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                - 22-09-26 - QuickSmith.txt
 - 00:00:00 INFO Logging level can be adjusted in the Preferences tab.
 - 00:00:00 WARN [WARNING] Make sure all of the listeners are registered!
 - 00:00:07 TRACE Gathered XTEA Key for region 12085
 - 00:00:07 TRACE Gathered XTEA Key for region 12086
 - 00:00:07 TRACE Gathered XTEA Key for region 12087
 - 00:00:07 TRACE Gathered XTEA Key for region 12341
 - 00:00:07 TRACE Gathered XTEA Key for region 12342
 - 00:00:07 TRACE Gathered XTEA Key for region 12343
 - 00:00:07 TRACE Gathered XTEA Key for region 12597
 - 00:00:07 TRACE Gathered XTEA Key for region 12598
 - 00:00:07 TRACE Gathered XTEA Key for region 12599
 - 00:00:07 DEBUG [WebServices] New session created!
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1559, name: Gate) at Coordinate(3080, 3500, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 398, name: Coffin) at Coordinate(3096, 3479, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1581, name: Trapdoor) at Coordinate(3097, 3468, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3123, 3481, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 398, name: Coffin) at Coordinate(3096, 3476, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1525, name: Large door) at Coordinate(3100, 3510, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1567, name: Gate) at Coordinate(3080, 3499, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3120, 3481, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1544, name: Door) at Coordinate(3092, 3470, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 12144, name: Canoe Station) at Coordinate(3130, 3508, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 388, name: Wardrobe) at Coordinate(3124, 3487, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1522, name: Large door) at Coordinate(3100, 3509, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 398, name: Coffin) at Coordinate(3090, 3479, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1535, name: Door) at Coordinate(3070, 3515, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 15512, name: Gate) at Coordinate(3142, 3457, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 102, name: Door) at Coordinate(3122, 3488, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 15510, name: Gate) at Coordinate(3141, 3457, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1804, name: Door) at Coordinate(3115, 3450, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 10045, name: Door) at Coordinate(3144, 3452, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 12267, name: Trapdoor) at Coordinate(3077, 3493, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 398, name: Coffin) at Coordinate(3090, 3476, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1536, name: Door) at Coordinate(3079, 3496, 0).
 - 00:00:08 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1536, name: Door) at Coordinate(3080, 3507, 0).
 - 00:00:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 8ms.
 - 00:00:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:08 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:00:08 DEBUG Interface opened -> false
 - 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
 - 00:00:09 DEBUG Parsed collision flags in 902ms
 - 00:00:09 DEBUG Flood-Filled the area in 5ms
 - 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:10 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:10 DEBUG Parsed collision flags in 612ms
 - 00:00:10 DEBUG Flood-Filled the area in 2ms
 - 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:11 DEBUG Parsed collision flags in 510ms
 - 00:00:11 DEBUG Flood-Filled the area in 2ms
 - 00:00:11 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:11 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:11 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:11 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:11 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:00:11 DEBUG Interface opened -> false
 - 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:12 DEBUG Parsed collision flags in 626ms
 - 00:00:12 DEBUG Flood-Filled the area in 2ms
 - 00:00:13 TRACE [Camera] Camera turn direction: RIGHT / DOWN
 - 00:00:13 TRACE [Camera] Pressing keys
 - 00:00:13 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1533, name: Curtain) at Coordinate(3056, 3448, 0).
 - 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:13 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:13 DEBUG Parsed collision flags in 575ms
 - 00:00:13 DEBUG Flood-Filled the area in 2ms
 - 00:00:14 TRACE [Camera] It should now release the key DOWN which is currently pressed.
 - 00:00:14 TRACE [Camera] Releasing key DOWN
 - 00:00:14 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
 - 00:00:14 TRACE [Camera] Releasing key RIGHT
 - 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:14 DEBUG Parsed collision flags in 515ms
 - 00:00:14 DEBUG Flood-Filled the area in 2ms
 - 00:00:15 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:15 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:15 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:15 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:15 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:00:15 DEBUG Interface opened -> false
 - 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:16 DEBUG Parsed collision flags in 598ms
 - 00:00:16 DEBUG Flood-Filled the area in 1ms
 - 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:17 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:17 DEBUG Parsed collision flags in 572ms
 - 00:00:17 DEBUG Flood-Filled the area in 2ms
 - 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:18 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:18 DEBUG Parsed collision flags in 506ms
 - 00:00:18 DEBUG Flood-Filled the area in 2ms
 - 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:19 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:19 DEBUG Parsed collision flags in 498ms
 - 00:00:19 DEBUG Flood-Filled the area in 2ms
 - 00:00:20 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:20 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:20 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:20 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:20 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:00:20 DEBUG Interface opened -> false
 - 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:20 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:20 DEBUG Parsed collision flags in 556ms
 - 00:00:20 DEBUG Flood-Filled the area in 1ms
 - 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:21 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:21 DEBUG Parsed collision flags in 599ms
 - 00:00:21 DEBUG Flood-Filled the area in 2ms
 - 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:22 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:22 DEBUG Parsed collision flags in 507ms
 - 00:00:22 DEBUG Flood-Filled the area in 2ms
 - 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:24 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:24 DEBUG Parsed collision flags in 508ms
 - 00:00:24 DEBUG Flood-Filled the area in 2ms
 - 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:25 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:25 DEBUG Parsed collision flags in 501ms
 - 00:00:25 DEBUG Flood-Filled the area in 2ms
 - 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:26 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:26 DEBUG Parsed collision flags in 508ms
 - 00:00:26 DEBUG Flood-Filled the area in 1ms
 - 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:27 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:27 DEBUG Parsed collision flags in 497ms
 - 00:00:27 DEBUG Flood-Filled the area in 1ms
 - 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:28 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:28 DEBUG Parsed collision flags in 501ms
 - 00:00:28 DEBUG Flood-Filled the area in 1ms
 - 00:00:29 DEBUG Current Action -> iIIIiIIIII (0-5-2)
 - 00:00:29 DEBUG Interface Type -> HARD_LEATHER_GEMS_MOLTEN_GLASS_BATTLESTAFF_CANNONBALL (InterfaceComponent [309, 2])
 - 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:29 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:29 DEBUG Parsed collision flags in 504ms
 - 00:00:29 DEBUG Flood-Filled the area in 2ms
 - 00:00:30 DEBUG MenuItem{3 : "Make All" : "" : InterfaceComponent [309, 3]}
 - 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:30 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:30 DEBUG Parsed collision flags in 500ms
 - 00:00:30 DEBUG Flood-Filled the area in 1ms
 - 00:00:31 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:31 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:31 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:31 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:31 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:31 DEBUG Parsed collision flags in 538ms
 - 00:00:31 DEBUG Flood-Filled the area in 2ms
 - 00:00:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:33 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:33 DEBUG Parsed collision flags in 565ms
 - 00:00:33 DEBUG Flood-Filled the area in 2ms
 - 00:00:33 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:33 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:33 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:33 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:33 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:33 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:33 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:33 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:33 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:33 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:33 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:33 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:34 DEBUG Parsed collision flags in 543ms
 - 00:00:34 DEBUG Flood-Filled the area in 1ms
 - 00:00:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:35 DEBUG Parsed collision flags in 644ms
 - 00:00:35 DEBUG Flood-Filled the area in 2ms
 - 00:00:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:36 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:36 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:36 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:36 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:36 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:36 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:36 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:36 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:36 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 7222, name: Door) at Coordinate(3056, 3448, 0).
 - 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:36 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:36 DEBUG Parsed collision flags in 607ms
 - 00:00:36 DEBUG Flood-Filled the area in 2ms
 - 00:00:36 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:36 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:36 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:36 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:37 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:37 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:37 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:37 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:37 DEBUG Parsed collision flags in 542ms
 - 00:00:37 DEBUG Flood-Filled the area in 1ms
 - 00:00:37 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:37 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:38 DEBUG Parsed collision flags in 576ms
 - 00:00:38 DEBUG Flood-Filled the area in 2ms
 - 00:00:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:40 DEBUG Parsed collision flags in 581ms
 - 00:00:40 DEBUG Flood-Filled the area in 2ms
 - 00:00:40 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:40 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:40 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:40 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:40 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:40 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:40 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:40 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:40 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:40 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:40 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:40 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:41 DEBUG Parsed collision flags in 624ms
 - 00:00:41 DEBUG Flood-Filled the area in 2ms
 - 00:00:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:42 DEBUG Parsed collision flags in 576ms
 - 00:00:42 DEBUG Flood-Filled the area in 2ms
 - 00:00:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:43 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:43 DEBUG Parsed collision flags in 569ms
 - 00:00:43 DEBUG Flood-Filled the area in 1ms
 - 00:00:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:44 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:44 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:44 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:44 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:44 DEBUG Parsed collision flags in 553ms
 - 00:00:44 DEBUG Flood-Filled the area in 1ms
 - 00:00:44 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:44 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:45 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:45 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:45 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:45 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:45 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:45 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:45 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:45 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:45 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:45 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:45 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:45 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:46 DEBUG Parsed collision flags in 579ms
 - 00:00:46 DEBUG Flood-Filled the area in 2ms
 - 00:00:46 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:46 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:46 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:46 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:46 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:46 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:46 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:46 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:46 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:46 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:46 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:46 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:47 DEBUG Parsed collision flags in 611ms
 - 00:00:47 DEBUG Flood-Filled the area in 2ms
 - 00:00:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:48 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:48 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:48 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:48 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:48 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:48 DEBUG Parsed collision flags in 548ms
 - 00:00:48 DEBUG Flood-Filled the area in 1ms
 - 00:00:48 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:48 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:48 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:48 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:48 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:48 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:48 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:48 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:49 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:49 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:49 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:49 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:49 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:49 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:49 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:49 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:49 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:49 DEBUG Parsed collision flags in 553ms
 - 00:00:49 DEBUG Flood-Filled the area in 2ms
 - 00:00:49 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:49 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:49 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:49 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:50 DEBUG Parsed collision flags in 562ms
 - 00:00:50 DEBUG Flood-Filled the area in 1ms
 - 00:00:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:51 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:51 DEBUG Parsed collision flags in 563ms
 - 00:00:51 DEBUG Flood-Filled the area in 2ms
 - 00:00:52 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:52 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:52 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:52 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:52 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:52 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:52 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:52 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:52 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:52 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:52 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:52 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:53 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:53 DEBUG Parsed collision flags in 564ms
 - 00:00:53 DEBUG Flood-Filled the area in 1ms
 - 00:00:53 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:53 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:53 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:53 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:53 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:53 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:53 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:53 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:53 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:53 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:53 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:53 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:54 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:54 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:54 DEBUG Parsed collision flags in 562ms
 - 00:00:54 DEBUG Flood-Filled the area in 2ms
 - 00:00:54 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:54 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:54 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:54 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:55 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:55 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:55 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:55 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:55 DEBUG Parsed collision flags in 547ms
 - 00:00:55 DEBUG Flood-Filled the area in 1ms
 - 00:00:55 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:55 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:55 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:55 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:55 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:55 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:55 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:55 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:56 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:56 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:56 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:56 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:56 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:56 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:56 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:56 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:56 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:56 DEBUG Parsed collision flags in 663ms
 - 00:00:56 DEBUG Flood-Filled the area in 2ms
 - 00:00:56 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:56 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:56 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:56 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:57 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:57 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:57 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:57 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:57 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:00:57 DEBUG Parsed collision flags in 612ms
 - 00:00:57 DEBUG Flood-Filled the area in 1ms
 - 00:00:57 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:57 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:00:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:00:59 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:00:59 DEBUG Parsed collision flags in 587ms
 - 00:00:59 DEBUG Flood-Filled the area in 2ms
 - 00:00:59 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:59 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:59 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:59 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:00:59 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:00:59 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:00:59 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:00:59 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:00 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:00 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:00 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:00 DEBUG Parsed collision flags in 627ms
 - 00:01:00 DEBUG Flood-Filled the area in 2ms
 - 00:01:00 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:00 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:00 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:00 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:01 DEBUG Parsed collision flags in 589ms
 - 00:01:01 DEBUG Flood-Filled the area in 1ms
 - 00:01:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:02 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:02 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:02 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:02 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:02 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:02 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:02 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:02 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:02 DEBUG Parsed collision flags in 596ms
 - 00:01:02 DEBUG Flood-Filled the area in 1ms
 - 00:01:02 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:02 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:02 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:02 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:03 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:03 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:03 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:03 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:03 DEBUG Parsed collision flags in 543ms
 - 00:01:03 DEBUG Flood-Filled the area in 2ms
 - 00:01:03 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:03 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:04 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:04 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:04 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:04 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:04 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:04 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:04 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:04 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:04 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:04 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:04 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:04 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:05 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:05 DEBUG Parsed collision flags in 598ms
 - 00:01:05 DEBUG Flood-Filled the area in 2ms
 - 00:01:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:06 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:06 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:06 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:06 DEBUG Parsed collision flags in 564ms
 - 00:01:06 DEBUG Flood-Filled the area in 2ms
 - 00:01:06 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:06 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:06 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:06 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:07 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:07 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:07 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:07 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:07 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:07 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:07 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:07 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 6ms.
 - 00:01:07 DEBUG Parsed collision flags in 586ms
 - 00:01:07 DEBUG Flood-Filled the area in 2ms
 - 00:01:07 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:07 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:07 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:07 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:08 DEBUG Parsed collision flags in 566ms
 - 00:01:08 DEBUG Flood-Filled the area in 1ms
 - 00:01:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:09 DEBUG Parsed collision flags in 570ms
 - 00:01:09 DEBUG Flood-Filled the area in 1ms
 - 00:01:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:10 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:10 DEBUG Parsed collision flags in 578ms
 - 00:01:10 DEBUG Flood-Filled the area in 2ms
 - 00:01:11 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:11 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:11 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:11 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:11 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:11 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:11 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:11 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:11 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:11 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:11 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:11 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:12 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:12 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:12 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:12 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:12 DEBUG Parsed collision flags in 577ms
 - 00:01:12 DEBUG Flood-Filled the area in 2ms
 - 00:01:12 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:12 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:12 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:12 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:12 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:12 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:12 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:12 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:13 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:13 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:13 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:13 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:13 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:13 DEBUG Parsed collision flags in 541ms
 - 00:01:13 DEBUG Flood-Filled the area in 1ms
 - 00:01:13 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:13 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:13 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:13 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:13 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:13 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:13 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:13 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:13 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:13 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:13 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:13 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:14 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:14 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:14 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:14 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:14 DEBUG Parsed collision flags in 551ms
 - 00:01:14 DEBUG Flood-Filled the area in 1ms
 - 00:01:14 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:14 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:14 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:14 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:14 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:14 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:14 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:14 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:15 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:15 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:15 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:15 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:15 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:15 DEBUG Parsed collision flags in 543ms
 - 00:01:15 DEBUG Flood-Filled the area in 2ms
 - 00:01:15 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:15 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:15 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:15 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:15 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:15 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:15 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:15 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:16 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:16 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:16 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:16 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:16 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:16 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:16 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:16 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:16 DEBUG Parsed collision flags in 559ms
 - 00:01:16 DEBUG Flood-Filled the area in 1ms
 - 00:01:16 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:16 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:16 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:16 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:17 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:17 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:17 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:17 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:17 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:17 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:17 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:17 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:17 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:17 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:17 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:17 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:17 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:17 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:17 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:17 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:17 TRACE [Collision Flags] Calculated the object monitors for the current region in 8ms.
 - 00:01:17 DEBUG Parsed collision flags in 611ms
 - 00:01:17 DEBUG Flood-Filled the area in 4ms
 - 00:01:18 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:18 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:18 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:18 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:18 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:18 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:18 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:18 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:18 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:18 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:18 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:18 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:19 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:19 DEBUG Parsed collision flags in 613ms
 - 00:01:19 DEBUG Flood-Filled the area in 1ms
 - 00:01:19 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:19 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:19 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:19 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:19 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:19 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:19 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:19 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:19 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:19 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:19 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:19 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:20 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:20 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:20 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:20 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:20 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:20 DEBUG Parsed collision flags in 579ms
 - 00:01:20 DEBUG Flood-Filled the area in 1ms
 - 00:01:20 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:20 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:20 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:20 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:20 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:20 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:20 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:20 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:21 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:21 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:21 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:21 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:21 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:21 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:21 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:21 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:21 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:21 DEBUG Parsed collision flags in 566ms
 - 00:01:21 DEBUG Flood-Filled the area in 4ms
 - 00:01:21 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:21 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:21 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:21 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:22 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:22 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:22 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:22 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:22 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:22 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:22 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:22 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:22 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:22 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:22 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:22 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:22 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:22 DEBUG Parsed collision flags in 587ms
 - 00:01:22 DEBUG Flood-Filled the area in 1ms
 - 00:01:22 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:22 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:22 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:22 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:23 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:23 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:23 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:23 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:23 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:23 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:23 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:23 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:23 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:23 DEBUG Parsed collision flags in 581ms
 - 00:01:23 DEBUG Flood-Filled the area in 2ms
 - 00:01:24 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:24 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:24 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:24 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:24 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:24 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:24 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:24 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:24 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:24 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:24 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:24 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:25 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:25 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:25 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:25 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:25 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:25 DEBUG Parsed collision flags in 640ms
 - 00:01:25 DEBUG Flood-Filled the area in 1ms
 - 00:01:25 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:25 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:25 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:25 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:25 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:25 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:25 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:25 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:26 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:26 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:26 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:26 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:26 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:26 DEBUG Parsed collision flags in 553ms
 - 00:01:26 DEBUG Flood-Filled the area in 2ms
 - 00:01:26 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:26 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:26 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:26 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:26 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:26 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:26 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:26 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:27 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:27 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:27 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:27 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:27 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:27 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:27 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:27 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:27 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
 - 00:01:27 DEBUG Parsed collision flags in 573ms
 - 00:01:27 DEBUG Flood-Filled the area in 5ms
 - 00:01:27 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:27 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:27 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:27 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:28 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:28 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:28 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:28 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:28 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:28 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:28 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:28 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:28 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:28 DEBUG Parsed collision flags in 569ms
 - 00:01:28 DEBUG Flood-Filled the area in 2ms
 - 00:01:28 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:28 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:28 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:28 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:28 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:28 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:28 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:28 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:29 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:29 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:29 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:29 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:29 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:29 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:29 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:29 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:29 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:29 DEBUG Parsed collision flags in 564ms
 - 00:01:29 DEBUG Flood-Filled the area in 1ms
 - 00:01:29 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:29 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:29 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:29 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:30 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:30 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:30 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:30 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:30 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:30 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:30 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:30 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:30 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:30 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:30 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:30 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:30 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:30 DEBUG Parsed collision flags in 572ms
 - 00:01:30 DEBUG Flood-Filled the area in 1ms
 - 00:01:31 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:31 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:31 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:31 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:31 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:31 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:31 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:31 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:31 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:31 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:31 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:31 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:32 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:32 DEBUG Parsed collision flags in 546ms
 - 00:01:32 DEBUG Flood-Filled the area in 2ms
 - 00:01:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:33 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:33 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:33 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:33 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:33 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:33 DEBUG Parsed collision flags in 571ms
 - 00:01:33 DEBUG Flood-Filled the area in 2ms
 - 00:01:33 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:33 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:33 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:33 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:33 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:33 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:33 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:33 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:34 DEBUG Parsed collision flags in 551ms
 - 00:01:34 DEBUG Flood-Filled the area in 2ms
 - 00:01:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:35 DEBUG Parsed collision flags in 593ms
 - 00:01:35 DEBUG Flood-Filled the area in 2ms
 - 00:01:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:36 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:36 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:36 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:36 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:36 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:36 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:36 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:36 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:36 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1981, name: null) at Coordinate(3056, 3448, 0).
 - 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:36 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:36 DEBUG Parsed collision flags in 546ms
 - 00:01:36 DEBUG Flood-Filled the area in 1ms
 - 00:01:36 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:36 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:36 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:36 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:37 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:37 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:37 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:37 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:37 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:37 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:37 DEBUG Parsed collision flags in 558ms
 - 00:01:37 DEBUG Flood-Filled the area in 2ms
 - 00:01:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:39 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:39 DEBUG Parsed collision flags in 539ms
 - 00:01:39 DEBUG Flood-Filled the area in 2ms
 - 00:01:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:40 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:40 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:40 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:40 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:40 DEBUG Parsed collision flags in 622ms
 - 00:01:40 DEBUG Flood-Filled the area in 2ms
 - 00:01:40 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:40 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:40 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:40 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:40 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:40 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:40 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:40 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:41 DEBUG Parsed collision flags in 600ms
 - 00:01:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:41 DEBUG Flood-Filled the area in 2ms
 - 00:01:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:42 DEBUG Parsed collision flags in 570ms
 - 00:01:42 DEBUG Flood-Filled the area in 2ms
 - 00:01:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:43 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:43 DEBUG Parsed collision flags in 587ms
 - 00:01:43 DEBUG Flood-Filled the area in 2ms
 - 00:01:44 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:44 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:44 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:44 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:44 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:44 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:45 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:45 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:45 DEBUG Parsed collision flags in 549ms
 - 00:01:45 DEBUG Flood-Filled the area in 2ms
 - 00:01:45 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:45 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:45 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:45 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:45 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:45 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:45 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:45 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:45 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:45 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:45 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:45 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:46 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:46 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:46 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:46 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:46 DEBUG Parsed collision flags in 555ms
 - 00:01:46 DEBUG Flood-Filled the area in 2ms
 - 00:01:46 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:46 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:46 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:46 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:46 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:46 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:46 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:46 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:47 DEBUG Parsed collision flags in 656ms
 - 00:01:47 DEBUG Flood-Filled the area in 2ms
 - 00:01:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:48 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:48 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:48 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:48 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:48 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:48 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:48 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:48 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:48 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:48 DEBUG Parsed collision flags in 549ms
 - 00:01:48 DEBUG Flood-Filled the area in 2ms
 - 00:01:48 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:48 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:48 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:48 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:49 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:49 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:49 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:49 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:49 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:49 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:49 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:49 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:49 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:49 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:49 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:49 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:49 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:49 DEBUG Parsed collision flags in 576ms
 - 00:01:49 DEBUG Flood-Filled the area in 2ms
 - 00:01:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:50 DEBUG Parsed collision flags in 566ms
 - 00:01:50 DEBUG Flood-Filled the area in 1ms
 - 00:01:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:52 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:52 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:52 DEBUG Parsed collision flags in 538ms
 - 00:01:52 DEBUG Flood-Filled the area in 1ms
 - 00:01:52 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:52 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:52 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:52 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:52 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:52 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:52 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:52 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:52 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:52 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:52 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:52 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:53 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:53 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:53 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:53 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:53 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:53 DEBUG Parsed collision flags in 624ms
 - 00:01:53 DEBUG Flood-Filled the area in 2ms
 - 00:01:53 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:53 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:53 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:53 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:53 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:53 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:53 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:53 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:54 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:54 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:54 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:54 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:54 DEBUG Parsed collision flags in 564ms
 - 00:01:54 DEBUG Flood-Filled the area in 7ms
 - 00:01:54 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:54 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:55 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:55 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:55 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:55 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:55 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:55 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:55 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:55 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:55 DEBUG Parsed collision flags in 563ms
 - 00:01:55 DEBUG Flood-Filled the area in 2ms
 - 00:01:55 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:55 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:55 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:55 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:56 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:56 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:56 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:56 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:56 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:56 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:56 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:56 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:56 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:56 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:56 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:56 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:56 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:56 DEBUG Parsed collision flags in 610ms
 - 00:01:56 DEBUG Flood-Filled the area in 1ms
 - 00:01:57 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:57 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:57 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:57 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:57 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:57 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:58 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:01:58 DEBUG Parsed collision flags in 601ms
 - 00:01:58 DEBUG Flood-Filled the area in 2ms
 - 00:01:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:59 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:59 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:59 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:59 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:01:59 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:01:59 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:01:59 DEBUG Parsed collision flags in 568ms
 - 00:01:59 DEBUG Flood-Filled the area in 1ms
 - 00:01:59 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:59 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:59 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:59 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:01:59 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:01:59 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:01:59 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:01:59 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:00 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:00 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:00 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:00 DEBUG Parsed collision flags in 538ms
 - 00:02:00 DEBUG Flood-Filled the area in 2ms
 - 00:02:00 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:00 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:00 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:00 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:01 DEBUG Parsed collision flags in 561ms
 - 00:02:01 DEBUG Flood-Filled the area in 2ms
 - 00:02:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:02 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:02 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:02 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:02 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:02 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:02 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:02 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:02 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:02 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:02 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:02 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:02 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:02 DEBUG Parsed collision flags in 650ms
 - 00:02:02 DEBUG Flood-Filled the area in 1ms
 - 00:02:03 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:03 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:03 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:03 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:03 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:03 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:03 DEBUG Parsed collision flags in 543ms
 - 00:02:03 DEBUG Flood-Filled the area in 2ms
 - 00:02:04 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:04 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:04 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:04 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:04 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:04 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:04 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:04 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:04 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:04 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:04 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:04 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:05 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:05 DEBUG Parsed collision flags in 533ms
 - 00:02:05 DEBUG Flood-Filled the area in 1ms
 - 00:02:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:06 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:06 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:06 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:06 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:06 DEBUG Parsed collision flags in 573ms
 - 00:02:06 DEBUG Flood-Filled the area in 2ms
 - 00:02:06 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:06 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:06 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:06 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:07 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:07 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:07 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:07 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:07 DEBUG Parsed collision flags in 537ms
 - 00:02:07 DEBUG Flood-Filled the area in 2ms
 - 00:02:07 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:07 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:07 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:07 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:07 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:07 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:07 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:07 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:08 DEBUG Parsed collision flags in 563ms
 - 00:02:08 DEBUG Flood-Filled the area in 2ms
 - 00:02:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:09 DEBUG Parsed collision flags in 540ms
 - 00:02:09 DEBUG Flood-Filled the area in 2ms
 - 00:02:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:10 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:10 DEBUG Parsed collision flags in 533ms
 - 00:02:10 DEBUG Flood-Filled the area in 1ms
 - 00:02:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:11 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:11 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:11 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:11 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:11 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:11 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:11 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:11 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:12 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:12 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:12 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:12 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:12 DEBUG Parsed collision flags in 599ms
 - 00:02:12 DEBUG Flood-Filled the area in 2ms
 - 00:02:12 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:12 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:12 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:12 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:12 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:12 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:12 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:12 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:12 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:12 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:12 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:12 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:13 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:13 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:13 DEBUG Parsed collision flags in 575ms
 - 00:02:13 DEBUG Flood-Filled the area in 2ms
 - 00:02:13 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:13 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:13 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:13 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:13 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:13 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:13 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:13 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:14 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:14 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:14 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:14 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:14 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:14 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:14 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:14 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:14 DEBUG Parsed collision flags in 546ms
 - 00:02:14 DEBUG Flood-Filled the area in 1ms
 - 00:02:14 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:14 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:14 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:14 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:15 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:15 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:15 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:15 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:15 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:15 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:15 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:15 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:15 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:15 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:15 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:15 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:15 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 82, name: Door) at Coordinate(3056, 3448, 0).
 - 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:15 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:15 DEBUG Parsed collision flags in 590ms
 - 00:02:15 DEBUG Flood-Filled the area in 1ms
 - 00:02:15 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:15 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:15 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:15 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:16 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:16 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:16 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:16 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:16 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:16 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:16 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:16 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:16 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:16 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:16 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:16 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:16 DEBUG Parsed collision flags in 579ms
 - 00:02:16 DEBUG Flood-Filled the area in 2ms
 - 00:02:17 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:17 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:17 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:17 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:17 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:17 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:17 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:17 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:17 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:17 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:17 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:17 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:17 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:17 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:17 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:17 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:18 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:18 DEBUG Parsed collision flags in 578ms
 - 00:02:18 DEBUG Flood-Filled the area in 1ms
 - 00:02:18 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:18 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:18 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:18 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:18 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:18 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:18 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:18 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:19 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:19 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:19 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:19 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:19 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:19 DEBUG Parsed collision flags in 547ms
 - 00:02:19 DEBUG Flood-Filled the area in 2ms
 - 00:02:19 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:19 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:19 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:19 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:19 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:19 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:19 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:19 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:19 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:19 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:19 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:19 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:20 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:20 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:20 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:20 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:20 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:20 DEBUG Parsed collision flags in 553ms
 - 00:02:20 DEBUG Flood-Filled the area in 2ms
 - 00:02:20 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:20 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:20 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:20 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:20 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:20 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:20 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:20 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:20 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:20 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:20 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:20 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:21 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:21 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:21 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:21 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:21 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:21 DEBUG Parsed collision flags in 551ms
 - 00:02:21 DEBUG Flood-Filled the area in 1ms
 - 00:02:21 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:21 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:21 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:21 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:21 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:21 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:21 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:21 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:22 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:22 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:22 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:22 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:22 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:22 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:22 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:22 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:22 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:22 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:22 DEBUG Parsed collision flags in 546ms
 - 00:02:22 DEBUG Flood-Filled the area in 2ms
 - 00:02:22 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:22 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:22 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:22 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:23 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:23 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:23 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:23 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:23 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:23 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:23 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:23 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:23 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:23 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:23 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:23 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:23 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:23 DEBUG Parsed collision flags in 609ms
 - 00:02:23 DEBUG Flood-Filled the area in 2ms
 - 00:02:24 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:24 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:24 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:24 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:24 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:24 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:24 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:24 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:24 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:24 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:24 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:24 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:25 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:25 DEBUG Parsed collision flags in 557ms
 - 00:02:25 DEBUG Flood-Filled the area in 2ms
 - 00:02:25 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:25 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:25 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:25 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:25 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:25 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:25 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:25 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:25 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:25 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:25 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:25 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:26 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:26 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:26 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:26 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:26 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:26 DEBUG Parsed collision flags in 559ms
 - 00:02:26 DEBUG Flood-Filled the area in 1ms
 - 00:02:26 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:26 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:26 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:26 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:26 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:26 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:26 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:26 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:27 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:27 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:27 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:27 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:27 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:27 DEBUG Parsed collision flags in 542ms
 - 00:02:27 DEBUG Flood-Filled the area in 1ms
 - 00:02:27 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:27 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:27 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:27 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:27 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:27 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:27 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:27 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:28 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:28 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:28 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:28 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:28 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:28 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:28 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:28 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:28 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:28 DEBUG Parsed collision flags in 575ms
 - 00:02:28 DEBUG Flood-Filled the area in 2ms
 - 00:02:28 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:28 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:28 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:28 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:28 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:28 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:28 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:28 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:29 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:29 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:29 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:29 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:29 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:29 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:29 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:29 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:29 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:29 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:29 DEBUG Parsed collision flags in 667ms
 - 00:02:29 DEBUG Flood-Filled the area in 1ms
 - 00:02:29 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:29 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:29 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:29 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:30 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:30 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:30 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:30 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:30 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:30 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:30 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:30 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:30 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:30 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:30 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:30 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:30 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:30 DEBUG Parsed collision flags in 587ms
 - 00:02:30 DEBUG Flood-Filled the area in 1ms
 - 00:02:31 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:31 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:31 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:31 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:31 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:31 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:31 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:31 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:31 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:31 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:31 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:31 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:32 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:32 DEBUG Parsed collision flags in 557ms
 - 00:02:32 DEBUG Flood-Filled the area in 2ms
 - 00:02:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:33 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:33 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:33 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:33 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:33 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:33 DEBUG Parsed collision flags in 548ms
 - 00:02:33 DEBUG Flood-Filled the area in 1ms
 - 00:02:33 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:33 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:33 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:33 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:33 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:33 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:33 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:33 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:34 DEBUG Parsed collision flags in 541ms
 - 00:02:34 DEBUG Flood-Filled the area in 2ms
 - 00:02:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:34 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:34 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:34 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:34 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:35 DEBUG Parsed collision flags in 587ms
 - 00:02:35 DEBUG Flood-Filled the area in 4ms
 - 00:02:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:36 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:36 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:36 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:36 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:36 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:36 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:36 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:36 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:36 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:36 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:36 DEBUG Parsed collision flags in 576ms
 - 00:02:36 DEBUG Flood-Filled the area in 2ms
 - 00:02:36 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:36 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:36 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:36 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:37 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:37 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:37 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:37 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:37 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:37 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:37 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:37 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:37 DEBUG Parsed collision flags in 575ms
 - 00:02:37 DEBUG Flood-Filled the area in 2ms
 - 00:02:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:39 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:39 DEBUG Parsed collision flags in 541ms
 - 00:02:39 DEBUG Flood-Filled the area in 2ms
 - 00:02:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:39 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:39 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:39 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:39 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:40 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:40 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:40 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:40 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:40 DEBUG Parsed collision flags in 557ms
 - 00:02:40 DEBUG Flood-Filled the area in 2ms
 - 00:02:40 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:40 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:40 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:40 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:40 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:40 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:40 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:40 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:41 DEBUG Parsed collision flags in 567ms
 - 00:02:41 DEBUG Flood-Filled the area in 2ms
 - 00:02:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:41 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:41 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:41 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:41 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:42 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:42 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:42 DEBUG Parsed collision flags in 556ms
 - 00:02:42 DEBUG Flood-Filled the area in 1ms
 - 00:02:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:43 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:43 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:43 DEBUG Parsed collision flags in 551ms
 - 00:02:43 DEBUG Flood-Filled the area in 2ms
 - 00:02:43 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:43 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:43 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:43 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:44 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:44 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:44 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:44 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:44 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:44 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:44 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:44 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:44 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:44 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:44 DEBUG Parsed collision flags in 578ms
 - 00:02:44 DEBUG Flood-Filled the area in 2ms
 - 00:02:45 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:45 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:45 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:45 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:45 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:45 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:45 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:45 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:45 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:45 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:45 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:45 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:46 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:46 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:46 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:46 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:46 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:46 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:46 DEBUG Parsed collision flags in 585ms
 - 00:02:46 DEBUG Flood-Filled the area in 2ms
 - 00:02:46 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:46 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:46 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:46 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:46 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:46 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:46 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:46 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:47 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:47 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:47 DEBUG Parsed collision flags in 551ms
 - 00:02:47 DEBUG Flood-Filled the area in 2ms
 - 00:02:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:47 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:47 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:47 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:47 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:48 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:48 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:48 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:48 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:48 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:48 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:48 DEBUG Parsed collision flags in 554ms
 - 00:02:48 DEBUG Flood-Filled the area in 2ms
 - 00:02:48 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:48 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:48 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:48 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:48 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:48 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:48 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:48 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:49 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:49 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:49 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:49 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:49 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:49 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:49 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:49 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:49 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:49 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:49 DEBUG Parsed collision flags in 566ms
 - 00:02:49 DEBUG Flood-Filled the area in 1ms
 - 00:02:49 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:49 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:49 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:49 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:50 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:50 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:50 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:50 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:50 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:50 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:50 DEBUG Parsed collision flags in 542ms
 - 00:02:50 DEBUG Flood-Filled the area in 1ms
 - 00:02:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:51 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:51 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:51 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:51 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:51 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:51 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:51 DEBUG Parsed collision flags in 583ms
 - 00:02:51 DEBUG Flood-Filled the area in 2ms
 - 00:02:52 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:52 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:52 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:52 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:52 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:52 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:52 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:52 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:52 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:52 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:52 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:52 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:53 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:53 TRACE [Collision Flags] Calculated the object monitors for the current region in 4ms.
 - 00:02:53 DEBUG Parsed collision flags in 561ms
 - 00:02:53 DEBUG Flood-Filled the area in 2ms
 - 00:02:53 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:53 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:53 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:53 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:53 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:53 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:53 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:53 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:53 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:53 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:53 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:53 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:54 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:54 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:54 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:54 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:54 DEBUG Parsed collision flags in 556ms
 - 00:02:54 DEBUG Flood-Filled the area in 1ms
 - 00:02:54 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:54 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:54 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:54 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:54 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:54 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:55 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:55 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:55 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:55 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:55 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:55 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:55 DEBUG Parsed collision flags in 542ms
 - 00:02:55 DEBUG Flood-Filled the area in 1ms
 - 00:02:55 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:55 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:55 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:55 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:55 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:55 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:55 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:55 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:56 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:56 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:56 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:56 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:56 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:56 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:56 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:56 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:56 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:56 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:56 DEBUG Parsed collision flags in 565ms
 - 00:02:56 DEBUG Flood-Filled the area in 2ms
 - 00:02:56 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:56 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:56 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:56 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:57 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:57 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:57 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:57 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:57 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:57 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:02:57 DEBUG Parsed collision flags in 540ms
 - 00:02:57 DEBUG Flood-Filled the area in 2ms
 - 00:02:57 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:57 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:57 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:57 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:58 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:58 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:58 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:58 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:02:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:02:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:02:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:02:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:02:58 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:02:58 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:02:58 DEBUG Parsed collision flags in 569ms
 - 00:02:58 DEBUG Flood-Filled the area in 1ms
 - 00:02:59 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:59 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:59 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:59 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:59 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:59 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:59 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:59 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:59 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:59 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:59 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:59 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:02:59 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:02:59 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:02:59 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:02:59 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:00 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:00 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:00 DEBUG Parsed collision flags in 600ms
 - 00:03:00 DEBUG Flood-Filled the area in 1ms
 - 00:03:00 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:00 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:00 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:00 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:00 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:00 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:00 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:00 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:01 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:01 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:01 DEBUG Parsed collision flags in 537ms
 - 00:03:01 DEBUG Flood-Filled the area in 5ms
 - 00:03:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:01 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:01 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:01 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:01 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:02 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:02 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:02 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:02 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:02 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:02 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:02 DEBUG Parsed collision flags in 536ms
 - 00:03:02 DEBUG Flood-Filled the area in 2ms
 - 00:03:02 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:02 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:02 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:02 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:02 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:02 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:02 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:02 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:03 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:03 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:03 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:03 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:03 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:03 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:03 DEBUG Parsed collision flags in 540ms
 - 00:03:03 DEBUG Flood-Filled the area in 2ms
 - 00:03:03 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:03 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:03 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:03 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:04 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:04 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:04 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:04 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:04 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:04 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:04 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:04 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:04 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:04 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:04 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:04 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:04 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:04 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:04 DEBUG Parsed collision flags in 598ms
 - 00:03:04 DEBUG Flood-Filled the area in 2ms
 - 00:03:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:05 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:05 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:05 DEBUG Parsed collision flags in 641ms
 - 00:03:05 DEBUG Flood-Filled the area in 2ms
 - 00:03:05 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:05 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:05 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:05 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:06 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:06 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:06 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:06 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:06 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:06 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:06 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:06 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:07 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:07 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:07 DEBUG Parsed collision flags in 565ms
 - 00:03:07 DEBUG Flood-Filled the area in 2ms
 - 00:03:07 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:07 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:07 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:07 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:07 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:07 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:07 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:07 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:07 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:07 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:07 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:07 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:08 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:08 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:08 DEBUG Parsed collision flags in 560ms
 - 00:03:08 DEBUG Flood-Filled the area in 1ms
 - 00:03:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:08 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:08 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:08 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:08 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:09 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:09 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:09 DEBUG Parsed collision flags in 566ms
 - 00:03:09 DEBUG Flood-Filled the area in 1ms
 - 00:03:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:09 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:09 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:09 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:09 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:10 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:10 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:10 DEBUG Parsed collision flags in 550ms
 - 00:03:10 DEBUG Flood-Filled the area in 2ms
 - 00:03:10 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:10 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:10 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:10 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:11 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:11 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:11 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:11 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:11 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:11 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:11 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:11 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:11 DEBUG Current Action -> IIIIiiIiii (0-3)
 - 00:03:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:11 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:11 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:11 DEBUG Parsed collision flags in 551ms
 - 00:03:11 DEBUG Flood-Filled the area in 2ms
 - 00:03:11 DEBUG Current Action -> iIIiiiiiII (0-3-2)
 - 00:03:11 DEBUG Current Action -> IIiiiIiIIi (0-3-2-0)
 - 00:03:12 DEBUG Walking towards bank -> Bank booth [3098, 3493, 0] (fail count: 0)
 - 00:03:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:12 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:12 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:12 DEBUG Parsed collision flags in 529ms
 - 00:03:12 DEBUG Flood-Filled the area in 2ms
 - 00:03:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:14 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:14 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:14 DEBUG Parsed collision flags in 512ms
 - 00:03:14 DEBUG Flood-Filled the area in 2ms
 - 00:03:14 DEBUG Turning camera towards bank -> Bank booth [3098, 3493, 0] (fail count: 0)
 - 00:03:14 TRACE [Camera] Camera turn direction: LEFT / DOWN
 - 00:03:14 TRACE [Camera] Pressing keys
 - 00:03:14 TRACE [Camera] It should now release the key LEFT which is currently pressed.
 - 00:03:14 TRACE [Camera] Releasing key LEFT
 - 00:03:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:15 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:15 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:15 DEBUG Parsed collision flags in 555ms
 - 00:03:15 DEBUG Flood-Filled the area in 2ms
 - 00:03:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:16 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:16 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:16 DEBUG Parsed collision flags in 526ms
 - 00:03:16 DEBUG Flood-Filled the area in 1ms
 - 00:03:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:17 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:17 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:17 DEBUG Parsed collision flags in 509ms
 - 00:03:17 DEBUG Flood-Filled the area in 2ms
 - 00:03:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:18 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:18 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1579, name: Trapdoor) at Coordinate(3097, 3468, 0).
 - 00:03:18 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:18 DEBUG Parsed collision flags in 509ms
 - 00:03:18 DEBUG Flood-Filled the area in 5ms
 - 00:03:18 DEBUG Current Action -> iiIIIiiiiI (0-3-2-1)
 - 00:03:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:19 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:19 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:19 DEBUG Parsed collision flags in 526ms
 - 00:03:19 DEBUG Flood-Filled the area in 1ms
 - 00:03:19 TRACE [Bank] Depositing with action: Deposit-All
 - 00:03:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:20 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:20 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:20 DEBUG Parsed collision flags in 521ms
 - 00:03:20 DEBUG Flood-Filled the area in 2ms
 - 00:03:21 DEBUG Current Action -> IIiiiiiiii (0-3-2-2)
 - 00:03:21 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])
 - 00:03:21 WARN [Bank] Action not found in [Cancel]
 - 00:03:21 TRACE [Bank] Withdrawing with action: Withdraw
 - 00:03:21 DEBUG Failed to withdraw Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])!
 - 00:03:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:21 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:21 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:21 DEBUG Parsed collision flags in 537ms
 - 00:03:21 DEBUG Flood-Filled the area in 1ms
 - 00:03:21 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:21 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:21 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:21 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:21 DEBUG Current Action -> IIIIiiIiii (0-3)
 - 00:03:22 DEBUG Current Action -> iIIiiiiiII (0-3-2)
 - 00:03:22 DEBUG Current Action -> iiIIIiiiiI (0-3-2-1)
 - 00:03:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:23 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:23 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:23 DEBUG Parsed collision flags in 516ms
 - 00:03:23 DEBUG Flood-Filled the area in 2ms
 - 00:03:23 DEBUG Current Action -> IIiiiiiiii (0-3-2-2)
 - 00:03:23 DEBUG Trying to withdraw Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])
 - 00:03:23 TRACE [Bank] Withdrawing with action: Withdraw-All
 - 00:03:24 DEBUG Successfully withdrew Bank Item - (slot: null, amount: 27, noted: false, getIds: [2353])!
 - 00:03:24 DEBUG Current Action -> iIIIiIIiii (0-3-2-3)
 - 00:03:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:24 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:24 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:24 DEBUG Parsed collision flags in 631ms
 - 00:03:24 DEBUG Flood-Filled the area in 1ms
 - 00:03:24 WARN Checking coal bag chat box -> You don't have enough inventory space to withdraw that many.
 - 00:03:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:25 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:25 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:25 DEBUG Parsed collision flags in 518ms
 - 00:03:25 DEBUG Flood-Filled the area in 1ms
 - 00:03:25 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:03:25 DEBUG Interface opened -> false
 - 00:03:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:26 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:26 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:26 DEBUG Parsed collision flags in 633ms
 - 00:03:26 DEBUG Flood-Filled the area in 2ms
 - 00:03:27 TRACE [Camera] Camera turn direction: RIGHT / DOWN
 - 00:03:27 TRACE [Camera] Pressing keys
 - 00:03:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:27 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:27 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:27 DEBUG Parsed collision flags in 512ms
 - 00:03:27 DEBUG Flood-Filled the area in 2ms
 - 00:03:28 TRACE [Camera] It should now release the key RIGHT which is currently pressed.
 - 00:03:28 TRACE [Camera] Releasing key RIGHT
 - 00:03:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:28 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:28 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:28 DEBUG Parsed collision flags in 500ms
 - 00:03:28 DEBUG Flood-Filled the area in 2ms
 - 00:03:29 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:29 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:29 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:29 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:29 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:03:29 DEBUG Interface opened -> false
 - 00:03:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:30 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:30 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:30 DEBUG Parsed collision flags in 612ms
 - 00:03:30 DEBUG Flood-Filled the area in 2ms
 - 00:03:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:31 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:31 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:31 DEBUG Parsed collision flags in 557ms
 - 00:03:31 DEBUG Flood-Filled the area in 1ms
 - 00:03:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:32 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:32 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:32 DEBUG Parsed collision flags in 520ms
 - 00:03:32 DEBUG Flood-Filled the area in 1ms
 - 00:03:32 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:32 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:32 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:32 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:32 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:03:32 DEBUG Interface opened -> false
 - 00:03:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:33 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:33 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:33 DEBUG Parsed collision flags in 601ms
 - 00:03:33 DEBUG Flood-Filled the area in 1ms
 - 00:03:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:34 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:34 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:34 DEBUG Parsed collision flags in 512ms
 - 00:03:34 DEBUG Flood-Filled the area in 2ms
 - 00:03:35 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:35 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:35 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:35 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:35 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:03:35 DEBUG Interface opened -> false
 - 00:03:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:35 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:35 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:35 DEBUG Parsed collision flags in 555ms
 - 00:03:35 DEBUG Flood-Filled the area in 1ms
 - 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:37 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:37 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:37 DEBUG Parsed collision flags in 603ms
 - 00:03:37 DEBUG Flood-Filled the area in 2ms
 - 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:38 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:38 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:38 DEBUG Parsed collision flags in 527ms
 - 00:03:38 DEBUG Flood-Filled the area in 2ms
 - 00:03:38 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:38 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:38 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:38 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:38 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:03:38 DEBUG Interface opened -> false
 - 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:39 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:39 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:39 DEBUG Parsed collision flags in 672ms
 - 00:03:39 DEBUG Flood-Filled the area in 2ms
 - 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:40 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1521, name: Large door) at Coordinate(3101, 3509, 0).
 - 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:40 TRACE [Collision Flags] Adding a validity-based monitor to GameObjectDefinition(id: 1524, name: Large door) at Coordinate(3101, 3510, 0).
 - 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:40 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:40 TRACE [Collision Flags] Calculated the object monitors for the current region in 2ms.
 - 00:03:40 DEBUG Parsed collision flags in 593ms
 - 00:03:40 DEBUG Flood-Filled the area in 2ms
 - 00:03:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29005.
 - 00:03:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 7413.
 - 00:03:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 14960.
 - 00:03:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 12166.
 - 00:03:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29096.
 - 00:03:41 TRACE [Collision Flags] Adding a state-based monitor for objects with an id of 29716.
 - 00:03:41 TRACE [Collision Flags] Calculated the object monitors for the current region in 3ms.
 - 00:03:41 DEBUG Parsed collision flags in 514ms
 - 00:03:41 DEBUG Flood-Filled the area in 2ms
 - 00:03:42 DEBUG Current Action -> iiiIIiIIiI (0)
 - 00:03:42 DEBUG Current Action -> IIiIIIIIIi (0-0)
 - 00:03:42 DEBUG Current Action -> iIIIiIIIii (0-1)
 - 00:03:42 DEBUG Current Action -> iIiIIIIIIi (0-1-0)
 - 00:03:42 DEBUG Current Action -> IiIiIiIIiI (0-5)
 - 00:03:42 DEBUG Interface opened -> false
 
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