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- - The "Find other 127 endings!" phrase now shows how many endings were left to find.
- - Remaster-specific text in Enlight's Egg is now properly skipped after first reading.
- - Added more clues about certain obscure endings.
- - Improved some coloring issues on Face.png.
- - Picking up Silver Locket at the start removes sign gate without going outside.
- - It is now possible to still escape into Abyss in Shadow World.
- - Changed some text to be more understandable, have less typos or more relevant.
- - Fixed ending 58 being stated as Undocumented.
- - Fixed ending 69 being unobtainable in certain situations.
- - Ending 127's items can now be obtained from the guiding sign regardless of how many endings happened inbetween ending 127's progression.
- - Added Broken Music Box into guiding sign's item pool.
- - Added ability to get rid of Dream Blade (and respawning with it from every ending) with Blu NPC.
- - Picking up Life Capsule will increase Quote's HP by 2 for the rest of the playthrough.
- - Completing every ending possible and lore-relevant endings will change title screen and title music.
- - The Mimiga-converting pot now appears at the start point after using it the first time.
- - Reduced waiting time from 100 frames to 50 frames for endings and 60 frames for entering dreams.
- - More endings show the GIT of a thing that triggers them.
- - Endings that can be obtained on current map are highlighted on the list with faint yellow glow, unless unknown.
- - Endings required for Sanctuary's rewards and licenses are highlighted in the list with icons.
- - List scrolling speed is increased from 6 frames per entry to 4 frames per entry.
- - Endings list can be shown on pressing Map button and no longer plays Confirm sound when pressing Confirm button.
- - Targets interactable with Dream Blade now have dreaming sparkles above them.
- - Increased skipflag limit from 64 to 128, fixing some bugs at Dreamful Sanctuary NPCs.
- - Increased bullet limit from 64 to 1024.
- - Polar Star bullets can now pierce every 6 frames instead of 16 and have no quantity limit.
- - Decreased Super Missile Launcher's ammo from 250 to 100.
- - Decreased Dream Blade's XP requirements from 50/150/250 to 40/110/180.
- - Dream Blade lvl1 now travels 12.5% faster, damage scaling and range tweaked to compensate.
- - Dream Blade lvl2 reworked into sort of chainsaw, with slightly reduced DPS.
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