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imbuedl

notes eng 2 slash

Dec 17th, 2018
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  1. 2 frames after feet in air (i.e. buffer to this frame on console); little green hat at bottom
  2.  
  3. little green frame ("Frame 1") (holding up):
  4.  
  5. X: -1601.4
  6. Z: -464.3831
  7. Y: 133
  8. angle: -11353
  9.  
  10. De Facto Linear Velocity: 0
  11. Linear Velocity: 0
  12. X Velocity: 0
  13. Z Velocity: 0
  14. Y Velocity: 0
  15. movement angle: -11353
  16.  
  17. -- Frame 2:
  18.  
  19. X: -1601.4
  20. Z: -464.3831
  21. Y: 133
  22. angle: -10378
  23.  
  24. De Facto Linear Velocity: 0
  25. Linear Velocity: 2
  26. X Velocity: 0
  27. Z Velocity: 0
  28. Y Velocity: -4
  29. movement angle: -10378
  30.  
  31.  
  32. -- Frame 3:
  33.  
  34. X: -1603.916
  35. Z: -462.7496
  36. Y: 133
  37. angle: -10377
  38.  
  39. De Facto Linear Velocity: 2
  40. Linear Velocity: 4
  41. X Velocity: -1.67748
  42. Z Velocity: 1.088961
  43. Y Velocity: -4
  44. movement angle: -10377
  45.  
  46. -- Frame 4:
  47.  
  48. X: -1603.916
  49. Z: -462.7496
  50. Y: 133
  51. angle: -10360
  52.  
  53. De Facto Linear Velocity: 0
  54. Linear Velocity: 2
  55. X Velocity: -3.354961
  56. Z Velocity: 2..177923
  57. Y Velocity: 0
  58. movement angle: -10360
  59.  
  60. -- Frame 5:
  61.  
  62. X: -1606.43
  63. Z: -461.1122
  64. Y: 133
  65. angle: -10365
  66.  
  67. De Facto Linear Velocity: 2
  68. Linear Velocity: 4
  69. X Velocity: -1.675832
  70. Z Velocity: 1.091586
  71. Y Velocity: -1
  72. movement angle: -10365
  73.  
  74. -- Frame 6:
  75.  
  76. X: -1606.43
  77. Z: -461.1122
  78. Y: 133
  79. angle: -10352
  80.  
  81. De Facto Linear Velocity: 0
  82. Linear Velocity: 2
  83. X Velocity: -3.351665
  84. Z Velocity: 2.183172
  85. Y Velocity: 0
  86. movement angle: -10352
  87.  
  88.  
  89. -- Frame 7:
  90.  
  91. X: -1606.43
  92. Z: -461.1122
  93. Y: 133
  94. angle: -10360
  95.  
  96. De Facto Linear Velocity: 0
  97. Linear Velocity: 2
  98. X Velocity: -1.674123
  99. Z Velocity: 1.09415
  100. Y Velocity: -1
  101. movement angle: -10360
  102.  
  103.  
  104. -- Frame 8:
  105.  
  106. X: -1606.43
  107. Z: -461.1122
  108. Y: 133
  109. angle: -10359
  110.  
  111. De Facto Linear Velocity: 0
  112. Linear Velocity: 2
  113. X Velocity: -1.675832
  114. Z Velocity: 1.091586
  115. Y Velocity: -2
  116. movement angle: -10359
  117.  
  118.  
  119. -- Frame 9:
  120.  
  121. X: -1606.43
  122. Z: -461.1122
  123. Y: 133
  124. angle: -10359
  125.  
  126. De Facto Linear Velocity: 0
  127. Linear Velocity: 2
  128. X Velocity: -1.675832
  129. Z Velocity: 1.091586
  130. Y Velocity: -3
  131. movement angle: -10359
  132.  
  133. -- Frame 10:
  134.  
  135. X: -1606.43
  136. Z: -461.1122
  137. Y: 133
  138. angle: -10359
  139.  
  140. De Facto Linear Velocity: 0
  141. Linear Velocity: 2
  142. X Velocity: -1.675832
  143. Z Velocity: 1.091586
  144. Y Velocity: -4
  145. movement angle: -10359
  146.  
  147. -- Frame 11:
  148.  
  149. X: -1606.43
  150. Z: -461.1122
  151. Y: 133
  152. angle: -10359
  153.  
  154. De Facto Linear Velocity: 0
  155. Linear Velocity: 2
  156. X Velocity: -1.675832
  157. Z Velocity: 1.091586
  158. Y Velocity: -5
  159. movement angle: -10359
  160.  
  161. -- Frame 12:
  162.  
  163. X: -1606.43
  164. Z: -461.1122
  165. Y: 133
  166. angle: -10359
  167.  
  168. De Facto Linear Velocity: 0
  169. Linear Velocity: 2
  170. X Velocity: -1.675832
  171. Z Velocity: 1.091586
  172. Y Velocity: -6
  173. movement angle: -10359
  174.  
  175. -- Frame 13:
  176.  
  177. X: -1606.43
  178. Z: -461.1122
  179. Y: 133
  180. angle: -10359
  181.  
  182. De Facto Linear Velocity: 0
  183. Linear Velocity: 2
  184. X Velocity: -1.675832
  185. Z Velocity: 1.091586
  186. Y Velocity: -7
  187. movement angle: -10359
  188.  
  189. -- Frame 14:
  190.  
  191. X: -1606.43
  192. Z: -461.1122
  193. Y: 133
  194. angle: -10359
  195.  
  196. De Facto Linear Velocity: 0
  197. Linear Velocity: 2
  198. X Velocity: -1.675832
  199. Z Velocity: 1.091586
  200. Y Velocity: -8
  201. movement angle: -10359
  202.  
  203. -- Frame 15:
  204.  
  205. X: -1606.43
  206. Z: -461.1122
  207. Y: 133
  208. angle: -10359
  209.  
  210. De Facto Linear Velocity: 0
  211. Linear Velocity: 2
  212. X Velocity: -1.675832
  213. Z Velocity: 1.091586
  214. Y Velocity: -9
  215. movement angle: -10359
  216.  
  217. -- Frame 16:
  218.  
  219. X: -1606.43
  220. Z: -461.1122
  221. Y: 133
  222. angle: -10359
  223.  
  224. De Facto Linear Velocity: 0
  225. Linear Velocity: 2
  226. X Velocity: -1.675832
  227. Z Velocity: 1.091586
  228. Y Velocity: -10
  229. movement angle: -10359
  230.  
  231. -- Frame 17: (CASE 1)
  232.  
  233. X: -1619.828
  234. Z: -470.3592
  235. Y: 116.5
  236. angle: -10359
  237.  
  238. De Facto Linear Velocity: 2
  239. Linear Velocity: 2
  240. X Velocity: -1.675832
  241. Z Velocity: 1.091586
  242. Y Velocity: -11
  243. movement angle: -10359
  244.  
  245. -- Frame 18 (Big red frame; lose isg this frame):
  246.  
  247. X: -1619.828
  248. Z: -470.3592
  249. Y: 115
  250. angle: -14698
  251.  
  252. De Facto Linear Velocity: 4
  253. Linear Velocity: 4
  254. X Velocity: -1.675832
  255. Z Velocity: 1.091586
  256. Y Velocity: 5
  257. movement angle: 18070
  258.  
  259. -- Frame 19 (first explosion; 293650):
  260.  
  261. X: -1619.828
  262. Z: -470.3592
  263. Y: 115
  264. angle: -14698
  265.  
  266. De Facto Linear Velocity: 4
  267. Linear Velocity: 4
  268. X Velocity: -1.675832
  269. Z Velocity: 1.091586
  270. Y Velocity: 5
  271. movement angle: 18070
  272.  
  273. --
  274.  
  275. -- Frame 17: (CASE 2) (starting holding shield)
  276.  
  277. X: -1619.828
  278. Z: -470.3592
  279. Y: 116.5
  280. angle: -10359
  281.  
  282. De Facto Linear Velocity: 2
  283. Linear Velocity: 2
  284. X Velocity: -1.675832
  285. Z Velocity: 1.091586
  286. Y Velocity: -11
  287. movement angle: -10359
  288.  
  289. -- Frame 18 (Big red frame; lose isg this frame; still holding shield):
  290.  
  291. X: -1619.828
  292. Z: -470.3592
  293. Y: 115
  294. angle: -14698
  295.  
  296. De Facto Linear Velocity: 4
  297. Linear Velocity: 4
  298. X Velocity: -1.675832
  299. Z Velocity: 1.091586
  300. Y Velocity: 5
  301. movement angle: 18070
  302.  
  303. -- Frame 19 (first explosion; 293650; hold neutral):
  304.  
  305. X: -1619.828
  306. Z: -470.3592
  307. Y: 115
  308. angle: -14698
  309.  
  310. De Facto Linear Velocity: 4
  311. Linear Velocity: 4
  312. X Velocity: -1.675832
  313. Z Velocity: 1.091586
  314. Y Velocity: 5
  315. movement angle: 18070
  316.  
  317. -- 1 input frame after Frame 19
  318.  
  319. X: -1613.906
  320. Z: -471.3224
  321. Y: 121
  322. angle: -14698
  323.  
  324. De Facto Linear Velocity: 4
  325. Linear Velocity: 4
  326. X Velocity: 3.948118
  327. Z Velocity: -.6421095
  328. Y Velocity: 4
  329. movement angle: 18070
  330.  
  331. -- 2 input frames after that... (still holding nothing)
  332.  
  333. X: -1608.643
  334. Z: -471.6263
  335. Y: 125.5
  336. angle: -14698
  337.  
  338. De Facto Linear Velocity: 4
  339. Linear Velocity: 4
  340. X Velocity: 3.948118
  341. Z Velocity: -.6421095
  342. Y Velocity: 3
  343. movement angle: 18070
  344.  
  345. -- 4 input frames after that... (2nd input frame of damage frame)
  346.  
  347. X: -1606.163
  348. Z: -469.1469
  349. Y: 128.5
  350. angle: -14698
  351.  
  352. De Facto Linear Velocity: 4
  353. Linear Velocity: 4
  354. X Velocity: 3.948118
  355. Z Velocity: -.6421095
  356. Y Velocity: 2
  357. movement angle: 18070
  358.  
  359. ======================
  360.  
  361. buffering to 2 frames after 2 feet in air (i.e., little green at bottom of screen) does not work
  362.  
  363. ======================
  364.  
  365. buffering to 3 frames after 2 feet in air; does not work
  366.  
  367. =
  368.  
  369. buffering to 1 frame after 2 feet in air;
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