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- Seija - Agility
- Base Stats
- STR : 18 (+2.2)
- AGI : 23 (+2.6)
- INT : 15 (+1.8)
- Damage : 21-29
- Armor : 0
- Attacks / Second : 0.58
- Movement Speed : 295
- Turn Rate : 0.7
- Sight Range : 1800/800
- Attack Range : Ranged
- Missile Speed : 900
- Attack Duration : 0.33/0.53
- Base Attack Time : 1.7
- Lv. 25
- STR : 90
- AGI : 105
- INT : 78
- HP : 1860
- Mana : 1014
- Damage : 126-134
- Armor : 14.7
- [Q] Reverse Hierarchy : Swaps the highest and lowest attributes of all enemy heroes in target area, then deals magical damage to them. In addition, their mouse movement and ability keys are inverted.
- Magical Damage : 70/120/170/220
- Duration : 5.5/6/6.5/7
- Cast Range : 600
- Radius : 450
- Mana : 80
- Cooldown : 16
- [W] This Side Down : Swaps a percentage of the damage and armor of the target. If itβs an enemy hero, their screen is flipped vertically as they take magical damage over time.
- Attack Damage/Armor Swap Percentage : 75%
- Total Magical Damage : 105/160/215/270
- Duration : 5
- Cast Range : 750
- Mana : 70/75/80/85
- Cooldown : 17/14/11/8
- [E] Overturning All Under Heaven : Seija creates an opposite zone around her that instantly sends all enemy ability and ranged attack projectiles back to the attacker, reverses the direction of enemy non-targeted projectiles, and causes enemy auras and most area effects to swap their targets. The zone will apply these effects to new targets that enter it, and on cast or attack if the unit is within the zone.
- Duration : 2.6/3/3.4/3.8
- Radius : 550/600/650/700
- Mana : 60
- Cooldown : 27/23/19/15
- [R] Evil in the Mirror : Seija swaps control with an enemy hero. Neither can use ultimates, teleports, or item actives, and cannot use gold or manage their inventory.
- Scepter : Seija can use ultimates and item actives (teleports still cannot be used), and the cooldowns on the targetβs non-ultimate, non-teleport abilities are reset on the initial swap.
- Duration : 3.5/4.25/5
- Cast Range : 400
- Mana : 150/200/250
- Cooldown : 140/120/100
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