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- JUGGERNAUT FULL CHANGELOG
- 19-06-02 Updated to 2.3.2.
- +Additional Races chapter overhauled (Q&P overhaul a priori to this)
- =Move a copy of the XP to level table to the Systems chapter (character advancement)
- -Simplify & reduce the rules for Quirks and Perks: no more gain/loss.
- =Low Magic Alternatives: revised rules
- PROOFREADING:
- =Fix conflicting rules about movement in the Combat section
- =Character advancement: *any* attribute can be increased, not just primary
- =Fixed issue with Grenades rules referring to an obsolete page number.
- 17-12-11 Updated to 2.3.1.
- QUIRKS & PERKS OVERHAUL
- +Quirks & Perks completely overhauled and integrated into skill point system.
- +Optional no-roll stat selection with predetermined values (primarily for adding a character to a preexisting party)
- +Airship weapon ranges added (# of hexes, normal/long)
- +Removed $$ cost for skill upgrade
- +Various clerical errors & typos fixed
- 17-12-05 Updated to 2.3. For full changes, refer to the Changelog.
- OCCULTISM UPDATE
- +Reworked all magic powers into a Power & Bless/Curse system.
- +Changed how mages learn new magic powers.
- +Added Battle Magic guidelines.
- +Added Magic Artefacts.
- +Expanded miracles and reworked them into 4 thematic domains.
- +Expanded and reworked spells.
- +Added alphabetized tables for easy reference to specific spells.
- ADDITIONAL CHANGES
- +Replaced one of the 2 culture skills on the Airman background package.
- +Justified conflicting movement rules in Systems chapter.
- +Made Perception a Romantic class skill. Made Occult & Survival into Rationalist class skills.
- +Minor adjustments to universal vehicular combat rules.
- +Fixed daftness in the concealed altitude mechanics of aeroplane combat.
- +Made aeroplane combat movements so that any number of them can be selected up to speed.
- +Fixed all references to 45 degree angles in aeroplane combat rules.
- +Fixed various typos and formatting errors.
- Note: due to technical difficulties, page numbers on the footer have been removed for the forseeable future.
- 17-09-23 Updated Juggernaut to 2.22
- +Fixed clerical error regarding automatic class attribute stat raises.
- +Stallhelm -> Stahlhelm
- +Mercenary & Travelling Salesman may now choose more skills.
- +Removed Long Arms (again) and replaced Armsman's L.A. with Athletics.
- 17-09-?? Updated Juggernaut to 2.21
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