrickColor = BrickColor.new("Gold")
- Part24.Material = Enum.Material.Metal
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.brickColor = BrickColor.new("Gold")
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.formFactor = Enum.FormFactor.Symmetric
- Part25.Parent = Model22
- Part25.CFrame = CFrame.new(-8.27027893, 0.100010999, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part25.Orientation = Vector3.new(0, -180, -180)
- Part25.Position = Vector3.new(-8.27027893, 0.100010999, -2.81983399)
- Part25.Rotation = Vector3.new(180, 0, 0)
- Part25.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part25.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.BrickColor = BrickColor.new("Gold")
- Part25.Material = Enum.Material.Metal
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part25.brickColor = BrickColor.new("Gold")
- Part25.FormFactor = Enum.FormFactor.Symmetric
- Part25.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh26.Parent = Part25
- Part27.Parent = Model22
- Part27.CFrame = CFrame.new(-7.97021484, 0.497871011, -1.117805, 1, -1.64208382e-06, 4.07940524e-06, -3.81265068e-07, 0.891796827, 0.45243609, -4.38093866e-06, -0.45243606, 0.891796887)
- Part27.Orientation = Vector3.new(-26.8999996, 0, 0)
- Part27.Position = Vector3.new(-7.97021484, 0.497871011, -1.117805)
- Part27.Rotation = Vector3.new(-26.8999996, 0, 0)
- Part27.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part27.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.BrickColor = BrickColor.new("Gold")
- Part27.Material = Enum.Material.Metal
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.brickColor = BrickColor.new("Gold")
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.formFactor = Enum.FormFactor.Symmetric
- Part28.Parent = Model22
- Part28.CFrame = CFrame.new(-8.27026176, 6.66381693, -0.100962996, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
- Part28.Orientation = Vector3.new(-45, -180, -180)
- Part28.Position = Vector3.new(-8.27026176, 6.66381693, -0.100962996)
- Part28.Rotation = Vector3.new(-135, 0, 0)
- Part28.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part28.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.BrickColor = BrickColor.new("Gold")
- Part28.Material = Enum.Material.Metal
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part28.brickColor = BrickColor.new("Gold")
- Part28.FormFactor = Enum.FormFactor.Symmetric
- Part28.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh29.Parent = Part28
- Part30.Parent = Model22
- Part30.CFrame = CFrame.new(-7.67016602, 6.66381788, -0.100961998, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
- Part30.Orientation = Vector3.new(-45, -180, -180)
- Part30.Position = Vector3.new(-7.67016602, 6.66381788, -0.100961998)
- Part30.Rotation = Vector3.new(-135, 0, 0)
- Part30.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part30.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.BrickColor = BrickColor.new("Gold")
- Part30.Material = Enum.Material.Metal
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part30.brickColor = BrickColor.new("Gold")
- Part30.FormFactor = Enum.FormFactor.Symmetric
- Part30.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh31.Parent = Part30
- Part32.Parent = Model22
- Part32.CFrame = CFrame.new(-7.97021484, 6.66381693, -0.100962996, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
- Part32.Orientation = Vector3.new(-45, -180, -180)
- Part32.Position = Vector3.new(-7.97021484, 6.66381693, -0.100962996)
- Part32.Rotation = Vector3.new(-135, 0, 0)
- Part32.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part32.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.BrickColor = BrickColor.new("Gold")
- Part32.Material = Enum.Material.Metal
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.brickColor = BrickColor.new("Gold")
- Part32.FormFactor = Enum.FormFactor.Symmetric
- Part32.formFactor = Enum.FormFactor.Symmetric
- Part33.Parent = Model22
- Part33.CFrame = CFrame.new(-8.27027893, 1.22618496, -5.5391922, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
- Part33.Orientation = Vector3.new(-45, -180, -180)
- Part33.Position = Vector3.new(-8.27027893, 1.22618496, -5.5391922)
- Part33.Rotation = Vector3.new(-135, 0, 0)
- Part33.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part33.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part33.Anchored = true
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.BrickColor = BrickColor.new("Gold")
- Part33.Material = Enum.Material.Metal
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.brickColor = BrickColor.new("Gold")
- Part33.FormFactor = Enum.FormFactor.Symmetric
- Part33.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh34.Parent = Part33
- Part35.Parent = Model22
- Part35.CFrame = CFrame.new(-7.6701808, 1.22618699, -5.53919983, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
- Part35.Orientation = Vector3.new(-45, -180, -180)
- Part35.Position = Vector3.new(-7.6701808, 1.22618699, -5.53919983)
- Part35.Rotation = Vector3.new(-135, 0, 0)
- Part35.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part35.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.BrickColor = BrickColor.new("Gold")
- Part35.Material = Enum.Material.Metal
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.brickColor = BrickColor.new("Gold")
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh36.Parent = Part35
- Part37.Parent = Model22
- Part37.CFrame = CFrame.new(-7.97024488, 0.191885993, -3.7791841, -1, 7.04422291e-07, -4.38103507e-06, 3.4030154e-07, 0.996585786, 0.0825639963, 4.42423698e-06, 0.0825639963, -0.996585727)
- Part37.Orientation = Vector3.new(-4.73999977, -180, 0)
- Part37.Position = Vector3.new(-7.97024488, 0.191885993, -3.7791841)
- Part37.Rotation = Vector3.new(-175.259995, 0, -180)
- Part37.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part37.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.BrickColor = BrickColor.new("Gold")
- Part37.Material = Enum.Material.Metal
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.brickColor = BrickColor.new("Gold")
- Part37.FormFactor = Enum.FormFactor.Symmetric
- Part37.formFactor = Enum.FormFactor.Symmetric
- Part38.Parent = Model22
- Part38.CFrame = CFrame.new(-7.97024488, 0.503041029, -4.5538559, -1, 2.49799723e-06, -3.66738163e-06, 3.4030154e-07, 0.867227972, 0.497911394, 4.42423698e-06, 0.497911453, -0.867227852)
- Part38.Orientation = Vector3.new(-29.8600006, -180, 0)
- Part38.Position = Vector3.new(-7.97024488, 0.503041029, -4.5538559)
- Part38.Rotation = Vector3.new(-150.139999, 0, -180)
- Part38.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part38.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.BrickColor = BrickColor.new("Gold")
- Part38.Material = Enum.Material.Metal
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.brickColor = BrickColor.new("Gold")
- Part38.FormFactor = Enum.FormFactor.Symmetric
- Part38.formFactor = Enum.FormFactor.Symmetric
- Part39.Parent = Model22
- Part39.CFrame = CFrame.new(-7.97015381, 3.94499803, 1.02525496, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
- Part39.Orientation = Vector3.new(-90, 0, 0)
- Part39.Position = Vector3.new(-7.97015381, 3.94499803, 1.02525496)
- Part39.Rotation = Vector3.new(-90, 0, 0)
- Part39.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part39.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.BrickColor = BrickColor.new("Gold")
- Part39.Material = Enum.Material.Metal
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.brickColor = BrickColor.new("Gold")
- Part39.FormFactor = Enum.FormFactor.Symmetric
- Part39.formFactor = Enum.FormFactor.Symmetric
- Part40.Parent = Model22
- Part40.CFrame = CFrame.new(-7.67010498, 3.94499803, 1.02525604, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
- Part40.Orientation = Vector3.new(-90, 0, 0)
- Part40.Position = Vector3.new(-7.67010498, 3.94499803, 1.02525604)
- Part40.Rotation = Vector3.new(-90, 0, 0)
- Part40.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part40.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.BrickColor = BrickColor.new("Gold")
- Part40.Material = Enum.Material.Metal
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.brickColor = BrickColor.new("Gold")
- Part40.FormFactor = Enum.FormFactor.Symmetric
- Part40.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh41.Parent = Part40
- Part42.Parent = Model22
- Part42.CFrame = CFrame.new(-8.27019978, 3.94499803, 1.02525496, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
- Part42.Orientation = Vector3.new(-90, 0, 0)
- Part42.Position = Vector3.new(-8.27019978, 3.94499803, 1.02525496)
- Part42.Rotation = Vector3.new(-90, 0, 0)
- Part42.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part42.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.BrickColor = BrickColor.new("Gold")
- Part42.Material = Enum.Material.Metal
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.brickColor = BrickColor.new("Gold")
- Part42.FormFactor = Enum.FormFactor.Symmetric
- Part42.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh43.Parent = Part42
- Part44.Parent = Model22
- Part44.CFrame = CFrame.new(-7.6700592, 3.94501305, -6.66505003, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
- Part44.Orientation = Vector3.new(-90, 0, 0)
- Part44.Position = Vector3.new(-7.6700592, 3.94501305, -6.66505003)
- Part44.Rotation = Vector3.new(-90, 0, 0)
- Part44.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part44.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part44.Anchored = true
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.BrickColor = BrickColor.new("Gold")
- Part44.Material = Enum.Material.Metal
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.brickColor = BrickColor.new("Gold")
- Part44.FormFactor = Enum.FormFactor.Symmetric
- Part44.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh45.Parent = Part44
- Part46.Parent = Model22
- Part46.CFrame = CFrame.new(-8.27027893, 3.94501305, -6.66505194, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
- Part46.Orientation = Vector3.new(-90, 0, 0)
- Part46.Position = Vector3.new(-8.27027893, 3.94501305, -6.66505194)
- Part46.Rotation = Vector3.new(-90, 0, 0)
- Part46.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part46.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.BrickColor = BrickColor.new("Gold")
- Part46.Material = Enum.Material.Metal
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.brickColor = BrickColor.new("Gold")
- Part46.FormFactor = Enum.FormFactor.Symmetric
- Part46.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh47.Parent = Part46
- Part48.Parent = Model22
- Part48.CFrame = CFrame.new(-7.9702301, 3.94501305, -6.66505194, 1, -4.38093866e-06, 3.81269501e-07, -3.81265068e-07, 1.00651619e-06, 1, -4.38093866e-06, -1, 1.00651448e-06)
- Part48.Orientation = Vector3.new(-90, 0, 0)
- Part48.Position = Vector3.new(-7.9702301, 3.94501305, -6.66505194)
- Part48.Rotation = Vector3.new(-90, 0, 0)
- Part48.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part48.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.BrickColor = BrickColor.new("Gold")
- Part48.Material = Enum.Material.Metal
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.brickColor = BrickColor.new("Gold")
- Part48.FormFactor = Enum.FormFactor.Symmetric
- Part48.formFactor = Enum.FormFactor.Symmetric
- Part49.Parent = Model22
- Part49.CFrame = CFrame.new(-7.9702301, 1.22618496, -5.53919983, 1, -3.36738412e-06, -2.82819951e-06, -3.81265068e-07, -0.707107425, 0.707106173, -4.38093866e-06, -0.707106173, -0.707107425)
- Part49.Orientation = Vector3.new(-45, -180, -180)
- Part49.Position = Vector3.new(-7.9702301, 1.22618496, -5.53919983)
- Part49.Rotation = Vector3.new(-135, 0, 0)
- Part49.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part49.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.BrickColor = BrickColor.new("Gold")
- Part49.Material = Enum.Material.Metal
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.brickColor = BrickColor.new("Gold")
- Part49.FormFactor = Enum.FormFactor.Symmetric
- Part49.formFactor = Enum.FormFactor.Symmetric
- Part50.Parent = Model22
- Part50.CFrame = CFrame.new(-8.27027893, 7.78998995, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part50.Orientation = Vector3.new(0, -180, -180)
- Part50.Position = Vector3.new(-8.27027893, 7.78998995, -2.81983399)
- Part50.Rotation = Vector3.new(180, 0, 0)
- Part50.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part50.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.BrickColor = BrickColor.new("Gold")
- Part50.Material = Enum.Material.Metal
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.brickColor = BrickColor.new("Gold")
- Part50.FormFactor = Enum.FormFactor.Symmetric
- Part50.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh51.Parent = Part50
- Part52.Parent = Model22
- Part52.CFrame = CFrame.new(-7.6701808, 7.78998995, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part52.Orientation = Vector3.new(0, -180, -180)
- Part52.Position = Vector3.new(-7.6701808, 7.78998995, -2.81983399)
- Part52.Rotation = Vector3.new(180, 0, 0)
- Part52.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part52.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.BrickColor = BrickColor.new("Gold")
- Part52.Material = Enum.Material.Metal
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.brickColor = BrickColor.new("Gold")
- Part52.FormFactor = Enum.FormFactor.Symmetric
- Part52.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh53.Parent = Part52
- Part54.Parent = Model22
- Part54.CFrame = CFrame.new(-7.9702301, 7.78998995, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part54.Orientation = Vector3.new(0, -180, -180)
- Part54.Position = Vector3.new(-7.9702301, 7.78998995, -2.81983399)
- Part54.Rotation = Vector3.new(180, 0, 0)
- Part54.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part54.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Gold")
- Part54.Material = Enum.Material.Metal
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Gold")
- Part54.FormFactor = Enum.FormFactor.Symmetric
- Part54.formFactor = Enum.FormFactor.Symmetric
- Part55.Parent = Model22
- Part55.CFrame = CFrame.new(-7.97015381, 4.90806389, 0.921253026, 1, -4.46043668e-06, 5.64768357e-08, -4.24562927e-07, -0.0825656578, 0.996585667, -4.44054422e-06, -0.996585667, -0.0825656578)
- Part55.Orientation = Vector3.new(-85.2600021, 180, -180)
- Part55.Position = Vector3.new(-7.97015381, 4.90806389, 0.921253026)
- Part55.Rotation = Vector3.new(-94.7399979, 0, 0)
- Part55.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part55.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Gold")
- Part55.Material = Enum.Material.Metal
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Gold")
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.formFactor = Enum.FormFactor.Symmetric
- Part56.Parent = Model22
- Part56.CFrame = CFrame.new(-7.97015381, 5.68311882, 0.610217988, 1, -4.06235495e-06, -1.84281237e-06, -4.24562927e-07, -0.497913033, 0.867226958, -4.44054422e-06, -0.867226958, -0.497913033)
- Part56.Orientation = Vector3.new(-60.1399994, -180, -180)
- Part56.Position = Vector3.new(-7.97015381, 5.68311882, 0.610217988)
- Part56.Rotation = Vector3.new(-119.860001, 0, 0)
- Part56.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part56.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Gold")
- Part56.Material = Enum.Material.Metal
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Gold")
- Part56.FormFactor = Enum.FormFactor.Symmetric
- Part56.formFactor = Enum.FormFactor.Symmetric
- Part57.Parent = Model22
- Part57.CFrame = CFrame.new(-7.97015381, 3.03696299, 0.88646102, -1, -4.42661121e-06, -5.18558409e-07, 3.81265068e-07, 0.030959297, -0.999520659, 4.44054331e-06, -0.999520719, -0.0309592951)
- Part57.Orientation = Vector3.new(88.2300034, -180, 0)
- Part57.Position = Vector3.new(-7.97015381, 3.03696299, 0.88646102)
- Part57.Rotation = Vector3.new(91.7699966, 0, 180)
- Part57.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part57.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Gold")
- Part57.Material = Enum.Material.Metal
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Gold")
- Part57.FormFactor = Enum.FormFactor.Symmetric
- Part57.formFactor = Enum.FormFactor.Symmetric
- Part58.Parent = Model22
- Part58.CFrame = CFrame.new(-7.9702301, 2.24684501, -6.26246595, 1, 4.07940934e-06, 1.64207472e-06, -3.81265068e-07, 0.452434123, -0.8917979, -4.38093866e-06, 0.891797841, 0.452434152)
- Part58.Orientation = Vector3.new(63.0999985, 0, 0)
- Part58.Position = Vector3.new(-7.9702301, 2.24684501, -6.26246595)
- Part58.Rotation = Vector3.new(63.0999985, 0, 0)
- Part58.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part58.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Gold")
- Part58.Material = Enum.Material.Metal
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Gold")
- Part58.FormFactor = Enum.FormFactor.Symmetric
- Part58.formFactor = Enum.FormFactor.Symmetric
- Part59.Parent = Model22
- Part59.CFrame = CFrame.new(-7.97015381, 2.24684501, 0.615585983, -1, -3.78756886e-06, -2.34906634e-06, 3.81265068e-07, 0.45243454, -0.891797662, 4.44054331e-06, -0.891797662, -0.45243454)
- Part59.Orientation = Vector3.new(63.0999985, -180, 0)
- Part59.Position = Vector3.new(-7.97015381, 2.24684501, 0.615585983)
- Part59.Rotation = Vector3.new(116.900002, 0, 180)
- Part59.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part59.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Gold")
- Part59.Material = Enum.Material.Metal
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Gold")
- Part59.FormFactor = Enum.FormFactor.Symmetric
- Part59.formFactor = Enum.FormFactor.Symmetric
- Part60.Parent = Model22
- Part60.CFrame = CFrame.new(-7.9702301, 3.03697801, -6.53382683, 1, 4.39064206e-06, -2.45459717e-07, -3.81265068e-07, 0.0309574306, -0.999520719, -4.38093866e-06, 0.999520779, 0.0309574287)
- Part60.Orientation = Vector3.new(88.2300034, 0, 0)
- Part60.Position = Vector3.new(-7.9702301, 3.03697801, -6.53382683)
- Part60.Rotation = Vector3.new(88.2300034, 0, 0)
- Part60.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part60.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Gold")
- Part60.Material = Enum.Material.Metal
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Gold")
- Part60.FormFactor = Enum.FormFactor.Symmetric
- Part60.formFactor = Enum.FormFactor.Symmetric
- Part61.Parent = Model22
- Part61.CFrame = CFrame.new(-7.9702301, 4.90806389, -6.56971312, -1, 4.2972506e-06, 6.9515437e-07, 3.37967435e-07, -0.0825675353, 0.996585488, 4.33997502e-06, 0.996585548, 0.0825675279)
- Part61.Orientation = Vector3.new(-85.2600021, 0, 180)
- Part61.Position = Vector3.new(-7.9702301, 4.90806389, -6.56971312)
- Part61.Rotation = Vector3.new(-85.2600021, 0, -180)
- Part61.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part61.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Gold")
- Part61.Material = Enum.Material.Metal
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Gold")
- Part61.FormFactor = Enum.FormFactor.Symmetric
- Part61.formFactor = Enum.FormFactor.Symmetric
- Part62.Parent = Model22
- Part62.CFrame = CFrame.new(-7.9702301, 5.68311882, -6.25855589, -1, 3.59546493e-06, 2.45402452e-06, 3.37967435e-07, -0.497913003, 0.867226958, 4.33997502e-06, 0.867226958, 0.497913003)
- Part62.Orientation = Vector3.new(-60.1399994, 0, 180)
- Part62.Position = Vector3.new(-7.9702301, 5.68311882, -6.25855589)
- Part62.Rotation = Vector3.new(-60.1399994, 0, -180)
- Part62.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part62.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Gold")
- Part62.Material = Enum.Material.Metal
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Gold")
- Part62.FormFactor = Enum.FormFactor.Symmetric
- Part62.formFactor = Enum.FormFactor.Symmetric
- Part63.Parent = Model22
- Part63.CFrame = CFrame.new(-7.6701808, 0.100011997, -2.81983209, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part63.Orientation = Vector3.new(0, -180, -180)
- Part63.Position = Vector3.new(-7.6701808, 0.100011997, -2.81983209)
- Part63.Rotation = Vector3.new(180, 0, 0)
- Part63.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part63.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Gold")
- Part63.Material = Enum.Material.Metal
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Gold")
- Part63.FormFactor = Enum.FormFactor.Symmetric
- Part63.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh64.Parent = Part63
- Part65.Parent = Model22
- Part65.CFrame = CFrame.new(-7.97024488, 7.37156582, -4.5538578, 1, 1.77744141e-06, -3.98123211e-06, -4.40869826e-07, -0.867226005, -0.497914732, -4.33764126e-06, 0.497914672, -0.867226124)
- Part65.Orientation = Vector3.new(29.8600006, -180, -180)
- Part65.Position = Vector3.new(-7.97024488, 7.37156582, -4.5538578)
- Part65.Rotation = Vector3.new(150.139999, 0, 0)
- Part65.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part65.Size = Vector3.new(0.599999845, 0.200000003, 1.19999981)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Gold")
- Part65.Material = Enum.Material.Metal
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Gold")
- Part65.FormFactor = Enum.FormFactor.Symmetric
- Part65.formFactor = Enum.FormFactor.Symmetric
- Part66.Parent = Model22
- Part66.CFrame = CFrame.new(-7.97024488, 7.68272114, -3.7791841, 1, -8.12081566e-08, -4.35923175e-06, -4.40869826e-07, -0.996585369, -0.0825693533, -4.33764126e-06, 0.0825693533, -0.996585369)
- Part66.Orientation = Vector3.new(4.73999977, -180, -180)
- Part66.Position = Vector3.new(-7.97024488, 7.68272114, -3.7791841)
- Part66.Rotation = Vector3.new(175.259995, 0, 0)
- Part66.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part66.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Gold")
- Part66.Material = Enum.Material.Metal
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Gold")
- Part66.FormFactor = Enum.FormFactor.Symmetric
- Part66.formFactor = Enum.FormFactor.Symmetric
- Part67.Parent = Model22
- Part67.CFrame = CFrame.new(-7.97021484, 7.64739895, -1.90650403, -1, -5.76273237e-07, 4.36519304e-06, 4.40869712e-07, -0.999520838, -0.0309556387, 4.38093957e-06, -0.0309556406, 0.999520779)
- Part67.Orientation = Vector3.new(1.76999998, 0, 180)
- Part67.Position = Vector3.new(-7.97021484, 7.64739895, -1.90650403)
- Part67.Rotation = Vector3.new(1.76999998, 0, 180)
- Part67.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part67.Size = Vector3.new(0.599999845, 0.200000003, 0.599999785)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Gold")
- Part67.Material = Enum.Material.Metal
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Gold")
- Part67.FormFactor = Enum.FormFactor.Symmetric
- Part67.formFactor = Enum.FormFactor.Symmetric
- Part68.Parent = Model22
- Part68.CFrame = CFrame.new(-7.9702301, 0.100010999, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part68.Orientation = Vector3.new(0, -180, -180)
- Part68.Position = Vector3.new(-7.9702301, 0.100010999, -2.81983399)
- Part68.Rotation = Vector3.new(180, 0, 0)
- Part68.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part68.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Gold")
- Part68.Material = Enum.Material.Metal
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Gold")
- Part68.FormFactor = Enum.FormFactor.Symmetric
- Part68.formFactor = Enum.FormFactor.Symmetric
- Part69.Parent = Model22
- Part69.CFrame = CFrame.new(-8.27026176, 1.22618496, -0.100961, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
- Part69.Orientation = Vector3.new(-45, 0, 0)
- Part69.Position = Vector3.new(-8.27026176, 1.22618496, -0.100961)
- Part69.Rotation = Vector3.new(-45, 0, 0)
- Part69.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part69.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Gold")
- Part69.Material = Enum.Material.Metal
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Gold")
- Part69.FormFactor = Enum.FormFactor.Symmetric
- Part69.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh70.Parent = Part69
- Part71.Parent = Model22
- Part71.CFrame = CFrame.new(-7.67016602, 1.22617102, -0.100966997, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
- Part71.Orientation = Vector3.new(-45, 0, 0)
- Part71.Position = Vector3.new(-7.67016602, 1.22617102, -0.100966997)
- Part71.Rotation = Vector3.new(-45, 0, 0)
- Part71.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part71.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Gold")
- Part71.Material = Enum.Material.Metal
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Gold")
- Part71.FormFactor = Enum.FormFactor.Symmetric
- Part71.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh72.Parent = Part71
- Part73.Parent = Model22
- Part73.CFrame = CFrame.new(-7.6701808, 6.66381788, -5.53919411, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
- Part73.Orientation = Vector3.new(-45, 0, 0)
- Part73.Position = Vector3.new(-7.6701808, 6.66381788, -5.53919411)
- Part73.Rotation = Vector3.new(-45, 0, 0)
- Part73.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part73.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Gold")
- Part73.Material = Enum.Material.Metal
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Gold")
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh74.Parent = Part73
- Part75.Parent = Model22
- Part75.CFrame = CFrame.new(-7.97021484, 1.22618496, -0.100966997, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
- Part75.Orientation = Vector3.new(-45, 0, 0)
- Part75.Position = Vector3.new(-7.97021484, 1.22618496, -0.100966997)
- Part75.Rotation = Vector3.new(-45, 0, 0)
- Part75.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part75.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Gold")
- Part75.Material = Enum.Material.Metal
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Gold")
- Part75.FormFactor = Enum.FormFactor.Symmetric
- Part75.formFactor = Enum.FormFactor.Symmetric
- Part76.Parent = Model22
- Part76.CFrame = CFrame.new(-8.27027893, 6.66381693, -5.53919601, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
- Part76.Orientation = Vector3.new(-45, 0, 0)
- Part76.Position = Vector3.new(-8.27027893, 6.66381693, -5.53919601)
- Part76.Rotation = Vector3.new(-45, 0, 0)
- Part76.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part76.Size = Vector3.new(1.39999986, 0.200000003, 1.39999986)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Gold")
- Part76.Material = Enum.Material.Metal
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Gold")
- Part76.FormFactor = Enum.FormFactor.Symmetric
- Part76.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh77.Parent = Part76
- Part78.Parent = Model22
- Part78.CFrame = CFrame.new(-7.9702301, 6.66381693, -5.53919411, 1, -2.82819951e-06, 3.36738412e-06, -3.81265068e-07, 0.707106233, 0.707107425, -4.38093866e-06, -0.707107425, 0.707106233)
- Part78.Orientation = Vector3.new(-45, 0, 0)
- Part78.Position = Vector3.new(-7.9702301, 6.66381693, -5.53919411)
- Part78.Rotation = Vector3.new(-45, 0, 0)
- Part78.Color = Color3.new(0.937255, 0.721569, 0.219608)
- Part78.Size = Vector3.new(0.599999845, 0.200000003, 1.39999986)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Gold")
- Part78.Material = Enum.Material.Metal
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Gold")
- Part78.FormFactor = Enum.FormFactor.Symmetric
- Part78.formFactor = Enum.FormFactor.Symmetric
- Model79.Name = "Parts"
- Model79.Parent = mas
- Model80.Parent = Model79
- Part81.Parent = Model80
- Part81.CFrame = CFrame.new(-10.3849316, 0.869605005, 0.236307994, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
- Part81.Orientation = Vector3.new(45, -180, -173.070007)
- Part81.Position = Vector3.new(-10.3849316, 0.869605005, 0.236307994)
- Part81.Rotation = Vector3.new(135, 0, 6.92999983)
- Part81.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part81.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
- Part81.Anchored = true
- Part81.BrickColor = BrickColor.new("Earth green")
- Part81.CanCollide = false
- Part81.Material = Enum.Material.Metal
- Part81.brickColor = BrickColor.new("Earth green")
- Part81.FormFactor = Enum.FormFactor.Custom
- Part81.formFactor = Enum.FormFactor.Custom
- CylinderMesh82.Parent = Part81
- CylinderMesh82.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part83.Parent = Model80
- Part83.CFrame = CFrame.new(-10.6052856, 1.306095, -0.200818002, -0.120635584, 1.17071966e-06, 0.992696941, -0.70194155, -0.707108021, -0.0853012726, 0.701943874, -0.707105577, 0.0853032097)
- Part83.Orientation = Vector3.new(4.88999987, 85.0899963, -135.210007)
- Part83.Position = Vector3.new(-10.6052856, 1.306095, -0.200818002)
- Part83.Rotation = Vector3.new(45, 83.0699997, -180)
- Part83.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part83.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
- Part83.Anchored = true
- Part83.BrickColor = BrickColor.new("Earth green")
- Part83.CanCollide = false
- Part83.Material = Enum.Material.Metal
- Part83.brickColor = BrickColor.new("Earth green")
- Part83.FormFactor = Enum.FormFactor.Custom
- Part83.formFactor = Enum.FormFactor.Custom
- CylinderMesh84.Parent = Part83
- Part85.Parent = Model80
- Part85.CFrame = CFrame.new(-10.0358877, 0.839605987, 0.265614003, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
- Part85.Orientation = Vector3.new(45, -180, -173.070007)
- Part85.Position = Vector3.new(-10.0358877, 0.839605987, 0.265614003)
- Part85.Rotation = Vector3.new(135, 0, 6.92999983)
- Part85.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part85.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
- Part85.Anchored = true
- Part85.BrickColor = BrickColor.new("Earth green")
- Part85.CanCollide = false
- Part85.Material = Enum.Material.Metal
- Part85.brickColor = BrickColor.new("Earth green")
- Part85.FormFactor = Enum.FormFactor.Custom
- Part85.formFactor = Enum.FormFactor.Custom
- CylinderMesh86.Parent = Part85
- CylinderMesh86.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part87.Parent = Model80
- Part87.CFrame = CFrame.new(-9.78179836, 0.943057001, 0.162098005, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
- Part87.Orientation = Vector3.new(45, -180, -173.070007)
- Part87.Position = Vector3.new(-9.78179836, 0.943057001, 0.162098005)
- Part87.Rotation = Vector3.new(135, 0, 6.92999983)
- Part87.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part87.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
- Part87.Anchored = true
- Part87.BrickColor = BrickColor.new("Earth green")
- Part87.CanCollide = false
- Part87.Material = Enum.Material.Metal
- Part87.brickColor = BrickColor.new("Earth green")
- Part87.FormFactor = Enum.FormFactor.Custom
- Part87.formFactor = Enum.FormFactor.Custom
- CylinderMesh88.Parent = Part87
- CylinderMesh88.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part89.Parent = Model80
- Part89.CFrame = CFrame.new(-10.5965576, 1.01304901, 0.0934929997, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
- Part89.Orientation = Vector3.new(45, -180, -173.070007)
- Part89.Position = Vector3.new(-10.5965576, 1.01304901, 0.0934929997)
- Part89.Rotation = Vector3.new(135, 0, 6.92999983)
- Part89.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part89.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
- Part89.Anchored = true
- Part89.BrickColor = BrickColor.new("Earth green")
- Part89.CanCollide = false
- Part89.Material = Enum.Material.Metal
- Part89.brickColor = BrickColor.new("Earth green")
- Part89.FormFactor = Enum.FormFactor.Custom
- Part89.formFactor = Enum.FormFactor.Custom
- CylinderMesh90.Parent = Part89
- CylinderMesh90.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part91.Parent = Model80
- Part91.CFrame = CFrame.new(-10.6248159, 0.848470986, 0.256700993, -1.27311228e-06, -0.120635733, 0.992696881, 0.707107484, -0.701942086, -0.0853013694, 0.707106113, 0.701943338, 0.0853033215)
- Part91.Orientation = Vector3.new(4.88999987, 85.0899963, 134.789993)
- Part91.Position = Vector3.new(-10.6248159, 0.848470986, 0.256700993)
- Part91.Rotation = Vector3.new(45, 83.0699997, 90)
- Part91.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part91.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Earth green")
- Part91.CanCollide = false
- Part91.Material = Enum.Material.Metal
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Earth green")
- Part91.FormFactor = Enum.FormFactor.Custom
- Part91.formFactor = Enum.FormFactor.Custom
- SpecialMesh92.Parent = Part91
- SpecialMesh92.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh92.MeshType = Enum.MeshType.Sphere
- Part93.Parent = Model80
- Part93.CFrame = CFrame.new(-10.2598257, 0.566577971, 0.539171994, -0.120635748, -0.992696881, -3.39700159e-06, -0.70194155, 0.0853046477, -0.707107604, 0.701943815, -0.0853000805, -0.707105994)
- Part93.Orientation = Vector3.new(45, -180, -83.0699997)
- Part93.Position = Vector3.new(-10.2598257, 0.566577971, 0.539171994)
- Part93.Rotation = Vector3.new(135, 0, 96.9300003)
- Part93.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part93.Size = Vector3.new(0.200000003, 0.35172528, 0.200000003)
- Part93.Anchored = true
- Part93.BrickColor = BrickColor.new("Earth green")
- Part93.CanCollide = false
- Part93.Material = Enum.Material.Metal
- Part93.brickColor = BrickColor.new("Earth green")
- Part93.FormFactor = Enum.FormFactor.Custom
- Part93.formFactor = Enum.FormFactor.Custom
- CylinderMesh94.Parent = Part93
- CylinderMesh94.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part95.Parent = Model80
- Part95.CFrame = CFrame.new(-9.80999756, 0.778464019, 0.327746987, -1.27311228e-06, -0.120635733, 0.992696881, 0.707107484, -0.701942086, -0.0853013694, 0.707106113, 0.701943338, 0.0853033215)
- Part95.Orientation = Vector3.new(4.88999987, 85.0899963, 134.789993)
- Part95.Position = Vector3.new(-9.80999756, 0.778464019, 0.327746987)
- Part95.Rotation = Vector3.new(45, 83.0699997, 90)
- Part95.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part95.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Earth green")
- Part95.CanCollide = false
- Part95.Material = Enum.Material.Metal
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Earth green")
- Part95.FormFactor = Enum.FormFactor.Custom
- Part95.formFactor = Enum.FormFactor.Custom
- SpecialMesh96.Parent = Part95
- SpecialMesh96.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh96.MeshType = Enum.MeshType.Sphere
- Part97.Parent = Model80
- Part97.CFrame = CFrame.new(-10.1396637, 1.26610303, -0.159678996, 0.992697299, -0.120632432, -3.3935105e-06, -0.0853023008, -0.701941848, -0.707107604, 0.0852977335, 0.701944113, -0.707105994)
- Part97.Orientation = Vector3.new(45, -180, -173.070007)
- Part97.Position = Vector3.new(-10.1396637, 1.26610303, -0.159678996)
- Part97.Rotation = Vector3.new(135, 0, 6.92999983)
- Part97.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part97.Size = Vector3.new(0.937934101, 0.35172528, 0.200000003)
- Part97.Anchored = true
- Part97.BrickColor = BrickColor.new("Earth green")
- Part97.CanCollide = false
- Part97.Material = Enum.Material.Metal
- Part97.brickColor = BrickColor.new("Earth green")
- Part97.FormFactor = Enum.FormFactor.Custom
- Part97.formFactor = Enum.FormFactor.Custom
- BlockMesh98.Parent = Part97
- BlockMesh98.Scale = Vector3.new(1, 1, 0.999996185)
- Part99.Parent = Model80
- Part99.CFrame = CFrame.new(-9.67425442, 1.22609496, -0.120127998, -0.120635584, 1.17071966e-06, 0.992696941, -0.70194155, -0.707108021, -0.0853012726, 0.701943874, -0.707105577, 0.0853032097)
- Part99.Orientation = Vector3.new(4.88999987, 85.0899963, -135.210007)
- Part99.Position = Vector3.new(-9.67425442, 1.22609496, -0.120127998)
- Part99.Rotation = Vector3.new(45, 83.0699997, -180)
- Part99.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part99.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
- Part99.Anchored = true
- Part99.BrickColor = BrickColor.new("Earth green")
- Part99.CanCollide = false
- Part99.Material = Enum.Material.Metal
- Part99.brickColor = BrickColor.new("Earth green")
- Part99.FormFactor = Enum.FormFactor.Custom
- Part99.formFactor = Enum.FormFactor.Custom
- CylinderMesh100.Parent = Part99
- Part101.Parent = Model80
- Part101.CFrame = CFrame.new(-10.4343719, 0.58157903, 0.524034977, -1.27311228e-06, -0.120635733, 0.992696881, 0.707107484, -0.701942086, -0.0853013694, 0.707106113, 0.701943338, 0.0853033215)
- Part101.Orientation = Vector3.new(4.88999987, 85.0899963, 134.789993)
- Part101.Position = Vector3.new(-10.4343719, 0.58157903, 0.524034977)
- Part101.Rotation = Vector3.new(45, 83.0699997, 90)
- Part101.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part101.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Earth green")
- Part101.CanCollide = false
- Part101.Material = Enum.Material.Metal
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Earth green")
- Part101.FormFactor = Enum.FormFactor.Custom
- Part101.formFactor = Enum.FormFactor.Custom
- SpecialMesh102.Parent = Part101
- SpecialMesh102.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh102.MeshType = Enum.MeshType.Sphere
- Part103.Parent = Model80
- Part103.CFrame = CFrame.new(-10.0852804, 0.551564991, 0.553575993, -1.27311228e-06, -0.120635733, 0.992696881, 0.707107484, -0.701942086, -0.0853013694, 0.707106113, 0.701943338, 0.0853033215)
- Part103.Orientation = Vector3.new(4.88999987, 85.0899963, 134.789993)
- Part103.Position = Vector3.new(-10.0852804, 0.551564991, 0.553575993)
- Part103.Rotation = Vector3.new(45, 83.0699997, 90)
- Part103.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part103.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Earth green")
- Part103.CanCollide = false
- Part103.Material = Enum.Material.Metal
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Earth green")
- Part103.FormFactor = Enum.FormFactor.Custom
- Part103.formFactor = Enum.FormFactor.Custom
- SpecialMesh104.Parent = Part103
- SpecialMesh104.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh104.MeshType = Enum.MeshType.Sphere
- Model105.Parent = Model79
- Part106.Parent = Model105
- Part106.CFrame = CFrame.new(-10.3850098, 0.869605005, -5.87647581, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
- Part106.Orientation = Vector3.new(-45, -180, -173.070007)
- Part106.Position = Vector3.new(-10.3850098, 0.869605005, -5.87647581)
- Part106.Rotation = Vector3.new(-135, 0, 6.92999983)
- Part106.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part106.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
- Part106.Anchored = true
- Part106.BrickColor = BrickColor.new("Earth green")
- Part106.CanCollide = false
- Part106.Material = Enum.Material.Metal
- Part106.brickColor = BrickColor.new("Earth green")
- Part106.FormFactor = Enum.FormFactor.Custom
- Part106.formFactor = Enum.FormFactor.Custom
- CylinderMesh107.Parent = Part106
- CylinderMesh107.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part108.Parent = Model105
- Part108.CFrame = CFrame.new(-10.6052399, 1.30612803, -5.43923521, -0.120634004, 1.02633146e-06, 0.992697179, -0.701943696, 0.707105875, -0.0853019506, -0.701941967, -0.707107723, -0.0853002891)
- Part108.Orientation = Vector3.new(4.88999987, 94.9100037, -44.7900009)
- Part108.Position = Vector3.new(-10.6052399, 1.30612803, -5.43923521)
- Part108.Rotation = Vector3.new(135, 83.0699997, -180)
- Part108.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part108.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
- Part108.Anchored = true
- Part108.BrickColor = BrickColor.new("Earth green")
- Part108.CanCollide = false
- Part108.Material = Enum.Material.Metal
- Part108.brickColor = BrickColor.new("Earth green")
- Part108.FormFactor = Enum.FormFactor.Custom
- Part108.formFactor = Enum.FormFactor.Custom
- CylinderMesh109.Parent = Part108
- Part110.Parent = Model105
- Part110.CFrame = CFrame.new(-10.035964, 0.839621007, -5.90626097, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
- Part110.Orientation = Vector3.new(-45, -180, -173.070007)
- Part110.Position = Vector3.new(-10.035964, 0.839621007, -5.90626097)
- Part110.Rotation = Vector3.new(-135, 0, 6.92999983)
- Part110.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part110.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
- Part110.Anchored = true
- Part110.BrickColor = BrickColor.new("Earth green")
- Part110.CanCollide = false
- Part110.Material = Enum.Material.Metal
- Part110.brickColor = BrickColor.new("Earth green")
- Part110.FormFactor = Enum.FormFactor.Custom
- Part110.formFactor = Enum.FormFactor.Custom
- CylinderMesh111.Parent = Part110
- CylinderMesh111.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part112.Parent = Model105
- Part112.CFrame = CFrame.new(-9.78187561, 0.943057001, -5.80285215, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
- Part112.Orientation = Vector3.new(-45, -180, -173.070007)
- Part112.Position = Vector3.new(-9.78187561, 0.943057001, -5.80285215)
- Part112.Rotation = Vector3.new(-135, 0, 6.92999983)
- Part112.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part112.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
- Part112.Anchored = true
- Part112.BrickColor = BrickColor.new("Earth green")
- Part112.CanCollide = false
- Part112.Material = Enum.Material.Metal
- Part112.brickColor = BrickColor.new("Earth green")
- Part112.FormFactor = Enum.FormFactor.Custom
- Part112.formFactor = Enum.FormFactor.Custom
- CylinderMesh113.Parent = Part112
- CylinderMesh113.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part114.Parent = Model105
- Part114.CFrame = CFrame.new(-10.5965719, 1.01308298, -5.732059, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
- Part114.Orientation = Vector3.new(-45, -180, -173.070007)
- Part114.Position = Vector3.new(-10.5965719, 1.01308298, -5.732059)
- Part114.Rotation = Vector3.new(-135, 0, 6.92999983)
- Part114.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part114.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
- Part114.Anchored = true
- Part114.BrickColor = BrickColor.new("Earth green")
- Part114.CanCollide = false
- Part114.Material = Enum.Material.Metal
- Part114.brickColor = BrickColor.new("Earth green")
- Part114.FormFactor = Enum.FormFactor.Custom
- Part114.formFactor = Enum.FormFactor.Custom
- CylinderMesh115.Parent = Part114
- CylinderMesh115.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part116.Parent = Model105
- Part116.CFrame = CFrame.new(-10.6248922, 0.848470986, -5.8969841, -1.08595884e-06, -0.120634139, 0.99269712, -0.707106173, -0.701943398, -0.0853020474, 0.707107425, -0.701942205, -0.0853003785)
- Part116.Orientation = Vector3.new(4.88999987, 94.9100037, -134.789993)
- Part116.Position = Vector3.new(-10.6248922, 0.848470986, -5.8969841)
- Part116.Rotation = Vector3.new(135, 83.0699997, 90)
- Part116.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part116.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Earth green")
- Part116.CanCollide = false
- Part116.Material = Enum.Material.Metal
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Earth green")
- Part116.FormFactor = Enum.FormFactor.Custom
- Part116.formFactor = Enum.FormFactor.Custom
- SpecialMesh117.Parent = Part116
- SpecialMesh117.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh117.MeshType = Enum.MeshType.Sphere
- Part118.Parent = Model105
- Part118.CFrame = CFrame.new(-10.259902, 0.566577971, -6.17896605, -0.120634183, -0.99269712, -2.81033431e-06, -0.701943636, 0.0852993503, 0.707106173, -0.701941907, 0.0853031501, -0.707107425)
- Part118.Orientation = Vector3.new(-45, -180, -83.0699997)
- Part118.Position = Vector3.new(-10.259902, 0.566577971, -6.17896605)
- Part118.Rotation = Vector3.new(-135, 0, 96.9300003)
- Part118.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part118.Size = Vector3.new(0.200000003, 0.35172528, 0.200000003)
- Part118.Anchored = true
- Part118.BrickColor = BrickColor.new("Earth green")
- Part118.CanCollide = false
- Part118.Material = Enum.Material.Metal
- Part118.brickColor = BrickColor.new("Earth green")
- Part118.FormFactor = Enum.FormFactor.Custom
- Part118.formFactor = Enum.FormFactor.Custom
- CylinderMesh119.Parent = Part118
- CylinderMesh119.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part120.Parent = Model105
- Part120.CFrame = CFrame.new(-9.81007385, 0.778464019, -5.96729612, -1.08595884e-06, -0.120634139, 0.99269712, -0.707106173, -0.701943398, -0.0853020474, 0.707107425, -0.701942205, -0.0853003785)
- Part120.Orientation = Vector3.new(4.88999987, 94.9100037, -134.789993)
- Part120.Position = Vector3.new(-9.81007385, 0.778464019, -5.96729612)
- Part120.Rotation = Vector3.new(135, 83.0699997, 90)
- Part120.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part120.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part120.Anchored = true
- Part120.BottomSurface = Enum.SurfaceType.Smooth
- Part120.BrickColor = BrickColor.new("Earth green")
- Part120.CanCollide = false
- Part120.Material = Enum.Material.Metal
- Part120.TopSurface = Enum.SurfaceType.Smooth
- Part120.brickColor = BrickColor.new("Earth green")
- Part120.FormFactor = Enum.FormFactor.Custom
- Part120.formFactor = Enum.FormFactor.Custom
- SpecialMesh121.Parent = Part120
- SpecialMesh121.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh121.MeshType = Enum.MeshType.Sphere
- Part122.Parent = Model105
- Part122.CFrame = CFrame.new(-10.139678, 1.26611698, -5.47938108, 0.992696643, -0.120638028, -2.81248867e-06, -0.0853020623, -0.701943278, 0.707106233, -0.0853058696, -0.701941609, -0.707107365)
- Part122.Orientation = Vector3.new(-45, -180, -173.070007)
- Part122.Position = Vector3.new(-10.139678, 1.26611698, -5.47938108)
- Part122.Rotation = Vector3.new(-135, 0, 6.92999983)
- Part122.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part122.Size = Vector3.new(0.937934101, 0.35172528, 0.200000003)
- Part122.Anchored = true
- Part122.BrickColor = BrickColor.new("Earth green")
- Part122.CanCollide = false
- Part122.Material = Enum.Material.Metal
- Part122.brickColor = BrickColor.new("Earth green")
- Part122.FormFactor = Enum.FormFactor.Custom
- Part122.formFactor = Enum.FormFactor.Custom
- BlockMesh123.Parent = Part122
- BlockMesh123.Scale = Vector3.new(1, 1, 0.999996185)
- Part124.Parent = Model105
- Part124.CFrame = CFrame.new(-9.67426968, 1.22610903, -5.51942015, -0.120634004, 1.02633146e-06, 0.992697179, -0.701943696, 0.707105875, -0.0853019506, -0.701941967, -0.707107723, -0.0853002891)
- Part124.Orientation = Vector3.new(4.88999987, 94.9100037, -44.7900009)
- Part124.Position = Vector3.new(-9.67426968, 1.22610903, -5.51942015)
- Part124.Rotation = Vector3.new(135, 83.0699997, -180)
- Part124.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part124.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
- Part124.Anchored = true
- Part124.BrickColor = BrickColor.new("Earth green")
- Part124.CanCollide = false
- Part124.Material = Enum.Material.Metal
- Part124.brickColor = BrickColor.new("Earth green")
- Part124.FormFactor = Enum.FormFactor.Custom
- Part124.formFactor = Enum.FormFactor.Custom
- CylinderMesh125.Parent = Part124
- Part126.Parent = Model105
- Part126.CFrame = CFrame.new(-10.4344778, 0.58157903, -6.16418123, -1.08595884e-06, -0.120634139, 0.99269712, -0.707106173, -0.701943398, -0.0853020474, 0.707107425, -0.701942205, -0.0853003785)
- Part126.Orientation = Vector3.new(4.88999987, 94.9100037, -134.789993)
- Part126.Position = Vector3.new(-10.4344778, 0.58157903, -6.16418123)
- Part126.Rotation = Vector3.new(135, 83.0699997, 90)
- Part126.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part126.Anchored = true
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.BrickColor = BrickColor.new("Earth green")
- Part126.CanCollide = false
- Part126.Material = Enum.Material.Metal
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.brickColor = BrickColor.new("Earth green")
- Part126.FormFactor = Enum.FormFactor.Custom
- Part126.formFactor = Enum.FormFactor.Custom
- SpecialMesh127.Parent = Part126
- SpecialMesh127.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh127.MeshType = Enum.MeshType.Sphere
- Part128.Parent = Model105
- Part128.CFrame = CFrame.new(-10.0853424, 0.551567018, -6.19373703, -1.08595884e-06, -0.120634139, 0.99269712, -0.707106173, -0.701943398, -0.0853020474, 0.707107425, -0.701942205, -0.0853003785)
- Part128.Orientation = Vector3.new(4.88999987, 94.9100037, -134.789993)
- Part128.Position = Vector3.new(-10.0853424, 0.551567018, -6.19373703)
- Part128.Rotation = Vector3.new(135, 83.0699997, 90)
- Part128.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part128.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part128.Anchored = true
- Part128.BottomSurface = Enum.SurfaceType.Smooth
- Part128.BrickColor = BrickColor.new("Earth green")
- Part128.CanCollide = false
- Part128.Material = Enum.Material.Metal
- Part128.TopSurface = Enum.SurfaceType.Smooth
- Part128.brickColor = BrickColor.new("Earth green")
- Part128.FormFactor = Enum.FormFactor.Custom
- Part128.formFactor = Enum.FormFactor.Custom
- SpecialMesh129.Parent = Part128
- SpecialMesh129.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh129.MeshType = Enum.MeshType.Sphere
- Model130.Parent = Model79
- Part131.Parent = Model130
- Part131.CFrame = CFrame.new(-10.3850098, 6.95600891, -5.85035515, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
- Part131.Orientation = Vector3.new(-45, 0, 6.92999983)
- Part131.Position = Vector3.new(-10.3850098, 6.95600891, -5.85035515)
- Part131.Rotation = Vector3.new(-45, 0, 6.92999983)
- Part131.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part131.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
- Part131.Anchored = true
- Part131.BrickColor = BrickColor.new("Earth green")
- Part131.CanCollide = false
- Part131.Material = Enum.Material.Metal
- Part131.brickColor = BrickColor.new("Earth green")
- Part131.FormFactor = Enum.FormFactor.Custom
- Part131.formFactor = Enum.FormFactor.Custom
- CylinderMesh132.Parent = Part131
- CylinderMesh132.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part133.Parent = Model130
- Part133.CFrame = CFrame.new(-10.6052399, 6.51952791, -5.41322279, -0.120633751, -9.73474471e-07, 0.99269712, 0.701942563, 0.707107008, 0.0853016004, -0.701943159, 0.70710659, -0.0853002891)
- Part133.Orientation = Vector3.new(-4.88999987, 94.9100037, 44.7900009)
- Part133.Position = Vector3.new(-10.6052399, 6.51952791, -5.41322279)
- Part133.Rotation = Vector3.new(-135, 83.0699997, 180)
- Part133.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part133.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
- Part133.Anchored = true
- Part133.BrickColor = BrickColor.new("Earth green")
- Part133.CanCollide = false
- Part133.Material = Enum.Material.Metal
- Part133.brickColor = BrickColor.new("Earth green")
- Part133.FormFactor = Enum.FormFactor.Custom
- Part133.formFactor = Enum.FormFactor.Custom
- CylinderMesh134.Parent = Part133
- Part135.Parent = Model130
- Part135.CFrame = CFrame.new(-10.035964, 6.98600388, -5.88038397, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
- Part135.Orientation = Vector3.new(-45, 0, 6.92999983)
- Part135.Position = Vector3.new(-10.035964, 6.98600388, -5.88038397)
- Part135.Rotation = Vector3.new(-45, 0, 6.92999983)
- Part135.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part135.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
- Part135.Anchored = true
- Part135.BrickColor = BrickColor.new("Earth green")
- Part135.CanCollide = false
- Part135.Material = Enum.Material.Metal
- Part135.brickColor = BrickColor.new("Earth green")
- Part135.FormFactor = Enum.FormFactor.Custom
- Part135.formFactor = Enum.FormFactor.Custom
- CylinderMesh136.Parent = Part135
- CylinderMesh136.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part137.Parent = Model130
- Part137.CFrame = CFrame.new(-9.78187561, 6.88255119, -5.77686882, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
- Part137.Orientation = Vector3.new(-45, 0, 6.92999983)
- Part137.Position = Vector3.new(-9.78187561, 6.88255119, -5.77686882)
- Part137.Rotation = Vector3.new(-45, 0, 6.92999983)
- Part137.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part137.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
- Part137.Anchored = true
- Part137.BrickColor = BrickColor.new("Earth green")
- Part137.CanCollide = false
- Part137.Material = Enum.Material.Metal
- Part137.brickColor = BrickColor.new("Earth green")
- Part137.FormFactor = Enum.FormFactor.Custom
- Part137.formFactor = Enum.FormFactor.Custom
- CylinderMesh138.Parent = Part137
- CylinderMesh138.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part139.Parent = Model130
- Part139.CFrame = CFrame.new(-10.5965719, 6.81255913, -5.70729017, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
- Part139.Orientation = Vector3.new(-45, 0, 6.92999983)
- Part139.Position = Vector3.new(-10.5965719, 6.81255913, -5.70729017)
- Part139.Rotation = Vector3.new(-45, 0, 6.92999983)
- Part139.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part139.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
- Part139.Anchored = true
- Part139.BrickColor = BrickColor.new("Earth green")
- Part139.CanCollide = false
- Part139.Material = Enum.Material.Metal
- Part139.brickColor = BrickColor.new("Earth green")
- Part139.FormFactor = Enum.FormFactor.Custom
- Part139.formFactor = Enum.FormFactor.Custom
- CylinderMesh140.Parent = Part139
- CylinderMesh140.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part141.Parent = Model130
- Part141.CFrame = CFrame.new(-10.6248922, 6.97713995, -5.87135315, 1.0635323e-06, -0.12063387, 0.99269706, -0.707107544, 0.701942086, 0.0853016898, -0.707106113, -0.701943636, -0.0853003636)
- Part141.Orientation = Vector3.new(-4.88999987, 94.9100037, -45.2099991)
- Part141.Position = Vector3.new(-10.6248922, 6.97713995, -5.87135315)
- Part141.Rotation = Vector3.new(-135, 83.0699997, 90)
- Part141.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part141.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part141.Anchored = true
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.BrickColor = BrickColor.new("Earth green")
- Part141.CanCollide = false
- Part141.Material = Enum.Material.Metal
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.brickColor = BrickColor.new("Earth green")
- Part141.FormFactor = Enum.FormFactor.Custom
- Part141.formFactor = Enum.FormFactor.Custom
- SpecialMesh142.Parent = Part141
- SpecialMesh142.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh142.MeshType = Enum.MeshType.Sphere
- Part143.Parent = Model130
- Part143.CFrame = CFrame.new(-10.259902, 7.25904894, -6.15394402, -0.120633915, -0.99269706, 3.38179825e-06, 0.701942563, -0.0852986202, 0.707107365, -0.701943099, 0.0853035003, 0.707106233)
- Part143.Orientation = Vector3.new(-45, 0, 96.9300003)
- Part143.Position = Vector3.new(-10.259902, 7.25904894, -6.15394402)
- Part143.Rotation = Vector3.new(-45, 0, 96.9300003)
- Part143.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part143.Size = Vector3.new(0.200000003, 0.35172528, 0.200000003)
- Part143.Anchored = true
- Part143.BrickColor = BrickColor.new("Earth green")
- Part143.CanCollide = false
- Part143.Material = Enum.Material.Metal
- Part143.brickColor = BrickColor.new("Earth green")
- Part143.FormFactor = Enum.FormFactor.Custom
- Part143.formFactor = Enum.FormFactor.Custom
- CylinderMesh144.Parent = Part143
- CylinderMesh144.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part145.Parent = Model130
- Part145.CFrame = CFrame.new(-9.81007385, 7.04713392, -5.94178581, 1.0635323e-06, -0.12063387, 0.99269706, -0.707107544, 0.701942086, 0.0853016898, -0.707106113, -0.701943636, -0.0853003636)
- Part145.Orientation = Vector3.new(-4.88999987, 94.9100037, -45.2099991)
- Part145.Position = Vector3.new(-9.81007385, 7.04713392, -5.94178581)
- Part145.Rotation = Vector3.new(-135, 83.0699997, 90)
- Part145.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part145.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part145.Anchored = true
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.BrickColor = BrickColor.new("Earth green")
- Part145.CanCollide = false
- Part145.Material = Enum.Material.Metal
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.brickColor = BrickColor.new("Earth green")
- Part145.FormFactor = Enum.FormFactor.Custom
- Part145.formFactor = Enum.FormFactor.Custom
- SpecialMesh146.Parent = Part145
- SpecialMesh146.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh146.MeshType = Enum.MeshType.Sphere
- Part147.Parent = Model130
- Part147.CFrame = CFrame.new(-10.139678, 6.55952597, -5.45350409, 0.992696583, -0.120637953, 3.38190148e-06, 0.0853014663, 0.701942205, 0.707107365, -0.0853063539, -0.701942801, 0.707106233)
- Part147.Orientation = Vector3.new(-45, 0, 6.92999983)
- Part147.Position = Vector3.new(-10.139678, 6.55952597, -5.45350409)
- Part147.Rotation = Vector3.new(-45, 0, 6.92999983)
- Part147.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part147.Size = Vector3.new(0.937934101, 0.35172528, 0.200000003)
- Part147.Anchored = true
- Part147.BrickColor = BrickColor.new("Earth green")
- Part147.CanCollide = false
- Part147.Material = Enum.Material.Metal
- Part147.brickColor = BrickColor.new("Earth green")
- Part147.FormFactor = Enum.FormFactor.Custom
- Part147.formFactor = Enum.FormFactor.Custom
- BlockMesh148.Parent = Part147
- BlockMesh148.Scale = Vector3.new(1, 1, 0.999996185)
- Part149.Parent = Model130
- Part149.CFrame = CFrame.new(-9.67426968, 6.59952021, -5.49439812, -0.120633751, -9.73474471e-07, 0.99269712, 0.701942563, 0.707107008, 0.0853016004, -0.701943159, 0.70710659, -0.0853002891)
- Part149.Orientation = Vector3.new(-4.88999987, 94.9100037, 44.7900009)
- Part149.Position = Vector3.new(-9.67426968, 6.59952021, -5.49439812)
- Part149.Rotation = Vector3.new(-135, 83.0699997, 180)
- Part149.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part149.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
- Part149.Anchored = true
- Part149.BrickColor = BrickColor.new("Earth green")
- Part149.CanCollide = false
- Part149.Material = Enum.Material.Metal
- Part149.brickColor = BrickColor.new("Earth green")
- Part149.FormFactor = Enum.FormFactor.Custom
- Part149.formFactor = Enum.FormFactor.Custom
- CylinderMesh150.Parent = Part149
- Part151.Parent = Model130
- Part151.CFrame = CFrame.new(-10.4344778, 7.24403095, -6.13856316, 1.0635323e-06, -0.12063387, 0.99269706, -0.707107544, 0.701942086, 0.0853016898, -0.707106113, -0.701943636, -0.0853003636)
- Part151.Orientation = Vector3.new(-4.88999987, 94.9100037, -45.2099991)
- Part151.Position = Vector3.new(-10.4344778, 7.24403095, -6.13856316)
- Part151.Rotation = Vector3.new(-135, 83.0699997, 90)
- Part151.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part151.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part151.Anchored = true
- Part151.BottomSurface = Enum.SurfaceType.Smooth
- Part151.BrickColor = BrickColor.new("Earth green")
- Part151.CanCollide = false
- Part151.Material = Enum.Material.Metal
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.brickColor = BrickColor.new("Earth green")
- Part151.FormFactor = Enum.FormFactor.Custom
- Part151.formFactor = Enum.FormFactor.Custom
- SpecialMesh152.Parent = Part151
- SpecialMesh152.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh152.MeshType = Enum.MeshType.Sphere
- Part153.Parent = Model130
- Part153.CFrame = CFrame.new(-10.0853424, 7.27404594, -6.16848516, 1.0635323e-06, -0.12063387, 0.99269706, -0.707107544, 0.701942086, 0.0853016898, -0.707106113, -0.701943636, -0.0853003636)
- Part153.Orientation = Vector3.new(-4.88999987, 94.9100037, -45.2099991)
- Part153.Position = Vector3.new(-10.0853424, 7.27404594, -6.16848516)
- Part153.Rotation = Vector3.new(-135, 83.0699997, 90)
- Part153.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part153.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part153.Anchored = true
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.BrickColor = BrickColor.new("Earth green")
- Part153.CanCollide = false
- Part153.Material = Enum.Material.Metal
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.brickColor = BrickColor.new("Earth green")
- Part153.FormFactor = Enum.FormFactor.Custom
- Part153.formFactor = Enum.FormFactor.Custom
- SpecialMesh154.Parent = Part153
- SpecialMesh154.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh154.MeshType = Enum.MeshType.Sphere
- Model155.Parent = Model79
- Part156.Parent = Model155
- Part156.CFrame = CFrame.new(-10.3849316, 6.95600891, 0.210298002, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
- Part156.Orientation = Vector3.new(45, 0, 6.92999983)
- Part156.Position = Vector3.new(-10.3849316, 6.95600891, 0.210298002)
- Part156.Rotation = Vector3.new(45, 0, 6.92999983)
- Part156.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part156.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
- Part156.Anchored = true
- Part156.BrickColor = BrickColor.new("Earth green")
- Part156.CanCollide = false
- Part156.Material = Enum.Material.Metal
- Part156.brickColor = BrickColor.new("Earth green")
- Part156.FormFactor = Enum.FormFactor.Custom
- Part156.formFactor = Enum.FormFactor.Custom
- CylinderMesh157.Parent = Part156
- CylinderMesh157.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part158.Parent = Model155
- Part158.CFrame = CFrame.new(-10.6052856, 6.51951313, -0.225356996, -0.120636165, -8.39096401e-07, 0.992696702, 0.701943219, -0.707106352, 0.085302107, 0.701942146, 0.707107246, 0.0853031799)
- Part158.Orientation = Vector3.new(-4.88999987, 85.0899963, 135.210007)
- Part158.Position = Vector3.new(-10.6052856, 6.51951313, -0.225356996)
- Part158.Rotation = Vector3.new(-45, 83.0699997, 180)
- Part158.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part158.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
- Part158.Anchored = true
- Part158.BrickColor = BrickColor.new("Earth green")
- Part158.CanCollide = false
- Part158.Material = Enum.Material.Metal
- Part158.brickColor = BrickColor.new("Earth green")
- Part158.FormFactor = Enum.FormFactor.Custom
- Part158.formFactor = Enum.FormFactor.Custom
- CylinderMesh159.Parent = Part158
- Part160.Parent = Model155
- Part160.CFrame = CFrame.new(-10.0358877, 6.98600388, 0.240831003, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
- Part160.Orientation = Vector3.new(45, 0, 6.92999983)
- Part160.Position = Vector3.new(-10.0358877, 6.98600388, 0.240831003)
- Part160.Rotation = Vector3.new(45, 0, 6.92999983)
- Part160.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part160.Size = Vector3.new(0.200000003, 0.820692301, 0.200000003)
- Part160.Anchored = true
- Part160.BrickColor = BrickColor.new("Earth green")
- Part160.CanCollide = false
- Part160.Material = Enum.Material.Metal
- Part160.brickColor = BrickColor.new("Earth green")
- Part160.FormFactor = Enum.FormFactor.Custom
- Part160.formFactor = Enum.FormFactor.Custom
- CylinderMesh161.Parent = Part160
- CylinderMesh161.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part162.Parent = Model155
- Part162.CFrame = CFrame.new(-9.78179836, 6.88255119, 0.136461005, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
- Part162.Orientation = Vector3.new(45, 0, 6.92999983)
- Part162.Position = Vector3.new(-9.78179836, 6.88255119, 0.136461005)
- Part162.Rotation = Vector3.new(45, 0, 6.92999983)
- Part162.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part162.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
- Part162.Anchored = true
- Part162.BrickColor = BrickColor.new("Earth green")
- Part162.CanCollide = false
- Part162.Material = Enum.Material.Metal
- Part162.brickColor = BrickColor.new("Earth green")
- Part162.FormFactor = Enum.FormFactor.Custom
- Part162.formFactor = Enum.FormFactor.Custom
- CylinderMesh163.Parent = Part162
- CylinderMesh163.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part164.Parent = Model155
- Part164.CFrame = CFrame.new(-10.5965576, 6.81255913, 0.0671240017, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
- Part164.Orientation = Vector3.new(45, 0, 6.92999983)
- Part164.Position = Vector3.new(-10.5965576, 6.81255913, 0.0671240017)
- Part164.Rotation = Vector3.new(45, 0, 6.92999983)
- Part164.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part164.Size = Vector3.new(0.200000003, 0.46896705, 0.200000003)
- Part164.Anchored = true
- Part164.BrickColor = BrickColor.new("Earth green")
- Part164.CanCollide = false
- Part164.Material = Enum.Material.Metal
- Part164.brickColor = BrickColor.new("Earth green")
- Part164.FormFactor = Enum.FormFactor.Custom
- Part164.formFactor = Enum.FormFactor.Custom
- CylinderMesh165.Parent = Part164
- CylinderMesh165.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part166.Parent = Model155
- Part166.CFrame = CFrame.new(-10.6248159, 6.97713995, 0.231553003, 8.76380454e-07, -0.120636299, 0.992696762, 0.707106054, 0.701943517, 0.0853022113, -0.707107544, 0.701941848, 0.0853032619)
- Part166.Orientation = Vector3.new(-4.88999987, 85.0899963, 45.2099991)
- Part166.Position = Vector3.new(-10.6248159, 6.97713995, 0.231553003)
- Part166.Rotation = Vector3.new(-45, 83.0699997, 90)
- Part166.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part166.Anchored = true
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.BrickColor = BrickColor.new("Earth green")
- Part166.CanCollide = false
- Part166.Material = Enum.Material.Metal
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.brickColor = BrickColor.new("Earth green")
- Part166.FormFactor = Enum.FormFactor.Custom
- Part166.formFactor = Enum.FormFactor.Custom
- SpecialMesh167.Parent = Part166
- SpecialMesh167.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh167.MeshType = Enum.MeshType.Sphere
- Part168.Parent = Model155
- Part168.CFrame = CFrame.new(-10.2598257, 7.25902891, 0.513292015, -0.120636344, -0.992696762, 2.79903315e-06, 0.701943159, -0.0853048339, -0.707105994, 0.701942086, -0.0853007138, 0.707107604)
- Part168.Orientation = Vector3.new(45, 0, 96.9300003)
- Part168.Position = Vector3.new(-10.2598257, 7.25902891, 0.513292015)
- Part168.Rotation = Vector3.new(45, 0, 96.9300003)
- Part168.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part168.Size = Vector3.new(0.200000003, 0.35172528, 0.200000003)
- Part168.Anchored = true
- Part168.BrickColor = BrickColor.new("Earth green")
- Part168.CanCollide = false
- Part168.Material = Enum.Material.Metal
- Part168.brickColor = BrickColor.new("Earth green")
- Part168.FormFactor = Enum.FormFactor.Custom
- Part168.formFactor = Enum.FormFactor.Custom
- CylinderMesh169.Parent = Part168
- CylinderMesh169.Scale = Vector3.new(0.586208701, 1, 0.999996185)
- Part170.Parent = Model155
- Part170.CFrame = CFrame.new(-9.80999756, 7.04713392, 0.300646007, 8.76380454e-07, -0.120636299, 0.992696762, 0.707106054, 0.701943517, 0.0853022113, -0.707107544, 0.701941848, 0.0853032619)
- Part170.Orientation = Vector3.new(-4.88999987, 85.0899963, 45.2099991)
- Part170.Position = Vector3.new(-9.80999756, 7.04713392, 0.300646007)
- Part170.Rotation = Vector3.new(-45, 83.0699997, 90)
- Part170.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part170.Anchored = true
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.BrickColor = BrickColor.new("Earth green")
- Part170.CanCollide = false
- Part170.Material = Enum.Material.Metal
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.brickColor = BrickColor.new("Earth green")
- Part170.FormFactor = Enum.FormFactor.Custom
- Part170.formFactor = Enum.FormFactor.Custom
- SpecialMesh171.Parent = Part170
- SpecialMesh171.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh171.MeshType = Enum.MeshType.Sphere
- Part172.Parent = Model155
- Part172.CFrame = CFrame.new(-10.1396637, 6.55952597, -0.186048001, 0.992697358, -0.120631494, 2.80273207e-06, 0.0853014216, 0.701943576, -0.707105994, 0.085297294, 0.701942503, 0.707107604)
- Part172.Orientation = Vector3.new(45, 0, 6.92999983)
- Part172.Position = Vector3.new(-10.1396637, 6.55952597, -0.186048001)
- Part172.Rotation = Vector3.new(45, 0, 6.92999983)
- Part172.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part172.Size = Vector3.new(0.937934101, 0.35172528, 0.200000003)
- Part172.Anchored = true
- Part172.BrickColor = BrickColor.new("Earth green")
- Part172.CanCollide = false
- Part172.Material = Enum.Material.Metal
- Part172.brickColor = BrickColor.new("Earth green")
- Part172.FormFactor = Enum.FormFactor.Custom
- Part172.formFactor = Enum.FormFactor.Custom
- BlockMesh173.Parent = Part172
- BlockMesh173.Scale = Vector3.new(1, 1, 0.999996185)
- Part174.Parent = Model155
- Part174.CFrame = CFrame.new(-9.67425442, 6.59951782, -0.145772994, -0.120636165, -8.39096401e-07, 0.992696702, 0.701943219, -0.707106352, 0.085302107, 0.701942146, 0.707107246, 0.0853031799)
- Part174.Orientation = Vector3.new(-4.88999987, 85.0899963, 135.210007)
- Part174.Position = Vector3.new(-9.67425442, 6.59951782, -0.145772994)
- Part174.Rotation = Vector3.new(-45, 83.0699997, 180)
- Part174.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part174.Size = Vector3.new(0.351725221, 0.200000003, 0.599997759)
- Part174.Anchored = true
- Part174.BrickColor = BrickColor.new("Earth green")
- Part174.CanCollide = false
- Part174.Material = Enum.Material.Metal
- Part174.brickColor = BrickColor.new("Earth green")
- Part174.FormFactor = Enum.FormFactor.Custom
- Part174.formFactor = Enum.FormFactor.Custom
- CylinderMesh175.Parent = Part174
- Part176.Parent = Model155
- Part176.CFrame = CFrame.new(-10.4343719, 7.24404621, 0.498277992, 8.76380454e-07, -0.120636299, 0.992696762, 0.707106054, 0.701943517, 0.0853022113, -0.707107544, 0.701941848, 0.0853032619)
- Part176.Orientation = Vector3.new(-4.88999987, 85.0899963, 45.2099991)
- Part176.Position = Vector3.new(-10.4343719, 7.24404621, 0.498277992)
- Part176.Rotation = Vector3.new(-45, 83.0699997, 90)
- Part176.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part176.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part176.Anchored = true
- Part176.BottomSurface = Enum.SurfaceType.Smooth
- Part176.BrickColor = BrickColor.new("Earth green")
- Part176.CanCollide = false
- Part176.Material = Enum.Material.Metal
- Part176.TopSurface = Enum.SurfaceType.Smooth
- Part176.brickColor = BrickColor.new("Earth green")
- Part176.FormFactor = Enum.FormFactor.Custom
- Part176.formFactor = Enum.FormFactor.Custom
- SpecialMesh177.Parent = Part176
- SpecialMesh177.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh177.MeshType = Enum.MeshType.Sphere
- Part178.Parent = Model155
- Part178.CFrame = CFrame.new(-10.0852804, 7.2740469, 0.528795004, 8.76380454e-07, -0.120636299, 0.992696762, 0.707106054, 0.701943517, 0.0853022113, -0.707107544, 0.701941848, 0.0853032619)
- Part178.Orientation = Vector3.new(-4.88999987, 85.0899963, 45.2099991)
- Part178.Position = Vector3.new(-10.0852804, 7.2740469, 0.528795004)
- Part178.Rotation = Vector3.new(-45, 83.0699997, 90)
- Part178.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
- Part178.Anchored = true
- Part178.BottomSurface = Enum.SurfaceType.Smooth
- Part178.BrickColor = BrickColor.new("Earth green")
- Part178.CanCollide = false
- Part178.Material = Enum.Material.Metal
- Part178.TopSurface = Enum.SurfaceType.Smooth
- Part178.brickColor = BrickColor.new("Earth green")
- Part178.FormFactor = Enum.FormFactor.Custom
- Part178.formFactor = Enum.FormFactor.Custom
- SpecialMesh179.Parent = Part178
- SpecialMesh179.Scale = Vector3.new(0.600000024, 0.600000024, 0.600000024)
- SpecialMesh179.MeshType = Enum.MeshType.Sphere
- Model180.Name = "Screws"
- Model180.Parent = mas
- Part181.Parent = Model180
- Part181.CFrame = CFrame.new(-13.6542358, 3.32756495, -0.588638008, 1, 4.03605827e-06, -1.58403759e-06, -4.85450869e-07, -0.258819759, -0.965925694, -4.30851196e-06, 0.965925753, -0.258819759)
- Part181.Orientation = Vector3.new(75, -180, -180)
- Part181.Position = Vector3.new(-13.6542358, 3.32756495, -0.588638008)
- Part181.Rotation = Vector3.new(105, 0, 0)
- Part181.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part181.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part181.Anchored = true
- Part181.BrickColor = BrickColor.new("Earth green")
- Part181.Material = Enum.Material.Metal
- Part181.brickColor = BrickColor.new("Earth green")
- Part181.FormFactor = Enum.FormFactor.Symmetric
- Part181.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh182.Parent = Part181
- CylinderMesh182.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part183.Parent = Model180
- Part183.CFrame = CFrame.new(-13.6542358, 3.28354502, -0.424576014, 1, 4.03605827e-06, -1.58403759e-06, -4.85450869e-07, -0.258819759, -0.965925694, -4.30851196e-06, 0.965925753, -0.258819759)
- Part183.Orientation = Vector3.new(75, -180, -180)
- Part183.Position = Vector3.new(-13.6542358, 3.28354502, -0.424576014)
- Part183.Rotation = Vector3.new(105, 0, 0)
- Part183.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part183.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part183.Anchored = true
- Part183.BrickColor = BrickColor.new("Earth green")
- Part183.Material = Enum.Material.Metal
- Part183.brickColor = BrickColor.new("Earth green")
- Part183.FormFactor = Enum.FormFactor.Symmetric
- Part183.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh184.Parent = Part183
- CylinderMesh184.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part185.Parent = Model180
- Part185.CFrame = CFrame.new(-13.6542501, 3.28356099, -5.19606018, 1, -4.42726423e-06, -8.4748433e-07, -3.27250632e-07, -0.258818477, 0.965925992, -4.49575418e-06, -0.965925992, -0.258818477)
- Part185.Orientation = Vector3.new(-75, -180, -180)
- Part185.Position = Vector3.new(-13.6542501, 3.28356099, -5.19606018)
- Part185.Rotation = Vector3.new(-105, 0, 0)
- Part185.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part185.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part185.Anchored = true
- Part185.BrickColor = BrickColor.new("Earth green")
- Part185.Material = Enum.Material.Metal
- Part185.brickColor = BrickColor.new("Earth green")
- Part185.FormFactor = Enum.FormFactor.Symmetric
- Part185.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh186.Parent = Part185
- CylinderMesh186.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part187.Parent = Model180
- Part187.CFrame = CFrame.new(-13.6542501, 3.32754993, -5.03115082, 1, -4.42726423e-06, -8.4748433e-07, -3.27250632e-07, -0.258818477, 0.965925992, -4.49575418e-06, -0.965925992, -0.258818477)
- Part187.Orientation = Vector3.new(-75, -180, -180)
- Part187.Position = Vector3.new(-13.6542501, 3.32754993, -5.03115082)
- Part187.Rotation = Vector3.new(-105, 0, 0)
- Part187.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part187.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part187.Anchored = true
- Part187.BrickColor = BrickColor.new("Earth green")
- Part187.Material = Enum.Material.Metal
- Part187.brickColor = BrickColor.new("Earth green")
- Part187.FormFactor = Enum.FormFactor.Symmetric
- Part187.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh188.Parent = Part187
- CylinderMesh188.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part189.Parent = Model180
- Part189.CFrame = CFrame.new(-13.6542358, 4.51811218, -0.588636994, 1, 4.23341726e-06, 6.83703433e-07, -4.35279617e-07, 0.258818418, -0.965925992, -4.26612314e-06, 0.965925992, 0.258818418)
- Part189.Orientation = Vector3.new(75, 0, 0)
- Part189.Position = Vector3.new(-13.6542358, 4.51811218, -0.588636994)
- Part189.Rotation = Vector3.new(75, 0, 0)
- Part189.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part189.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part189.Anchored = true
- Part189.BrickColor = BrickColor.new("Earth green")
- Part189.Material = Enum.Material.Metal
- Part189.brickColor = BrickColor.new("Earth green")
- Part189.FormFactor = Enum.FormFactor.Symmetric
- Part189.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh190.Parent = Part189
- CylinderMesh190.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part191.Parent = Model180
- Part191.CFrame = CFrame.new(-13.6542358, 4.56210518, -0.424575001, 1, 4.23341726e-06, 6.83703433e-07, -4.35279617e-07, 0.258818418, -0.965925992, -4.26612314e-06, 0.965925992, 0.258818418)
- Part191.Orientation = Vector3.new(75, 0, 0)
- Part191.Position = Vector3.new(-13.6542358, 4.56210518, -0.424575001)
- Part191.Rotation = Vector3.new(75, 0, 0)
- Part191.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part191.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part191.Anchored = true
- Part191.BrickColor = BrickColor.new("Earth green")
- Part191.Material = Enum.Material.Metal
- Part191.brickColor = BrickColor.new("Earth green")
- Part191.FormFactor = Enum.FormFactor.Symmetric
- Part191.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh192.Parent = Part191
- CylinderMesh192.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part193.Parent = Model180
- Part193.CFrame = CFrame.new(-13.6542358, 2.17625999, -1.06433904, 1, 2.73127671e-06, -3.44927389e-06, -5.07705522e-07, -0.707106054, -0.707107604, -4.37030849e-06, 0.707107604, -0.707106054)
- Part193.Orientation = Vector3.new(45, -180, -180)
- Part193.Position = Vector3.new(-13.6542358, 2.17625999, -1.06433904)
- Part193.Rotation = Vector3.new(135, 0, 0)
- Part193.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part193.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part193.Anchored = true
- Part193.BrickColor = BrickColor.new("Earth green")
- Part193.Material = Enum.Material.Metal
- Part193.brickColor = BrickColor.new("Earth green")
- Part193.FormFactor = Enum.FormFactor.Symmetric
- Part193.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh194.Parent = Part193
- CylinderMesh194.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part195.Parent = Model180
- Part195.CFrame = CFrame.new(-13.6542358, 2.29648399, -1.18360102, 1, 2.73127671e-06, -3.44927389e-06, -5.07705522e-07, -0.707106054, -0.707107604, -4.37030849e-06, 0.707107604, -0.707106054)
- Part195.Orientation = Vector3.new(45, -180, -180)
- Part195.Position = Vector3.new(-13.6542358, 2.29648399, -1.18360102)
- Part195.Rotation = Vector3.new(135, 0, 0)
- Part195.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part195.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part195.Anchored = true
- Part195.BrickColor = BrickColor.new("Earth green")
- Part195.Material = Enum.Material.Metal
- Part195.brickColor = BrickColor.new("Earth green")
- Part195.FormFactor = Enum.FormFactor.Symmetric
- Part195.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh196.Parent = Part195
- CylinderMesh196.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part197.Parent = Model180
- Part197.CFrame = CFrame.new(-13.6542664, 5.66940594, -4.55653191, 1, -2.92512459e-06, 3.2854939e-06, -2.54824499e-07, 0.707106054, 0.707107604, -4.39156975e-06, -0.707107604, 0.707106054)
- Part197.Orientation = Vector3.new(-45, 0, 0)
- Part197.Position = Vector3.new(-13.6542664, 5.66940594, -4.55653191)
- Part197.Rotation = Vector3.new(-45, 0, 0)
- Part197.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part197.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part197.Anchored = true
- Part197.BrickColor = BrickColor.new("Earth green")
- Part197.Material = Enum.Material.Metal
- Part197.brickColor = BrickColor.new("Earth green")
- Part197.FormFactor = Enum.FormFactor.Symmetric
- Part197.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh198.Parent = Part197
- CylinderMesh198.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part199.Parent = Model180
- Part199.CFrame = CFrame.new(-13.6542664, 5.54919195, -4.43641376, 1, -2.92512459e-06, 3.2854939e-06, -2.54824499e-07, 0.707106054, 0.707107604, -4.39156975e-06, -0.707107604, 0.707106054)
- Part199.Orientation = Vector3.new(-45, 0, 0)
- Part199.Position = Vector3.new(-13.6542664, 5.54919195, -4.43641376)
- Part199.Rotation = Vector3.new(-45, 0, 0)
- Part199.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part199.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part199.Anchored = true
- Part199.BrickColor = BrickColor.new("Earth green")
- Part199.Material = Enum.Material.Metal
- Part199.brickColor = BrickColor.new("Earth green")
- Part199.FormFactor = Enum.FormFactor.Symmetric
- Part199.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh200.Parent = Part199
- CylinderMesh200.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part201.Parent = Model180
- Part201.CFrame = CFrame.new(-13.6542358, 1.53699303, -2.17103004, 1, 6.68684834e-07, -4.41222892e-06, -4.96080816e-07, -0.965925157, -0.258821636, -4.43495264e-06, 0.258821636, -0.965925157)
- Part201.Orientation = Vector3.new(15, -180, -180)
- Part201.Position = Vector3.new(-13.6542358, 1.53699303, -2.17103004)
- Part201.Rotation = Vector3.new(165, 0, 0)
- Part201.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part201.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part201.Anchored = true
- Part201.BrickColor = BrickColor.new("Earth green")
- Part201.Material = Enum.Material.Metal
- Part201.brickColor = BrickColor.new("Earth green")
- Part201.FormFactor = Enum.FormFactor.Symmetric
- Part201.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh202.Parent = Part201
- CylinderMesh202.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part203.Parent = Model180
- Part203.CFrame = CFrame.new(-13.6542358, 1.70119095, -2.21497512, 1, 6.68684834e-07, -4.41222892e-06, -4.96080816e-07, -0.965925157, -0.258821636, -4.43495264e-06, 0.258821636, -0.965925157)
- Part203.Orientation = Vector3.new(15, -180, -180)
- Part203.Position = Vector3.new(-13.6542358, 1.70119095, -2.21497512)
- Part203.Rotation = Vector3.new(165, 0, 0)
- Part203.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part203.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part203.Anchored = true
- Part203.BrickColor = BrickColor.new("Earth green")
- Part203.Material = Enum.Material.Metal
- Part203.brickColor = BrickColor.new("Earth green")
- Part203.FormFactor = Enum.FormFactor.Symmetric
- Part203.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh204.Parent = Part203
- CylinderMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part205.Parent = Model180
- Part205.CFrame = CFrame.new(-13.6542664, 6.30866814, -3.44959593, 1, -8.62531749e-07, 4.24844939e-06, -2.66449376e-07, 0.965925217, 0.258821577, -4.32692559e-06, -0.258821607, 0.965925157)
- Part205.Orientation = Vector3.new(-15, 0, 0)
- Part205.Position = Vector3.new(-13.6542664, 6.30866814, -3.44959593)
- Part205.Rotation = Vector3.new(-15, 0, 0)
- Part205.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part205.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part205.Anchored = true
- Part205.BrickColor = BrickColor.new("Earth green")
- Part205.Material = Enum.Material.Metal
- Part205.brickColor = BrickColor.new("Earth green")
- Part205.FormFactor = Enum.FormFactor.Symmetric
- Part205.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh206.Parent = Part205
- CylinderMesh206.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part207.Parent = Model180
- Part207.CFrame = CFrame.new(-13.6542664, 6.14446592, -3.40601707, 1, -8.62531749e-07, 4.24844939e-06, -2.66449376e-07, 0.965925217, 0.258821577, -4.32692559e-06, -0.258821607, 0.965925157)
- Part207.Orientation = Vector3.new(-15, 0, 0)
- Part207.Position = Vector3.new(-13.6542664, 6.14446592, -3.40601707)
- Part207.Rotation = Vector3.new(-15, 0, 0)
- Part207.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part207.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part207.Anchored = true
- Part207.BrickColor = BrickColor.new("Earth green")
- Part207.Material = Enum.Material.Metal
- Part207.brickColor = BrickColor.new("Earth green")
- Part207.FormFactor = Enum.FormFactor.Symmetric
- Part207.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh208.Parent = Part207
- CylinderMesh208.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part209.Parent = Model180
- Part209.CFrame = CFrame.new(-13.6542664, 2.17629099, -4.55652618, 1, -3.46430693e-06, -2.91009064e-06, -3.91895128e-07, -0.707107544, 0.707106054, -4.50737934e-06, -0.707106054, -0.707107604)
- Part209.Orientation = Vector3.new(-45, -180, -180)
- Part209.Position = Vector3.new(-13.6542664, 2.17629099, -4.55652618)
- Part209.Rotation = Vector3.new(-135, 0, 0)
- Part209.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part209.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part209.Anchored = true
- Part209.BrickColor = BrickColor.new("Earth green")
- Part209.Material = Enum.Material.Metal
- Part209.brickColor = BrickColor.new("Earth green")
- Part209.FormFactor = Enum.FormFactor.Symmetric
- Part209.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh210.Parent = Part209
- CylinderMesh210.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part211.Parent = Model180
- Part211.CFrame = CFrame.new(-13.6542664, 2.29648399, -4.436409, 1, -3.46430693e-06, -2.91009064e-06, -3.91895128e-07, -0.707107544, 0.707106054, -4.50737934e-06, -0.707106054, -0.707107604)
- Part211.Orientation = Vector3.new(-45, -180, -180)
- Part211.Position = Vector3.new(-13.6542664, 2.29648399, -4.436409)
- Part211.Rotation = Vector3.new(-135, 0, 0)
- Part211.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part211.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part211.Anchored = true
- Part211.BrickColor = BrickColor.new("Earth green")
- Part211.Material = Enum.Material.Metal
- Part211.brickColor = BrickColor.new("Earth green")
- Part211.FormFactor = Enum.FormFactor.Symmetric
- Part211.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh212.Parent = Part211
- CylinderMesh212.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part213.Parent = Model180
- Part213.CFrame = CFrame.new(-13.6542358, 5.54918194, -1.18360698, 1, 3.27045996e-06, 2.74630929e-06, -3.70635121e-07, 0.707107544, -0.707106054, -4.25449798e-06, 0.707106054, 0.707107544)
- Part213.Orientation = Vector3.new(45, 0, 0)
- Part213.Position = Vector3.new(-13.6542358, 5.54918194, -1.18360698)
- Part213.Rotation = Vector3.new(45, 0, 0)
- Part213.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part213.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part213.Anchored = true
- Part213.BrickColor = BrickColor.new("Earth green")
- Part213.Material = Enum.Material.Metal
- Part213.brickColor = BrickColor.new("Earth green")
- Part213.FormFactor = Enum.FormFactor.Symmetric
- Part213.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh214.Parent = Part213
- CylinderMesh214.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part215.Parent = Model180
- Part215.CFrame = CFrame.new(-13.6542358, 5.6693902, -1.06434405, 1, 3.27045996e-06, 2.74630929e-06, -3.70635121e-07, 0.707107544, -0.707106054, -4.25449798e-06, 0.707106054, 0.707107544)
- Part215.Orientation = Vector3.new(45, 0, 0)
- Part215.Position = Vector3.new(-13.6542358, 5.6693902, -1.06434405)
- Part215.Rotation = Vector3.new(45, 0, 0)
- Part215.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part215.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part215.Anchored = true
- Part215.BrickColor = BrickColor.new("Earth green")
- Part215.Material = Enum.Material.Metal
- Part215.brickColor = BrickColor.new("Earth green")
- Part215.FormFactor = Enum.FormFactor.Symmetric
- Part215.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh216.Parent = Part215
- CylinderMesh216.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part217.Parent = Model180
- Part217.CFrame = CFrame.new(-13.6542664, 1.53699303, -3.44959402, 1, -1.5990563e-06, -4.21487766e-06, -4.53691086e-07, -0.965926528, 0.258816481, -4.48512401e-06, -0.258816481, -0.965926528)
- Part217.Orientation = Vector3.new(-15, -180, -180)
- Part217.Position = Vector3.new(-13.6542664, 1.53699303, -3.44959402)
- Part217.Rotation = Vector3.new(-165, 0, 0)
- Part217.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part217.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part217.Anchored = true
- Part217.BrickColor = BrickColor.new("Earth green")
- Part217.Material = Enum.Material.Metal
- Part217.brickColor = BrickColor.new("Earth green")
- Part217.FormFactor = Enum.FormFactor.Symmetric
- Part217.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh218.Parent = Part217
- CylinderMesh218.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part219.Parent = Model180
- Part219.CFrame = CFrame.new(-13.6542664, 1.70119095, -3.40601492, 1, -1.5990563e-06, -4.21487766e-06, -4.53691086e-07, -0.965926528, 0.258816481, -4.48512401e-06, -0.258816481, -0.965926528)
- Part219.Orientation = Vector3.new(-15, -180, -180)
- Part219.Position = Vector3.new(-13.6542664, 1.70119095, -3.40601492)
- Part219.Rotation = Vector3.new(-165, 0, 0)
- Part219.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part219.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part219.Anchored = true
- Part219.BrickColor = BrickColor.new("Earth green")
- Part219.Material = Enum.Material.Metal
- Part219.brickColor = BrickColor.new("Earth green")
- Part219.FormFactor = Enum.FormFactor.Symmetric
- Part219.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh220.Parent = Part219
- CylinderMesh220.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part221.Parent = Model180
- Part221.CFrame = CFrame.new(-13.6542358, 6.14446592, -2.21497703, 1, 1.40521036e-06, 4.05109677e-06, -3.08838935e-07, 0.965926528, -0.25881657, -4.27675332e-06, 0.25881654, 0.965926588)
- Part221.Orientation = Vector3.new(15, 0, 0)
- Part221.Position = Vector3.new(-13.6542358, 6.14446592, -2.21497703)
- Part221.Rotation = Vector3.new(15, 0, 0)
- Part221.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part221.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part221.Anchored = true
- Part221.BrickColor = BrickColor.new("Earth green")
- Part221.Material = Enum.Material.Metal
- Part221.brickColor = BrickColor.new("Earth green")
- Part221.FormFactor = Enum.FormFactor.Symmetric
- Part221.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh222.Parent = Part221
- CylinderMesh222.Scale = Vector3.new(0.5, 0.5, 0.5)
- Part223.Parent = Model180
- Part223.CFrame = CFrame.new(-13.6542358, 6.30866814, -2.17103195, 1, 1.40521036e-06, 4.05109677e-06, -3.08838935e-07, 0.965926528, -0.25881657, -4.27675332e-06, 0.25881654, 0.965926588)
- Part223.Orientation = Vector3.new(15, 0, 0)
- Part223.Position = Vector3.new(-13.6542358, 6.30866814, -2.17103195)
- Part223.Rotation = Vector3.new(15, 0, 0)
- Part223.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part223.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part223.Anchored = true
- Part223.BrickColor = BrickColor.new("Earth green")
- Part223.Material = Enum.Material.Metal
- Part223.brickColor = BrickColor.new("Earth green")
- Part223.FormFactor = Enum.FormFactor.Symmetric
- Part223.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh224.Parent = Part223
- CylinderMesh224.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part225.Parent = Model180
- Part225.CFrame = CFrame.new(-13.6542501, 4.56210423, -5.1960578, 1, -4.22990706e-06, 1.42025692e-06, -2.77079323e-07, 0.258819699, 0.965925694, -4.45336627e-06, -0.965925753, 0.258819669)
- Part225.Orientation = Vector3.new(-75, 0, 0)
- Part225.Position = Vector3.new(-13.6542501, 4.56210423, -5.1960578)
- Part225.Rotation = Vector3.new(-75, 0, 0)
- Part225.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part225.Size = Vector3.new(0.600000024, 0.200000003, 0.600000024)
- Part225.Anchored = true
- Part225.BrickColor = BrickColor.new("Earth green")
- Part225.Material = Enum.Material.Metal
- Part225.brickColor = BrickColor.new("Earth green")
- Part225.FormFactor = Enum.FormFactor.Symmetric
- Part225.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh226.Parent = Part225
- CylinderMesh226.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
- Part227.Parent = Model180
- Part227.CFrame = CFrame.new(-13.6542664, 4.51811218, -5.03114891, 1, -4.22990706e-06, 1.42025692e-06, -2.77079323e-07, 0.258819699, 0.965925694, -4.45336627e-06, -0.965925753, 0.258819669)
- Part227.Orientation = Vector3.new(-75, 0, 0)
- Part227.Position = Vector3.new(-13.6542664, 4.51811218, -5.03114891)
- Part227.Rotation = Vector3.new(-75, 0, 0)
- Part227.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part227.Size = Vector3.new(0.200000003, 0.600000024, 0.200000003)
- Part227.Anchored = true
- Part227.BrickColor = BrickColor.new("Earth green")
- Part227.Material = Enum.Material.Metal
- Part227.brickColor = BrickColor.new("Earth green")
- Part227.FormFactor = Enum.FormFactor.Symmetric
- Part227.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh228.Parent = Part227
- CylinderMesh228.Scale = Vector3.new(0.5, 0.5, 0.5)
- Model229.Name = "Shell"
- Model229.Parent = mas
- UnionOperation230.Parent = Model229
- UnionOperation230.CFrame = CFrame.new(-8.87011623, 3.94000602, -2.819839, -1.51992037e-06, -1, -3.81269274e-07, -9.46909154e-07, 3.81270695e-07, -1, 1, -1.51992003e-06, -9.46909779e-07)
- UnionOperation230.Orientation = Vector3.new(90, -90, 0)
- UnionOperation230.Position = Vector3.new(-8.87011623, 3.94000602, -2.819839)
- UnionOperation230.Rotation = Vector3.new(90, 0, 90)
- UnionOperation230.Color = Color3.new(1, 0.686275, 0)
- UnionOperation230.Size = Vector3.new(7.79999924, 12.3999996, 7.79999828)
- UnionOperation230.Anchored = true
- UnionOperation230.BrickColor = BrickColor.new("Deep orange")
- UnionOperation230.Material = Enum.Material.Metal
- UnionOperation230.brickColor = BrickColor.new("Deep orange")
- Script231.Name = "Atom"
- Script231.Parent = UnionOperation230
- table.insert(cors,sandbox(Script231,function()
- print("Nuke Em' All")
- local CloudID= "http://www.roblox.com/asset/?id=1095708"
- local ColorTexture = "http://www.roblox.com/asset/?ID=1361097"
- local RingID = "http://www.roblox.com/asset/?id=3270017"
- local SphereID = "http://www.roblox.com/asset/?id=1185246"
- local BasePosition = script.Parent.Position
- local Size = 1000
- local Exp = Instance.new("Model")
- Exp.Name = "ATOMICEXPLOSION"
- Exp.Parent = game.Workspace
- local BasePart = Instance.new("Part")
- BasePart.formFactor = 0
- BasePart.TopSurface = 0
- BasePart.BottomSurface = 0
- BasePart.Anchored = true
- BasePart.Locked = true
- BasePart.CanCollide = false
- local BaseMesh = Instance.new("SpecialMesh")
- BaseMesh.MeshType = "FileMesh"
- local CloudMesh = BaseMesh:clone()
- CloudMesh.MeshId = CloudID
- CloudMesh.TextureId = ColorTexture
- CloudMesh.VertexColor = Vector3.new(0.9,0.6,0)
- local RingMesh = BaseMesh:clone()
- RingMesh.MeshId = RingID
- local SphereMesh = BaseMesh:clone()
- SphereMesh.MeshId = SphereID
- local Clouds = {}
- local ShockWave = {}
- local Sky = script.Sky
- function Effects()
- script.Explode:Play()
- delay(0,function()
- for i = 5, 1,-0.01 do
- wait()
- game.Lighting.Brightness = i
- end
- end)
- end
- function Destruction(Pos,Radius)
- local function Destroy(Model)
- for i ,v in ipairs(Model:getChildren()) do
- if v:isA("BasePart") then
- if (v.Position-Pos).magnitude < Radius then
- if v.Anchored == false then
- v:BreakJoints()
- v.Velocity = CFrame.new(v.Position,Pos):vectorToWorldSpace(Vector3.new(math.random(-5,5),5,1000))
- v.Material = "CorrodedMetal"
- end
- end
- end
- if #v:getChildren() > 0 then
- Destroy(v)
- end
- end
- end
- Destroy(game.Workspace)
- end
- function Explode(Pos)
- local Base = BasePart:clone()
- Base.Position = Pos
- local Mesh = CloudMesh:clone()
- Mesh.Parent = Base
- Mesh.Scale = Vector3.new(2.5,1,4.5)
- local PoleBase = BasePart:clone()
- PoleBase.Position = Pos+Vector3.new(0,0.1,0)
- local PoleBaseMesh = CloudMesh:clone()
- PoleBaseMesh.Scale = Vector3.new(1.25,2,2.5)
- PoleBaseMesh.Parent = PoleBase
- local Cloud1 = BasePart:clone()
- Cloud1.Position = Pos+Vector3.new(0,0.75,0)
- local Cloud1Mesh = CloudMesh:clone()
- Cloud1Mesh.Scale = Vector3.new(0.5,3,1)
- Cloud1Mesh.Parent = Cloud1
- local Cloud2 = BasePart:clone()
- Cloud2.Position = Pos+Vector3.new(0,1.25,0)
- local Cloud2Mesh = CloudMesh:clone()
- Cloud2Mesh.Scale = Vector3.new(0.5,1.5,1)
- Cloud2Mesh.Parent = Cloud2
- local Cloud3 = BasePart:clone()
- Cloud3.Position = Pos+Vector3.new(0,1.7,0)
- local Cloud3Mesh = CloudMesh:clone()
- Cloud3Mesh.Scale = Vector3.new(0.5,1.5,1)
- Cloud3Mesh.Parent = Cloud3
- local PoleRing = BasePart:clone()
- PoleRing.Position = Pos+Vector3.new(0,1.3,0)
- PoleRing.Transparency = 0.2
- PoleRing.BrickColor = BrickColor.new("Dark stone grey")
- PoleRing.CFrame = PoleRing.CFrame*CFrame.Angles(math.rad(90),0,0)
- local Mesh = RingMesh:clone()
- Mesh.Scale = Vector3.new(1.2,1.2,1.2)
- Mesh.Parent = PoleRing
- local MushCloud = BasePart:clone()
- MushCloud.Position = Pos+Vector3.new(0,2.3,0)
- local MushMesh = CloudMesh:clone() -- lol
- MushMesh.Scale = Vector3.new(2.5,1.75,3.5)
- MushMesh.Parent = MushCloud
- local TopCloud = BasePart:clone()
- TopCloud.Position = Pos+Vector3.new(0,2.7,0)
- local TopMesh = CloudMesh:clone()
- TopMesh.Scale = Vector3.new(7.5,1.5,1.5)
- TopMesh.Parent = TopCloud
- table.insert(Clouds,Base)
- table.insert(Clouds,TopCloud)
- table.insert(Clouds,MushCloud)
- table.insert(Clouds,Cloud1)
- table.insert(Clouds,Cloud2)
- table.insert(Clouds,Cloud3)
- table.insert(Clouds,PoleBase)
- table.insert(Clouds,PoleRing)
- local BigRing = BasePart:clone()
- BigRing.Position = Pos
- BigRing.CFrame = BigRing.CFrame*CFrame.Angles(math.rad(90),0,0)
- local BigMesh = RingMesh:clone()
- BigMesh.Scale = Vector3.new(5,5,1)
- BigMesh.Parent = BigRing
- local SmallRing = BasePart:clone()
- SmallRing.Position = Pos
- SmallRing.BrickColor = BrickColor.new("Dark stone grey")
- SmallRing.CFrame = SmallRing.CFrame*CFrame.Angles(math.rad(90),0,0)
- local SmallMesh = RingMesh:clone()
- SmallMesh.Scale = Vector3.new(4.6,4.6,1.5)
- SmallMesh.Parent = SmallRing
- local InnerSphere = BasePart:clone()
- InnerSphere.Position = Pos
- InnerSphere.BrickColor = BrickColor.new("Bright orange")
- InnerSphere.Transparency = 0.5
- local InnerSphereMesh = SphereMesh:clone()
- InnerSphereMesh.Scale = Vector3.new(-6.5,-6.5,-6.5)
- InnerSphereMesh.Parent = InnerSphere
- local OutterSphere = BasePart:clone()
- OutterSphere.Position = Pos
- OutterSphere.BrickColor = BrickColor.new("Bright orange")
- OutterSphere.Transparency = 0.5
- local OutterSphereMesh = SphereMesh:clone()
- OutterSphereMesh.Scale = Vector3.new(6.5,6.5,6.5)
- OutterSphereMesh.Parent = OutterSphere
- table.insert(ShockWave,BigRing)
- table.insert(ShockWave,SmallRing)
- table.insert(ShockWave,OutterSphere)
- table.insert(ShockWave,InnerSphere)
- Sky.Parent = game.Lighting
- for i , v in ipairs(ShockWave) do
- v.Parent = Exp
- end
- for i , v in ipairs(Clouds) do
- v.Parent = Exp
- end
- Effects()
- delay(0,function()
- for resize = Size/2.5, Size*3, 2 do
- wait()
- BigRing.Mesh.Scale = Vector3.new(5*resize,5*resize,1*resize)
- SmallRing.Mesh.Scale = Vector3.new(4.6*resize,4.6*resize,1.5*resize)
- InnerSphere.Mesh.Scale = Vector3.new(-6.5*resize,-6.5*resize,-6.5*resize)
- OutterSphere.Mesh.Scale = Vector3.new(6.5*resize,6.5*resize,6.5*resize)
- Destruction(Pos,3*resize)
- end
- for fade = 0, 1, 0.01 do
- wait()
- pcall(function()
- for i ,v in ipairs(ShockWave) do
- v.Transparency = fade
- end
- end)
- end
- for i ,v in ipairs(ShockWave) do
- v:Remove()
- end
- done1 = true
- end)
- delay(0,function()
- for resize = Size/5, Size, 1 do
- wait()
- pcall(function()
- Base.Mesh.Scale = Vector3.new(2.5*resize,1*resize,4.5*resize)
- TopCloud.Mesh.Scale = Vector3.new(0.75*resize,1.5*resize,1.5*resize)
- MushCloud.Mesh.Scale = Vector3.new(2.5*resize,1.75*resize,3.5*resize)
- Cloud1.Mesh.Scale = Vector3.new(0.5*resize,3*resize,1*resize)
- Cloud2.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
- Cloud3.Mesh.Scale = Vector3.new(0.5*resize,1.5*resize,1*resize)
- PoleBase.Mesh.Scale = Vector3.new(1*resize,2*resize,2.5*resize)
- PoleRing.Mesh.Scale = Vector3.new(1.2*resize,1.2*resize,1.2*resize)
- Base.Position = Pos+Vector3.new(0,0.05*resize,0)
- TopCloud.Position = Pos+Vector3.new(0,2.7*resize,0)
- MushCloud.Position = Pos+Vector3.new(0,2.3*resize,0)
- Cloud1.Position = Pos+Vector3.new(0,0.75*resize,0)
- Cloud2.Position = Pos+Vector3.new(0,1.25*resize,0)
- Cloud3.Position = Pos+Vector3.new(0,1.7*resize,0)
- PoleBase.Position = Pos+Vector3.new(0,0.1*resize,0)
- PoleRing.Position = Pos+Vector3.new(0,1.3*resize,0)
- end)
- end
- done2 = true
- end)
- wait(2)
- for y = 0.6,0,-0.0025 do
- wait()
- for i , v in ipairs(Clouds) do
- v.Mesh.VertexColor = Vector3.new(0.9,y,0)
- end
- end
- for r = 0.9,0.5,-0.01 do
- wait()
- for i , v in ipairs(Clouds) do
- v.Mesh.VertexColor = Vector3.new(r,0,0)
- end
- end
- for by = 0,0.5,0.005 do
- wait()
- for i , v in ipairs(Clouds) do
- v.Mesh.VertexColor = Vector3.new(0.5,by,by)
- v.Transparency = by*2
- end
- Base.Mesh.Scale = Base.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- TopCloud.Mesh.Scale = TopCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- MushCloud.Mesh.Scale = MushCloud.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- Cloud1.Mesh.Scale = Cloud1.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- Cloud2.Mesh.Scale = Cloud2.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- Cloud3.Mesh.Scale = Cloud3.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- PoleBase.Mesh.Scale = PoleBase.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- PoleRing.Mesh.Scale = PoleRing.Mesh.Scale+Vector3.new(0.1,0.1,0.1)
- end
- done3 = true
- while true do wait(1) if done1 and done2 and done3 then break end end
- Exp:remove()
- wait(20)
- Sky:remove()
- end
- Explode(BasePosition)
- script.Parent:remove()
- end))
- Script231.Disabled = true
- Sound232.Name = "Explode"
- Sound232.Parent = Script231
- Sound232.EmitterSize = 0
- Sound232.MinDistance = 0
- Sound232.Pitch = 0.5
- Sound232.PlaybackSpeed = 0.5
- Sound232.SoundId = "http://www.roblox.com/asset?id=130768997"
- Sound232.Volume = 1
- Sky233.Parent = Script231
- Sky233.SkyboxBk = "http://www.roblox.com/asset/?version=1&id=1012890"
- Sky233.SkyboxDn = "http://www.roblox.com/asset/?version=1&id=1012891"
- Sky233.SkyboxFt = "http://www.roblox.com/asset/?version=1&id=1012887"
- Sky233.SkyboxLf = "http://www.roblox.com/asset/?version=1&id=1012889"
- Sky233.SkyboxRt = "http://www.roblox.com/asset/?version=1&id=1012888"
- Sky233.SkyboxUp = "http://www.roblox.com/asset/?version=1&id=1014449"
- Script234.Name = "Detonate"
- Script234.Parent = UnionOperation230
- table.insert(cors,sandbox(Script234,function()
- function onTouch(hit)
- script.Parent.Anchored = true
- script.Parent.Parent = Workspace
- script.Parent.Transparency = 1
- wait()
- script.Parent.Atom.Disabled = false
- end
- script.Parent.Touched:connect(onTouch)
- end))
- Part235.Parent = Model229
- Part235.CFrame = CFrame.new(-7.9702301, 3.94000602, -2.81983709, -1.51992037e-06, -1, -3.81269274e-07, -9.46909154e-07, 3.81270695e-07, -1, 1, -1.51992003e-06, -9.46909779e-07)
- Part235.Orientation = Vector3.new(90, -90, 0)
- Part235.Position = Vector3.new(-7.9702301, 3.94000602, -2.81983709)
- Part235.Rotation = Vector3.new(90, 0, 90)
- Part235.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part235.Size = Vector3.new(7.80000019, 1.80000114, 7.80000019)
- Part235.Anchored = true
- Part235.BrickColor = BrickColor.new("Earth green")
- Part235.Material = Enum.Material.Metal
- Part235.brickColor = BrickColor.new("Earth green")
- Part235.FormFactor = Enum.FormFactor.Symmetric
- Part235.formFactor = Enum.FormFactor.Symmetric
- CylinderMesh236.Parent = Part235
- Part237.Parent = Model229
- Part237.CFrame = CFrame.new(-7.07020521, 3.94000602, -2.8198359, -1.6242285e-06, 1.41153151e-07, 1, -9.57214183e-07, -1, 1.41151602e-07, 1, -9.57213956e-07, 1.62422862e-06)
- Part237.Orientation = Vector3.new(0, 90, -180)
- Part237.Position = Vector3.new(-7.07020521, 3.94000602, -2.8198359)
- Part237.Rotation = Vector3.new(-180, 90, 0)
- Part237.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part237.Size = Vector3.new(7.79999924, 7.79999733, 14.4000006)
- Part237.Anchored = true
- Part237.BottomSurface = Enum.SurfaceType.Smooth
- Part237.BrickColor = BrickColor.new("Earth green")
- Part237.Material = Enum.Material.Metal
- Part237.TopSurface = Enum.SurfaceType.Smooth
- Part237.brickColor = BrickColor.new("Earth green")
- Part237.FormFactor = Enum.FormFactor.Custom
- Part237.formFactor = Enum.FormFactor.Custom
- SpecialMesh238.Parent = Part237
- SpecialMesh238.MeshType = Enum.MeshType.Sphere
- Model239.Name = "Tail"
- Model239.Parent = mas
- Part240.Parent = Model239
- Part240.CFrame = CFrame.new(1.52970898, 4.00000477, -2.81983709, 1, 2.82820019e-06, -3.36738344e-06, -3.81265068e-07, -0.707106113, -0.707107484, -4.38093866e-06, 0.707107544, -0.707106054)
- Part240.Orientation = Vector3.new(45, -180, -180)
- Part240.Position = Vector3.new(1.52970898, 4.00000477, -2.81983709)
- Part240.Rotation = Vector3.new(135, 0, 0)
- Part240.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part240.Size = Vector3.new(4.4000001, 0.200000003, 10.6000004)
- Part240.Anchored = true
- Part240.BottomSurface = Enum.SurfaceType.Smooth
- Part240.BrickColor = BrickColor.new("Earth green")
- Part240.Material = Enum.Material.Metal
- Part240.TopSurface = Enum.SurfaceType.Smooth
- Part240.brickColor = BrickColor.new("Earth green")
- Part240.FormFactor = Enum.FormFactor.Symmetric
- Part240.formFactor = Enum.FormFactor.Symmetric
- Part241.Parent = Model239
- Part241.CFrame = CFrame.new(1.52970898, 4.00000477, -6.62025213, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part241.Orientation = Vector3.new(0, -180, -180)
- Part241.Position = Vector3.new(1.52970898, 4.00000477, -6.62025213)
- Part241.Rotation = Vector3.new(180, 0, 0)
- Part241.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part241.Size = Vector3.new(4.4000001, 7.4000001, 0.200000003)
- Part241.Anchored = true
- Part241.BottomSurface = Enum.SurfaceType.Smooth
- Part241.BrickColor = BrickColor.new("Earth green")
- Part241.Material = Enum.Material.Metal
- Part241.TopSurface = Enum.SurfaceType.Smooth
- Part241.brickColor = BrickColor.new("Earth green")
- Part241.FormFactor = Enum.FormFactor.Symmetric
- Part241.formFactor = Enum.FormFactor.Symmetric
- WedgePart242.Parent = Model239
- WedgePart242.CFrame = CFrame.new(-2.17012, 4.00000477, -5.42005491, 1.39088797e-07, 1.51716756e-06, 1, -1, -2.66967163e-06, 1.39092862e-07, 2.66967163e-06, -1, 1.51716711e-06)
- WedgePart242.Orientation = Vector3.new(0, 90, -90)
- WedgePart242.Position = Vector3.new(-2.17012, 4.00000477, -5.42005491)
- WedgePart242.Rotation = Vector3.new(-90, 90, 0)
- WedgePart242.Color = Color3.new(0.152941, 0.27451, 0.176471)
- WedgePart242.Size = Vector3.new(0.200000003, 2.19999981, 3)
- WedgePart242.Anchored = true
- WedgePart242.BrickColor = BrickColor.new("Earth green")
- WedgePart242.Material = Enum.Material.Metal
- WedgePart242.brickColor = BrickColor.new("Earth green")
- WedgePart242.FormFactor = Enum.FormFactor.Symmetric
- WedgePart242.formFactor = Enum.FormFactor.Symmetric
- Part243.Parent = Model239
- Part243.CFrame = CFrame.new(1.52970898, 7.80000019, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part243.Orientation = Vector3.new(0, -180, -180)
- Part243.Position = Vector3.new(1.52970898, 7.80000019, -2.81983399)
- Part243.Rotation = Vector3.new(180, 0, 0)
- Part243.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part243.Size = Vector3.new(4.4000001, 0.200000003, 7.80000019)
- Part243.Anchored = true
- Part243.BottomSurface = Enum.SurfaceType.Smooth
- Part243.BrickColor = BrickColor.new("Earth green")
- Part243.Material = Enum.Material.Metal
- Part243.TopSurface = Enum.SurfaceType.Smooth
- Part243.brickColor = BrickColor.new("Earth green")
- Part243.FormFactor = Enum.FormFactor.Symmetric
- Part243.formFactor = Enum.FormFactor.Symmetric
- Part244.Parent = Model239
- Part244.CFrame = CFrame.new(1.52970898, 4.00000477, -2.81983709, 1, 3.36738344e-06, 2.82820019e-06, -3.81265068e-07, 0.707107544, -0.707105994, -4.38093866e-06, 0.707105994, 0.707107544)
- Part244.Orientation = Vector3.new(45, 0, 0)
- Part244.Position = Vector3.new(1.52970898, 4.00000477, -2.81983709)
- Part244.Rotation = Vector3.new(45, 0, 0)
- Part244.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part244.Size = Vector3.new(4.4000001, 0.200000003, 10.6000004)
- Part244.Anchored = true
- Part244.BottomSurface = Enum.SurfaceType.Smooth
- Part244.BrickColor = BrickColor.new("Earth green")
- Part244.Material = Enum.Material.Metal
- Part244.TopSurface = Enum.SurfaceType.Smooth
- Part244.brickColor = BrickColor.new("Earth green")
- Part244.FormFactor = Enum.FormFactor.Symmetric
- Part244.formFactor = Enum.FormFactor.Symmetric
- Part245.Parent = Model239
- Part245.CFrame = CFrame.new(1.52970898, 4.00000477, -2.81983709, 1, 4.38093866e-06, -3.81268819e-07, -3.81265068e-07, -8.57504233e-07, -1, -4.38093866e-06, 1, -8.57502641e-07)
- Part245.Orientation = Vector3.new(90, 0, 0)
- Part245.Position = Vector3.new(1.52970898, 4.00000477, -2.81983709)
- Part245.Rotation = Vector3.new(90, 0, 0)
- Part245.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part245.Size = Vector3.new(4.4000001, 0.200000003, 7.4000001)
- Part245.Anchored = true
- Part245.BottomSurface = Enum.SurfaceType.Smooth
- Part245.BrickColor = BrickColor.new("Earth green")
- Part245.Material = Enum.Material.Metal
- Part245.TopSurface = Enum.SurfaceType.Smooth
- Part245.brickColor = BrickColor.new("Earth green")
- Part245.FormFactor = Enum.FormFactor.Symmetric
- Part245.formFactor = Enum.FormFactor.Symmetric
- WedgePart246.Parent = Model239
- WedgePart246.CFrame = CFrame.new(-2.17010498, 2.16153502, -0.981335998, -1.16156662e-06, -9.83923883e-07, 1, 0.707107484, -0.707106113, 1.25613838e-07, 0.707106054, 0.707107544, 1.51709071e-06)
- WedgePart246.Orientation = Vector3.new(0, 90, 135)
- WedgePart246.Position = Vector3.new(-2.17010498, 2.16153502, -0.981335998)
- WedgePart246.Rotation = Vector3.new(135, 90, 0)
- WedgePart246.Color = Color3.new(0.152941, 0.27451, 0.176471)
- WedgePart246.Size = Vector3.new(0.200000003, 2.19999981, 3)
- WedgePart246.Anchored = true
- WedgePart246.BrickColor = BrickColor.new("Earth green")
- WedgePart246.Material = Enum.Material.Metal
- WedgePart246.brickColor = BrickColor.new("Earth green")
- WedgePart246.FormFactor = Enum.FormFactor.Symmetric
- WedgePart246.formFactor = Enum.FormFactor.Symmetric
- WedgePart247.Parent = Model239
- WedgePart247.CFrame = CFrame.new(-2.17013502, 5.83845282, -4.65747976, 1.25021256e-06, 8.66556888e-07, 1, -0.707107484, 0.707106113, 2.71287036e-07, -0.707106054, -0.707107544, 1.49678169e-06)
- WedgePart247.Orientation = Vector3.new(0, 90, -45)
- WedgePart247.Position = Vector3.new(-2.17013502, 5.83845282, -4.65747976)
- WedgePart247.Rotation = Vector3.new(-45, 90, 0)
- WedgePart247.Color = Color3.new(0.152941, 0.27451, 0.176471)
- WedgePart247.Size = Vector3.new(0.200000003, 2.19999981, 3)
- WedgePart247.Anchored = true
- WedgePart247.BrickColor = BrickColor.new("Earth green")
- WedgePart247.Material = Enum.Material.Metal
- WedgePart247.brickColor = BrickColor.new("Earth green")
- WedgePart247.FormFactor = Enum.FormFactor.Symmetric
- WedgePart247.formFactor = Enum.FormFactor.Symmetric
- WedgePart248.Parent = Model239
- WedgePart248.CFrame = CFrame.new(-2.17012, 6.59997702, -2.81983209, 1.60181037e-06, -2.46952595e-07, 1, 8.87304509e-07, 1, 2.46951174e-07, -1, 8.87304168e-07, 1.6018106e-06)
- WedgePart248.Orientation = Vector3.new(0, 90, 0)
- WedgePart248.Position = Vector3.new(-2.17012, 6.59997702, -2.81983209)
- WedgePart248.Rotation = Vector3.new(0, 90, 0)
- WedgePart248.Color = Color3.new(0.152941, 0.27451, 0.176471)
- WedgePart248.Size = Vector3.new(0.200000003, 2.19999981, 3)
- WedgePart248.Anchored = true
- WedgePart248.BrickColor = BrickColor.new("Earth green")
- WedgePart248.Material = Enum.Material.Metal
- WedgePart248.brickColor = BrickColor.new("Earth green")
- WedgePart248.FormFactor = Enum.FormFactor.Symmetric
- WedgePart248.formFactor = Enum.FormFactor.Symmetric
- WedgePart249.Parent = Model239
- WedgePart249.CFrame = CFrame.new(-2.17012, 1.40001404, -2.81983709, -1.51316556e-06, 1.29585459e-07, 1, -9.46909154e-07, -1, 1.29584024e-07, 1, -9.46908983e-07, 1.51316567e-06)
- WedgePart249.Orientation = Vector3.new(0, 90, -180)
- WedgePart249.Position = Vector3.new(-2.17012, 1.40001404, -2.81983709)
- WedgePart249.Rotation = Vector3.new(-180, 90, 0)
- WedgePart249.Color = Color3.new(0.152941, 0.27451, 0.176471)
- WedgePart249.Size = Vector3.new(0.200000003, 2.19999981, 3)
- WedgePart249.Anchored = true
- WedgePart249.BrickColor = BrickColor.new("Earth green")
- WedgePart249.Material = Enum.Material.Metal
- WedgePart249.brickColor = BrickColor.new("Earth green")
- WedgePart249.FormFactor = Enum.FormFactor.Symmetric
- WedgePart249.formFactor = Enum.FormFactor.Symmetric
- WedgePart250.Parent = Model239
- WedgePart250.CFrame = CFrame.new(-2.17010498, 5.83845282, -0.981333017, 9.87925091e-07, -1.17107584e-06, 1, 0.707105994, 0.707107544, 1.29508678e-07, -0.707107544, 0.707105994, 1.52664404e-06)
- WedgePart250.Orientation = Vector3.new(0, 90, 45)
- WedgePart250.Position = Vector3.new(-2.17010498, 5.83845282, -0.981333017)
- WedgePart250.Rotation = Vector3.new(45, 90, 0)
- WedgePart250.Color = Color3.new(0.152941, 0.27451, 0.176471)
- WedgePart250.Size = Vector3.new(0.200000003, 2.19999981, 3)
- WedgePart250.Anchored = true
- WedgePart250.BrickColor = BrickColor.new("Earth green")
- WedgePart250.Material = Enum.Material.Metal
- WedgePart250.brickColor = BrickColor.new("Earth green")
- WedgePart250.FormFactor = Enum.FormFactor.Symmetric
- WedgePart250.formFactor = Enum.FormFactor.Symmetric
- WedgePart251.Parent = Model239
- WedgePart251.CFrame = CFrame.new(-2.17013502, 2.16152501, -4.65748405, -8.99279712e-07, 1.05370862e-06, 1, -0.707105994, -0.707107544, 1.09199028e-07, 0.707107544, -0.707105994, 1.38097118e-06)
- WedgePart251.Orientation = Vector3.new(0, 90, -135)
- WedgePart251.Position = Vector3.new(-2.17013502, 2.16152501, -4.65748405)
- WedgePart251.Rotation = Vector3.new(-135, 90, 0)
- WedgePart251.Color = Color3.new(0.152941, 0.27451, 0.176471)
- WedgePart251.Size = Vector3.new(0.200000003, 2.19999981, 3)
- WedgePart251.Anchored = true
- WedgePart251.BrickColor = BrickColor.new("Earth green")
- WedgePart251.Material = Enum.Material.Metal
- WedgePart251.brickColor = BrickColor.new("Earth green")
- WedgePart251.FormFactor = Enum.FormFactor.Symmetric
- WedgePart251.formFactor = Enum.FormFactor.Symmetric
- Part252.Parent = Model239
- Part252.CFrame = CFrame.new(1.52978504, 3.99998999, 0.979113996, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part252.Orientation = Vector3.new(0, -180, -180)
- Part252.Position = Vector3.new(1.52978504, 3.99998999, 0.979113996)
- Part252.Rotation = Vector3.new(180, 0, 0)
- Part252.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part252.Size = Vector3.new(4.4000001, 7.4000001, 0.200000003)
- Part252.Anchored = true
- Part252.BottomSurface = Enum.SurfaceType.Smooth
- Part252.BrickColor = BrickColor.new("Earth green")
- Part252.Material = Enum.Material.Metal
- Part252.TopSurface = Enum.SurfaceType.Smooth
- Part252.brickColor = BrickColor.new("Earth green")
- Part252.FormFactor = Enum.FormFactor.Symmetric
- Part252.formFactor = Enum.FormFactor.Symmetric
- Part253.Parent = Model239
- Part253.CFrame = CFrame.new(1.52970898, 4.00000477, -2.81983709, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part253.Orientation = Vector3.new(0, -180, -180)
- Part253.Position = Vector3.new(1.52970898, 4.00000477, -2.81983709)
- Part253.Rotation = Vector3.new(180, 0, 0)
- Part253.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part253.Size = Vector3.new(4.4000001, 0.200000003, 7.4000001)
- Part253.Anchored = true
- Part253.BottomSurface = Enum.SurfaceType.Smooth
- Part253.BrickColor = BrickColor.new("Earth green")
- Part253.Material = Enum.Material.Metal
- Part253.TopSurface = Enum.SurfaceType.Smooth
- Part253.brickColor = BrickColor.new("Earth green")
- Part253.FormFactor = Enum.FormFactor.Symmetric
- Part253.formFactor = Enum.FormFactor.Symmetric
- Part254.Parent = Model239
- Part254.CFrame = CFrame.new(1.52970898, 0.200014994, -2.81983399, 1, -3.8125313e-07, -4.38093957e-06, -3.81265068e-07, -1, -2.72927764e-06, -4.38093866e-06, 2.729279e-06, -1)
- Part254.Orientation = Vector3.new(0, -180, -180)
- Part254.Position = Vector3.new(1.52970898, 0.200014994, -2.81983399)
- Part254.Rotation = Vector3.new(180, 0, 0)
- Part254.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part254.Size = Vector3.new(4.4000001, 0.200000003, 7.80000019)
- Part254.Anchored = true
- Part254.BottomSurface = Enum.SurfaceType.Smooth
- Part254.BrickColor = BrickColor.new("Earth green")
- Part254.Material = Enum.Material.Metal
- Part254.TopSurface = Enum.SurfaceType.Smooth
- Part254.brickColor = BrickColor.new("Earth green")
- Part254.FormFactor = Enum.FormFactor.Symmetric
- Part254.formFactor = Enum.FormFactor.Symmetric
- WedgePart255.Parent = Model239
- WedgePart255.CFrame = CFrame.new(-2.17010498, 3.99999094, -0.220348001, -5.04432052e-08, -1.6345349e-06, 1, 1, 2.72635589e-06, 5.04476745e-08, -2.72635566e-06, 1, 1.63453467e-06)
- WedgePart255.Orientation = Vector3.new(0, 90, 90)
- WedgePart255.Position = Vector3.new(-2.17010498, 3.99999094, -0.220348001)
- WedgePart255.Rotation = Vector3.new(90, 90, 0)
- WedgePart255.Color = Color3.new(0.152941, 0.27451, 0.176471)
- WedgePart255.Size = Vector3.new(0.200000003, 2.19999981, 3)
- WedgePart255.Anchored = true
- WedgePart255.BrickColor = BrickColor.new("Earth green")
- WedgePart255.Material = Enum.Material.Metal
- WedgePart255.brickColor = BrickColor.new("Earth green")
- WedgePart255.FormFactor = Enum.FormFactor.Symmetric
- WedgePart255.formFactor = Enum.FormFactor.Symmetric
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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