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PhantomGame

MTZ Client CSS

Apr 23rd, 2025
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CSS 7.68 KB | Gaming | 0 0
  1. @import url('https://fonts.googleapis.com/icon?family=Material+Icons+Sharp');
  2.  
  3. :root {
  4.     --main: #ff4900;
  5.     --box-shadow: inset 0px 0px 5px 0px rgba(0,0,0,0.5);
  6.     --grey1: rgb(48,48,48);
  7.     --grey2: rgb(101,101,101)
  8.  
  9. }
  10.  
  11. /* font */
  12.  
  13. @font-face {
  14.     font-family: 'Aldrich';
  15.     src: url('https://fonts.cdnfonts.com/s/15646/Aldrich-Regular.woff') format('woff');
  16. }
  17.  
  18. * {font-family: 'Aldrich', 'GameFont';
  19.   font-weight: 600 }
  20.  
  21. .material-icons-outlined {
  22.     font-family: 'Material Icons' !important;
  23. }
  24.  
  25.  
  26. /* ad hider  */
  27. #aHider, #topRightAdHolder, #homeStoreAd, #streamContainer
  28. { display: none!important }
  29.  
  30.  
  31. /*  */
  32.  
  33. #timerInner.topLeftOld, #leaderContainer, .greyInner,  #bottomLeftHealthBar,
  34. .greyInlineInner, .greyInlineInnerMid, .weapItem, .weapItemInner,
  35. .weapStreakInner, .centerLeaderContainerInner
  36. { background-color: transparent }
  37.  
  38. .centerLeaderContainer, #ammoHolder, #timerHolder.topLeftOld,
  39. .statIcon, #leaderboardHolder, #chatInputHolder, #bottomLeftTeamName,#bottomLeftPlayerLeft, #bottomLeftPlayerRight
  40. { background-color: rgba(0,0,0,.4) }
  41.  
  42. #mainLogo {
  43.     display: none
  44. }
  45.  
  46. #uiBase:not(.onCompMenu) #instructions {
  47.     top: 100px;
  48.     transform: translate(-50%, 0)
  49. }
  50.  
  51. #mapInfoHolder {
  52.     bottom: 120px;
  53. }
  54.  
  55. .verticalSeparatorInline {
  56.     height: 30px;
  57.     transform: unset;
  58. }
  59.  
  60. #termsInfo {
  61.     background-color: transparent;
  62. }
  63.  
  64. #menuItemContainer {
  65.     flex-direction: row;
  66.     width: 100%;
  67.     height: 130px;
  68.     top: unset;
  69. }
  70.  
  71. .menuItem .menuItemTitle {
  72.     margin-top: -15%;
  73. }
  74.  
  75. #uiBase.onMenu #chatHolder {
  76.     left: 10px;
  77.     bottom: 150px;
  78. }
  79.  
  80. #tlInfHold {
  81.     left: 15px
  82. }
  83.  
  84. /* menuclass */
  85.  
  86. .button, #policeButton {
  87.     border: unset!important;
  88.     border-radius: 0;
  89.     box-shadow: inset 0px -7.5px 0px 0px rgba(0,0,0,0.25);
  90. }
  91.  
  92. .buttonB, #policeButton {background-color:#414A6D}
  93. .buttonPI {background-color:#fa50ae}
  94. .buttonR {background-color:#ff4747}
  95. .buttonP {background-color:#b447ff}
  96. .buttonO {background-color:#FF6A0B}
  97. .buttonG {background-color:#31caec}
  98.  
  99. .button:hover, .button:active {border: unset!important}
  100.  
  101. #uiBase.onMenu #spectButton {
  102.     top: unset;
  103.     bottom: 245px;
  104.     left: unset;
  105.     right: 175px;
  106.     transform: unset;
  107.     align-items: unset
  108. }
  109.  
  110. #classPreviewCanvas {
  111.     width: 500px !important;
  112.     height: 400px !important;
  113.     margin-right: -125px
  114. }
  115.  
  116. #customizeButton {
  117.     width: 350px;
  118.     text-shadow: unset !important;
  119.     font-weight: bold
  120. }
  121.  
  122. .button span {display: none}
  123.  
  124. #menuClassContainer {
  125.     bottom: 275px;
  126.     right: 50px
  127. }
  128.  
  129. /* healthbar */
  130.  
  131. #bottomLeftHealthBar {
  132.     display: inline-flex;
  133.     justify-content: center;
  134.     align-items: center;
  135.     background-color: rgba(0, 0, 0, 0.4);
  136.     column-gap: unset;
  137.     padding: unset;
  138.     grid-area: healthbar;
  139.     height: 30px;
  140.     width: 325px
  141. }
  142.  
  143. .nHealthBarSeg {
  144.     width: -webkit-fill-available;
  145.     margin-right: -1px;
  146.     border-radius: 0;
  147.     background-color: transparent;
  148.     height: 100%
  149. }
  150.  
  151. .nHpBSeg {
  152.     border-radius: 0;
  153.     box-shadow: inset 0px -7.5px 0px 0px rgba(0,0,0,0.25);
  154. }
  155.  
  156. /* bottom left */
  157.  
  158. #bottomLeftPlayer {
  159.     grid-template-areas:
  160.         "profile healthval . "
  161.         "profile healthbar healthbar" ;
  162.     background-color: transparent;
  163.     grid-template-rows: 52.5px auto;
  164.     gap: 10px
  165. }
  166.  
  167. #bottomLeftTeamType, #bottomLeftTeamName {
  168.     display: none
  169. }
  170.  
  171. #bottomLeftPlayerLeft {
  172.     grid-area: profile;
  173.     border-radius: 6px
  174. }
  175.  
  176. #bottomLeftTeamHolder { display: contents }
  177.  
  178. #bottomLeftPlayerMid {
  179.     display: contents;
  180.     grid-area: healthbar;
  181. }
  182.  
  183. #bottomLeftPlayerRight {
  184.     grid-area: healthval;
  185.     grid-template-columns: 20px auto;
  186.     justify-content: flex-end;
  187.     column-gap: 15px;
  188.     direction: rtl;
  189.     max-width: 100px;
  190.     border-radius: 6px
  191. }
  192.  
  193. #bottomLeftHealth {
  194.     font-size: 30px
  195. }
  196.  
  197. #bottomLeftChallIcon { width: 28px;height: 28px; }
  198.  
  199.  
  200. /*  weap icon */
  201.  
  202. .weapItem[style*="opacity: 0.5;"] {
  203.     opacity: 1 !important
  204. }
  205.  
  206. .weapItem[style*="opacity: 0.5;"] *:not(.weapItemInner, .weapItemInner .weapKey) {
  207.     opacity: .5 !important
  208. }
  209.  
  210. .weapSkin {
  211.     background-color: transparent;
  212.     color: #ffffff;
  213.     left: unset;
  214.     right: 2px;
  215.     font-size: 15px;
  216.     text-align: right;
  217. }
  218.  
  219. .weapKey {
  220.     font-size: 15px;
  221.     opacity: 1!important;
  222.     left: unset;
  223.     right: -5px;
  224.     background-color: transparent;
  225.     z-index: 100
  226. }
  227.  
  228. .weapKey::before, .weapKey::after {
  229.     color: white;
  230.     font-size: 15px;
  231. }
  232.  
  233. .weapKey::before { content:"[" }
  234. .weapKey::after { content:"]" }
  235.  
  236.  
  237. .weapStreakHolder { display: none }
  238.  
  239. .weapIcon {
  240.     width: 140px;
  241.     height: 70px;
  242. }
  243.  
  244. #ammoHolder {
  245.     font-size: 40px;
  246. }
  247.  
  248. /* big stats icons */
  249.  
  250. .topRightCounters {
  251.     display: inline-block;
  252.     max-width: 700px
  253. }
  254.  
  255. .topRightCounters .greyInner {
  256.     padding: unset;
  257.     margin: unset;
  258. }
  259.  
  260. .statIcon {
  261.     padding: 7px 14px;
  262.     font-size: 32px;
  263.     vertical-align: bottom !important;
  264. }
  265.  
  266. .statIcon span {
  267.     font-weight: normal
  268. }
  269.  
  270. #killsIcon, #deathsIcon, #streakIcon, #kdIcon {
  271.     width: 32.5px;
  272.     height: 32.5px;
  273.     vertical-align: top
  274. }
  275.  
  276. .statIcon .material-icons {
  277.     font-size: 32.5px !important;
  278.     vertical-align: top
  279. }
  280.  
  281. /* misc */
  282. #pingText, #ingameFPS, #pingDisplay, #fpsDisplay {
  283.     font-size: 18px
  284. }
  285.  
  286. #timerIcon, #timerVal.topLeftOld {
  287.     vertical-align: middle
  288. }
  289.  
  290. /* chat */
  291.  
  292. #chatInput {
  293.     transition: all .08s;
  294.     box-shadow: var(--box-shadow)
  295. }
  296.  
  297. #uiBase.onGame #chatInput {
  298.     opacity: 0;
  299. }
  300.  
  301. #uiBase.onGame #chatInput:focus {
  302.     opacity: 1
  303. }
  304.  
  305. #chatInputHolder {
  306.     grid-template-columns: 60px auto;
  307. }
  308.  
  309. #chatHolder .greyInlineInnerMid {
  310.     padding: unset;
  311.     margin: unset;
  312. }
  313.  
  314. #chatHolder .greyInlineInner:last-child {
  315.     display: none
  316. }
  317.  
  318. #chatHolder .greyInlineInner:first-child {
  319.     background-color: var(--main);
  320.     box-shadow: var(--box-shadow);
  321.     border-radius: 6px;
  322.     margin: unset
  323. }
  324.  
  325. #chatInput {
  326.     width: 100%;
  327.     height: 100%;
  328.     background-color: var(--grey1);
  329.     font-size: 20px;
  330.     border: unset
  331. }
  332.  
  333. #chatInputHolder {
  334.     background-color: transparent
  335. }
  336.  
  337. #uiBase.onGame #chatInputHolder {
  338.     grid-template-columns: auto;
  339.     height: 55px;
  340. }
  341.  
  342. #uiBase.onGame .greyInlineInner {
  343.     display: none
  344. }
  345.  
  346. #chatList::-webkit-scrollbar-thumb,
  347. #chatList::-webkit-scrollbar-track {
  348.     border-radius: 0
  349. }
  350.  
  351. #chatList::-webkit-scrollbar-thumb {
  352.     background-color: var(--main);
  353.     box-shadow: inset 0px 0px 5px 0px rgba(0,0,0,0.5);
  354.  
  355. }
  356.  
  357. #uiBase.onGame #chatList::-webkit-scrollbar {
  358.     display: none
  359. }
  360.  
  361. #chatList {
  362.     background-color: transparent;
  363.     direction: ltr;
  364. }
  365.  
  366. .chatItem {
  367.     font-size: 20px;
  368.     text-shadow: 0px 0px 4px #202020;
  369.     margin: 5px;
  370. }
  371.  
  372. #uiBase.onMenu .chatItem {
  373.     margin: unset;
  374.     width: 390px;
  375.     padding: 10px
  376. }
  377.  
  378.  
  379. /* Menu windows: INPUT */
  380.  
  381. .switch {
  382.     width: 60px
  383. }
  384.  
  385. .slider::before {
  386.     width: 22px;
  387.     border-radius: 20px
  388. }
  389.  
  390. .slider, .sliderM, .sliderSml {
  391.     border-radius: 20px;
  392.     box-shadow: var(--box-shadow);
  393.     background-color: var(--grey2)
  394. }
  395.  
  396. .sliderM {
  397.     background-color: var(--grey2);
  398.     box-shadow: var(--box-shadow)
  399. }
  400.  
  401. .sliderM::-webkit-slider-thumb {
  402.     border-radius: 100%;
  403.     width: 30px;
  404.     height: 30px;
  405.     background-color: var(--main)
  406. }
  407.  
  408. .settingsBtn,
  409. input:checked + .slider,
  410. input:checked + .advancedSlider,
  411. input:checked + .sliderSml, input[type=number],
  412. .openCollection {
  413.     background-color: var(--main) !important;
  414. }
  415.  
  416. input[type=color] {
  417.     border: unset;
  418.     box-shadow: var(--box-shadow);
  419. }
  420.  
  421. input[type=number] {
  422.     background-color: var(--main);
  423.     border: unset !important;
  424. }
  425.  
  426. input[type=number] {
  427.     box-shadow: var(--box-shadow)
  428. }
  429.  
  430. .inputGrey2, option, .inputGrey2::placeholder {
  431.     background-color: var(--grey2);
  432.     color: white
  433. }
  434.  
  435.  
  436. /* debugigng */
  437.  
  438. /* #instructionHolder,
  439. #fullMenHider > *:not(#spectateUI){
  440.     display: none!important
  441. }
  442.  
  443. #spectateUI, #inGameUI {
  444.     display: block!important
  445. } */
Tags: Krunker
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