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The Legend Of Zelda BOTW - ReShade.ini XenialDan

Sep 14th, 2020
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  1. [GENERAL]
  2. ClockFormat=0
  3. CurrentPresetPath=Z:\Games\Emulators\WiiU\CLEAN\cemu_1.21.0\The Legend Of Zelda BOTW.ini
  4. EffectSearchPaths=Z:\Games\Emulators\WiiU\CLEAN\cemu_1.21.0\reshade-shaders\Shaders
  5. FPSPosition=1
  6. NewVariableUI=0
  7. NoDebugInfo=0
  8. NoFontScaling=1
  9. NoReloadOnInit=0
  10. PerformanceMode=0
  11. PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0
  12. PresetTransitionDelay=1000
  13. SaveWindowState=0
  14. ScreenshotFormat=1
  15. ScreenshotIncludePreset=0
  16. ScreenshotPath=
  17. ScreenshotSaveBefore=0
  18. ScreenshotSaveUI=0
  19. ShowClock=0
  20. ShowFPS=1
  21. ShowFrameTime=0
  22. ShowScreenshotMessage=1
  23. TextureSearchPaths=Z:\Games\Emulators\WiiU\CLEAN\cemu_1.21.0\reshade-shaders\Textures
  24. TutorialProgress=4
  25.  
  26. [INPUT]
  27. ForceShortcutModifiers=1
  28. InputProcessing=2
  29. KeyEffects=0,0,0,0
  30. KeyMenu=36,0,0,0
  31. KeyNextPreset=0,0,0,0
  32. KeyPreviousPreset=0,0,0,0
  33. KeyReload=0,0,0,0
  34. KeyScreenshot=44,0,0,0
  35.  
  36. [OPENGL]
  37. ForceMainDepthBuffer=0
  38. UseAspectRatioHeuristics=1
  39.  
  40. [STYLE]
  41. Alpha=1.000000
  42. ChildRounding=0.000000
  43. ColFPSText=1.000000,1.000000,0.784314,1.000000
  44. EditorFont=
  45. EditorFontSize=13
  46. EditorStyleIndex=0
  47. Font=
  48. FontSize=13
  49. FPSScale=1.000000
  50. FrameRounding=0.000000
  51. GrabRounding=0.000000
  52. PopupRounding=0.000000
  53. ScrollbarRounding=0.000000
  54. StyleIndex=2
  55. TabRounding=4.000000
  56. WindowRounding=0.000000
  57.  
  58. [VULKAN_BUFFER_DETECTION]
  59. UseAspectRatioHeuristics=1
  60.  
  61.  
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