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- # ==============================================================================
- # ▼▼▼▼▼▼ TroyZ - Blur Battleback Remover ▼▼▼▼▼▼
- # ==============================================================================
- # Script by : Agung Prasetyo(TroyZ)
- # Contact me by : - Email agung.endisnear.xyz@gmail.com
- # - Forum RPGMakerID, username TroyZ
- # - Handphone 085756289121
- # Engine : VXAce
- # Level : Easy
- # Version : 1.0
- # ------------------------------------------------------------------------------
- # Change Logs :
- # 17 December 2013 : Version 1.0 released
- # ------------------------------------------------------------------------------
- # How this work :
- # This script allows you to remove the blur effect on battleback so when you
- # use the map without the battleback setting, the map will be used clearly as
- # battleback without any blur effect.
- # ------------------------------------------------------------------------------
- # How to use :
- # Place it between material and main. Just uncheck the battleback setting at
- # the map, and the map will be used as battleback without any blur effect.
- # ------------------------------------------------------------------------------
- # Compatibility issues :
- # None yet. If you found some, let me know, and bug fixes will come out soon.
- # ------------------------------------------------------------------------------
- # Who to credit :
- # - Allah swt. : For the chance of living that he has given to me.
- # - Nabi Muhammad saw. : As a leader and messenger and prophet of Muslim.
- # I'm proud to be your follower. :)
- # - Agung Prasetyo(TroyZ) : Thats me, of course, the ones that made this script. :P
- # ------------------------------------------------------------------------------
- # License :
- # - Free Game : Just credit those names above.
- # - Commercial Game : Same as free game's license.
- # ------------------------------------------------------------------------------
- $imported = {} if $imported.nil?
- $imported[:TroyZ_BlurBattlebackRemover] = true
- # ------------------------------------------------------------------------------
- # You shall not pass
- # ------------------------------------------------------------------------------
- class Spriteset_Battle
- def create_blurry_background_bitmap
- source = SceneManager.background_bitmap
- bitmap = Bitmap.new(Graphics.width, Graphics.height)
- bitmap.stretch_blt(bitmap.rect, source, source.rect)
- bitmap
- end
- end
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